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Posted
10 hours ago, vaultbait said:

Probably the fastest way is to open the plugin with the CK and filter the NPCs list in the object window for Hermes, then right-click and get the use-info list for it, double-click the entry that finds to jump to the cell he's placed in, and then either double-click him in the render window to bring up the edit window or filter the cell view objects list by name and then right-click the entry there and edit, which will bring up a window with the reference editor ID in hex.

 

I know what a reference ID is and a  moveto command, I understood nothing else in that paragrpah, sorry :)

Posted (edited)
3 minutes ago, Invictusblade said:

so I am trying to remember if the breeder virus negates one of the options (I might add it in)

I just used it. it upped the notifed % pregnancy chances without me uppping them in the MCM.

tryign to explore the otehr effects now. :)

Edited by katrina.balanchuk
Posted
2 minutes ago, katrina.balanchuk said:

I know what a reference ID is and a  moveto command, I understood nothing else in that paragrpah, sorry :)

 

I was trying to explain one way I'm aware (with the Fallout 4 Creation Kit) of to find the reference ID for the Hermes instance placed in the worldspace, which you would need to know to be able to use the moveto command on it. There may be a way to do it with FO4Edit, but I'm not sure how to search for references instantiated from a specific form.

Posted
4 minutes ago, vaultbait said:

 

I was trying to explain one way I'm aware (with the Fallout 4 Creation Kit) of to find the reference ID for the Hermes instance placed in the worldspace, which you would need to know to be able to use the moveto command on it. There may be a way to do it with FO4Edit, but I'm not sure how to search for references instantiated from a specific form.

Thank you.

I must admit I have neither FO4 Edit nor Creation Kit nor wouldI know how to use them if I did.

Is there a list anywhere for refernce IDs?

I looked for Hermes ID (which is think is the "guy" trying to snatch me right?) online but could not find.

Posted (edited)

PS: I also decided to send Pumpkin from "better settlers" back to Sanctuary.

She is just too nice and does not deserve to be sent to this the new jamaica plains.

The other 2 from better settlers on the other hand, once you get to know them, are either bitchy and arrogant ( Courtney) or always quip abut how their looks let them manipulate people.

So I do not feel bad at all for putting those 2 into that situation, serves them right i think..

 

And there is no need to keep Pumpkin there since plenty of rescued girls from commonwealth captives are "helping out" too.

Edited by katrina.balanchuk
Posted (edited)

during quest Enter The Lair when u go to the deathclaw and it teleports u... it then removes curie and cait from the game.. cant console command teleport to her or her to u it takes u to her last location ( b4 the teleport near the deathclaw) but she doest exist it also breaks vip tracker in the terminals thats part of workshop dlc so u cant even track the npcs anymore... this is huge game breaking bug it also removed 2 of my modded companions from the game to.

 

not getting any support for this so removing the mod until its fixed.

Edited by secretagent6012
Posted (edited)

So I been doing a "friend in need" but its just seems like a shoot 'em quest with little erotic content. Stopped when one of the key NPCs got stuck at a mesh and couldnt move any more near the very end of part 2.

After waiting several minutes I went back to another save to try the demon quest wit Brooke.

but she wont talk to me and goes anywhere near in that Inn except the Bobrov brothers I am supposed to over hear her from.

When I did the Friend in need quest it took me to that inn and she started speaking to me but I left not wanting to interrupt "friend in need".

So I wonder if I could do "Caits submisison".

That sounds erotic but for that I have to travel to Combat zone and kill all the raiders there to get her and then keep her long enough as a companion to get 500 plus affinity.

 

I know there is a console command to set affinity yes? Can anyone tell me what is pretty please. :)

Thanks!

 

EDIT FOUND IT IN A SEARCH. WISH ME LUCK :)

Edited by katrina.balanchuk
Posted (edited)

So I finished Green devil in order meet the condition for "cait's submisison"

A suggestion to tweak the conversation between jade and 

 

Spoiler

The last concversation between Jade and the alien should be something like him saying, "you only pursued me  with hatred because you were disapointed when I let you go as a sex slave."  " she thinks about it and reluctantly agrees and then he says something like "now that I am here workiing with your scientist I'll make this apartments livable again with my tech and I'll make you my sex slave . Agreed?"  "yes, yes! of course!!" ( and Jade hugs and kisses the alien)  ;) 

 

But I cant console set her affinity 

I used setav ca_affinity first 700 then 1010 which should put her way past the trigger of 500 but no luck.

Saved/reloaded a couple times too after console command to "trigger".

Edited by katrina.balanchuk
  • 2 weeks later...
Posted

Just started a new playthrough with this and I was wondering what the best way to start it would be? As in, which quests should be done in which order?

Posted
4 minutes ago, Azzhat said:

Just started a new playthrough with this and I was wondering what the best way to start it would be? As in, which quests should be done in which order?

I would start with the one at Somerville.

yes its some travel but its a simple intro quest thats in the spirit of it and does not include any shoot-em-ups and so is good for a low level character.

It can be started w/o Preston giving you the quest just by showing up.

I tried to stay away from the Vanilla quests as much as possible (they are still around mostly)

Posted
10 minutes ago, katrina.balanchuk said:

I would start with the one at Somerville.

yes its some travel but its a simple intro quest thats in the spirit of it and does not include any shoot-em-ups and so is good for a low level character.

It can be started w/o Preston giving you the quest just by showing up.

I tried to stay away from the Vanilla quests as much as possible (they are still around mostly)

Does it go into detail about what a breeder is and so on?

Posted (edited)
12 hours ago, Azzhat said:

Does it go into detail about what a breeder is and so on?

Yes it explains it quite well I think and serves as a good starter quest.

 

If memory serves Oberland station may also have a quest not too complex and has no prereqsiute and can fire just by showing up .

 

Another good start quest is to be found in Salem. a lady worried for her daughter waiting in front of a house across from the museum of witchcraft.

Probably the Sabine in Salem or the farm in Somerville are the best start quests.

Edited by katrina.balanchuk
Posted
13 hours ago, Azzhat said:

Just started a new playthrough with this and I was wondering what the best way to start it would be? As in, which quests should be done in which order?

I don't really see a "correct" order to do these quests, I'd suggest to do them as soon as you find them. But fair warning, don't get too close to the Glowing Sea as Hermes likes to wander on the limits and will get you. And at the start with few levels isn't a good thing to be in the Glowing Sea.

Also, if you have problems check the guide. 

Posted (edited)

Got a couple new questions, 1. Is there a pro and con for who to choose to guard Oberland Station during "When the Cows Come Home"? 2. When should I recruit Jade? And 3. Is this mod still being worked on? 

Edited by Azzhat
Posted
4 hours ago, Azzhat said:

Got a couple new questions, 1. Is there a pro and con for who to choose to guard Oberland Station during "When the Cows Come Home"? 2. When should I recruit Jade? And 3. Is this mod still being worked on? 

 

1. Doesnt matter really, afaik nothing happens after the quest is complete.

2. Again dont think it matters, although i had some issues when i started going through Aprils quests before i found Jade and there is a quest that intertwines with finding her that got stuck, might just be my janky load order though.

3. Unfortunately no it isnt.

Posted
7 minutes ago, Evilhomer said:

3. Unfortunately no it isnt.

Seriously? That sucks so much. This is the only adult quest mod with any substantial amount of content that doesn't alter the story or turn the mc into a sub. But it's still needs bug fixing and whatnot. 

Posted
On 2/14/2023 at 8:03 PM, Azzhat said:

Seriously? That sucks so much. This is the only adult quest mod with any substantial amount of content that doesn't alter the story or turn the mc into a sub. But it's still needs bug fixing and whatnot. 

 

That it does. One of the main reasons I could no longer put in the time was the sheer jankiness of the system, the load of bugs and honestly, the main reason I really didn't like doing it later on was the way the quests absolutely break around aliases. Had to completely program the entire quest before I could load it up in game.

 

That all being said, I keep promising myself I'll get around to it eventually, but at this point it might be easier to just build the whole mod up from the ground and do a 2.0.

Posted
48 minutes ago, pepertje said:

 

That it does. One of the main reasons I could no longer put in the time was the sheer jankiness of the system, the load of bugs and honestly, the main reason I really didn't like doing it later on was the way the quests absolutely break around aliases. Had to completely program the entire quest before I could load it up in game.

 

That all being said, I keep promising myself I'll get around to it eventually, but at this point it might be easier to just build the whole mod up from the ground and do a 2.0.

I hope you do. Like I said, this is the only adult quest mod out there with a substantial amount of content that doesn't alter the story or make our MCs turn into subs. 

Posted

Not sure if this issue has been seen before, but I'm playing through Enter the lair (BBC01) and I can't find the other two suits. Are the on the markers or near them? And if they are meant to be on the markers is there a way to get them to spawn?

Posted

Ok, found the suits and finished that quest. For anyone looking for them, they aren't directly on the markers but nearby.

 

But now I've run into something else; Jade won't talk to me, I can access her inventory but every other interaction option just does nothing and spits me out of the dialogue menu.

 

Posted

I am in Enter the lair,

Never did find the deathclaw by ooking for it.

but I was on a guy-hero play through and had forgotten to turn off BB and when I went over le vel 40 i got the message.

 

So I swicthed to my girl playthrough and just davanced my level on it via chet console until I got the quest.

 

Now am in the cave captured.

Spoke to the other girl at lenght.

hermes came and had sex with him ( so thats accepting my fate?)

Afterwards the quest marker is still on hermes yet he wont react to my speech attempt.

the other girl just cycles through the previous conversation ( when I can get her to talk)

hermes never leaves just stands there and the other girl never gave me an option to make a escape plan and or accept our fates.

 

tried setstage bbc01 50 and bbc01 60 but no change

Posted
2 hours ago, katrina.balanchuk said:

I am in Enter the lair,

Never did find the deathclaw by ooking for it.

but I was on a guy-hero play through and had forgotten to turn off BB and when I went over le vel 40 i got the message.

 

So I swicthed to my girl playthrough and just davanced my level on it via chet console until I got the quest.

 

Now am in the cave captured.

Spoke to the other girl at lenght.

hermes came and had sex with him ( so thats accepting my fate?)

Afterwards the quest marker is still on hermes yet he wont react to my speech attempt.

the other girl just cycles through the previous conversation ( when I can get her to talk)

hermes never leaves just stands there and the other girl never gave me an option to make a escape plan and or accept our fates.

 

tried setstage bbc01 50 and bbc01 60 but no change

 

Enter the lair is very buggy, it sounds like the stage is stuck on the having sex part, do you have a save from before you started the quest?.  In the converstion with the girl does she mention making a weapon?, there are a couple of things to find in the cave to make one, maybe that will get things moving again, its a long shot though. As much as i like the quest i try to avoid it, its just too broken.

  • 3 weeks later...
Posted (edited)

This is my first time using this mod.

Concerning "Cait's Submiision" PC has 148.something affinity, Cait asked PC about being a breeder, Jade is a follower, visit Dogmeat, talked to Jade, sex between Jade and Cait, quest says "wait for Cait to become infected.

How long does this take?

I am hesitant to do more quests for the MM, so I do not have to reload and lose ground.

Is there a setstage I can use to get me through this or do I need to just wait longer?

 

 

@pepertjewhy is the PC not involved in the Breeder quests as a participant rather than a facilitator?

Do you have any plans to include the Player Character in the future?

I was very disappointed the PC was just a bystander in all the questlines, other than that issue great mod!

 

Edited by Sir Bron
Posted
23 minutes ago, Sir Bron said:

why is the PC not involved in the Breeder quests as a participant rather than a facilitator?

 

The explanation I recall seeing is that the Family Planning mod did not exist yet when Boston Breeder was created, so faking pregnancies for NPCs was simpler to implement than trying to create an entire system for player pregnancy. If it had existed at the time, it would probably have resulted in a much different direction for the mod (same for AAF, the animation support was sort of bolted on later and is very rough as a result).

 

23 minutes ago, Sir Bron said:

Do you have any plans to include the Player Character in the future?

 

Not to speak for the author, but they recently commented that if they did get back into Fallout 4 modding they would be more likely to rewrite this from scratch and/or create something completely new, because the ecosystem and landscape of available frameworks for adult modding have changed dramatically since Boston Breeder.

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