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SexoutBreeder [v4.3] The "I didn't know I was playing Sim City" Update.


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Posted

For anyone that knows anything about factions here goes, I have the Deathclaw Captive faction. They are friendly towards Deathclaws and NCR and a couple others. Now. I didn't modify the deathclaw faction at all. Like I didn't add the Deathclaw Captive faction to their list of allies. I didn't do this because not modifying them worked for me. Should I try modifying them to try to fix these problems?

 

I know you typically want to avoid modifying major entries like that as much as possible but it seems like it might fix some problems here.

Posted

Well its working but i have a show stopper.

Lucy has walked out past the guard that stops you from leaving so i can't talk to her. Jess does this too sometimes.

 

 

Same here.

Posted

The vanilla game might be modifying the faction relations by script at some point, or the player might have directly made the faction hostile over the course of the game due to their actions. That would explain why they're hostile to different players; it's not due to the mod, it's due to the player's actions so far in the game.

Posted

Well its working but i have a show stopper.

Lucy has walked out past the guard that stops you from leaving so i can't talk to her. Jess does this too sometimes.

 

 

Same here.

 

Ok for the update later today I'll limit the range that they can wander. They will wander back' date=' but I suppose there's no reason I can't limit them a bit more.

 

 

The vanilla game might be modifying the faction relations by script at some point, or the player might have directly made the faction hostile over the course of the game due to their actions. That would explain why they're hostile to different players; it's not due to the mod, it's due to the player's actions so far in the game.

 

Do you think setting them to be friends with the captive faction could fix it?

Posted

Also if you want to start chipping away on those Sam companion outfits Evil I could use them.

Posted

lol' date=' the lactation system is from Breeder. It runs whenever you're pregnant though.

[/quote']

 

I want to say......the breast is HUGE!!!

 

I wonder if there any bottles of milk produced? How long it will last? I saw some bottles of human milk in Doc Mitchell house Sexout container.

 

I get the heavy breast item in the inventory, any other size like medium or small based on the creature inside the belly? I'm able to deselect the heavy breast from the PipBoy, but after I tried for second times by reloading the same savegame (after restarting the game to clean up the RAM), it stuck.

Posted
...................................

 

edit: Actually I think I might want to make random encounters where if you don't return to them after a set amount of time they ambush you randomly on your travels and take you back again.

 

Bumping an old post #186 p19.

 

I'm agree with Evilrunner, I like the idea very much too. But not just the recaptured process. Just like the SewerSlave. but if you knocked out by animal attack (like from sleeping poison), there a change to be captured to became a broodmother of that animal. :heart:

 

Sometimes, I think about expanding the SewerSlave. By adding more places, like PowderGangers Prison, Legions slave camp, etc. The place will be randomly chose if captured/kidnapped by random NPC, but have a high change to be placed in certain place if captured by some faction who have their own Slave Prison facility. Like being captured by PowderGangers, have a big change to be placed in PowderGangers Prison. And there's also a change to be captured and sold to the Breeder's Bighorned farm.

Posted

Oh I'd like to add something. The deathclaws are WAAAYY to bad assed at the end. taking over ten shots with a weapon that can kill normals in 2. Just saying.

Posted

Ok' date=' I'll get cracking on getting them finished.

 

Did you see my post on 187 btw? Might have got buried a bit :P

[/quote']

 

Yeah, I thought I typed up a response to it as well. I guess I didn't. Both Alphas (the one in the breeding cave and the queen's chambers) needs more options.

 

I'm going to release an update here fairly soon. If anyone is on right now that is having a problem with the deathclaws attacking you let me know. I can release a very small update that might fix it without modifying the deathclaw faction. If that still doesn't work then I'll try something else but I need to know if there's anyone that can test it for me like immediately.

Posted

I just had an idea that I want to share.

 

The deathclaw cave has those women simply named "victim" and they have nothing to say and I guess they are there just for atmosphere....if there no extra plans for these then mayby they could be used as rewards for good ideas to the mod.

 

Rewards as in if someone comes up with a really good idea for a new chapter or a new feature or some other contripution that User29 thinks is worth a reward,then that guy or gal gets to design a character...looks,name and dialogue and that character is used as an extra to ad some depth to the mod....a non-critical characters to talk to just for fun,should be better than an empty shell....though in breeder they do tend to look anything but empty =P

Posted

If anyone wants to add a character to any part of this mod, as long as they write up the dialogue and such I have no issue adding it. I of course reserve the right to tweak anything you submit :P

 

Or not add it at all. Though it would have to be seriously out there for me not to include any of it.

 

My Courier who is getting hostile Deathclaws has fought Deathclaws in the past (near Bitter Springs)

 

Ok, let me upload 4.1 and I need you to tell me if it works for you. Just super quick don't do really anything different than what you were trying.

 

It probably won't work but I wanted to try one more thing before the one I'm fairly sure is going to work.

Posted

Here, I'm not putting this in the main post because regardless if it works or not I've got more things I want to get done for 4.1 than this.

 

I'm going to brew a tea, please let me know ASAP how this works for you.

 

edit: also in this update, I changed the token Sam gets after she completes her distraction. The way I was doing it before was terrible, it now uses getsecondspassed. Someone had a problem where they stopped at the door and then never got their controls enabled. If you did have this problem, try 4.1a and tell me if it fixes it for you. If it does I might have an idea why sex isn't starting at the ambush.

Posted

I tried Breeder and I think what some have said about your previous actions are right. My original char has been around for awhile and I can't really narrow down what it'd be but first run through I didn't black out and the deathclaws started attacking everyone. Reloaded save and I got blackout scene but still rampage.

 

Dled the 4.1a Breeder and then used a save from very beginning to test it out. I used the portable cheat terminal mod to warp over to Hoover Dam, hoofed it to forlorn hope, and go from there. Talked to Jessica and got ambushed, before blacking out the Deathclaws weren't hostile and after waking up they were just chilling around the cave.

 

That's as far as I've played so far. Hope it helps somewhat.

Posted

Continued to the breeder chamber!

 

It was originally smaller but it had to be larger than the breasts on the p6 body otherwise the two would clip together and it'd look even more weird. But this should be discussed in Breeder.

 

Is there technically possible to make an attached breast mesh with P1-P6 auto-adjustment according to pregnant stage (P1-P6)? If it not possible, how about to select manually in the Lactation menu in the PipBoy?

 

So adding some bottles of milk to the inventory is not yet ready right?

 

Do you have any plan for the companions support? Something like adding LustToken or FertilityToken thru command console, that I usually did with unsupported companions. How about adding some dialog to ask, or even an autonomous action by herself to milking the milk of companions? And a dialog to male companions to drink directly to the breast.

 

How long the breast will became a full size (ready to be milked) again after being milked? How long the lactation will last until it stop producing any milk?

Posted

See this is what I don't understand. It's working perfectly for some people and others are having all sorts of problems. It shouldn't be like that. The code is obviously functional. I'm really at a loss for why some people are having a problem with the new faction. If that faction was broken on the mod's part it would be broken for everyone.

 

I think that the fact that we all are a lot of different supplements. All the work is the same good or feels bad one mod. Bugs have always been and will be, if the game has a number of additional mod's.

Posted

This sounds promissing. I still need more reports on if the faction issue is fixed though. I had them set to allies before. Now I made them friends towards the faction. You wouldn't think it'd make that big a difference but because they're set to aggressive AI they might not always play nice with allies that have been mean to them in the past.

But we have narrowed it down to being something in the vanilla game causing the issue and not another mod. This is good.

Posted

Right well ran Thu it and escaped.

only a couple of things

1)the npcs wandering off out of the starting area. not that big of a problem since you can as well eventuality.

2)If you ask jess about fixing the weps then back out in any way(no scrap,say i have to go) you cant ask her about it again.

3)I had some problems with Lucy dissipering but i think that it was on my end.

All in all i had a good time.

this with all with a new char fresh out of goodsprings.

Posted

I managed to sneak off for a couple minutes so I tried it but, sadly, no dice.

 

 

tried it, then clean saved and tried again. First time went as usual. With clean save Jessica said something different, like "I'll never be able to make this up to you." instead of "I'm so sorry" but conversation options were the same.

Posted

4.1 has their wander distance decreased by 25%. We'll see if that's enough. The scrap metal problem has been reported, I'll take care of that. And I also noticed lucy can fall through the floor after you have sex with her. Not much I can do about that. You can avoid it by having sex on more even ground.

Posted

I managed to sneak off for a couple minutes so I tried it but' date=' sadly, no dice.

 

 

tried it, then clean saved and tried again. First time went as usual. With clean save Jessica said something different, like "I'll never be able to make this up to you." instead of "I'm so sorry" but conversation options were the same.

[/quote']

 

Ok, don't go anywhere :P I'll try the other fix.

Posted

This sounds promissing. I still need more reports on if the faction issue is fixed though. I had them set to allies before. Now I made them friends towards the faction. You wouldn't think it'd make that big a difference but because they're set to aggressive AI they might not always play nice with allies that have been mean to them in the past.

But we have narrowed it down to being something in the vanilla game causing the issue and not another mod. This is good.

 

I have a few questions.

1. In the cave, I found the black claws, has received a mutation after having sex with him. This mutation for beauty or it gives some extra power?

2. In the same cave, every 30 seconds for my character runs a young claw and wants sex. He's a little tired.:P

3. And do not quite understand the role of the alpha male. Character must dominate him or become Beta?

Posted

By the way, if at the time of passage of this episode(in the cave), download the game before it started to go, after the ambush, and sex with claws, they (claws) attack on all NPCs in the cave.

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