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Posted
16 minutes ago, WereHound said:

i cri i dont use NMM

1) Download through the MEGA link

2) Unpack the .rar file

3) Drag & drop into your Fallout 4 Data folder

4) Profit :tongue:

Posted

is it just me or you cant talk to Caesar on the Woman`s Best Friend questline (problem is already listed on wiki)

also cant talk to Captain Bourne after i convinced her daughter to leave the brotherhood (2 objectives are up, both say the samething "Talk to Bourne" in the Hornets Nest questline

 

How do i start the "-BBM06 - Finders Keepers: Kingsport Lighthouse" questline, ive arrived at the lighthouse and i didnt recieve it (the ppl inside were agro when i got there)

Posted
7 hours ago, WereHound said:

is it just me or you cant talk to Caesar on the Woman`s Best Friend questline (problem is already listed on wiki)

also cant talk to Captain Bourne after i convinced her daughter to leave the brotherhood (2 objectives are up, both say the samething "Talk to Bourne" in the Hornets Nest questline

 

How do i start the "-BBM06 - Finders Keepers: Kingsport Lighthouse" questline, ive arrived at the lighthouse and i didnt recieve it (the ppl inside were agro when i got there)

You can start the Kingsport quest by securing the settlement and activating the Workshop there. After that, a guy will appear outside the shed on the pier.

  • 2 weeks later...
Posted
20 minutes ago, command88+ said:

after Jades final Quest SynthJade/Hailey  has no Body. Head, Feet, Hands, thats it. Tried with all other options including the "Sister". No Body

You're missing some assets from Elianora's Fallout Junk Yard.

Posted
3 hours ago, command88+ said:

Isn't there a way to give her a nude body? with fo4edit? most locations are nudist colonies in my playthrough

Technically, you could. Look up Hailey and you should see a bunch. Although she'll get a new outfit in an upcoming quest anyway.

Posted

About upcoming quests: Do i have to dismiss Jade when a new version comes out? And i also have Strong as companion with Mia (that was her name right?) and Paladin Bourne and Megan are following me around.

 

I installed the sleeveless outfits, built them with BS but Hailey is still invisible. FO4Edit was jsut an Idea, can you tell me how to select or attacha Body to an NPC?

 

 

Posted
2 hours ago, Arcturus7777 said:

I am in the basement in florian manor and jade says something about the tracker, but I can not find it and the quest marker is on jade, but talking to her does nothing

 

Jade should be the one to find the tracker. Try using MoveTo on her to move her around, that might fix the issue.

Posted

I've been keeping an eye on this mod off and on since it was first released, but haven't really tried it yet since I'm mostly waiting for the systems around pregnancy to become somewhat more solid. However, as someone who hasn't played it yet, it seems Boston Breeder has taken a separate route from it's Fallout NV predecessor by shifting the content focus more towards getting other women knocked up rather than getting the Player knocked up.

 

So I've been wondering if anyone can either confirm or refute my current perception of the mod?

I've enjoyed Fertile Breeder a lot and have been looking forward to Boston Breeder. However, if the gameplay is now centered around getting others knocked up rather than the player itself, then this mod is not for me.

 

I understand this would be a good way to also allow male player characters to be more involved, but it is not what I was hoping for then. Regardless of the answer, Pepertje of course has my respect for creating such amazing mods and my thanks for offering me atleast many hours of fun with Fertile Breeder.

Posted
44 minutes ago, HeavenlyWillow said:

I've been keeping an eye on this mod off and on since it was first released, but haven't really tried it yet since I'm mostly waiting for the systems around pregnancy to become somewhat more solid. However, as someone who hasn't played it yet, it seems Boston Breeder has taken a separate route from it's Fallout NV predecessor by shifting the content focus more towards getting other women knocked up rather than getting the Player knocked up.

 

So I've been wondering if anyone can either confirm or refute my current perception of the mod?

I've enjoyed Fertile Breeder a lot and have been looking forward to Boston Breeder. However, if the gameplay is now centered around getting others knocked up rather than the player itself, then this mod is not for me.

 

I understand this would be a good way to also allow male player characters to be more involved, but it is not what I was hoping for then. Regardless of the answer, Pepertje of course has my respect for creating such amazing mods and my thanks for offering me atleast many hours of fun with Fertile Breeder.

The focus has been shifted from the pregnancy altogether on many fronts, mainly due to the lack of a properly working pregnancy system for the most part of development. Once the pregnancy (and more importantly, the sex) system is fully in place and can support a broader array of creatures, the focus will shift back to the bestiality and impregnation gameplay.

Posted

i recently had to load an older save tolook up some things, went back to the current save and now jade stops following me. I can teleport her to me but she just walks away.

 

And whatabout Sharon, the Woman with the Dog, she is not in Salem anymore. where can i find her

BTW Salem.  As i mentioned Paladin bourne is following me without being a Companion. Traveled to Salem and she destroyed all of Rooks turrets/they were attacking her

Posted

   Very much enjoyed/enjoying this mod.  Very entertaining as well as some VERY cute times !!!!  I do have question and suggestion.

 

I have done most of the quests and I'm not sure if I missed it, what creatures can the sole survivor breed with ? I have tried some of the tame deathclaws in the game and cant get chat option to even try. I have made it through chat with dogmeat but without animation I'm not sure if we mated or not, but I've not gotten pregnant.  ( I have successfully gotten pregnant with human baby so I know that works )

 

My suggestion/request  Is there a way to stop followers from running around while trying to chat with them ???  I have had to "moveto player" in a small room just to chat with some of them.

 

Thank You

Posted
9 minutes ago, NIkki1564 said:

   Very much enjoyed/enjoying this mod.  Very entertaining as well as some VERY cute times !!!!  I do have question and suggestion.

 

I have done most of the quests and I'm not sure if I missed it, what creatures can the sole survivor breed with ? I have tried some of the tame deathclaws in the game and cant get chat option to even try. I have made it through chat with dogmeat but without animation I'm not sure if we mated or not, but I've not gotten pregnant.  ( I have successfully gotten pregnant with human baby so I know that works )

 

My suggestion/request  Is there a way to stop followers from running around while trying to chat with them ???  I have had to "moveto player" in a small room just to chat with some of them.

 

Thank You

Player breeding isn't really a thing yet because the infrastructure just isn't really available yet still.

Posted
20 hours ago, pepertje said:

The focus has been shifted from the pregnancy altogether on many fronts, mainly due to the lack of a properly working pregnancy system for the most part of development. Once the pregnancy (and more importantly, the sex) system is fully in place and can support a broader array of creatures, the focus will shift back to the bestiality and impregnation gameplay.

Glad to hear, I'm looking forward to your future content then!

Keep up the good work :classic_biggrin:

Posted

Wow, I am amazed. You took a topic like pregnancy whith no resources available, no framework, and made a fantastic, entertaining mod. Yes there are a few glitches where setstage  came in handy, but on the whole a brilliant job considering your limited resources. And even the text box that pops up to explain the sex works. Kudos for the many hours spent on this mod, and can’t wait to see it in a proper framework.

Posted
On 1/20/2018 at 10:00 PM, pepertje said:

Jade should be the one to find the tracker. Try using MoveTo on her to move her around, that might fix the issue.

Jade says something about the tracker. and says now we can move on, but looking at the quest it still says find the tracker.

 

BTW, I loaded way back and did the quest again, still same thing.  jade wonders around and uses stuff moveto does not help.  I would like to setstage to move on, but this quest stages and name are not in the wiki

 

  • 2 weeks later...
Posted

After breeding and sex scenes  text messages appear. is there a way to trigger them again or is there a file in the mod folder where i can read them?

 

And i lost Jade as Companion. After her final quest i travelled around a bit, didn't notice that she was gone becasue i u se a mod t o have 20+ companions but as i noticed i teleported her to me and she just walked away. I tried everything, resetai, tai, tcai, recycleactor, even shooting her (her hitbox was gone too btw.) how can i get her back

  • 2 weeks later...
Posted

Hey Pepertje,

I've been away from F4 for a while and recently went back to it.  I did some mod updates, including yours from version 1.0.4.

 

I had fun trying out the new quests and plan to revert to a very early save and play through all the quests again.

Before I do that, I did want to mention that prior to updating the NPC's at Jamaica Plain, and Sunshine Tidings all seem to have wandered off.

I realize that I can moveto player if necessary, but I figured I would just mention it.

 

After the upgrade, I have two death claws that follow Kimberly at Starlight Drive In.  "Wodan" and "death claw", Looks like Wodan got duplicated some how.

 

I also had issues starting the BBM12 quest with Piper.   I could not dismiss Piper to Diamond City, only an unlocked settlement, and if I did not choose a settlement, she would go to the last assigned settlement location.  Anyway after 8 days waiting and talking to every guard I saw, I finally did a setstage 10 to start the quest.

 

At stage 50.  About 1/2 way down the tunnel to the death claw nest, I encountered background light issues like there was an opening into the construction space.  bright, blurry, ghost images etc.

I initiate dialog with Jazz in the death claw nest, her only response was " You don't look like a broodmother"

I was not sure if I had to kill the death claw outside so I saved, killed the DC, and tried dialog again.  same.

I reloaded save and setstage 60.  Jazz left the nest with me and the DC became hostile.  I killed it and Jazz went walking off.

 

At stage 70. I killed the mutants at Breakheart Banks and Pipers only dialog with me was "Blue!".  Piper remained in the captive state with a nude suite worn.  There was no option to untie her.

 

I did a setstage 80.  at this point the P nude suit unlocked and the trenchcoat was worn, and Piper was still in the captive position.  I initiated dialog again and she had the companion dialog , answered yes, she remained in captive position.

At this point a getrestrained was no, I did a setrestrained 0 but still nothing.

I talked with piper again and she was released from captive position.

 

Piper begins walking off.  I did not know how much time to give her so I did a setstage 90.   During stage 90, Piper continues to walk away from me.  I did a setrestrained 1 in order to finish the dialog.

 

Stage 120,  When taking Piper to talk with Jade, I could not figure out why Jade was assumed to be in Diamond City, nor why she was moved there from Starlight Drive In, until later when we encountered the brahmins in the outfield.  (Hey that could be a mooovie I think)   I think because Jade was assigned to a settlement, she and Piper would both walk away from my character and each other.  I had to restrain both of them to finish the dialog stage.

The move made sense later on, why travel from Diamond City to SDI and back to Diamond City right. 

 

After leaving Piper in Jade's care I went into Jade's house after they entered.  Jazz was there as well as Karen Greene.

When I spoke with Jazz she started the dialog tree which should have happened at the deathclaw nest.

 

At the end of the quest I went to see Piper at Jade's house.  She had several nude suits worn and locked and was enormously pregnant P7 I think.

Dialog did not complete the quest, so I did a setstage higher than the last stage listed.  Quest finished and I had to unequip each of the pregnant nude suits.

 

Anyways, thanks for you hard work.

Regards.

Posted
5 hours ago, Leumas9969 said:

Hey Pepertje,

I've been away from F4 for a while and recently went back to it.  I did some mod updates, including yours from version 1.0.4.

 

I had fun trying out the new quests and plan to revert to a very early save and play through all the quests again.

Before I do that, I did want to mention that prior to updating the NPC's at Jamaica Plain, and Sunshine Tidings all seem to have wandered off.

I realize that I can moveto player if necessary, but I figured I would just mention it.

 

After the upgrade, I have two death claws that follow Kimberly at Starlight Drive In.  "Wodan" and "death claw", Looks like Wodan got duplicated some how.

 

I also had issues starting the BBM12 quest with Piper.   I could not dismiss Piper to Diamond City, only an unlocked settlement, and if I did not choose a settlement, she would go to the last assigned settlement location.  Anyway after 8 days waiting and talking to every guard I saw, I finally did a setstage 10 to start the quest.

 

At stage 50.  About 1/2 way down the tunnel to the death claw nest, I encountered background light issues like there was an opening into the construction space.  bright, blurry, ghost images etc.

I initiate dialog with Jazz in the death claw nest, her only response was " You don't look like a broodmother"

I was not sure if I had to kill the death claw outside so I saved, killed the DC, and tried dialog again.  same.

I reloaded save and setstage 60.  Jazz left the nest with me and the DC became hostile.  I killed it and Jazz went walking off.

 

At stage 70. I killed the mutants at Breakheart Banks and Pipers only dialog with me was "Blue!".  Piper remained in the captive state with a nude suite worn.  There was no option to untie her.

 

I did a setstage 80.  at this point the P nude suit unlocked and the trenchcoat was worn, and Piper was still in the captive position.  I initiated dialog again and she had the companion dialog , answered yes, she remained in captive position.

At this point a getrestrained was no, I did a setrestrained 0 but still nothing.

I talked with piper again and she was released from captive position.

 

Piper begins walking off.  I did not know how much time to give her so I did a setstage 90.   During stage 90, Piper continues to walk away from me.  I did a setrestrained 1 in order to finish the dialog.

 

Stage 120,  When taking Piper to talk with Jade, I could not figure out why Jade was assumed to be in Diamond City, nor why she was moved there from Starlight Drive In, until later when we encountered the brahmins in the outfield.  (Hey that could be a mooovie I think)   I think because Jade was assigned to a settlement, she and Piper would both walk away from my character and each other.  I had to restrain both of them to finish the dialog stage.

The move made sense later on, why travel from Diamond City to SDI and back to Diamond City right. 

 

After leaving Piper in Jade's care I went into Jade's house after they entered.  Jazz was there as well as Karen Greene.

When I spoke with Jazz she started the dialog tree which should have happened at the deathclaw nest.

 

At the end of the quest I went to see Piper at Jade's house.  She had several nude suits worn and locked and was enormously pregnant P7 I think.

Dialog did not complete the quest, so I did a setstage higher than the last stage listed.  Quest finished and I had to unequip each of the pregnant nude suits.

 

Anyways, thanks for you hard work.

Regards.

 

Now that would be the definition of FUBAR XD

The Deathclaw following Kimberly is a copy of Wodan placed in by another quest. This has been fixed in the WIP version.

I don't know why the dialogue wouldn't trigger. The only thing I could think of is another scene still running, but last time I checked, the dialogue would work normally.

Posted

does anyone have Liam's id so i can move him to me to get the double trouble quest to work please i do a tide help search but the id that shows there will not work

 

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