NexusZGG Posted January 15 Posted January 15 On 1/14/2026 at 2:15 PM, Husk said: Have you installed animations that support more than 3 Sims? And ones that work with the combo of genders/location/Sims you're trying to use? Correct, I definitely have a plethora of animations that support more than 3 Sims.
Husk Posted January 16 Posted January 16 16 hours ago, NexusZGG said: Correct, I definitely have a plethora of animations that support more than 3 Sims. What about starting the foursome instead of having the Sims join, can you do that or do you run into issues then too?
NexusZGG Posted January 17 Posted January 17 19 hours ago, Husk said: What about starting the foursome instead of having the Sims join, can you do that or do you run into issues then too? Yeah, no problems in manually starting a foursome. It's the autonomy problem for some reason, a fourth person never joins. Not a big deal though.
Jaadishaa Posted January 17 Posted January 17 Bonjour, J'ai un problème de bug sur le mod Wickedwhims, en allant sur le téléphone y'a une autre option proposer qui est ' teste de fertilité ' je ne le vois plus sur le téléphone. Pouvez-vous me dire quel est le soucis du mod. Merci
Husk Posted January 18 Posted January 18 23 hours ago, Jaadishaa said: Bonjour, J'ai un problème de bug sur le mod Wickedwhims, en allant sur le téléphone y'a une autre option proposer qui est ' teste de fertilité ' je ne le vois plus sur le téléphone. Pouvez-vous me dire quel est le soucis du mod. Merci Is your Sim set as able to get pregnant in CAS?
Husk Posted January 19 Posted January 19 On 1/17/2026 at 9:42 AM, NexusZGG said: Yeah, no problems in manually starting a foursome. It's the autonomy problem for some reason, a fourth person never joins. Not a big deal though. Ok so I asked TURBO about that and it's apparently so the game doesn't try starting an orgy starring 10 people every single time so it chooses a random value from 3-10 to use that as an upper limit for the amount of Sims that can have sex autonomously. You can change that limit in the settings.
imgonnakms2011 Posted January 20 Posted January 20 On 1/9/2026 at 6:56 AM, mimom said: Yes, you can use Sim Tuner to make sure they always keep shoes on during animations. Click on Sim -> Wicked -> Personalization -> Sim Tuner. And you could fix that for each Sim either in Nudity Tuner or Sex Tuner. THJANK YIOUU!!!!
NexusZGG Posted January 21 Posted January 21 On 1/19/2026 at 2:00 PM, Husk said: Ok so I asked TURBO about that and it's apparently so the game doesn't try starting an orgy starring 10 people every single time so it chooses a random value from 3-10 to use that as an upper limit for the amount of Sims that can have sex autonomously. You can change that limit in the settings. So I wasn't going mad, haha. Would you mind telling me where that setting is because I went through all of them and I can't find one dedicated to that particular issue? Thanks!
devilangel13 Posted January 23 Posted January 23 Hello! Sometimes i can't change outfit during scene in whicked whims, anyone experienced that issue?
BootyLuv84 Posted January 24 Posted January 24 After latests WW-update i noticed that pregnancy bellies are not going away after birth for my teens
hu2023 Posted January 28 Posted January 28 Hey, I apologize if this has been asked before but is there a way to see ALL the available animations within any category when trying to pick an animation? I often get an entry labelled "New" saying "There are still X sex animations to check out on this list". I'm attaching below a screenshot to see exactly what I mean. Is there a setting to make it show all available animations at once? It' a pain in the butt to try all new ones one-by-one. Thanks. PS. Since we are at it, on a side note, is there a way to sort the list by animations author?
Lochar Posted January 28 Posted January 28 (edited) Hello, I have a question about texting nude pics. I have inappropriate unlock, and the sex part for teens/incest work fine, but there still seems to be a blocker somewhere for sending wicked nude pics to any relative. Don't even get option pop up. Am I missing an option or is this some hardcoded EA thing? I am using latest WW build, with the IU. So been building a new game world and seems like it works with some sims and not for others and not sure what the common factor is for those it doesnt work on. Tested with sisters, 1 she can send nudes to, other doesnt even have option, both are out of the current family and in their own households. Non family seems like works even with A/T. Edited January 29 by Lochar
petersrocket82 Posted January 31 Posted January 31 Does anyone have updated penis meshes for male fairies? All the meshes I can find cause the butt n balls glitch. Only mesh currently working for fairies is the default. Please help! The default looks goofy to me.
KiryuuJinius Posted February 3 Posted February 3 Game Version: 1.121.342.1030, WickedWhims Version: v185e, NWP/BMD, P:1427 S:18 D:43 02/04/26 07:30:04 Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\sims\masked\v185e\zone_tick.py", line 128, in _on_zone_update_event File "T:\InGame\Gameplay\Scripts\Server\sims\masked\v185e\zone_tick.py", line 76, in update File ".\WickedWhims_v185e\wickedwhims\main\game_handlers\workload_handler.py", line 111, in _wickedwhims_process_workload_tasks_on_zone_update File ".\WickedWhims_v185e\wickedwhims\main\game_handlers\workload_handler.py", line 44, in process_next File ".\WickedWhims_v185e\wickedwhims\main\game_handlers\workload_handler.py", line 41, in process_next File ".\WickedWhims_v185e\wickedwhims\main\game_handlers\workload_handler.py", line 157, in _process File ".\WickedWhims_v185e\wickedwhims\relationships\features\attractiveness\functions\panel_visuals.py", line 86, in process File ".\WickedWhims_v185e\wickedwhims\relationships\features\attractiveness\traits\preference.py", line 442, in is_valid_sims_attractiveness_pair File ".\WickedWhims_v185e\wickedwhims\relationships\relationship_utils.py", line 95, in is_true_family_relationship File ".\WickedWhims_v185e\turbolib2\wrappers\sim\super_sim.py", line 73, in _safe_sim_info_wrapper File ".\WickedWhims_v185e\turbolib2\wrappers\sim\relationship.py", line 124, in is_family_relationship File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 202, in __getattr__ AttributeError: 'SimInfo' object has no attribute 'get_family_sim_ids' TurboLib: [TurboLib] Failed to run '_wickedwhims_process_workload_tasks_on_zone_update' method from 'WickedWhims'. -> AttributeError: 'SimInfo' object has no attribute 'get_family_sim_ids' Please note, this exception didn't occur in the mod. The mod is unlikely to be the source of the error. Some error occured, can't figure why?
BrianAlex Posted February 4 Posted February 4 After yesterday's patch, I think we need an update on WickedWhims tho, right?
t2t2tastey Posted February 4 Posted February 4 3 hours ago, BrianAlex said: After yesterday's patch, I think we need an update on WickedWhims tho, right? Most definitely. My notifications wall got flooded with Last Exceptions reports for WickedWhims as soon as I reenabled mods. I can spare almost every mod EXCEPT WW. My sim makes all her money on SimHub and sugar daddies so she's up a creek without a paddle until TurboDriver comes to the rescue haha 6
Husk Posted February 4 Posted February 4 12 hours ago, BrianAlex said: After yesterday's patch, I think we need an update on WickedWhims tho, right? Yup, it's being worked on. 13 hours ago, KiryuuJinius said: Game Version: 1.121.342.1030, WickedWhims Version: v185e, NWP/BMD, P:1427 S:18 D:43 02/04/26 07:30:04 Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\sims\masked\v185e\zone_tick.py", line 128, in _on_zone_update_event File "T:\InGame\Gameplay\Scripts\Server\sims\masked\v185e\zone_tick.py", line 76, in update File ".\WickedWhims_v185e\wickedwhims\main\game_handlers\workload_handler.py", line 111, in _wickedwhims_process_workload_tasks_on_zone_update File ".\WickedWhims_v185e\wickedwhims\main\game_handlers\workload_handler.py", line 44, in process_next File ".\WickedWhims_v185e\wickedwhims\main\game_handlers\workload_handler.py", line 41, in process_next File ".\WickedWhims_v185e\wickedwhims\main\game_handlers\workload_handler.py", line 157, in _process File ".\WickedWhims_v185e\wickedwhims\relationships\features\attractiveness\functions\panel_visuals.py", line 86, in process File ".\WickedWhims_v185e\wickedwhims\relationships\features\attractiveness\traits\preference.py", line 442, in is_valid_sims_attractiveness_pair File ".\WickedWhims_v185e\wickedwhims\relationships\relationship_utils.py", line 95, in is_true_family_relationship File ".\WickedWhims_v185e\turbolib2\wrappers\sim\super_sim.py", line 73, in _safe_sim_info_wrapper File ".\WickedWhims_v185e\turbolib2\wrappers\sim\relationship.py", line 124, in is_family_relationship File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 202, in __getattr__ AttributeError: 'SimInfo' object has no attribute 'get_family_sim_ids' TurboLib: [TurboLib] Failed to run '_wickedwhims_process_workload_tasks_on_zone_update' method from 'WickedWhims'. -> AttributeError: 'SimInfo' object has no attribute 'get_family_sim_ids' Please note, this exception didn't occur in the mod. The mod is unlikely to be the source of the error. Some error occured, can't figure why? You're gonna have to wait until TURBO releases an update for WickedWhims. 1
pevenj24 Posted February 5 Posted February 5 I wonder how we can get updated once the new mod releases?
Dimak4255 Posted February 5 Posted February 5 (edited) Help - here's my last exceptions file https://pastebin.com/embed_js/3dbutRzF Edited February 5 by Dimak4255
hu2023 Posted February 5 Posted February 5 (edited) Really impressed with how fast @turbodriver updates the WW mod. I noticed a small inconvenience in the latest update today. In the Actions | Enable position | Select participants menu it seems it works backwards, meaning now we need to DE-SELECT the participant(s) we want to move. A little counter-intuitive so I thought I mention it in case you get confused. It is probably a little overlook in the last update, but it gets the job done at the end of the day. Edited February 5 by hu2023
Husk Posted February 5 Posted February 5 9 hours ago, pevenj24 said: I wonder how we can get updated once the new mod releases? 8 hours ago, Dimak4255 said: Help - here's my last exceptions file https://pastebin.com/embed_js/3dbutRzF New version is available. 1
Docsprock Posted February 6 Posted February 6 It appears as though mine is seriously broken. I uninstalled and reinstalled the game and all DLC. I uninstalled and reinstalled 185f. And I still get unending exceptions which reference 185f. Since it is only happening to me, the problem is on my end. Does anyone have any suggestions on how I can make it work again?
Darkwolves602 Posted February 6 Posted February 6 3 hours ago, Docsprock said: It appears as though mine is seriously broken. I uninstalled and reinstalled the game and all DLC. I uninstalled and reinstalled 185f. And I still get unending exceptions which reference 185f. Since it is only happening to me, the problem is on my end. Does anyone have any suggestions on how I can make it work again? I'm having the same problem (I can get into the game, updated WW to 185f and everything except the animations and the wall of errors seems to be ok). Considering how often this happens with every Sims 4 update (And how seriously broken this one was in particular at launch) I'm inclined to just leave it a week or two and see if another update comes through before really starting to dig into it. If there's one Mod Author you can trust to keep things running in the face of overwhelming nonsense, its Turbo. WickedWhims_v185f_Exception.txt
dechurch Posted February 7 Posted February 7 Every time I try to use an alternate body mesh, it doesn't have textures. Obviously the new mesh isn't using the default textures. Is there a resource that can help me with this? Obviously I'm missing a step. Can anyone help?
Docsprock Posted February 7 Posted February 7 I seem to have 'fixed' my issue. The Sims 4 Community Library (mod) needed updating. And after updating it still was broken. So I eliminated that mod and it all seems to work now.
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