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Hmm, try putting subtitles on for all conversations in the fallout options, I think these may just be fillers files, similar to what the silent voice mod does for skyrim, not too sure, I uninstalled it ages ago, after finding out pretty much all the quests are bugged unless you do console commands to make them work.

 

Yup blank files they are just fillers says so in the install section for the mod, which means you need the subtitles on option in the fallout settings.

 

 

nope still doesnt work, its funny how people make such an effort to build a big mod and then they cant even make a proper instruction

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Hmm, try putting subtitles on for all conversations in the fallout options, I think these may just be fillers files, similar to what the silent voice mod does for skyrim, not too sure, I uninstalled it ages ago, after finding out pretty much all the quests are bugged unless you do console commands to make them work.

 

Yup blank files they are just fillers says so in the install section for the mod, which means you need the subtitles on option in the fallout settings.

 

 

nope still doesnt work, its funny how people make such an effort to build a big mod and then they cant even make a proper instruction

 

 

As far as I can tell, the instructions are clear. Something is fishy with the way the files are packaged or extracted.

If the files themselves are corrupt, I'm fairly certain many more people would have reported this. So far, only about 3 or 4 people have mentioned this issue. Either it's a bad download or some program setting, but all I can tell you is that I've archived the files using WinRAR and it's automatic function to cap files at 90MB so I can upload it on LL.

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As far as I can tell, the instructions are clear. Something is fishy with the way the files are packaged or extracted.

If the files themselves are corrupt, I'm fairly certain many more people would have reported this. So far, only about 3 or 4 people have mentioned this issue. Either it's a bad download or some program setting, but all I can tell you is that I've archived the files using WinRAR and it's automatic function to cap files at 90MB so I can upload it on LL.

 

 

Well tell me if i do something wrong

 

https://imgur.com/a/wqP8Z

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I'd love to play this with Four-Play support after seeing Vadermania's Deathclaw animations.  Is that still a future possibility?

 

Four-Play is already being implemented as we speak in the WIP version. Sadly, work has come to a halt for the time being due to personal developments.

 

 

As far as I can tell, the instructions are clear. Something is fishy with the way the files are packaged or extracted.

If the files themselves are corrupt, I'm fairly certain many more people would have reported this. So far, only about 3 or 4 people have mentioned this issue. Either it's a bad download or some program setting, but all I can tell you is that I've archived the files using WinRAR and it's automatic function to cap files at 90MB so I can upload it on LL.

 

 

Well tell me if i do something wrong

 

https://imgur.com/a/wqP8Z

 

 

I'm downloading the files myself now to see if they work with me. If I can't unpack them, then it's something with the files themselves. If I can unpack them without a hitch, then I wouldn't know why you can't get it to work.

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So I've been playing this mod for a couple days and I've run into a lot of bugs. Here's a rundown of the big ones:

 

BBM03: The Hornet's Nest

The conversation between April and her Mom had a lot of issues. One time they talked and then I sort of got caught in conversation mode and couldn't get out of it or do anything. Reloaded, and after talking to Bourne, April went flying off to Nordhagen Beach of all places. Talked to her there, then Bourne wound up at the Taffington Boathouse and I couldn't interact with her at all. Haven't tried using setstage on that one yet, so we'll see what happens. I also have two identical quest objectives both telling me to talk to her right now.

 

BBM07: When the Cows Come Home

Bringing Carmen back to Sarah didn't really work. She ran back to the settlement, then sort of wandered off to stand on the other side of the railroad tracks and whatever was supposed to trigger the next stage of the quest never happened. Used setstage to move to the next stage, which said to give Carmen a couple days to settle in. Pretty sure it's been longer than a week in-game and it hasn't gone to the next stage yet.

 

BBM08: Caught in the Middle

Katie and Amber had some bad pathfinding issues after I rescued her from the supermutants. They both got stuck at different times and I had to use moveto to get them unstuck. Eventually I just ran back to Jamaica Plains alone and sat on a bench and waited a few hours until they showed up. Then they talked, and then apparently Katie is supposed to make a speech of some kind but that never happened. Used setstage to get past it and then I was supposed to escort someone to the Deathclaws after I sided with them, but the person I was escorting was nowhere to be found. I went to the deathclaws alone and waited for a while but she never showed up. Reloaded and tried again, and this time Katie gave her speech and I was able to escort Megan. But she stopped in front of the deathclaw and... nothing happened. Had to use setstage again to move to the next part of the quest. I haven't finished it yet so I don't know if it'll work after that.

 

EDIT: Yep, got as far as negotiating with the Deathclaws and heading back to Jamaica Plain, then got stuck again as the quest never advanced. Did a setstage, then it said to wait for Katie to give another speech, and again she didn't give it. Another setstage got me past that, until I got to the next time she had to give a speech. Another setstage let me finally finish the quest.

 

BBJ01: The Green Devil

Killing Ritual caused Jade to completely stop following me. She'd show up where I was if I fast-traveled, then just stand there. I teleported her inside her home and she started a conversation with me, then everything bugged out and I couldn't move or do anything other than jump. I think I was stuck in the conversation cutscene somehow even though the conversation was supposed to be done. I tried multiple times but Jade never followed me until I loaded an earlier save and convinced her to spare Ritual instead, which worked.

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I'd love to play this with Four-Play support after seeing Vadermania's Deathclaw animations.  Is that still a future possibility?

 

Four-Play is already being implemented as we speak in the WIP version. Sadly, work has come to a halt for the time being due to personal developments.

 

 

As far as I can tell, the instructions are clear. Something is fishy with the way the files are packaged or extracted.

If the files themselves are corrupt, I'm fairly certain many more people would have reported this. So far, only about 3 or 4 people have mentioned this issue. Either it's a bad download or some program setting, but all I can tell you is that I've archived the files using WinRAR and it's automatic function to cap files at 90MB so I can upload it on LL.

 

 

Well tell me if i do something wrong

 

https://imgur.com/a/wqP8Z

 

 

I'm downloading the files myself now to see if they work with me. If I can't unpack them, then it's something with the files themselves. If I can unpack them without a hitch, then I wouldn't know why you can't get it to work.

 

 

and?

 

also try if they work in the game, cause i can extract them too

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I'd love to play this with Four-Play support after seeing Vadermania's Deathclaw animations. Is that still a future possibility?

Four-Play is already being implemented as we speak in the WIP version. Sadly, work has come to a halt for the time being due to personal developments.

 

 

As far as I can tell, the instructions are clear. Something is fishy with the way the files are packaged or extracted.

If the files themselves are corrupt, I'm fairly certain many more people would have reported this. So far, only about 3 or 4 people have mentioned this issue. Either it's a bad download or some program setting, but all I can tell you is that I've archived the files using WinRAR and it's automatic function to cap files at 90MB so I can upload it on LL.

 

Well tell me if i do something wrong

 

https://imgur.com/a/wqP8Z

I'm downloading the files myself now to see if they work with me. If I can't unpack them, then it's something with the files themselves. If I can unpack them without a hitch, then I wouldn't know why you can't get it to work.

and?

 

also try if they work in the game, cause i can extract them too

So you're telling me that you can extract the files, but there's just no sound when you go in-game?

Link to comment

 

 

 

I'd love to play this with Four-Play support after seeing Vadermania's Deathclaw animations. Is that still a future possibility?

Four-Play is already being implemented as we speak in the WIP version. Sadly, work has come to a halt for the time being due to personal developments.

 

As far as I can tell, the instructions are clear. Something is fishy with the way the files are packaged or extracted.

If the files themselves are corrupt, I'm fairly certain many more people would have reported this. So far, only about 3 or 4 people have mentioned this issue. Either it's a bad download or some program setting, but all I can tell you is that I've archived the files using WinRAR and it's automatic function to cap files at 90MB so I can upload it on LL.

Well tell me if i do something wrong

 

https://imgur.com/a/wqP8Z

I'm downloading the files myself now to see if they work with me. If I can't unpack them, then it's something with the files themselves. If I can unpack them without a hitch, then I wouldn't know why you can't get it to work.

and?

 

also try if they work in the game, cause i can extract them too

So you're telling me that you can extract the files, but there's just no sound when you go in-game?

 

 

yes, did you even look at the gifs i uploaded on imgur?

 

https://imgur.com/a/wqP8Z

 

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I'd love to play this with Four-Play support after seeing Vadermania's Deathclaw animations. Is that still a future possibility?

Four-Play is already being implemented as we speak in the WIP version. Sadly, work has come to a halt for the time being due to personal developments.

 

As far as I can tell, the instructions are clear. Something is fishy with the way the files are packaged or extracted.

If the files themselves are corrupt, I'm fairly certain many more people would have reported this. So far, only about 3 or 4 people have mentioned this issue. Either it's a bad download or some program setting, but all I can tell you is that I've archived the files using WinRAR and it's automatic function to cap files at 90MB so I can upload it on LL.

Well tell me if i do something wrong

 

https://imgur.com/a/wqP8Z

I'm downloading the files myself now to see if they work with me. If I can't unpack them, then it's something with the files themselves. If I can unpack them without a hitch, then I wouldn't know why you can't get it to work.

and?

 

also try if they work in the game, cause i can extract them too

So you're telling me that you can extract the files, but there's just no sound when you go in-game?

 

 

yes, did you even look at the gifs i uploaded on imgur?

 

https://imgur.com/a/wqP8Z

 

 

 

facepalm.jpg

 

The voices are supposed to be blank, it's stated in the description.

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So I've been playing this mod for a couple days and I've run into a lot of bugs. Here's a rundown of the big ones:

 

BBM03: The Hornet's Nest

The conversation between April and her Mom had a lot of issues. One time they talked and then I sort of got caught in conversation mode and couldn't get out of it or do anything. Reloaded, and after talking to Bourne, April went flying off to Nordhagen Beach of all places. Talked to her there, then Bourne wound up at the Taffington Boathouse and I couldn't interact with her at all. Haven't tried using setstage on that one yet, so we'll see what happens. I also have two identical quest objectives both telling me to talk to her right now.

 

BBM07: When the Cows Come Home

Bringing Carmen back to Sarah didn't really work. She ran back to the settlement, then sort of wandered off to stand on the other side of the railroad tracks and whatever was supposed to trigger the next stage of the quest never happened. Used setstage to move to the next stage, which said to give Carmen a couple days to settle in. Pretty sure it's been longer than a week in-game and it hasn't gone to the next stage yet.

 

BBM08: Caught in the Middle

Katie and Amber had some bad pathfinding issues after I rescued her from the supermutants. They both got stuck at different times and I had to use moveto to get them unstuck. Eventually I just ran back to Jamaica Plains alone and sat on a bench and waited a few hours until they showed up. Then they talked, and then apparently Katie is supposed to make a speech of some kind but that never happened. Used setstage to get past it and then I was supposed to escort someone to the Deathclaws after I sided with them, but the person I was escorting was nowhere to be found. I went to the deathclaws alone and waited for a while but she never showed up. Reloaded and tried again, and this time Katie gave her speech and I was able to escort Megan. But she stopped in front of the deathclaw and... nothing happened. Had to use setstage again to move to the next part of the quest. I haven't finished it yet so I don't know if it'll work after that.

 

EDIT: Yep, got as far as negotiating with the Deathclaws and heading back to Jamaica Plain, then got stuck again as the quest never advanced. Did a setstage, then it said to wait for Katie to give another speech, and again she didn't give it. Another setstage got me past that, until I got to the next time she had to give a speech. Another setstage let me finally finish the quest.

 

BBJ01: The Green Devil

Killing Ritual caused Jade to completely stop following me. She'd show up where I was if I fast-traveled, then just stand there. I teleported her inside her home and she started a conversation with me, then everything bugged out and I couldn't move or do anything other than jump. I think I was stuck in the conversation cutscene somehow even though the conversation was supposed to be done. I tried multiple times but Jade never followed me until I loaded an earlier save and convinced her to spare Ritual instead, which worked.

 

I'd say "use console commands", but that's starting to sound like a broken record by now. Thanks for the reports, I'll try to look into them closely in the next couple of days.

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I'm having a lot of fun playing through this mod.  It's hilarious!

 

I noticed that The Milk of Human Kindness doesn't have a quest marker after Strong says he wants to find Jade.  Had I not enabled the console and used movetoqt, I might never have found her.

 

Also... I encountered 2 Jades outside of the Corvega Assembly Plant in Lexington, kind of near the Pines retirement home.  They don't talk to me or do much of anything.  One was being attacked by ghouls, so I saved her.  No dialogue when I activate her.  The other looked like she was about to ambush that one building that has 2 turrets and 2 raiders and a cooking station on the roof, but she never did anything and wouldn't talk.

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I'm having a lot of fun playing through this mod. It's hilarious!

 

I noticed that The Milk of Human Kindness doesn't have a quest marker after Strong says he wants to find Jade. Had I not enabled the console and used movetoqt, I might never have found her.

 

Also... I encountered 2 Jades outside of the Corvega Assembly Plant in Lexington, kind of near the Pines retirement home. They don't talk to me or do much of anything. One was being attacked by ghouls, so I saved her. No dialogue when I activate her. The other looked like she was about to ambush that one building that has 2 turrets and 2 raiders and a cooking station on the roof, but she never did anything and wouldn't talk.

Any chance you have the quest "Double Trouble" running?

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I'm having a lot of fun playing through this mod. It's hilarious!

 

I noticed that The Milk of Human Kindness doesn't have a quest marker after Strong says he wants to find Jade. Had I not enabled the console and used movetoqt, I might never have found her.

 

Also... I encountered 2 Jades outside of the Corvega Assembly Plant in Lexington, kind of near the Pines retirement home. They don't talk to me or do much of anything. One was being attacked by ghouls, so I saved her. No dialogue when I activate her. The other looked like she was about to ambush that one building that has 2 turrets and 2 raiders and a cooking station on the roof, but she never did anything and wouldn't talk.

Any chance you have the quest "Double Trouble" running?

 

 

No, it isn't running.

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I think I've noticed a bug, when I was walking arround with dogmeat, i sort of cleared a few areas including the Taffington boat house, I'm doing the Hornets nest quest, I've got two "speak to Bourne", the first one is where she asks me to clear the boat house (which I've already cleared, so she cant ask me), and the second I think would be the next part, which she wont get to until she says the first part.

 

I've also noticed this with one of the minutemen quests "clear sunshine tidings Co-op and set up a beacon" I cleared sunshine tidings before i got the quest, so the quest is waiting for me to clear sunshine tidings.

 

so the problem the players are having might due to bugs in the game not in your mod

 

 

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I'm having a lot of fun playing through this mod. It's hilarious!

 

I noticed that The Milk of Human Kindness doesn't have a quest marker after Strong says he wants to find Jade. Had I not enabled the console and used movetoqt, I might never have found her.

 

Also... I encountered 2 Jades outside of the Corvega Assembly Plant in Lexington, kind of near the Pines retirement home. They don't talk to me or do much of anything. One was being attacked by ghouls, so I saved her. No dialogue when I activate her. The other looked like she was about to ambush that one building that has 2 turrets and 2 raiders and a cooking station on the roof, but she never did anything and wouldn't talk.

Any chance you have the quest "Double Trouble" running?

 

 

No, it isn't running.

 

 

Hmmm... odd, those 2 Jades in Lexington aren't supposed to appear until you're running the quest "Double Trouble". For now, use "player.moveto XX01aa5a" (Replace the "XX" with the load index for Boston Breeder) to find out where she is. Use "enable" on the same RefID for good measure.

 

I think I've noticed a bug, when I was walking arround with dogmeat, i sort of cleared a few areas including the Taffington boat house, I'm doing the Hornets nest quest, I've got two "speak to Bourne", the first one is where she asks me to clear the boat house (which I've already cleared, so she cant ask me), and the second I think would be the next part, which she wont get to until she says the first part.

 

I've also noticed this with one of the minutemen quests "clear sunshine tidings Co-op and set up a beacon" I cleared sunshine tidings before i got the quest, so the quest is waiting for me to clear sunshine tidings.

 

so the problem the players are having might due to bugs in the game not in your mod

 

That one with Taffington Boathouse has been noted and I'll look into it closely.

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I'm having a lot of fun playing through this mod. It's hilarious!

 

I noticed that The Milk of Human Kindness doesn't have a quest marker after Strong says he wants to find Jade. Had I not enabled the console and used movetoqt, I might never have found her.

 

Also... I encountered 2 Jades outside of the Corvega Assembly Plant in Lexington, kind of near the Pines retirement home. They don't talk to me or do much of anything. One was being attacked by ghouls, so I saved her. No dialogue when I activate her. The other looked like she was about to ambush that one building that has 2 turrets and 2 raiders and a cooking station on the roof, but she never did anything and wouldn't talk.

Any chance you have the quest "Double Trouble" running?

 

 

No, it isn't running.

 

 

Hmmm... odd, those 2 Jades in Lexington aren't supposed to appear until you're running the quest "Double Trouble". For now, use "player.moveto XX01aa5a" (Replace the "XX" with the load index for Boston Breeder) to find out where she is. Use "enable" on the same RefID for good measure.

 

 

Yeah, I did have to do something like that.  I'm going to help update your wiki for some little things I have found and tricks to get past them.

 

More detail on the issue with finding Jade:

 

Her location appears to be inaccessible.  When using the console command "player.movetoqt bbm14", with speaking to her or taking Strong to her being the current quest objective, I was taken to a building in Diamond City.  Upon exiting the building, I found myself outside of a door labeled "GREENHOUSE", however upon entering said door, it was not the cell I was looking for.  Not sure... maybe the door to her cell instance needs to be placed differently or something?

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Hello. I am having this problem where when I run the game and try to start a new game or load an old one it crashes on the loading screen every time. Is there anything I can do to fix this?

 

That's really random.  You must be new to modding Bethesda games.

 

If you are making it to the main menu and are able to try and load a game or start a new one, then it's not a missing master file for a mod.  You will want to check your load order.  There is a good tool for that called LOOT https://www.nexusmods.com/fallout4/Videos/5129/?.  Run it.  It's safe.  A lot of people use it for modding Skyrim and Fallout.  I use it.

 

After checking your load order, be sure that you have ALL of the required mods for all of the mods that you have loaded.  What you are describing may be a skeleton problem, meaning that you don't have a good skeleton for some actor body for some mod that you downloaded.  This can lead to Havok engine errors, which will result in a CTD.  If you are using CBBE or something like it, make sure that you followed all of the installation instructions exactly.

 

Lastly, it's a good idea to use a mod installer and organizer tool.  Nexus Mod Manager (NMM), available from nexusmods.com, is a good tool.  I use it.  Some people prefer Mod Organizer (MO), which is also a good tool.  MO is available as a mod download from nexusmods, while NMM is a download from nexusmods directly that their staff has developed, links for it are on the top banner of their site.  There are more guides available for MO than NMM.  NMM is meant to be an easy to use solution, while MO allows more customization and control of what is loaded and how it gets loaded.

 

If none of that works, or you just don't fee like trying it, then start removing mods until your game works so that you can figure out which one is breaking it.  Trial and error will help you to find out what is breaking your game, but not necessarily why.  A missing other mod dependency or a bad load order can easily make your game crash, so changing the load order of a mod that is crashing your game can sometimes make it stop crashing most of the time or even make it stop crashing completely.

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I'm not sure if this has been said already but: in the description you said there are currently no intercourse mods, especially with animals, nor pregnancy mods... well those have all been out. Fourplay is the SexTec Framework taken over and works wonders, there are already many animation packages including Leito and Crazy's (not sure if they contain animals tho, I think they do)  and Family Planning is the mod that works pregnancies.

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I'm not sure if this has been said already but: in the description you said there are currently no intercourse mods, especially with animals, nor pregnancy mods... well those have all been out. Fourplay is the SexTec Framework taken over and works wonders, there are already many animation packages including Leito and Crazy's (not sure if they contain animals tho, I think they do)  and Family Planning is the mod that works pregnancies.

 

Creation Kit is giving me a huge pain in the ass a.t.m., but once I figure out how to set that straight, I'll get into creating the mod again. You'll be happy to know that the sex scenes will be implemented on the next release. ;)

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