Azazellz Posted April 3, 2019 Author Posted April 3, 2019 On 4/2/2019 at 5:13 PM, a88378438 said: Still.. Here TrueAmazons.esp
a88378438 Posted April 4, 2019 Posted April 4, 2019 16 hours ago, Azazellz said: Here TrueAmazons.esp 130.52 kB · 2 downloads Thanks!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
DarkaiHensenWong Posted April 14, 2019 Posted April 14, 2019 @Azazellz, a great job and amazing mod! Sorry for asking a question that is probably asked before, but is this mod compatible with Skyrim SE? I really like this mod (although I just discover this recently) and would like to play it in SSE. Thanks and sorry for the hustle. Edit : Sorry my bad. Just found the file. Thanks again!
Azazellz Posted April 14, 2019 Author Posted April 14, 2019 10 minutes ago, DarkaiHensenWong said: Edit : Sorry my bad. Just found the file. Thanks again! No problem ? 2
Strelokkiller Posted April 15, 2019 Posted April 15, 2019 Hi Azazellz! Your mod is beautiful! I have one more question. Is it possible to return the body 2.0 version? But with the preservation of the functionality and textures of version 3.0.
Azazellz Posted April 15, 2019 Author Posted April 15, 2019 10 hours ago, Strelokkiller said: Hi Azazellz! Your mod is beautiful! I have one more question. Is it possible to return the body 2.0 version? But with the preservation of the functionality and textures of version 3.0. Yes, it's possible. Textures should work on both body versions. But you should replace them manually. Here links for old mod versions https://mega.nz/#!nJBBXQLZ!NX36tm3gwvAXELQi8zz8i3o0t1H8slnn_ECyHq2YEto (light race variant) https://mega.nz/#!SdYVmQAY!a3v4yTpenl26LiwsSx4SvOwKTSp7Cik0qZuYQC6puBQ (default race variant) https://mega.nz/#!rdYzmQpL!RsoIr90xOeh18ea9E3SLpm5WZiae6MVfpXg3_4boFMQ (armor addon) 1
RocketNow Posted April 16, 2019 Posted April 16, 2019 Does anyone have a working CBPC config for TrueAmazons? We should include one so that the collisions actually work.
Strelokkiller Posted April 17, 2019 Posted April 17, 2019 On 4/16/2019 at 3:35 AM, Azazellz said: Yes, it's possible. Textures should work on both body versions. But you should replace them manually. Here links for old mod versions https://mega.nz/#!nJBBXQLZ!NX36tm3gwvAXELQi8zz8i3o0t1H8slnn_ECyHq2YEto (light race variant) https://mega.nz/#!SdYVmQAY!a3v4yTpenl26LiwsSx4SvOwKTSp7Cik0qZuYQC6puBQ (default race variant) https://mega.nz/#!rdYzmQpL!RsoIr90xOeh18ea9E3SLpm5WZiae6MVfpXg3_4boFMQ (armor addon) Thanks!!
DarkaiHensenWong Posted April 19, 2019 Posted April 19, 2019 Hi Azazellz, thanks again for the wonderful mod! I meet a small problem in my playthrough though, whenever i load my saved game, the glove part (my character is using the Alduin Scale Glove) will always go missing, the glove still give its armor rating and enchantments effect, my character just becomes bare hand even with the glove equipped. Saving and loading does not fix it, neither equipping other gloves then change to the gloves helps. I need to unequip, save, quit to desktop then reload the game and save to fix it. Can you help me to pinpoint the problem?
Azazellz Posted April 20, 2019 Author Posted April 20, 2019 8 hours ago, DarkaiHensenWong said: Hi Azazellz, thanks again for the wonderful mod! I meet a small problem in my playthrough though, whenever i load my saved game, the glove part (my character is using the Alduin Scale Glove) will always go missing, the glove still give its armor rating and enchantments effect, my character just becomes bare hand even with the glove equipped. Saving and loading does not fix it, neither equipping other gloves then change to the gloves helps. I need to unequip, save, quit to desktop then reload the game and save to fix it. Can you help me to pinpoint the problem? Looks like I messed up with equip slots for this gloves. Alduin Scale Gloves Fix.7z Try to use this fix (replace files in meshes\Az\Armors\Alduin\H) 2
DarkaiHensenWong Posted April 20, 2019 Posted April 20, 2019 1 hour ago, Azazellz said: Looks like I messed up with equip slots for this gloves. Alduin Scale Gloves Fix.7z 807.19 kB · 0 downloads Try to use this fix (replace files in meshes\Az\Armors\Alduin\H) It worked perfectly! Thanks for the fix and reply! You're the best!
Azazellz Posted April 21, 2019 Author Posted April 21, 2019 New version is ready for 80% (approximately).New races (5 total. 10 with vampires), special abilities for each race type (combat-magic), unique spells of each magic school for magic-type races, and MCM-menu for configuration. ToDo list - animation engine, based on FNIS (so, no more PCEA in requirements), and new animation pack. Also still in ToDo - make new english descriptions for each race and spell in the new mod, and check my potato-quality MCM-translation. Still need someone who can help me with this, because the previous person disappeared after I gave him the references for which I need to make a descriptions. 2
a88378438 Posted April 21, 2019 Posted April 21, 2019 1 hour ago, Azazellz said: New version is ready for 80% (approximately).New races (5 total. 10 with vampires), special abilities for each race type (combat-magic), unique spells of each magic school for magic-type races, and MCM-menu for configuration. ToDo list - animation engine, based on FNIS (so, no more PCEA in requirements), and new animation pack. Also still in ToDo - make new english descriptions for each race and spell in the new mod, and check my potato-quality MCM-translation. Still need someone who can help me with this, because the previous person disappeared after I gave him the references for which I need to make a descriptions. Wow,that great!
a88378438 Posted April 21, 2019 Posted April 21, 2019 Friens,I add some mod,can you check them?could be add in your new mod? some mod is i create it Super running:Can creater a shock wave Push away:Can push everything even you just stand it Supergirl Mod:Super breath,Super heat vision,Super Speed,etc Super punch:One punch man,one knock out anything into orbit amazons.zip Push away.7z supergirlmod.zip super punch.7z
RocketNow Posted April 23, 2019 Posted April 23, 2019 On 4/21/2019 at 7:11 AM, Azazellz said: New version is ready for 80% (approximately).New races (5 total. 10 with vampires), special abilities for each race type (combat-magic), unique spells of each magic school for magic-type races, and MCM-menu for configuration. ToDo list - animation engine, based on FNIS (so, no more PCEA in requirements), and new animation pack. Also still in ToDo - make new english descriptions for each race and spell in the new mod, and check my potato-quality MCM-translation. Still need someone who can help me with this, because the previous person disappeared after I gave him the references for which I need to make a descriptions. Is there an Uber Race that has the abilities of each race just to mess around with? Or will that be an option in the MCM?
RocketNow Posted April 23, 2019 Posted April 23, 2019 On 4/21/2019 at 9:04 AM, a88378438 said: Friens,I add some mod,can you check them?could be add in your new mod? some mod is i create it Super running:Can creater a shock wave Push away:Can push everything even you just stand it Supergirl Mod:Super breath,Super heat vision,Super Speed,etc Super punch:One punch man,one knock out anything into orbit amazons.zip 137.55 MB · 4 downloads Push away.7z 1.5 kB · 3 downloads supergirlmod.zip 18.42 MB · 2 downloads super punch.7z 124.6 kB · 3 downloads IT's really irritating that most of the super girl mod requires SPERG. Couldn't even get any of the fun mods in that work like super running, super breath, heat vision, etc. Could you make a version without SPERG?
a88378438 Posted April 24, 2019 Posted April 24, 2019 4 hours ago, RocketNow said: IT's really irritating that most of the super girl mod requires SPERG. Couldn't even get any of the fun mods in that work like super running, super breath, heat vision, etc. Could you make a version without SPERG? you don't need sperg,is still work ,also,super steel body I make it become magic book,you can check it
RocketNow Posted April 24, 2019 Posted April 24, 2019 Those codes don't work. I got it working by using these help commands: .http://www.superwomenmania.com/index.php?option=com_kunena&view=topic&defaultmenu=171&Itemid=195&catid=25&id=31391&limitstart=40
Darth Atroxa Posted April 27, 2019 Posted April 27, 2019 Ever think about making a muscular vampire lord form?
Azazellz Posted April 27, 2019 Author Posted April 27, 2019 25 minutes ago, GrievousReborn said: Ever think about making a muscular vampire lord form? Yes, I thought about it.And about the werewolf form too.But it is quite difficult to make at a good level of quality, mainly due to the fact that there are no suitable textures (with muscle relief), And I'm an absolute beginner to everything related to the creation of textures. 1
irysius Posted April 28, 2019 Posted April 28, 2019 I have a low quality hack for the Vampire Lord. Your end result will vary, as I make very specific tweaks to the vampire lord skeleton that fits my style. TrueAmazonsVampireLord - V3.zip Spoiler
Murderdevil Posted April 28, 2019 Posted April 28, 2019 would it be possible to set amazons as the default female race so that all of Skyrim is full of them? Wouldn't need any new assets just to replace the females.
Azazellz Posted April 28, 2019 Author Posted April 28, 2019 38 minutes ago, Murderdevil said: would it be possible to set amazons as the default female race so that all of Skyrim is full of them? Wouldn't need any new assets just to replace the females. Not possible. Because it will require conversion of all armor and clothing to a new body.And I'm still far from finishing that.
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