lakomkaYT Posted March 21, 2025 Posted March 21, 2025 Столкнулся с проблемой,при которой не работает кнопка переключения в режим охотника. Если включать режим охотника через MCM то при выходе из MCM режим охотника сам отключается.
Will55 Posted March 28, 2025 Posted March 28, 2025 Having a real problem in capturing Coursers. Obviously they are meant to be difficult but as soon as I get one down in health sufficient to capture I cop an CTD. Similarly IF I mark them at distance with a scope, a CTD happens >90% of the time. There are two base kinds; 1628EE for stalkers and vanilla 1628EF. Both have the same problem and please no lecture about why they should not be possible to enslave. I use the Hot Mama coursers and returning to males reduces the CTDs but it does not stop then and who wants male slaves anyway?
cockroach666 Posted March 30, 2025 Posted March 30, 2025 think this is the right mod, but during an excursion to vault 95, i put collars on the gunners who surrendered after being intimidated, but after selecting 'yes make them a slave', they didn't add to the total count, and are registering as hostile. no idea why; it just randomly started happening.
deff. Posted April 1, 2025 Posted April 1, 2025 I don't remember if there was any hardcore solution for captivated riders/whatever to stop them dabbling around? It's really annoying when slave is sitting and drinking coffee in bar 😁 I tried this mod - gave them schedule, but they are just walking around. Or is there any mod for settlers to keep them on place 24/7?
cockroach666 Posted April 4, 2025 Posted April 4, 2025 i switched off hunter mode, but the 'mark' option is still there.
Harbinger98 Posted April 21, 2025 Posted April 21, 2025 Fellow mod-lovers, I (finally) got JB to work... I've been trying to find AAF animations to increase immersion. I'm most interested in FF or robot-female animations, but I haven't had much luck yet. Also, are there any animations involving females and the torture / bondage machines (apart from the short initial entrance animation). Any suggestions are most welcome... I've been looking for awhile but not finding much...
Will55 Posted April 26, 2025 Posted April 26, 2025 In all past F4 runs using JB I had a slave control holotape. But in this run I cannot find it, yet I am using the same profile as my last run where I used it constantly. Any clues?
Harbinger98 Posted May 3, 2025 Posted May 3, 2025 I had gotten JB to work well with the vanilla game. Now I'm trying the London mod and having a strange problem... I assign a slave to a settlement, but when I assign them to a bondage machine (pillory) they move to the machine and just stare at it. I get a notification that "now the slave can't escape" and the bondage machine shows that someone is assigned to it but the slave is unassigned. If I assign the slave to a food source, same problem: she goes to the plant ant stops, the plant shows it is assigned, but the slave is unassigned (red icon in workshop mode). Any suggestions are most appreciated...
Harbinger98 Posted May 3, 2025 Posted May 3, 2025 On 4/26/2025 at 8:37 AM, Will55 said: In all past F4 runs using JB I had a slave control holotape. But in this run I cannot find it, yet I am using the same profile as my last run where I used it constantly. Any clues? I had the same problem. There was a post awhile back by "the Man" that helped me: Just Business [WIP] ignotum_virum replied to ignotum_virum's topic in Downloads - Fallout 4 Adult & Sex Mods ...click update and get a new holotape . August 16, 2019 2,332 replies There is an update option in the JB section of the MCM. After I did that, the holotape reappeared in my inventory. Hope this helps! 1
Harbinger98 Posted May 5, 2025 Posted May 5, 2025 On 5/2/2025 at 10:57 PM, Harbinger98 said: I had gotten JB to work well with the vanilla game. Now I'm trying the London mod and having a strange problem... I assign a slave to a settlement, but when I assign them to a bondage machine (pillory) they move to the machine and just stare at it. I get a notification that "now the slave can't escape" and the bondage machine shows that someone is assigned to it but the slave is unassigned. If I assign the slave to a food source, same problem: she goes to the plant ant stops, the plant shows it is assigned, but the slave is unassigned (red icon in workshop mode). Any suggestions are most appreciated... A few more details on the above problem: I'm pretty sure the problem is with JB. While playing the London mod I can enslave NPCs but they won't assign to anything even though I had already sent them to the current settlement. They just stand in front of the plant or torture device. If I assign a slave to a torture device I will get a notification that the slave can't escape the device, but she won't enter it. I can assign a settler to a torture device and it works fine (does the entry animation), but if I release that settler, enslave them, then I get the same problem in that they won't enter into a torture device. If I take the collar off the enslaved settler, I guess she is still a slave: she won't enter a torture device... Any suggestions are most welcome...
HiroTakatsu Posted May 10, 2025 Posted May 10, 2025 Somehow MCM says that the "Just Business.esp" is missing. But its there, and its set to active in the load order. I mean, if it would be not active, I'd probably have no option for Just Business in the list at all Does someone know how to fix that?
padezaw Posted May 18, 2025 Posted May 18, 2025 (edited) hi, when I listen to the tape on my PitBoy it just says you need a terminal but I cant find a terminal to build. Please help. Edited May 18, 2025 by padezaw
NeatLL Posted June 29, 2025 Posted June 29, 2025 On 9/24/2019 at 1:06 AM, van123 said: Any future chance of integration patch with selling slaves to the Diamond City slave market added in the Depravity mod as part of one quest branch? Would be a perfect fit. I was wondering this as well (for those who don't know, this is the Depravity mod https://www.nexusmods.com/fallout4/mods/35513). It is built around a gang of slavers (they capture, train, and sell raiders as slaves), and I found this mod when I couldn't find an option to actually capture, train, and sell slaves myself. This mod could potentially be integrated into the Diamond City Slave Market, or the slavers' HQ at Concord Fallon’s. 1
Mimirue17 Posted July 3, 2025 Posted July 3, 2025 On 4/20/2025 at 9:02 PM, Harbinger98 said: Fellow mod-lovers, I (finally) got JB to work... I've been trying to find AAF animations to increase immersion. I'm most interested in FF or robot-female animations, but I haven't had much luck yet. Also, are there any animations involving females and the torture / bondage machines (apart from the short initial entrance animation). Any suggestions are most welcome... I've been looking for awhile but not finding much... bad end animation pack?
melhrage Posted July 6, 2025 Posted July 6, 2025 (edited) Please help after reinstall game all captured npc namless and uniqure renaming to generic slave, but before npc save they names. Помогите с проблемой, после периустановки игры и модов все поробащённые НПС переименовываются в просто в рабов, хотя раньше при захвате нпс сохраняли свои имена. Edited July 6, 2025 by melhrage
hihikizi Posted July 11, 2025 Posted July 11, 2025 I'm having an issue where when i try to enslave the npc after they enter "bleed out" nothing happens, or when i try to do anything else nothing happens either.
Will55 Posted July 18, 2025 Posted July 18, 2025 A new problem with JB probably related to my use of the clumsy but totally functional Liga Companions mod(The best of the lot IMHO). When my char has a new slave and sometimes there can be up to 12 or more, teaching them obedience IS a real chore, but with Liga I cannot share the work out with my companion as that line is missing and she just sits there p*ssed off totally and making unappreciated comments. Is there any way to add Liga to the list? If not, I will probably just stop the obligatory rapes.
katrina.balanchuk Posted July 18, 2025 Posted July 18, 2025 3 hours ago, Will55 said: A new problem with JB probably related to my use of the clumsy but totally functional Liga Companions mod(The best of the lot IMHO). When my char has a new slave and sometimes there can be up to 12 or more, teaching them obedience IS a real chore, but with Liga I cannot share the work out with my companion as that line is missing and she just sits there p*ssed off totally and making unappreciated comments. Is there any way to add Liga to the list? If not, I will probably just stop the obligatory rapes. There should be a fucntion where you can whip them with a crop instead of sex to increase obedience. Otherwise I am locked into playing JB as a guy always. I admit its a mod that fits more for the agency a male character brings anyway, but what if I want to be female? Then the sex makes no sense.
Will55 Posted July 18, 2025 Posted July 18, 2025 3 hours ago, katrina.balanchuk said: There should be a fucntion where you can whip them with a crop instead of sex to increase obedience. Otherwise I am locked into playing JB as a guy always. I admit its a mod that fits more for the agency a male character brings anyway, but what if I want to be female? Then the sex makes no sense. Thank you for the reply. Where do you find a crop? There is no whip or close in any F4, mod or vanilla, that I have found. My char is a Futa and my female companions seem to enjoy bonking other females via a strap on. Don't ask me why as I can see the point of a 2 barrel dildo but a strap on??.
tinkerbelle Posted July 20, 2025 Posted July 20, 2025 On 7/18/2025 at 10:45 AM, Will55 said: Thank you for the reply. Where do you find a crop? There is no whip or close in any F4, mod or vanilla, that I have found. My char is a Futa and my female companions seem to enjoy bonking other females via a strap on. Don't ask me why as I can see the point of a 2 barrel dildo but a strap on??. Where to find a crop? In my mod list there are a plethora of crops of one kind or another. At a minimum, when you first leave your cryopod and before you meet your first radroach, you'll find a baton (i.e., a crop) on a table next to a window. In today's society I have a hard time imagining a woman raping another woman except in extreme cases. But 200 years without today's society and with barbarism could certainly change behaviors.
Will55 Posted July 21, 2025 Posted July 21, 2025 15 hours ago, tinkerbelle said: Where to find a crop? In my mod list there are a plethora of crops of one kind or another. At a minimum, when you first leave your cryopod and before you meet your first radroach, you'll find a baton (i.e., a crop) on a table next to a window. In today's society I have a hard time imagining a woman raping another woman except in extreme cases. But 200 years without today's society and with barbarism could certainly change behaviors. Thank you for the reply. Hmmm Crops are actually whips with weights and they can cut. Batons are blunt weapons and will bruise or break. Sorry about the semantics here as in the end I just smack their backsides. WRT women raping women now, sure it is uncommon but not rare as if you have met some bull lesbians they are as bad as any male: I once saw one punch a big guy out while the woman, the fight was about had bruises all over her next day. I treat them as males as that is how they behave. In RPG land (SSE/F4) women will frequently don a strap-on and bonk a hooker/slave or anyone if the opportunity or need arises. I guess virginity is very ,very uncommon in both.
Harbinger98 Posted July 22, 2025 Posted July 22, 2025 Are there any mods that use JB (like quest mods or such)? I found raider reform school, but it just seems to add clothing and such. I haven't figured out how to use the loverslab search function to find mods dependent on JB (I'm able to get the Nexus site to do it)... I like JB, and would like to do more with it. I tried FO4-London but couldn't get JB to work correctly. Thanks for any suggestions!
56fghfhgvbh Posted July 27, 2025 Posted July 27, 2025 So one of my first slaves ran away, and it took me a little bit to track them down, but when I reach them nothing happens when I interact, I've tried marking or putting them back into bleedout but they just die when I do that. (Granted with this one in particular I'd already made them and their twin a slave by messing around with console commands before I added the mod, so that might be the reason why they're buggy.) (I still recruited them like all of the others after installation) None of the (many) others have run away, so I'm guessing they're fine, is there a console command I can use to auto solve the quest or some secret handshake I'm not getting? How are you usually supposed to catch escaped slaves? (Also sorry if the picture's huge, I don't know how to thumbnail on LL)
Will55 Posted July 27, 2025 Posted July 27, 2025 6 hours ago, 56fghfhgvbh said: So one of my first slaves ran away, and it took me a little bit to track them down, but when I reach them nothing happens when I interact, I've tried marking or putting them back into bleedout but they just die when I do that. (Granted with this one in particular I'd already made them and their twin a slave by messing around with console commands before I added the mod, so that might be the reason why they're buggy.) (I still recruited them like all of the others after installation) None of the (many) others have run away, so I'm guessing they're fine, is there a console command I can use to auto solve the quest or some secret handshake I'm not getting? How are you usually supposed to catch escaped slaves? (Also sorry if the picture's huge, I don't know how to thumbnail on LL) The escaped slave is totally bugged in JB and unless you like problems as above , never use it. As I have not used it for a very long time I do wonder if the "Kill slave" command is still an option as that is what I would do a they are not worth the effort.
travelmedic Posted July 27, 2025 Posted July 27, 2025 28 minutes ago, Will55 said: The escaped slave is totally bugged in JB and unless you like problems as above , never use it. As I have not used it for a very long time I do wonder if the "Kill slave" command is still an option as that is what I would do a they are not worth the effort. Ditto. Turn off that quest in the MCM
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