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Posted
11 minutes ago, mikku0324 said:

It worked after lowering the version of FuzRoDa. thank you.
In Part 4, I can't get any work from Hulda.
What do you think is the cause?
I revived hulda after entering part 4 because I defeated her before.

I never saw anyone having this problem with Hulda. She was dead before the start of the quest? That could have bugged the quest. I think it would be better if you restart the quest in a new save with her alive.

Posted

Hi, running into a problem in Solitute after return from the sewer,

Villa said the Thief is captured and locked up downstairs and i need to talk to him to progress the quest, but I can't find him anywhere? Don't have any mod change the interior of Castle Dour dungeon 

Posted
54 minutes ago, 342378121 said:

Hi, running into a problem in Solitute after return from the sewer,

Villa said the Thief is captured and locked up downstairs and i need to talk to him to progress the quest, but I can't find him anywhere? Don't have any mod change the interior of Castle Dour dungeon 

He should be in a cell that has a guard in front of it. You talk with the guard and then he should step away.

Posted

Two playthroughs, with slightly different mod load order and content, yet same outcome in terms of belly of the beast ending - Thief's Pouches cannot be opened if I have 5(or 6?) of them (one should be given to thief to cover his expenses on his way home, but now I'm not sure it was deducted properly).

 

On second play, I've tried to approach this ending many times using older each time savegames / going back a bit further firs, but either cause of problem is way further in the past than I've tried or is not there at all, thus may attempts to roll back the time were futile before even started). Tried without pickup up pouches from the chest in the camp, until farewell party and quest end - what btw produced strange situation when PC gives the Thief a pouch for travel, while not actually having any in her inventory.

 

Anyway, I don't care about coin, gold or gems in those bags, I just wanted to get Jona's ring, to follow this path and see where it leads me. And it seems like (for me) there is no way to get it while choosing a path with party and all pouches. The only legit way I found to get at least one pouch thus Jona's ring was to choose not to help the Thief with his debt (...) during camp conversation, and get just one pouch as a departing gift from him. ...but that kills the party path. The other, not legit, was of course additem.

 

Posted

last save was a few hours ago (don't ask, I'm an idiot), is there a way to reset Viggi so I can give him the writ? old timer didn't take too kindly to me saying he smelled like spoiled milk

Posted

I'm playing with different route and stuck in falkreath, how to make vikar trust me more? I have given him food every day, but he can't help me and my character keep saying "he didn't trust me enough" help me pretty pls… ^_^

Posted
1 hour ago, runingjack said:

I'm playing with different route and stuck in falkreath, how to make vikar trust me more? I have given him food every day, but he can't help me and my character keep saying "he didn't trust me enough" help me pretty pls… ^_^

You need to have paid him when he helped with the witch's burial, if you didn't, that path is blocked. If you did pay him, just keep giving him food that it should work eventually, it takes some days. There are also some dialogue with him, to get him know better that helps iirc.

Posted

Hi,

I have currently an installed AE Version of Skyrim. If i use the AE Version of the Requirments, would this Mod work for it.

Or do i need to downgrade to sse Version and Setup an SSE Version?

If i have to downgrade does there Exist a Methode how i can have an SSE Version and AE Version installed at the same Time?

Posted
4 hours ago, scyth said:

Hi,

I have currently an installed AE Version of Skyrim. If i use the AE Version of the Requirments, would this Mod work for it.

Or do i need to downgrade to sse Version and Setup an SSE Version?

If i have to downgrade does there Exist a Methode how i can have an SSE Version and AE Version installed at the same Time?

The mod was conceived as an SE mod, some people managed to get it working on AE, but iirc, there were some minor issues. I'd recommend downgrading to SE. There is a patcher on Nexus that does that, and you can keep the content added by AE.

 

https://www.nexusmods.com/skyrimspecialedition/mods/57618?tab=files

 

Choose the option "Best of Both"

Posted

I'm trying to do Varmo's secret achievement, it requires "vaginal gape condition" but in this game I lost that condition by doing the scene with the horse, some time ago I used a console command to make an extra page appear in the menu where it was possible modify some parameters of the character, such as karma and gape, but I can't find the code anymore, could someone kindly tell me again

Posted

Unfortunately, the Russian version of the mod has an incorrect encoding. Because of this, instead of letters, alien symbols xD

I would translate the mod myself without any problems. But 28k lines.. I will translate it for a month. Plus, I'll find out the whole plot in advance, but I would like to find out the plot during my passage of the game.

Posted
8 hours ago, combine_47 said:

Unfortunately, the Russian version of the mod has an incorrect encoding. Because of this, instead of letters, alien symbols xD

I would translate the mod myself without any problems. But 28k lines.. I will translate it for a month. Plus, I'll find out the whole plot in advance, but I would like to find out the plot during my passage of the game.

 

If you're translating from Russian to Russian, it should be pretty trivial to re-encode all of the strings as UTF-8.  What version of Skyrim are you playing on?

Posted
1 hour ago, brewmasterhal said:

 

If you're translating from Russian to Russian, it should be pretty trivial to re-encode all of the strings as UTF-8.  What version of Skyrim are you playing on?

I'm playing on v.1.6.640.0.8.
Can you please tell me how to do this? When I change the encoding in xTranslator, instead of incomprehensible characters, question marks appear inside black diamonds.

Posted
10 hours ago, combine_47 said:

I'm playing on v.1.6.640.0.8.
Can you please tell me how to do this? When I change the encoding in xTranslator, instead of incomprehensible characters, question marks appear inside black diamonds.

 

So that's Skyrim AE.  Pretty sure that the default encoding for post-SE Skyrim is UTF-8.

 

The proper encoding for Russian text in xTranslator is Windows-1251, or simply "1251" in the xTranslator UI.  A quick look at xTranslator tells me that the program should successfully load UTF-8 or Win-1251 text from a Russian .esp file, and then write the file back out with exclusively UTF-8 encoding.

Posted
23 minutes ago, brewmasterhal said:

 

So that's Skyrim AE.  Pretty sure that the default encoding for post-SE Skyrim is UTF-8.

 

The proper encoding for Russian text in xTranslator is Windows-1251, or simply "1251" in the xTranslator UI.  A quick look at xTranslator tells me that the program should successfully load UTF-8 or Win-1251 text from a Russian .esp file, and then write the file back out with exclusively UTF-8 encoding.

Russian text works perfectly in UTF-8. However, the files of this mod "for the SE version" use the encoding 1252. It's a little weird. I've seen a lot of mods and I've met this twice. And unfortunately, it's impossible to play with this encoding. But then the question is why do some authors do this? Maybe I don't understand something.

Posted
3 hours ago, combine_47 said:

Russian text works perfectly in UTF-8. However, the files of this mod "for the SE version" use the encoding 1252. It's a little weird. I've seen a lot of mods and I've met this twice. And unfortunately, it's impossible to play with this encoding. But then the question is why do some authors do this? Maybe I don't understand something.

 

Win-1252 is the encoding for European Romance languages, like French, Spanish, and Portugese.  Since English technically uses some of the vowels with diacritics from that character set (i.e. in the word naïve), 1252 is also the default encoding for the English language, although English can be written with several other encodings.

 

Sounds to me like you may have downloaded the English-language mod files, instead of the Russian-language ones.

Posted
On 11/12/2023 at 4:39 AM, combine_47 said:

Unfortunately, the Russian version of the mod has an incorrect encoding. Because of this, instead of letters, alien symbols xD

I would translate the mod myself without any problems. But 28k lines.. I will translate it for a month. Plus, I'll find out the whole plot in advance, but I would like to find out the plot during my passage of the game.

Setpqv dft_congif sys_debugmode 1

Posted
On 11/11/2023 at 2:13 PM, kamenlollo said:

console command to make an extra page appear in the menu where it was possible modify some parameters of the character, such as karma and gape, but I can't find the code anymore, could someone kindly tell me again

 

brewmasterhal's Walkthrough from main page
then
FAQ/Common Issues >> Karma/Lust >> Understanding the Karma/Lust system

second paragraph

Posted
1 hour ago, nothing2lose said:

does the paid version of this mod include english sub? because all dogma patreon written in russian

 

All versions of the mod include an English machine translation.

Posted
On 11/11/2023 at 6:43 PM, kamenlollo said:

I'm trying to do Varmo's secret achievement, it requires "vaginal gape condition" but in this game I lost that condition by doing the scene with the horse, some time ago I used a console command to make an extra page appear in the menu where it was possible modify some parameters of the character, such as karma and gape, but I can't find the code anymore, could someone kindly tell me again

Setpqv dft_congif sys_debugmode 1

it will give u option to turn gape on or off in mod settings

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