systembest Posted March 11, 2018 Share Posted March 11, 2018 where i can find Liorel's book page? Link to comment
brewmasterhal Posted March 11, 2018 Share Posted March 11, 2018 1 hour ago, systembest said: where i can find Liorel's book page? You get the pages automatically when you experience certain sexual encounters. There are currently nine that you can find pages for. 2 hours ago, octavian84 said: Thanks a lot! Made it a bit further and again stuck. How you get further from Kust? The guy is drunk. It seems a easy way is to distract him so I can steal his money.... but how to distract him? Help...again...please... First, you should go back and have a chat with Zoe about it. She gives you some options. You can also distract Kust and get him to leave the room if you involve the bard. Link to comment
systembest Posted March 11, 2018 Share Posted March 11, 2018 How can I see the whiterun old man bad ending? and what is captain expansion? Link to comment
WaterRabbit Posted March 11, 2018 Share Posted March 11, 2018 9 hours ago, brewmasterhal said: Try reading the books on the shelf. I have. The new book is blank for me. Also, the note that the captain gives me is all squares as well. Link to comment
Highborn Posted March 11, 2018 Share Posted March 11, 2018 1 hour ago, systembest said: How can I see the whiterun old man bad ending? and what is captain expansion? Give the old man an advance, it will end up in a blowjob. Don’t choose the option that will make him offer more for you to swallow. After he cums in your mouth, leave and wash yourself in the sink. He will get furious with you for doing that in his room and will punish you. Captain’s expansion is only available to certain patreon members, it shows what happened with him while you passed out after the drinking game. Link to comment
WaterRabbit Posted March 11, 2018 Share Posted March 11, 2018 2 hours ago, systembest said: How can I see the whiterun old man bad ending? and what is captain expansion? I would refer you to post #1123. Link to comment
seraph85 Posted March 11, 2018 Share Posted March 11, 2018 On 3/10/2018 at 12:37 AM, daniel67 said: Were you able to fix this? I am experiencing the same issue. If i recall correctly the problem ended up being a conflict with the mod Immersive Potions. I guess any mod that messes with ingredients or the potions could be the culprit. After I uninstalled the mod Thief worked just fine. Link to comment
brewmasterhal Posted March 12, 2018 Share Posted March 12, 2018 13 hours ago, WaterRabbit said: I have. The new book is blank for me. Also, the note that the captain gives me is all squares as well. If you're getting squares/garbled text, it's because the mod is trying to display text that's in a different encoding than your copy of Skyrim. The English version, as well as most of the other western European languages, uses Windows-1252 encoding. The Russian Skyrim is in Windows-1251, which does not render correctly in 1252 and vice-versa. If you're using the English version of Skyrim, the only way that this could occur is if some other mod is interfering with how text in books and notes is rendered. Link to comment
poblivion Posted March 12, 2018 Share Posted March 12, 2018 Hi, I have such a problem when I chase thieves, the game will fall. I'll ride a long way, around the tower, then around the fortress, and a little before the junction the game will fall. By then, the game worked correctly. Link to comment
Popular Post brewmasterhal Posted March 12, 2018 Popular Post Share Posted March 12, 2018 Notice: the v0.9.5 FAQ is here. The latest version of the FAQ is here. So I've been ever-so-slowly making changes to the translation, whenever I notice something I fucked up. I think I've pretty much reached the point where there aren't any more big issues and everything is clear and makes sense. There are a few places I know of where, due to dialog re-use, a character will use the wrong verb tense, but that seems like the kind of thing that no one but me would even notice. Seems like a good enough reason to release an update. To that end, I've set up a public mediafire folder that I'll keep up-to-date with the latest translations, fixes, and other related files. I'm also going to use this post as an FAQ of sorts for the mod, and I'll link to it in my signature so it should be easy to find. I'll try to keep it up-to-date with all the known issues and common problems people have, so we can all just link to this post whenever someone asks about the usual things. What's Included: Spoiler Translation Spoiler For those of you who have the Patreon-exclusive version of the mod, download the file "Thief v0.8.2 Extended - BME.7z" and install it via your favorite method. For everyone else, download the file "Thief v0.8.2 Release - BME.7z" and install it via your favorite method. Both versions are mod manager compatible, or can be simply extracted into the Skyrim base folder (where the TESV.exe file is). They will overwrite the "Dogma - Thief.esp" and "DogmaEngine_ENGLISH.txt" files from the mod. These can be installed and used with your existing v0.8.2 saves - no need to start over again. The file "Thief Translation Files.7z" contains the XML document exported from xTranslator, for anyone who wants to mess with it themselves. You'll need the Russian version of the mod, as well as the Russian Strings files. Fixes Spoiler I've split the fixes into five files, so that you can use only the ones you want. "Thief Fixes - STFU Narri.7z" removes a few dialog lines from the base game, thus preventing characters from being annoying and/or talking over the quest dialog. If you have some other mod that accomplishes the same thing, or if hearing "Maybe we should hire Tekla on here..." every thirty seconds doesn't bother you, you can skip this one. "Thief Fixes - Mesh & Texture.7z" fixes some issues with meshes and textures in the base mod, like Lod having a blue face and Kust wearing his belt knife to bed. Now also including a custom texture for Liorel's book. Be sure to have a look at it in his room. "Thief Fixes - Scale = 1.0.7z" just sets the height and weight of every race and sex to be exactly 1.00. If you're not having alignment issues, then you don't need this. For this fix to work, you have to load it after any other mod that modifies the races, which also means that it will override all changes made by those mods. As a result, this is sort of a "nuclear option" fix, since it will wipe out a lot of cosmetic mods. "Thief Fixes - Dialog.7z" fixes a logical issue that prevented access to a branch of dialog with Liorel in which he tries to convince you to practice the sex positions from the torn pages. This is now accessible again. There's no reason not to use this one. "Thief Fixes - No Player Voice.7z" replaces all of the Russian sound clips of speech with empty sound files. If you don't like the Russian voices and would prefer silence, use this. Like the translation archives, these are all mod manager compatible. Just install the ones you need. Walkthrough (Alternative Walkthrough by ThatsAllFolks) Spoiler Part 1: Riften Spoiler The mod starts in Riften, in The Bee and Barb. If you are playing as a female, have no followers, and are carrying a few hundred gold, a Nord man named simply "Stranger" will approach you and offer to buy you a drink. Accept, follow him to his table, and sit opposite him to begin the quest. If you stop after one drink, you wake up in the inn; if you take a second drink, you instead wake up in the canal area outside. Either way, you're naked and everything you had is gone. Find and equip some clothing, and proceed to the jail to report the robbery. Captain Stanius offers you four options for investigating the crime: Pay him a bribe of 100 gold Give him a handjob Agree to sleep with him after the investigation Just wait it out No matter what you choose, when you leave the jail you will get a pop-up asking if you want to wait or skip. It's highly recommended that you skip waiting for the investigation. If you bribe him, agree to sleep with him, or choose to simply wait, you leaving the jail happens now. If you opt for the handjob route, walk into the nearby room and move into the corner to the left with straw on the floor. You're given the option to either wait for him or escape the jail. If you choose to escape, the result is the same as choosing to wait, and you just leave the jail. If you wait, after a few seconds he will walk in and undress. If you're naked when he walks in, he will comment on it. After a few seconds of handjob, he tries to force a blowjob, and you get the option to allow or refuse. If you allow it, you later get the option to accept the offered 50 gold, or refuse it. Whatever your choices here, leave the jail and skip the wait. The face-fucking "torn page" is awarded for this scene. After some time passes, a Riften guard will run up to you. If you agreed to sleep with Stanius previously, the message is simply to return to his office and meet with him; otherwise you will receive the case report at this point. If the former, go back and talk with him. You now have options: Meet him in Haelga's Bunkhouse after 19:00 on any night Pay him a bribe of 200 gold Wait until he leaves at about 18:00 and break into his safe Poke the safe too many times and get stabbed to death (not recommended - fails quest) If you want to break into the safe, check the books on the shelves until you find the one with the combination written in it, then use the combination to open the safe. Reading the books can be done in Stanius's presence, so long as you don't try to steal them. Either this or paying the increased bribe amount gets you the case report. If you meet with him in Haelga's (he's right from the front door, on the bench by the door to the cellar), talk to him once, then walk away. After a moment, your character has an idea. Return to him and say you need to drink. He'll walk upstairs by the hearth and stand there for an in-game hour or so. During this time you can't fast travel, wait, sleep, or do much of anything, and if you wait too long he'll return to the bench; if this happens, you can talk to him again and repeat the process, but if you stand him up a second time your only option is to steal the report from the safe to continue. Follow him up to the hearth, and you get a minigame. Simply hit the spacebar before the bar fills to win, and don't do that to lose. If you lose, you will black out and wake up on the floor, naked once again; if you win, Stanius will pass out and you will sleep on the bed. In the morning, return to Stanius's office in the Jail and he will give you the case report. If you failed the mini game, and you have the Patreon-exclusive version of the mod (for now, this portion will be added to the basic release in the next big update), you now receive a "Memory Potion" which you can take back to the bed in the bunkhouse to "remember" what happened while you were blacked out. At this point, you've either been stabbed to death or you have the case report and can read it to proceed to part 2 of the mod. If you stopped after one drink back in The Bee and Barb, the case report has a post script suggesting that you go talk to Keerava, who will give you some basic items (including health potions). Part 2 Spoiler Once you arrive in Windhelm, you're introduced to a new mechanic: asking random people if they've seen the thief. You need to ask about a half-dozen people before one will tell you to talk to Jona in the New Gnisis Cornerclub. An easy place to find lots of people is Candlehearth Hall, just inside the main gate. Unless you're a dark elf, upon entering the club you'll be thrown out by the proprietor. There will then be a Dunmer man named Liorel leaning against the wall to the right. Talk to him. He offers to get you into the club if you'll bring him five purple mountain flowers. If you refuse that, he then offers to get you in if you let him perform cunnilingus on you. You can agree to meet him in his room in Candlehearth Hall, or blackmail him by threatening to tell Jona about his proposal. If you meet with him in his room, he asks you to undress and sit in the chair at the foot of the bed. Once he's finished, you have the option of telling him it was good, bad, or mediocre. If you select either good or bad, you get the option of an additional scene, where you 69 with him on the bed. This is the only way to unlock the "torn page" for 69. Once he leaves the room, you can use the chair again to get a quick bonus masturbation scene. Return to the New Gnisis and talk to him outside again. Now that Liorel has been persuaded to get you into the club, by whatever means, he goes inside to talk to Ambarys. After a short scene, he returns and tells you that you can go in. Head in and talk to Jona. Once you get the information from Jona, walk back outside and Liorel will stop you again. He has a proposal for you, but there's not much reason to continue with his side quest at the moment because even if you already have a page, you can't proceed with it yet. For more information on Liorel's book and training side quest, see the entry in the FAQ about it. You can either walk to the quest marker, or you can use the console command "movetoqt bd_mq" to simply teleport there. Part 3 of the mod is next. Part 3 Spoiler Once you reach the quest marker, your character stops to think for a minute. Take this opportunity to run southeast to the nearby Eldergleam Sanctuary cavern, and get the map market for it if you don't already have it; you'll be coming back here later. Across the pool from the little vantage point that you stop on, to the northwest, there's a little channel that leads into another pool. As you near the other pool, you'll see a naked girl bathing, and if you look to the left near some trees you can see a naked man having a wank. Go up and talk to him, and he tells you to leave him alone. Now tell the bathing girl about him, and she has the predictable reaction and flees. The boy guys angry and starts pouting. Talk to him again. He agrees to tell you what he knows about the thief if you can beat him in rock-paper-scissors. To win, hit space bar while when the slider is in the middle of the bar and the bar is green. The closer to the middle you get, the higher your chances of winning that throw. Win three times and he tells you where to go. Lose, and you either have to strip for him and let him wank, or fail the quest. After the scene, you can challenge him again. The difficulty of winning the mini game doesn't change between events. Winning has the same outcome as before. Losing results in either letting him finger you or failing the quest. If you lose the third round of RPS, you have to give him a handjob or fail the quest. If your karma is at least 15 during this, you can choose to blow him partway through, which has the result of granting you the "torn page" for the standard blowjob position. By whatever method, you've now convinced him to tell you where to go. Proceed to part 4. Part 4 Spoiler Once you arrive in Whiterun, you get to ask the locals about the thief again. Unlike the other times this happens, you can't ask the guards inside the town, but the two outside guarding the main gate can be asked. The best place to find people to talk to is the market, which you need to go to anyway. In the market, by the well, is a beggar who will stop you if you get close. You can give him some coins, ignore him, or be mean to him, but there isn't yet any real impact to this decision. Head into The Bannered Mare and talk to Hulda about getting a job. She tells you that she needs a waitress, and if you agree you start by using the chest behind her in the corner to change clothes. Once you're changed, the job begins. Talk to any of the NPCs named "Customer" and they will order some combination of fish, pork, and fruit. Return to Hulda and repeat the order, then return to the customer to deliver the order. Finally, give the payment to Hulda. On the third time you bring the payment back to Hulda, she gives you a tray and asks you to take it to the balcony upstairs. Head up there and meet the old man. The old man is a huge douche. After the little scene where he insults you and demands recompense, you have a few options: Agree to lick him clean, if you have the required 10 karma Offer to strip for him or give him a kiss Tell him off and return to Hulda If you choose the licking option, there's a scene in which you service him quite extensively, and then he throws you out. If you choose to strip, he admires you for a bit and then demands more. If you choose a kiss, there's a quick scene of it, with a bonus if you stripped for him first; afterwards he demands more. You can off to let him lick you, but he refuses, or you can tell him you'll return later and he lets you go; if you have at least 8 karma you can offer to blow him, which gets more interesting. During the blowjob your character will stop, and he will offer you 10 gold to finish; you get the following options: If you have at least 15 karma, you can agree to that If you have at least 25 karma, you can ask for more You can tell him you'll return later If you ask for more, he'll offer you 12, but only if you agree to swallow. You can take that offer, take the offer of 10, or back out entirely. Taking the raised offer results in the completion of the scene, and then he throws you out. If you instead take the first offer, you get some additional options after the scene finishes. If you stop at the washbasin in his room, you can choose to spit there or not. Spitting in his room results in another set of scenes and leads to a "bad end" scenario and quest failure. If you leave the room, you will instead spit into the nearby vase. No matter what path you've taken, you need to return to Hulda. If you chose to lick him or took the swallow path, you'll be covered in semen and Hulda will make a comment about it. If you at any point told him to fuck himself, Hulda go upstairs to talk to the old man for about a minute, leaving you at the bar. When she returns, she tells you that you either have to go back and let him fuck you, or you're fired (another way to fail the quest). On your way back upstairs, a Khajiit will stop you and offer to give you some poison you can use to kill the old man instead of sleeping with him. Take it or don't, the Khajiit currently does not make a reappearance no matter what you choose to do. When you get back to the old man, you can choose to poison him if you opted for that route, or go through with it. A karma below 20 results in getting raped, while a value 20 or higher results in vaguely consensual sex. After the scene, if you have at least 30 karma you can use the bed to get a revenge scene where you pee on his bed. Having sex with the old man awards you with the "torn page" for edge-of-the-bed doggy style. If you took any of the previous options that included promising to return and have sex with him later, you can keep the promise and receive the page at any point from part 5 forward, so long as you have at least 60 karma; make sure to talk to Hulda before and after for a free 100 gold. Kill him or fuck him, then return to Hulda. Now that the old man has been dealt with, by whatever method, Hulda sends you to a table in the back to continue the quest. When you near the table, by the big spit over the fire, you recognize the thief and have two options for how to proceed. Choose either, the result is the same: he escapes, you change back into your clothes and quit your side gig as a waitress, and chase after him. If you gave the beggar some coins earlier or do so now, he will tell you which way the thief went. Head toward the main gate and you'll stop and pick up his hat. Continue outside to the stables, where you witness him steal a horse and respond by immediately stealing a horse to give chase. Follow him as he goes west, then southwest, then south, until you're knocked off of your horse. If at any point during this chase sequence the big bar fills up, you lose him and fail the quest. You're now accosted by two bandits. After a short conversation, you have the following options: Fight them Run away Strip, if you have at least 8 karma Fighting and running are self-explanatory, but if you strip you get another choice: offer to fuck the leader, which results in a fight that allows you to escape, or if you have at least 20 karma you can offer to fuck them both, which results in a DP rape scene. If you go with the rape route, once you regain control, you have a minigame. Mash WASD rapidly to build up the bar until it fills, and your character stands up. Next, you need to free your hands; the fire gives you the tools necessary to do this. Finally, to unlock the chest, you need to check the cloth sack that one of the bandits is using for a pillow, which contains the key. While you're here, you can choose to ride the sleeping bandit by interacting with him over and over until you get a pop-up. This is just a bonus scene: there are no consequences or karma changes whatever you choose. Having escaped from the bandits, head to the water mill that was just up the road to the east. Once you cross the bridge, you'll stop to examine a puddle of blood on the road. Continue down the road, keeping an eye out for more blood. You'll need to make a right turn, and you'll pass a small Nordic ruin off the road slightly on your right which you may want to get the marker for to save a little time later. Eventually the blood trail turns left off the road by a low fence, and proceeds up the nearby hill, where you finally find the thief's dead horse. After a quick scene, part 5 begins. Part 5 Spoiler Head down the hill into Falkreath and begin asking about the thief again. If you ask about half a dozen people, you'll be told that Lod the blacksmith was seen with the thief. Lod denies having met the thief, but if you already have that information then you call him on the lie. Alternatively, if you ask Lod before you're told about him, your character realizes he's lying; you then have the option of breaking into his house to find proof or just continue to ask around about it. Once you've caught Lod in the lie, you get a lot of options for trying to get him to tell you what he knows. Some lead nowhere, but you can bribe or threaten him to get him to talk. If you have at least 11 karma, then you can use the option "Why won't you just tell me?" to lead to a scene with him. You start with a blowjob, but Lod's been taking lessons from Darth Vader and he keeps changing the deal, starting by tearing off your clothes and starting to fuck you. If you have at least 20 karma, you can allow him to finish, and he'll tell you where to go. You can also demand that he tell you first (although he continues to thrust the entire time). If you demand the information first, and you have at least 40 karma, Lod will switch positions partway through. Once he has told you where to go, if you're still getting fucked, you have the option of making him stop, or with at least 25 karma you can keep your promise. Keeping your promise leads to him making you a free daedric weapon of your choice, and more options later. Lod tells you to talk to Zoe, in the local alchemist's shop "Grave Concoctions" which is just to the right from Lod's shop, past the jarl's house. Zoe tells you to go check on a witch, who lives in a little hut on top of a hill overlooking the graveyard (from the Hall of the Dead, head northeast up the little path, past the little pools fed by the waterfalls, to the burned out shack. Once there, you can examine a bunch of objects, but to get into the hidden basement you need to examine the bed, then crouch and examine the trap door under the bed, then examine the bed again. With the trap door exposed, you can go in and fight the fire atronach. If you're having trouble with this fight, you can console kill it or use any other cheesy tactics (getting a daedric weapon from Lod makes every fight very easy, even at level 1). After a quick scene, return to Zoe for another scene (skippable). Zoe sends you to Runil at the Hall of the Dead (or the graveyard) to arrange the witch's burial, and he sends you to the Dead Man's Drink to retrieve Kust the gravedigger. Go to the Dead Man's and you'll overhear the two farmers at the bar talking about you. Kust is in the large room on the right; go in and tell him to get back to work, and he'll tell you to leave. You can now convince the curiously silent bard to sing "The Age of Aggression" to distract Kust and steal his coin pouch, and he'll run out of money. If you instead go back to Zoe and talk with her (skippable), she gives you two other options: drug his mead or trade him sex for the money. Depending on your karma, the scene after you leave the alchemist's shop changes. If you opt to drug him, simply make the potion and add it to his mead bottle while he's distracted by the bard. If you have at least 50 karma, you can prostitute yourself to Kust for his money. This entails a mini game where you try to make him orgasm before a candle burns out. Curiously, this event is timed using real time, meaning that even if you pause the game the timer is still running. If you fail at this game, you get a long scene with Kust and the two farmers from the bar, in which Kust shows off your body and offers to pimp you out for booze. If you get this scene, it can impact later events. To win the game, you want to left-click constantly, at least once per second, to build up the big bar on the left side of the screen. Right-clicking will switch between oral, which builds the pink erection bar, and sex, which drains the erection bar but builds the two big bars much faster. Start with oral until you get the erection bar high, then switch back and forth between oral and sex to try to keep the erection bar above about 25% and trying not to fill the bar on the right. If you succeed at this, the outcome is the same as just stealing the money. Once Kust's drunken bender has been cut short, return to Runil in the Hall of the Dead and have a quick chat with him, then return to Zoe in the shop and have another chat with her. Zoe tells you to find a place to sleep until morning. You can go back to the Dead Man's and rent Kust's old room from Valga for a few coins, or if you kept your word with Lod you can make a deal to sleep in his bed for the night. Staying with Lod results in a scene, and is a repeatable event starting in part 6. In the morning, you can find Runil standing in the graveyard and ask him about Zoe. Zoe is now in the witch's basement, where she remains for the rest of the mod. Along the way, Kust may stop you. If you're nice to him and give him back his coin purse, he'll offer to buy you drinks if you meet him in his old room in the evenings. He won't show up unless you steal his shovel, leaning against the low stone wall nearby. If you take the shovel immediately, then Kust will walk over to it and play out a scene where he wonders who stole it; if you decide to come back and take the shovel later (you can take it at any point in the future), you instead have to be outside at 0900 to see the scene. Getting this scene to play is required for Kust to actually show up at the tavern, and you can check if it has happened by talking to him during the day while he's outside; if he comments about the shovel being stolen, then he'll show up every night. Meet with Zoe in the basement for another skippable scene, and proceed to part 6. Part 6 Spoiler Zoe sends you to collect some reagents for her spell. The first two are fairly straightforward to gather: the Dremora lord's heart is at the ruin that we visited earlier, after escaping from the road bandits in part 4; the lunar nirnroot is in the Eldergleam Sanctuary, which we visited back in part 3. There are also now two more side quests available depending on your choices with Lod and Kust. To summon the Dremora lord, simply stand in the middle of the ruin and use the scroll. There's a little dialog, followed by a fight. If you take enough hits and he's able to strip off enough of your armor, he can start to rape you with his flaming todger. This will result in death very quickly unless you click your mouse buttons to throw him off. Once he's dead, you can take the heart to Zoe. He can be console killed if necessary, but he's easy enough that you can punch him to death at level 1. When you get to the main cavern in the sanctuary, there's a druid standing on the little hill in the center of the area who you can ask about the nirnroot. If you have at least 60 karma, you can offer to trade sex for the information (say that he needs intimacy to understand feelings). Partway through the scene, he will transform into a troll (this changes a number of other scenes later). You can alternatively fight the druid, which results in fighting his troll form as well. This fight is slightly difficult, and both human and the troll forms are immune to console kill. You can also try to persuade him by passing his quiz; the answers are "a wolf", "a river", and "the kurolisk". No matter how you get the location from the druid, you have to jump in the water and stand under the waterfall to enter the lunar nirnroot cave. When you get to the end, your character will stop and think about seeing the nirnroot in the distance. If you're wearing body armor or clothes, any boots, or any gloves, a huge wraith will spawn if you move into the large room. This is a hard fight, but you can console kill it. If you simply remove your clothing though, it won't spawn and you can proceed. Once you climb up and take the nirnroot, the cave begins to collapse. Run back out of the cave to escape. Like the timer in Kust's mini game in part 5, this one ticks down in real time and not game time. If you had troll sex earlier and you can't run, even opening your inventory long enough to put on clothes will result in death. With the two reagents in hand, return to Zoe in the basement for yet another skippable scene. She tells you that she needs the Jarl's dreamcatcher, from the Jarl's bedroom. At the moment, you can't even get into the building. Talk to the door guard and ask him about joining the city guards (the other options go nowhere currently). When you enter the barracks, go straight through and down the stairs into the dungeon. Talk to the captain and tell him that you can prove yourself. He tells you to capture or kill whoever is murdering his men on the road east of town. When you return to the barracks and reach the top of the stairs, there's a conversation between two Imperial legionnaires about the murders. If you listen to their conversation, you can follow the officer outside and try to get him to let you come along. He wants payment for bringing you, but if you have at least 60 karma you can offer to have sex with him in lieu of the half he demands upfront. If you then meet him in the Dead Man's, there's a sex scene. If you stole Kust's shovel earlier, he will see you and his side quest will become permanently unavailable (just don't steal the shovel yet to prevent this). After some cowgirl (with different dialog depending on troll sex), you have a few options to stop or continue. You can stop, say you'll stay just a little longer to get a short scene from Narri's perspective, or say you'll stay for more money. You can also unlock a super-secret achievement by saying you need to think, then demanding money and saying you need to think, then saying you need to think again. If you choose to stay for the additional money, the scene continues until the morning, when the private comes in; how your character finishes this scene depends on your karma, with a slightly longer scene at 90 or above. If you travel with the two Imperials, before too long they'll stop and have an argument about whether or not it's safe to be out on the road. They happen to do this at the ruined tower where the murderer is hiding, and unless you somehow kill her before she can kill them or knock you out, they both die. The only way to do this without console commands is to be extremely powerful and use a bunch of dragon shouts to slow down time and close the distance to her so you can knock her out. Via the console, you can just "prid XX06F2E7" "moveto player" and punch her in the face. See the FAQ for more specifics about fighting the Phantom. If you do successfully kill her (not return her to the prison, because then the two Imperials despawn), be sure to bring along a bladed weapon of some sort so you can actually cut off her head. If both Imperials survive past the tower, you can continue up the road with the lads through Helgen and into the foothills of the Throat of the World, until they make camp. At this point, if you have at least 30 karma, you can agree to have sex with the officer to stay warm in the snow. Side note: there are three different levels of karma noted in the mod globals related to this camp scene, but as far as I can tell only the one at 30 is used for anything. Regardless of your choices here, the two Imperials die fighting the Stormcloaks. If you get knocked out by the murderer along the way, you wake up back in the basement and Zoe gives you some exposition about an ancient order of assassins called the Phantoms. She gives you a few scrolls that slow down time and sends you back out to capture the Phantom and bring her back to Zoe. If you manage to land a hit on the Phantom at any point, you can talk to her to get the option of where to take her, or just keep beating her to death to take her head instead. Bringing the Phantom back to Zoe results in a short scene, then you have to wait or somehow pass 12 game hours, then you return and get an amulet of invisibility. You can then either release the killer or take her to the guards. Bringing the killer to the dungeon, or bringing them her head, both result in you officially becoming a member of the guards. Wait or pass 12 game hours and you can return for your paperwork and uniform. Curiously this is just, like, some club membership, and doesn't involve actually doing any guard stuff. You can now enter the Jarl's longhouse, either by showing your guard credentials to the doorman, or by equipping the invisibility amulet and sneaking in. Nothing happens in here unless there's a party, but fortunately one starts every night at 20:00. Once the party starts, you need to get past the man guarding the Jarl's bedroom. This can be accomplished by putting on the amulet and simply sneaking past him, or you can talk to the table dancer and get her to distract him. For a little money, she can be asked to take him upstairs and give him a blowjob, which effectively gets him out of the way. For more money and with at least 30 karma, she can be convinced to get DPed by the two guys watching her, which will make the guard jealous. This jealousy can then be manipulated, with at least 50 karma, to convince him to let you into the bedroom. With at least 80 karma, you can actually go through with it, resulting in another mini game sex scene. Side note: there's another karma requirement in the mod globals related to the Jarl's house, but there doesn't appear to be any related scene. By whatever method, once you're in the room you place the teleportation stone on a small table on the right side of the room. This provides you with a method of both ingress and egress. If you snuck into the room, you can simply take the dreamcatcher from above the bed and teleport out. If you have to return to the room, and you do it between about 01:00 and 06:00, you teleport into the Jarl having a threesome; trying to steal the dreamcatcher during this results in one of two bad ends, depending on whether or not you escape. Once you successfully steal the dreamcatcher and return it to Zoe, the final battle begins. Part 7 Spoiler Coming in version 0.9. Side Quests Spoiler If you have at least 30 karma, you can agree to become Liorel's sex trainer at any point after part 3. For specifics of the mechanics of this quest and how to find all the pages, see the entry in the FAQ section below. If you promised to return to the old man in Whiterun at a later time, you can do that at any point after you escape from the road bandits, as long as you have at least 60 karma. The scene plays out normally, unless you do it after having sex with the troll which results in a longer scene with rougher sex. If you stayed at Lod's house during part 5, you can return and sleep there at any time from part 6 forward. Choosing to sleep until midnight or morning results in Lod coming in and having sex with you. If you sleep until midnight after having sex with the troll results in a fisting scene, and if you get this and then walk outside without any clothes on, you get yet another scene involving a guard. If you spoke with Kust after part 5, gave him back his coin purse, stole his shovel, and saw the scene where he discovers that the shovel is missing, you can meet with him in his previous room in the Dead Man's Drink any night after about 19:00. If you have sex with the Imperial officer and Kust sees it, you will lose access to all of these scenes. With at least 75 karma you can have sex with Kust after the second drink, or with 90 you can skip the drinks entirely. If you failed Kust's game in part 5 and got the scene with the two farmers, and you gave a Blackbriar Reserve to the beggar or sold one to Valga, then the two farmers will make their return during this scene. If you've had three drinks, or if you agree to do it, the farmers finally get their turns after Kust finishes. This scene changes depending on troll sex, and your decision when Narri comes in near the end. In the future, when I find time, I'll add in all of the specific karma changes and requirements for all of the decisions that are available, as well as all of the achievements and how to unlock them. However, the karma values have a tendency to change as things are updated and expanded in new versions, so until the 1.0 release I'm not going to worry about it too much and you should take any numbers you see in the walkthrough with a grain of salt. Karma Requirements/Changes Spoiler Part 1 Spoiler Stay for a second drink: +1 Agree to give Captain Stanius a handjob: +3 Agree to the blowjob: +2 Take the payment after the blowjob: +2 Meet with Stanius in the bunkhouse, then lose the minigame: +10 Part 2 Spoiler Allow Liorel to practice on you: +2 Try the 69 with Liorel: requires 5, +3 Masturbate in Liorel's chair: requires 12 Agree to training with Liorel: requires 30 Each training session: +5 Part 3 Spoiler Lose at RPS and strip: +2 Lose again and get fingered: +3 Lose a third time: +5 Choose to blow the boy: requires 15 Below 5, you get shy dialog during the scenes; 15 or above results in horny dialog Part 4 Spoiler Give money to the beggar in the market: -2 Lick the old man clean: requires 10, +8 Strip for him: +3 Give him a kiss: +2 Offer to let him lick you: +10 (maybe?) Start blowing him: requires 8, +5 Agree to finish him off: requires 15, +3 Agree to swallow: requires 25, +5 Poison the old man: +5 Have sex with him: +10 Below 20, sex is non-consensual Pee on the old man's bed after sex: requires 30 Return later to have sex with the old man: requires 60, +10 Strip in front of the bandits: requires 8, +3 Offer to fuck both of them: requires 20, +10 Part 5 Spoiler Agree to blow Lod for information: requires 11, +5 Let Lod finish without demanding information: requires 20, +5 Keep your promise and let Lod fuck you: requires 25, +5 Don't keep your promise: +2 Lod switches positions while telling his story: requires 40 Below 20, you get shy dialog after talking with Zoe about Kust; 30 or above results in less shy dialog Prostitute yourself to Kust: requires 50, +10 Lose Kust's sex mini game: +5 Repeat Kust's game: +5 Don't pay the beggar for helping with the body: +3 Sleep at Lod's house: +5 per night Keep Kust's money: +3 Return Kust's money: -3 Have sex with Kust after two drinks or have a third drink: requires 75, +10 Have sex with Kust without drinking: requires 90, +10 Have sex with the two farmers: requires 50 (unless you're too drunk), +5 Part 6 Spoiler Get penetrated by the Dremora Lord: +5 Have sex with the druid: requires 60, +10 Have sex with the Imperial: requires 60, +10 Bonus ending with the Imperial: requires 90 Have sex with the Imperial at the camp: requires 30 Pay the table dancer to fuck the guests: requires 30 Get the door guard to let you into the bedroom: requires 50 Have sex with the door guard: requires 80, +5 Achievements Guide Spoiler TBD FAQ/Common Issues Spoiler Understanding the Karma/Lust system Spoiler The "karma" variable in the main quest script (actually named Lust_var in the script text) controls which options are available to you at various points in the story. You can check your karma score at any time by opening the console [`], and entering "sqv bd_mq" (short for show quest variables, and bd_mq is the editor ID of the main quest). This will dump all of the variables and active references into the console, and you can use pgup/pgdn to scroll up and down through the list until you see the one marked ::Lust_var. You may also be able to directly modify the value via the command "setpqv bd_mq Lust_var X" where X is the value you want to set it to. The only choices that impact the karma score are the ones that you're asked to make when you use the skip function to jump ahead in the mod. These are usually big things, like how you resolve major challenges, but in a few cases are more minor, like how much you choose to pay the beggars. As noted in my last post, it's not always the case that if a choice appears in the skip function that it has an impact on karma, but the case of the Whiterun beggar is almost certainly a bug. If you want a complete list and the amount of change you experience from each choice, open the mod in TES5Edit and expand the globals. Every variable with an editor ID beginning with "bd_kar_" corresponds to an individual choice. So, for instance, the values of bd_kar_HotSprings_lose1, _lose2, and _lose3 are 5, 3, and 5 respectively. This means that losing the first time (stripping) gets +5 karma, losing the second time (getting fingered) gets +3 more for a total of +8, and losing the third time gets +5 more for a total of +13. The presence of the variables bd_kar_Riften_bar_stay (1) and bd_kar_Riften_Captain_Bunkhouse_Lose (10) leads me to believe that you get +1 for meeting Stanius upstairs, and another +10 if you fail the minigame. If you want a complete list of which values are required to unlock each choice, open the mod in TES5Edit and check the other globals. Most of them have EDIDs beginning with "bd_req_" but that's not always the case. For instance, if you wanted to know how high your karma needs to be before you can agree to become Liorel's sex therapist, you can just check the value of the variable hp_req_Liorel_Accept_Training and see that you need at least 30 karma. Liorel's Book Pages/Training Spoiler Liorel will pay you for bringing him any "Torn Page" items that you find during the quest. He will pay you between 50 and 400 gold for them, and then walk over to the lectern and pin them up on the board. They are: Spoiler The 69, which you can't actually acquire, and will only be available if you 69 him during his portion of the quest in part 2. Face-fucking, which you receive if you agree to blow Captain Stanius in Riften. Standard blowjob, which you receive if you agree to blow the boy in the hot springs. Doggy style, which you receive if you have sex with the old man in Whiterun at any point. Standing reverse, which you receive if you have sex with Lod in the forge. Rough anal doggy, which you receive if you lose Kust's candle game. Troll beastiality, which you receive if you have sex with the druid. Cowgirl, which you receive if you have sex with the Imperial officer. Doggy style on the bed, which you receive if you have sex with the door guard to get access to the Jarl's bedroom. If you have at least 30 karma, you can agree to practice the positions from the pages you have sold him. In order to practice each position with him, you first have to agree on a price that he will pay you for each practice session. He will offer you an initial price, and you have the option of either accepting it, or haggling. For example, if you ask him about a blowjob, he will initially offer to pay you 15 gold for each blowjob. A messagebox interface pops up, showing his initial price, your current demanded price, and the % chance that he will accept that price. The chance of him agreeing to his suggested price is always 100%. You can increase the amount you demand for any act up to the point that the odds of him agreeing to the price is 35%, but you will get an error message if you try to go higher. If he agrees, you can now perform the act with him, and if not the interface will re-open and you get to haggle again, although with reduced odds of acceptance. Once you've agreed on a price and you start the scene, you will usually get a small minigame which allows you to switch between positions. Once the bar fills, the scene ends. He will then walk over to the table by the lectern and place a bag of coins there for you, which you have to pick up before you can try another scene. I recommend that you "haggle" him down to 0 if you're not looking for the easy money. Retrieving the bag of coins after each scene is usually more trouble than it's worth. If you're looking for the highest money value, rougher is better; his initial offer is up to 75 for the roughest acts, which you can haggle up to well over a hundred. Common mod conflicts Spoiler Any follower mod that changes the number of allowed followers to more than one human and one animal. Any mod that modifies beds or sleeping Any mod that modifies any of the interior or exterior cells used by the mod, potentially Any combat mod has the potential to break the scripted fights Zaz Animation Pack 8.0+ A Forsworn Story Interesting NPCs More Nasty Critters v11+ SexLab Inflation Framework Characters have the wrong dialog/game crashes or freezes/scenes or animations have errors or hangups/other issues Spoiler If you have any issues with the mod, first make sure that you have the latest version of the base mod files installed. If you played on an older version of the mod, make sure that you remove it entirely from your installation before you install the latest version. This includes tracking down any scripts or animations that you may have unpacked from the .bsa archive and deleting them. You cannot load saves from older versions of the mod with newer versions. If you upgrade to a new version, you have to either load a save file from before you installed any version of the mod, or start a new game. Before you try any of the other solutions listed below, or post about a new issue that you're having, make sure that you have done all of these things correctly. Crashing in Riften Jail Spoiler The Riften Jail has a tendency to cause CTDs if you enter via the front door. Some people have had better luck entering the Jail through the sewer escape route, or by getting arrested and getting taken to jail by the guards. Others report that clearing the drunkenness effect, by letting it time out or sleeping/waiting about twelve hours, helps. Dogma has suspicions that the issue may be related to the modified navmesh in that cell, and plans to try to address the problem in a future patch, but it appears that it may just be an issue with how the guards are loaded by the game when the cell is entered. Missing animation warnings in FNIS Spoiler Just ignore it. The mod still works fine. Unpacking the .bsa file is a bad idea, and may cause issues down the road. The Stranger won't approach me in The Bee and Barb Spoiler The mod requires that you have no followers, and be holding about 200 gold, before he will approach you. Some people have had conflicts with follower mods that preventing the approach. It may be possible to fix this by running the console command "set playerfollowercount to 0", or giving yourself some gold via "player.additem f 500" before you enter the tavern. If neither of these work the only solution may be to turn off all of your follower mods and perform a clean save, or even start a new game without the follower mods running. Removing the drunkenness effect Spoiler The blurry effect from being drunk can be removed by simply sleeping or waiting for about twelve hours. Kust doesn't appear in the Dead Man's Drink in the evenings Spoiler Make sure that you've had the little scene where Kust discovers that the shovel is gone. If you took the shovel right after talking to him, it should trigger whether you stay to see it or not, but if his only dialog is complaining about being busy, then you haven't had it yet. If you take it at any other time or it otherwise didn't work, just wait around by the little stone fence around 0900 in the morning and you should get it when he wakes up in the morning. The horse chase/ambush doesn't work Spoiler If you're having issues with the horses and other animals being frozen, this is a common issue with creature anims in FNIS. Simply open up FNIS and click on the "De-Install Creatures" button. Wait for it to finish, then run the "Update FNIS Behavior" again, and it should be fixed. If your game is consistently freezing during the chase, this seems to be an issue with the mod "A Forsworn Story". If you're having issues with the bandits on the road not interacting with you after they shoot you off the horse, it's usually the result of a mod conflict. Try turning off some other mods, starting with any follower mods. Anims/scenes not playing or freezing Spoiler If your character adopts a T-pose at any point, it's almost always the result of not running FNIS properly. Quit the game and run the "Update FNIS Behavior" function a few times, then try again. If you're not getting any errors in FNIS, like exceeding the animation count limit, and you're still seeing T-poses, then it has to be an issue with the .bsa archive; re-download the mod and reinstall. If you have animations out of alignment or scenes that get stuck, freeze, or cause crashes, it's usually either a one-off failure or old files from a previous version of the mod. If you've ever unpacked any of the animation, behavior, or script files from the .bsa archive, you'll have to hunt them down and delete them manually. If you haven't ever unpacked those files but you're still getting these kinds of issues, try re-downloading the mod and replacing the .bsa file. If that still doesn't work, it's probably a mod conflict. Waiting or sleeping in Riften crashes the game Spoiler This seems to be another intermittent issue with Riften. If it's consistently happening to you, the best solution seems to be not trying to wait or sleep in Riften. You can also try the solution offered in this post. The game freezes on a black screen Spoiler Try toggling the black screen option in the MCM. If it still freezes, check the other listed freezing/crashing issues. Potions, ingredients, or other items are disappearing from my inventory Spoiler This appears to be an issue of a quest script going haywire and just removing things from your inventory as fast as possible. You may be able to fix it by loading up an older save before the script bugs out. If that doesn't work, see the solutions offered in this post and this post. How can I view the source of the scripts? Spoiler Dogma hasn't released the source and likely won't, but if you're really determined you can use tools to decompile the .pex files. There are over a thousand of them, have fun. The game is freezing/crashing during scenes, or the scenes get stuck Spoiler If it's not one of the specific issues or mod conflicts already mentioned, a possible culprit is that your computer is having trouble keeping up with all of the scripts in the mod. The mod's scripts rely heavily on semi-precise timing of events, animations, and dialog, and as a result if the scripting engine in the game can't keep it all synchronized, it's possible for race conditions or deadlocks to occur. If you're running other script-heavy mods, try turning them off. Another possible cause of random crashes or freezes is that you've exceeded the animation limit on FNIS. If you need, download the XXL version to extend the limit. Trouble fighting the atronach/dremora lord/druid/nirnroot guardian/final boss Spoiler The flame atronach is a regular fight with a level seven enemy. You should be able to beat it just by hitting it with some frost magic or a decent weapon and chugging healing potions. The nirnroot guardian is a level 20+ wraith, and hits quite hard. It's best to avoid this fight entirely, since there's no reward for doing it: just remove all of your armor and clothing before entering the room, and it won't spawn. The fights with the Dremora lord, the druid, and the final boss are all heavily scripted. Both you and the enemy have god mode on (so trying to turn it on will result in your immediate death, since you just turned it off), which means that all of the hits you take and deal are instead scripted to remove a fraction of maximum health based on weapon damage and speed. Your best bet is to bring a lot of potions or other healing, and either dual-wield or use a big two-hander and just swing for the fences. If all else fails, the Dremora lord, nirnroot guardian, and atronach can all be beaten instantly by using the console kill command. Trouble fighting the Phantom Spoiler If you can get into melee range of the Phantom, one hit of any kind will knock her out and allow you to interact with her to continue the quest. The most effective way of doing this is by setting the scrolls that Zoe provides you with to one hand, and your fist in the other. Once you can see the tower from the road, cast your scroll and keep refreshing the effect when it fades, then sprint up the hill and punch her lights out. If all else fails, open the console and type "help phantom" and note the formID that it returns, should be XX06F2E6 where XX is any hex value. Now type "prid XX06F2E7" and "moveto player" and punch the bitch in her invisible face. This is pretty much the only possible way to access the super-secret scene with the Imperial officer. The waiting time for the investigation is too long Spoiler He did say it'd take weeks... It's best to use the skip option that you're presented with when you leave the jail for the first time after reporting the robbery. Liorel is too tired for more sex, forever Spoiler This bug should be fixed in the latest version, but for posterity, the console command is "setpqv hp_liorel elf_mojo 4" There's no door guard outside of the Jarl's longhouse in Falkreath Spoiler Haven't seen this bug in a while, but if he's missing then run "startquest hp_FalkreathJarlHouseQuest" in the console. If that doesn't work, then this post has more possible solutions. Changelog Spoiler v0.8.2 - 3rd Feb, 2018 Spoiler There's a new setting in the MCM menu that lets you pick your character's breast size among small, medium, and large. There are a number of places where this is referenced, but it doesn't have any story impact as of yet. There are over 1000 new lines of dialog. The majority of these are found in Riften and Windhelm, but almost every scene has been updated in some way. You're extremely unlikely to notice the changes unless you do a direct comparison between them, but trust me, there are a lot of changes. There are a few scenes that employ new camera angles to tell their stories. Lose to Kust for the best example of this. Voiced lines! The player now has about 180 lines of spoken dialog. Out of 4800 total, it doesn't seem like a lot, but she's got something to say in every scene and a few places in between. It's all in Russian, though. The horse race has been updated. It should no longer be possible to fail unless you do it intentionally. The escape from the collapsing cave has been updated so you have more time. This is necessary because of another new feature: when you're drunk or recently suffered particularly rough sex, your movement speed is reduced and you can't sprint. It should still be possible to escape the cave under these conditions. The mod's handling of the SoS body and genitalia has been updated to be more flexible. The default settings match those of the previous version. A few of the deprecated features have been removed. Most notably, the orgasm effect shader seems to be gone. In Riften, the encounter with Captain Stanius has had a major overhaul. Most notably, you can now convince him to complete the investigation first, before performing a "favor". This leads to a new set of scenes in Haelga's Bunkhouse, in which you play a minigame to either pass out drunk or make the captain pass out drunk. Either way results in the quest continuing the following morning. Alternatively, you can steal the case report from the safe while Stanius is out of the office, but if he sees you touching the safe too many times he stabs you to death and the quest is failed. For the Patreon supporters, if you fail the minigame in the bunkhouse and go back to talk to Stanius, you receive a potion in your inventory which you can take back to the bunkhouse for a bonus scene. Liorel is missing some pages from that book of his, and he's willing to pay exorbitant sums to get them. He's also looking for someone to help him practice the things that he reads about. Many of these practice sessions constitute new mini-minigames, of a sort. The left-click-slow-down/right-click-speed-up mechanic from the Jarl's bedroom scene makes a reappearance, with most of the scenes having at least three stages to play with. There's also an extra bonus that you get if you offer to 69 under certain conditions. Whether or not you give the kid in the hot springs head is now a choice you make in dialog, if your karma is high enough, rather than a decision made by your character. There's some new stuff you can do with the old man in Whiterun. If you agree to give him a "down payment" by blowing him, you can get into a situation where you have a mouth full of jizz that you need to spit out. If you do it in the washbasin in his room, you unlock a new "bad end" scenario. If you instead do it in the vase at the top of the stairs, things proceed as normal. The dialog in all of the scenes here has been updated quite a bit. The scene with Lod in the forge includes a new animation partway through. This section will be updated as new updates come out. I don't care enough to go back and make sections for old versions right now. Minor Issues Spoiler The voiced lines don't force subtitles the way the unvoiced lines do. This means that unless you speak Russian, you're not going to know what your character is screaming about until you turn on your subtitles. The only problem with this is that the NPCs won't shut the fuck up and they end up talking over the important stuff. My "STFU Narri" patch puts a stop to the worst offenders. The guys are still ambivalent about grooming their pubic hair. It literally seems to randomly select a texture to apply to them every time they get naked, so if you repeat the same scene you can see hairy-ass Lod with a smooth dick the first time, and with a thick scrotum jungle the second time. Captain Stanius has a tendency to repeat himself. There are certain dialog paths that lead him to end the conversation, and then when you talk to him again immediately afterword he acts like he hasn't seen you in days, and repeats the entire conversation. When you're haggling with Liorel over pricing, if you try to increase the price past the point where there's only a 35% chance of him agreeing, you get an unreadable error message. Whatever the message is, it's not stored as a MESG record in the .esp, which means I can't fix it. Similarly, the title of the mod in the MCM menu is "Dogma - [garbled nonsense]" because it's not a string anywhere in the mod or any other files, so I can't change it. If you offer Liorel a price that he refuses, the game gets stuck sometimes (very rarely) - you should be able to simply use the "Reenable Controls" option in the MCM menu to correct it. Other times, he can refuse an offer that has a 100% success chance. He can also refuse your offer before you even make it, while you're still deciding on a value. None of the guards inside Whiterun can be asked about the thief. The guards outside, by the gate, respond when you ask them about it, but not the ones inside. This is probably an oversight involving not adding them to the bd_WhiterunFindStrangerFaction somewhere in the code, but since it's in the code I can't do anything about it. The Future Spoiler Dogma's latest update seems to suggest that the next major release is only a few months away at the current pace. Hopefully, this brings the release window up from the end of this year into the June-July time frame. It won't be the 1.0 release, which would be the actual end of the story, though. Dogma's pulling a GRRM and splitting the final section into two parts (like Falkreath came in two chunks). We're also going to get more updates to the existing mod. Dogma has expanded content planned for the boy in the hot springs, the old man in Whiterun, the Khajiit in Whiterun, the two farmers in Falkreath, and some unspecified cut content from Falkreath. We also know that at some point in the future, we're going to get to use a memory potion to remember what happened at the very beginning, during the first interaction with the thief. We can, at best, guess at what these things might be unless Dogma decides to spill the beans. As far as this translation, I have some ideas. If the github for that project ever gets updated, things will get very interesting. 23 Link to comment
octavian84 Posted March 13, 2018 Share Posted March 13, 2018 On 3/11/2018 at 1:52 PM, brewmasterhal said: You get the pages automatically when you experience certain sexual encounters. There are currently nine that you can find pages for. First, you should go back and have a chat with Zoe about it. She gives you some options. You can also distract Kust and get him to leave the room if you involve the bard. Thanks a lot for your help. I don't think I would had enough patience without you guys! After this adventure, Zoe gives me some ingredients to find. When I open the Quest Log it mentions also to "wait for an update on the mod" I am using Dogma (eng) - Thief 0.8.1. Is there a newer version is waiting time? Link to comment
djkman12 Posted March 13, 2018 Share Posted March 13, 2018 43 minutes ago, octavian84 said: Thanks a lot for your help. I don't think I would had enough patience without you guys! After this adventure, Zoe gives me some ingredients to find. When I open the Quest Log it mentions also to "wait for an update on the mod" I am using Dogma (eng) - Thief 0.8.1. Is there a newer version is waiting time? Yeah there's actually a newer mod right now .82 Link to comment
billass Posted March 13, 2018 Share Posted March 13, 2018 What is bad end with old man? How can i play that part? Link to comment
Highborn Posted March 13, 2018 Share Posted March 13, 2018 6 hours ago, billass said: What is bad end with old man? How can i play that part? I answered it in this very page. Just look above. Link to comment
TBoneTones Posted March 13, 2018 Share Posted March 13, 2018 I would add a further issue to the excellent list by brewmasterhal.......namely, the old man scene in The Bannered Mare. Despite disabling customizable camera, playing the first option to kiss his feet causes a camera spaz to lock on the floor at an angle, and no amount of key presses will shift this locked view. The other scenes, and all the rest of the scenes in the mod cam just fine, but the old man first scene reminds me of my stutdent days, waking up after a hangover on the floor, staring at the chair leg an inch in front of my face. Link to comment
octavian84 Posted March 13, 2018 Share Posted March 13, 2018 13 hours ago, djkman12 said: Yeah there's actually a newer mod right now .82 I am using Thief v0.8.2 Release - BME.7z I guess I have to wait. Thank you very much! Link to comment
systembest Posted March 13, 2018 Share Posted March 13, 2018 How can i play Agree to sleep Captain Stanius? captains wait haelga's bunkhouse but i can only choose 2 option paid money or refuse. any solution? Link to comment
brewmasterhal Posted March 13, 2018 Share Posted March 13, 2018 1 minute ago, systembest said: How can i play Agree to sleep Captain Stanius? captains wait haelga's bunkhouse but i can only choose 2 option paid money or refuse. what can i to do it? See the walkthrough linked in my signature. If you refuse and then walk away, the quest continues. Link to comment
Highborn Posted March 13, 2018 Share Posted March 13, 2018 6 minutes ago, systembest said: How can i play Agree to sleep Captain Stanius? captains wait haelga's bunkhouse but i can only choose 2 option paid money or refuse. any solution? Refuse, walk away, your character will make some comments about getting him drunk. Talk with him again. Link to comment
brewmasterhal Posted March 13, 2018 Share Posted March 13, 2018 39 minutes ago, octavian84 said: I am using Thief v0.8.2 Release - BME.7z I guess I have to wait. Thank you very much! Based on what you've been saying, I think you've missed the part where you download the actual mod release. First, uninstall whatever version of the mod you're currently using, and delete any files that you've unpacked from the .bsa archive, if any. Once you've cleaned everything up, download the mod and install it. Next, go to the post linked in my signature and follow the link to the mediafire folder I posted. The descriptions of all the files and installation instructions are in that post. Finally, you need to start the mod over from the beginning when you install a new version. Since it sounds like you're upgrading from the v0.8.1 release to the v0.8.2 release, you need to load a save that was made before you installed any version of the mod, or start a new game entirely. Link to comment
brewmasterhal Posted March 13, 2018 Share Posted March 13, 2018 58 minutes ago, TBoneTones said: I would add a further issue to the excellent list by brewmasterhal.......namely, Hide contents the old man scene in The Bannered Mare. Despite disabling customizable camera, playing the first option to kiss his feet causes a camera spaz to lock on the floor at an angle, and no amount of key presses will shift this locked view. The other scenes, and all the rest of the scenes in the mod cam just fine, but the old man first scene reminds me of my stutdent days, waking up after a hangover on the floor, staring at the chair leg an inch in front of my face. Do you experience this consistently? Have you found any solutions? Link to comment
systembest Posted March 13, 2018 Share Posted March 13, 2018 11 minutes ago, brewmasterhal said: See the walkthrough linked in my signature. If you refuse and then walk away, the quest continues. mm only patreon member can watch what happend last night in haelga's bunkhouse? Link to comment
brewmasterhal Posted March 13, 2018 Share Posted March 13, 2018 7 minutes ago, systembest said: mm only patreon member can watch what happend last night in haelga's bunkhouse? Correct. Until the next release, this scene is exclusive to Patreon pledgers. It will be available to everyone in the next version, which will be coming in a few months. Link to comment
darkevilhum Posted March 14, 2018 Share Posted March 14, 2018 On 3/11/2018 at 4:14 PM, Highborn said: Give the old man an advance, it will end up in a blowjob. Don’t choose the option that will make him offer more for you to swallow. After he cums in your mouth, leave and wash yourself in the sink. He will get furious with you for doing that in his room and will punish you. Captain’s expansion is only available to certain patreon members, it shows what happened with him while you passed out after the drinking game. The old man scenes were my favourite. As such, tomy surprise I wasn't aware of these scenes. The current latest version that is translated is 8.2 from what I'm seeing. Is there a more up to date version on the patreon? If so, is the patreon one translated? I was under the impression Dogma was continuing his work but via patreon without any more translation support (from him personally). TL:DR What's the latest version at present (also where is it located) and is it translated to english? Thank you. With a peruse of Dogma's patreon, translated by google, I got the jist of it. I already have the latest version from his patreon, I just didnt read his posts before, so had no Idea he'd added so much content :P. Time to exploreee. Link to comment
darkevilhum Posted March 14, 2018 Share Posted March 14, 2018 Anyone know of a way to disable the character voice over with the latest version? I tried switching sounds from 'new' to 'old' but no dice. Link to comment
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