Lyman the Lunatic Posted September 19, 2023 Posted September 19, 2023 (edited) I know you don't care for my weird skeleton issue update. I'll post it here in case someone has the same problem & might stumble on this comment. Just a quick recap on my situation. I've been away for months. I came back, MO2 won't load my mod in the game. I made a new instance, and the breast, belly & butt skeletons are spiky broken. I tried to shuffle the animations around & Billy ones are still broken. Everything was up to date at the time I reported the issue. So today, I decided to just reinstall the XPMSE. And just like that, the skeletons are fixed now... I'll never understand how this stupid game works... Edited September 19, 2023 by Lyman the Lunatic
lafo Posted September 19, 2023 Posted September 19, 2023 (edited) hello everyone, quick question or maybe a call to your memories , Does anyone remember the name of the animation or who it is ? I'm talking about the animation of the female of course , this is not a horse animation, is a modified with over 10K animations hard to remember , maybe Billyy's would remind you of the name of this female animation, I searched hard and couldn't figure out what it was.  ?  perhaps is not a Billyy's animation too   Edited September 19, 2023 by lafo
Billyy Posted September 19, 2023 Author Posted September 19, 2023 3 hours ago, lafo said: hello everyone, quick question or maybe a call to your memories , Does anyone remember the name of the animation or who it is ? I'm talking about the animation of the female of course , this is not a horse animation, is a modified with over 10K animations hard to remember , maybe Billyy's would remind you of the name of this female animation, I searched hard and couldn't figure out what it was.  ?  perhaps is not a Billyy's animation too    Well not overly useful, but to narrow it down it at least doesn't look familiar to me. That's a pretty unique animobject setup I've for sure not done. Couldn't say for sure if the female/horse weren't frankensteined together from things I've done though if it's not it's own original animation someone made.  9 hours ago, Lyman the Lunatic said: I know you don't care for my weird skeleton issue update. I'll post it here in case someone has the same problem & might stumble on this comment. Just a quick recap on my situation. I've been away for months. I came back, MO2 won't load my mod in the game. I made a new instance, and the breast, belly & butt skeletons are spiky broken. I tried to shuffle the animations around & Billy ones are still broken. Everything was up to date at the time I reported the issue. So today, I decided to just reinstall the XPMSE. And just like that, the skeletons are fixed now... I'll never understand how this stupid game works... Black magic.
ebbluminous Posted September 20, 2023 Posted September 20, 2023 18 hours ago, Billyy said: Â Well not overly useful, but to narrow it down it at least doesn't look familiar to me. That's a pretty unique animobject setup I've for sure not done. Couldn't say for sure if the female/horse weren't frankensteined together from things I've done though if it's not it's own original animation someone made. Â Black magic. I thought it was Todd Magicâ„¢...
muergrenger Posted September 23, 2023 Posted September 23, 2023 Good morning, I would like to know if these animations work for the anniversary edition. and if so, what do I need to install?
muergrenger Posted September 23, 2023 Posted September 23, 2023 I'm looking for animations for magical creatures, especially female giants like those made by PSBoss.
Billyy Posted September 24, 2023 Author Posted September 24, 2023 1 hour ago, speed.burst said:   Yes, the gfycat links are unfortunately all broken. In theory will fix one day, but currently lack the hours it'd take to fix.  You could always look at it in-game? In theory you would receive a faster resolution seeing as it's important enough to ask 3 times over.
Wolf.Claws20 Posted September 24, 2023 Posted September 24, 2023 Yeah, I understand I am not playing actually, was busy.. I will use it later, So it would be great if you could post that animation here in loverslab... (All 5 stages)Â
MadMansGun Posted September 30, 2023 Posted September 30, 2023 15 minutes ago, Gyra said: I appear to have two issues with your Frostbite Spider animations. Â 1. Large Frostbite Spiders are resized to their smaller variant size for the duration of the animation. I don't see this issue with my other frostbite spider animations, such as those by Baka. Which means that your animations appear to be tagging the "creature" incorrectly...? I'm not sure. Â 2. Spider doesn't have any penis. Some sort of invisible mesh may be there, which is properly interacting with the human actor's physics, but there is no visible penis. Â Any ideas how to resolve my issues? I have SLGP and Baka's ABC installed. Â Edit: nvm, now baka's animations are also affected. I have no idea what the circumstances are. Disabling SexLab's setscale fixes it, but I have no idea what exactly is triggering the setscale function. what about MNC? spider animations won't work correctly without MNC.
Billyy Posted September 30, 2023 Author Posted September 30, 2023 5 hours ago, Gyra said: I do have MNC installed. 15.3. Nothing else editing spider race/skeleton stuff? I think in the past I had issues with immersive creatures being installed that'd make my chaurus (and thus probably spiders) resize to their original Todd-defined sizes. It would have been years ago though, so unsure if that can even still be an issue.
shiagwen Posted October 1, 2023 Posted October 1, 2023 Hey Billy its Ocobre 1st please wake up, new stuff.
MadMansGun Posted October 1, 2023 Posted October 1, 2023 (edited) Quote Hey Billy its Ocobre 1st please wake up, new stuff. just for that billyy should delay it for a week. Edited October 1, 2023 by MadMansGun 5
ebbluminous Posted October 1, 2023 Posted October 1, 2023 3 hours ago, shiagwen said: Hey Billy its Ocobre 1st please wake up, new stuff. And I thought I was living in October...
NCK30 Posted October 1, 2023 Posted October 1, 2023 12 hours ago, shiagwen said: Hey Billy its Ocobre 1st please wake up, new stuff. Â 12 hours ago, MadMansGun said: just for that billyy should delay it for a week. Â First me. Then Billyy. Â Anybody wonder why animators disappear from this forum.
MadMansGun Posted October 1, 2023 Posted October 1, 2023 (edited) 1 hour ago, NCK30 said: Â Â First me. Then Billyy. Â Anybody wonder why animators disappear from this forum. i think PsycheHHH was first this year. (as far as skyrim goes, not sure about other games) Â it's the same mentality problem that has caused many web comic creators to quit in recent years, if you start releasing something on a regular basis, you will end up with a bunch of entitled fucks that think you owe them something because you missed a day. Â (my theory is that this entitled behavior was created by things like tv schedules & shows. something free that always happens at xyz time & place so people now get pissy if something expected dose not happen) Edited October 2, 2023 by MadMansGun 5
ebbluminous Posted October 1, 2023 Posted October 1, 2023 12 minutes ago, MadMansGun said: i think PsycheHHH was first this year. (as far as skyrim goes, not sure about other games) Â it's the same mentality problem that has caused many web comic creators to quit in recent years, if you start releasing something on a regular basis, you will end up with a bunch of entitled fucks that think you owe them something because you missed a day. Â my theory is that this entitled behavior was created by things like tv schedules & shows. My theory is from not enough parents telling their kids no.
Seijin8 Posted October 2, 2023 Posted October 2, 2023 5 hours ago, MadMansGun said: my theory is that this entitled behavior was created by things like tv schedules & shows  It is caused by the lack of physical accountability for being a whiny fucking shitstain when online.
shiagwen Posted October 2, 2023 Posted October 2, 2023 Billy knows me and he knows that this is meant fun. i am not the one who sees dark and bad. i havent posted anything on Psyche, he dont make animations for skyrim for some years. Billy cant have a delay because the animations he places here are one or two month old, published on patreon. He publishes these animations on LL regularly at the beginning of a new month, if you didnt checked this. Thats what my joke is about and he knows it, probably smiles about it.
Bandit_of_Trash Posted October 3, 2023 Posted October 3, 2023 is it possible for foxes to have canine anims?
Billyy Posted October 3, 2023 Author Posted October 3, 2023 On 10/2/2023 at 5:11 AM, shiagwen said: Billy knows me and he knows that this is meant fun. i am not the one who sees dark and bad. i havent posted anything on Psyche, he dont make animations for skyrim for some years. Billy cant have a delay because the animations he places here are one or two month old, published on patreon. He publishes these animations on LL regularly at the beginning of a new month, if you didnt checked this. Thats what my joke is about and he knows it, probably smiles about it. Ya, I did take it as a playful reminder. That being said, there are delays this month coincidentally just because I'm in giga crunch mode on my unfinished pixiv/substar update, as I had slacked off (played a game for once) and then got ol Murphy coming to greet me with a bunch of extra fun at end of month. Posting updates can take a probably surprising amount of time, especially when the upload fails repeatedly... It should be out by/on this weekend though...  4 hours ago, Bandit_of_Trash said: is it possible for foxes to have canine anims? Not easily afaik. They wouldn't align though anyway because foxes are smol. 3
Bandit_of_Trash Posted October 3, 2023 Posted October 3, 2023 1 hour ago, Billyy said: Not easily afaik. They wouldn't align though anyway because foxes are smol. They are indeed smol. In my head I was thinking that It would be possible to give foxes the animations that would make sense and now that I think about it foxes could share anims with the rats, I don't know I just want move for the little balls of fur.
traison Posted October 5, 2023 Posted October 5, 2023 Got an issue with SpiderGiant_Doggy where only the human actor is moving, the spider is in its idle animation. Tried: Inspecting related FNIS files, nothing obvious I can see there. Ran FNIS a 2nd time. No FNIS errors or warnings. Reset animation registry in SL. My setup is heavily customized in most regards and so I'm running on old versions of most things, MNC 12.5 and ABC 2.80 for instance. My question is, is it just me, or is this a known issue? I'll fix it myself if its just me, but right now I can't really see any reason why it would be something specific to my setup. No other animations are affected, at least none I've found so far, and I checked quite a few to make sure - especially the other new ones in v7.0SE.
Bandit_of_Trash Posted October 6, 2023 Posted October 6, 2023 I noticed that there are more fox animations but for some odd reason I'm only getting the (____) fucker anims
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