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Posted
6 minutes ago, asddas123 said:

What are the best mods similar to this? Long sex quest mods for female protagonists that are well-written

 

Unfortunately there are none that I know of, I think Thief is pretty much a one-off.


Thief is less of a Skyrim Mod and more of an Eroge game running inside Skyrim, using it's own game mechanics for most things.
I don't know of anyone else that has even attempted to undertake this sort of project.

 

Few people have mentioned Dark Investigations before but AFAIK this is unfinished and was abandoned long ago.

 

Posted
10 hours ago, billypnats said:

I seem to be missing animations, getting T-pose for nude cover up animation and when player is moving boxes... 

 

fnis and nemesis ran successfully, not sure what I'm missing

 

I think nemesis breaks those but its nothing gamebreaking

Posted
1 hour ago, nothing2lose said:

iam currently replaying this mod, any idea where the clothes on riften canal located? iam so lost and dizzy it doesnt spawn anywhere

search all the barrels

Posted
7 hours ago, asddas123 said:

What are the best mods similar to this? Long sex quest mods for female protagonists that are well-written

Dark Investigations was the closest to it I guess. Although it wasn't finished, the main quest was complete. It's pretty old and I think used better males instead of SOS com for males.

 

There is also Bestial Essence, but the focus is bestiality. Even if I'm not particularly into that fetish, is one of my favorite mods because of how well written it was. It's different from those mods that just put the heroine into some unrealistic/degrading stuff that feels out of place.

Posted

@Highborn

Dark Investigations, I'm not finding a link, but I'm interested if you recommend it. Can't imagine it to be dogma-level awesome though, I'm really surviving til the next update. Any inside news on that?

Posted
On 10/22/2023 at 4:49 AM, fuxiansen said:

Hey guys, I'm playing the side quest where the two peasants bring the wine after Custer drinks... I'm stuck on the storyline with the peasants. I'm stuck on whether or not they can put their hands...

Did you solve this? I'm stuck in the same scene, one farmer says he wants to see if he can put his hand in as well, then nothing happens.

Posted

Also I met a bug that when the carriage ride was over, the camera bugged, I couldn't switch to third person. The switch happened, but only the fov changed a bit, I still can't see my character's body.

Posted
6 hours ago, sweet777cj said:

Also I met a bug that when the carriage ride was over, the camera bugged, I couldn't switch to third person

 

If you (try to) use free or 1pp cam during Thief scenes, then expect that (at least) some of them will fail/bugger out one way or another.

So don't.

Posted
21 minutes ago, runingjack said:

When is a new update coming? I have already done all main quest and side quest as well. Waiting for updates…

this month

Posted
5 hours ago, jet41 said:

hmm new update? any chance this one will be up to date with latest skyrim patch? *wink

It will be meant to be played on 1.5.97 SE and LE

Posted
On 12/20/2023 at 4:37 AM, runingjack said:

When is a new update coming? I have already done all main quest and side quest as well. Waiting for updates…

friday or saturday dogma said. Dogma still testing and translating. 

Posted

Hey I seem to have a problem with NPCs in riverwood getting stuck with their pathfinding but when i disable this mod it fixes it. the only mods that i have are this one and its requirements. I am playing skyrim aniversy edition so that might be a factor but i dont know why this mod would effect riverwood. Would anyone be able to help?

Posted
1 hour ago, jackattackman said:

Hey I seem to have a problem with NPCs in riverwood getting stuck with their pathfinding but when i disable this mod it fixes it. the only mods that i have are this one and its requirements. I am playing skyrim aniversy edition so that might be a factor but i dont know why this mod would effect riverwood. Would anyone be able to help?

I don't recall this mod making any changes to Riverwood. You might try to find incompatibilities by loading all your mods with TES5edit/xedit

Posted
56 minutes ago, Highborn said:

I don't recall this mod making any changes to Riverwood. You might try to find incompatibilities by loading all your mods with TES5edit/xedit

I have cheked in xedit and it does have certain parts about riverwood highlighted but I dont have any experience with xedit so i dont realy know what to do. I might just ignore it as I'm not planning on doing the vanilla quest with this character, but i dont know if the mods quest involves you going to riverwood or any npc in riverwood.

Posted
1 hour ago, Highborn said:

I don't recall this mod making any changes to Riverwood. You might try to find incompatibilities by loading all your mods with TES5edit/xedit

 

It did have some dirty edits in the riverwood area which break the navmesh when I played.

Posted

Yoo I'll be playing this mod again after a long ass while (brewmasterhal's latest translation) and just found out that the updated stuff is machine translated so it's all good, anyways, I also just read that there's a new update dropping this fri/sat so imma be waiting on that, my question is since I finished the mod some time back then what's the new stuff I should be looking out for on my new playthrough?

Posted
14 hours ago, jackattackman said:

I have cheked in xedit and it does have certain parts about riverwood highlighted but I dont have any experience with xedit so i dont realy know what to do. I might just ignore it as I'm not planning on doing the vanilla quest with this character, but i dont know if the mods quest involves you going to riverwood or any npc in riverwood.

The mod quest doesn't add any content in Riverwood so far. Don't know why it would require editing the area or NPCs. I'd recommend just ignoring it but if you are really bothered, there are tutorials on YouTube showing how to remove mod's edits. Basically you'd have to right click the sections of the mod that edits Riverwood and NPCs and clickling remove. Keeping a backup of the .esp, of course.

Posted
10 hours ago, yewm0n said:

Yoo I'll be playing this mod again after a long ass while (brewmasterhal's latest translation) and just found out that the updated stuff is machine translated so it's all good, anyways, I also just read that there's a new update dropping this fri/sat so imma be waiting on that, my question is since I finished the mod some time back then what's the new stuff I should be looking out for on my new playthrough?

All the new stuff will add content to the Silentwood sidequest, which happens after you lose three times to the hot springs bow. It's a new village.

Posted
2 hours ago, Highborn said:

All the new stuff will add content to the Silentwood sidequest, which happens after you lose three times to the hot springs bow. It's a new village.

Ok gotcha also dang bro you're always active on here, you must be a huge fan of this mod! I remember asking about something on here some time ago and you're the same person who answered lmao

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