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Billyy's SLAL Animations (2026-6-4)


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Posted (edited)
16 hours ago, traison said:

this a known issue?

This happens to me, too....sometimes. Especially if more than one animation starts the same time.

Guess it's related to first stage (known issue, never ending stage sometimes ?). I fix it by going to stage 2. Then it will work for a while until the next set is used by Osmel tweaks.

Edited by Tlam99
Posted
4 hours ago, Tlam99 said:

This happens to me, too....sometimes. Especially if more than one animation starts the same time.

Guess it's related to first stage (known issue, never ending stage sometimes ?). I fix it by going to stage 2. Then it will work for a while until the next set is used by Osmel tweaks.

 

That trick unfortunately doesn't work in this case. I know of this problem as well, and the workaround. All animation stages are gone on this one.

Posted
32 minutes ago, traison said:

animation stages

Another hint.

Giant frost spiders have different ID's. (base skyrim and addons).

Madmansgun made a fix in his mods. Maybe you should spawn the different ones and check, if it's not working

for only one of this ID's. Billys might not cover all existings ID's.

Posted (edited)

Found the issue, sort of. While inspecting the files and folder structure of the Billyy Animations mod I noticed that the frostbitespider folder had no behavior file:

meshes\actors\frostbitespider\behaviors\FNIS_Billyy_CreatureInsects_frostbitespider_Behavior.hkx (missing)

 

I didn't check to make sure but it appears there may be a slight error in the fomod where this file is sometimes left out. I basically just reinstalled the mod, this time ticking all options in the fomod except for Futa and DD packs. I now got the behavior file and the new doggy animation works. Should be easy to confirm/fix if this is the case.

 

Quite interesting that FNIS had nothing to say about this.

Edited by traison
Posted

Billy i have another question. How do you feel about having 1.300.000 downloads of your animations ?

 

They are not unique, because most of them download every update, so they are maybe about 100.000 people, fans  who download your updates for skyrim since years.

 Surely you say, if you would get 1 dollar from each of them you would feel better....

i have been on patreon for rohzima and anubs for a very short time, ,just one and two months. i dont like this kind of abo running on my bank.

i think it would be better if there would be a  spend button right here, you surely would get much more money than from patreon. We should suggest that to the administration.

( or does it exist already and i have missed it ? )

Posted
11 hours ago, gobbersera said:

but my modlist needs verison 7.9

 

Regardless of version, if you are using a wabbajack type modlist, bug the maker of the modlist to update it, not the modder here for old versions. Site rules here say so ;)

Posted
17 hours ago, gobbersera said:

it was 7.0

 

Version number shouldn’t matter at all for animations. I already keep the past 2 updates up for buffers to facilitate this modlist-requires-this-version “problem”.

 

 

On 10/6/2023 at 1:59 PM, traison said:

Found the issue, sort of. While inspecting the files and folder structure of the Billyy Animations mod I noticed that the frostbitespider folder had no behavior file:

meshes\actors\frostbitespider\behaviors\FNIS_Billyy_CreatureInsects_frostbitespider_Behavior.hkx (missing)

 

I didn't check to make sure but it appears there may be a slight error in the fomod where this file is sometimes left out. I basically just reinstalled the mod, this time ticking all options in the fomod except for Futa and DD packs. I now got the behavior file and the new doggy animation works. Should be easy to confirm/fix if this is the case.

 

Quite interesting that FNIS had nothing to say about this.

Hmm, odd. It seems like the spider beheviours and animations are where they should be under insects pack, and isn’t duplicated elsewhere in the fomod… I’ll keep it in mind if something jumps out at me.

 

11 hours ago, haterslabb said:

Are there any animations for female creatures in this pack?

Mod page lists everything/creature included. There’s spriggans/Atronach Flames on females, but nothing further. As always, it’s a niche I’d like to expand on if I had more time, but it’s generally not high on my list of things to even consider.

On 10/6/2023 at 2:21 PM, shiagwen said:

Billy i have another question. How do you feel about having 1.300.000 downloads of your animations ?

Interesting question. Well, I remember when I noticed it hit 1,000,000 that was kind of cool, but overall don’t have strong feelings towards it. We’re on version 7.0 at this point, so in theory that means I’ve posted 70 updates, and then there are like multiple downloads like currently having the ‘original’ animations in their own packs, and then LE/SE versions etc. So, it seems like it’d be pretty bloated. Always nice to see big number go up though, so you know the community is strong with degens lewding up Todd’s domain.

 

On 10/6/2023 at 2:21 PM, shiagwen said:

They are not unique, because most of them download every update, so they are maybe about 100.000 people, fans  who download your updates for skyrim since years.

 Surely you say, if you would get 1 dollar from each of them you would feel better....

Haha, that’s the stereotypical thought process, isn’t it? I can tell you if we were dollar-per-download tier there’d be even more Billyy animations encompassing more niches as I’d have quit the day job long ago. If dollar-per-user… idk, I’d have considered it. It’s the meme dream anyway, lol.

 

On 10/6/2023 at 2:21 PM, shiagwen said:

i have been on patreon for rohzima and anubs for a very short time, ,just one and two months. i dont like this kind of abo running on my bank.

i think it would be better if there would be a  spend button right here, you surely would get much more money than from patreon. We should suggest that to the administration.

( or does it exist already and i have missed it ? )

Yeah, it’s not for everyone. Nothing wrong with just going in for a month or two though, lots of people do it, and I’m sure we’re all thankful for those who go out of their way to do so. I assume it’s too messy for Loverslab to implement something like that themselves when external alternatives exist.

Posted (edited)
1 hour ago, Billyy said:

Mod page lists everything/creature included. There’s spriggans/Atronach Flames on females, but nothing further. As always, it’s a niche I’d like to expand on if I had more time, but it’s generally not high on my list of things to even consider.

 

Ah yeah, I ended up downloading it to try it out based on that, but unfortunately neither of those worked for C x M.  Understandable that it is pretty niche, but I think it's a bit less so with PsBoss's models coming out.  Regardless, thank you for getting back to me, and the wonderful animations!

Edited by haterslabb
Posted
1 hour ago, Billyy said:

Hmm, odd. It seems like the spider beheviours and animations are where they should be under insects pack, and isn’t duplicated elsewhere in the fomod… I’ll keep it in mind if something jumps out at me.

 

Yeah I doubt its the fomod; it seemed fine to me. I just got no other explanation for the missing file. When I initially installed it it did occur to me that there should have been a conflict with the spider behaviour file in the overwrite folder (MO2) as I've been messing around with that in the past. I had a look at the FNIS files and the behavior hkx files in a hex editor (best I can do as I haven't found the proper tools yet) and everything seemed ok.

 

It was only after I went through it a 2nd time that I noticed there was some animation names that I couldn't find in any behaviour files and that led me to look at the installation archive where I found this *single* file missing. It makes no sense. Never had MO2 leave out a file, and I actually doubt that's what happened as well. So, again, I have no explanation for this at the moment.

 

The only reason I posted was that I don't know the animation/behaviour file structure, their relations, and just wanted to make sure it was only me having the issue before I blow 2 hours investigating it.

Posted (edited)

this probably wont get seen but I'm having a bit of trouble with SL animation packs, whenever i use one I lose all animations on my character, do you know what's going on?

 

Edited by A-Well_Done_Bun
Posted

hi would anyone be able to help me im trying to get the spriggan animations to work with the psboss replacer but the tentacles wont appear during scenes ive tried placing textures and meshes in the replacer folder but they just wont appear in game still any help would be great    

Posted (edited)
15 hours ago, Alter Native said:

Thanks for the mod and all your hard work.

Would be great if you could update the old broken gfycat previews to redgifs. 

Ya, eventually sometime, maybe... I need to set aside some time to like do it while binge watching something, which I unfortunately don't get to do overly often. It's a pretty intrusive and lengthy process uploading many things to redgifs. It all needs to be done 1-at-a-time, and manually adding mandatory tags every single time... I've not even scouted how many animation sets I have that are broken now. It'd estimate it'd take 15~ minutes per animation set to upload and get new links, etc, So I'll be looking at many hours of of fairly involved busywork.

 

I simply lack the free time to be able to do it easily, and while I understand it's useful for others, to me it's a complete unproductive use of time. So it's not easy to motivate myself. I will say it has somewhat open my eyes at how maybe I'm doing too much if I can't even find time to fix some broken links.

Edited by Billyy

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