saladboy21 Posted September 12, 2012 Posted September 12, 2012 Deathclaws: 6 Tries (all courier A)  #1: DC's went hostile immediatly; no rape, was killed at the river.  #2: Talked to Jess, CTD  #3-6: Got ambush/rape, but inside deathclaws were hostile, killed everyone.  Bighorners 6 tries  #1-3: Immediate CTD upon starting as soon as appeared (Courier #4,6: Seemed to work OK, aside from the fact your NCR humans are hostile to the Bighorner people and were brutalized (Courier A) #5: Tried Save before recruited those NCR people, immediate CTD (despite working earlier) in CFH. No idea why. Went back and tried with them agian (Courier A)  I am pretty sure the CTDs were not Breeder, but thats what happened when I tried. Reporting this on Preg.
Kuroshu Posted September 12, 2012 Posted September 12, 2012 Escaped Deathclaw. Good job so far. Maybe bug but Lucy is getting herself pregnant while I'm not around her(or her cell) and she transfers the kids to me. What is she a physic? Â Also during my escape after talking to the NCR leader the deathclaws didn't immediately appear so I went up a bit and was killed... by a deathclaw that fell above me... just wanted to point that out cause of your update title... Â EDIT: Farm Still has the bug with Pan. But first time I asked for food Pan fucked Daisy instead. She didn't get stuck. Didn't asked pan for food from then on. Saved up quite a few Vial of cum from deathclaw episode. Bug(?) After a week deb still haven't found the key for the collars. So I loaded a save from before she asked if I had the key. Moveto Player the key then talked to her again. Bug: She could not reach Pan. She walks towards Pan but teleports back into the kitchen then starts walking to Pan again. Still can open the gate and escape. Â Also I keep getting notices about Lucy, Sam and Daisy's Effect. Keeps poping up. Â Is there anything else to do in the farm after you escape?
Guest user29 Posted September 12, 2012 Posted September 12, 2012 Ok thanks guys. Really have no idea why it would work for some and not for others. I'd figure it'd be an all or nothing thing. I'm going to focus on the deathclaw bugs first, so report those more heavily than the others for now. I won't have time today to work on it much but tomorrow evening I'll squash a few bugs and release an update. Â When something doesn't work for you, you need to give me as much detail as you possibly can. Post your load order, make sure you have all this mod's dependencies updated and tell me exactly the series of events leading up to the bug. If you just tell me a certain fucking didn't happen, that really doesn't help for example.
Ringlonn Posted September 12, 2012 Posted September 12, 2012 Seems to work pretty well so far,but a few bugs I did notice,one was that one character of mine had couple of kids following her and that made all deathclaws hostile(I think that was the reason) I tried again by using companion commander to tell the kids to stay in goodsprings but still the claws were hostile(at ambush and inside the cave). Another I noticed was that when Jess is fixing the guns if you tell her about...say the sniper rifle but you don't have the scrap metals with you atleast I couldn't talk about that with her again even if I did get the metals...seems like all or nothing,but it should not be a big issue since if you save often, all you need to do is load. Finally at the escape part:when Sam tells to start shooting I did but the guard deathclaw can take insane punishment and I usually get less than 10 bars of it's health away before more claws run in and it get's impossible to kill em with rifles and no healing items and if I run to the exit my character goes to this "cutscene"-mode and does nothing(takes no damage either) but the others just keep shooting and after about 5 minutes of that I decided to quit and come here^^ Â I will try again with different load order or take out some of those mods and if nothing helps I will come here again. Â I really like how there's a lot of dialogue in this,for me thats kinda the spice that makes it taste awesome.
Kuroshu Posted September 12, 2012 Posted September 12, 2012 For the Hostile Deathclaws, it happens if you load a save that's outside while your inside the cave. Just restart the game and it should be fixed. For the Escape route, what i did was made it move out of it's post into the area i was in, then make a dash for it to the cutscene. At which point the Jes and Sam will make their way towards my direction after they get unconscious. Depending on how far the deathclaws are it might take them a few "deaths" Cheap way: Console kill!
Guttersnipe Posted September 12, 2012 Posted September 12, 2012 I have that body swapping problem too, but I'm pretty sure it's a pregnancy issue: It was showing up when I was testing the new pregnancy without breeders installed. Â As for breeder specific stuff: Â Â I ran through the Deathclaw episode last night -- worked great, though I had to restore repeatedly during the escape because apparently, I'm too trigger happy to survive long enough to get to actually wear my armor, once I get it back. Â Sam seems to be missing the model for her costume, for me, once in the cave. I *thought* I had all the required models and textures, but I am clearly missing something. I'll look into that tonight and try to figure out what I'm missing. Â And finally, once we did escape, Sam and I embarked on new adventures. We headed straight for the bloatfly cave... where Sam preceded to shoot everything in sight, never calming down, leaving us in a loop of that initial attack. I'll have to try that one again tonight, too. Â Sam's "I'm a soldier damnit!" attitude in the bloatfly cave aside; that was a blast! Thanks for mod and all your hard work! Â Â
windglaive Posted September 12, 2012 Posted September 12, 2012 Pretty sure my major problems are Pregnancy related. Nothing that hasn't been reported over there already. I keep ending up with a zGestating embryo CM but I am pretty sure that is becasue I am using a alternate race and Pregnancy is getting to knocking me up before breeder has a chance to work sometimes. Fixable and not a problem.  I get crashes on trying to create a new character. Also not a problem Just will disable all mods until character gen is complete.  Other then that it's just the nude token being a pain but again it is a known issue. Just for completion sake I will include my load order then go and try using BOSS to optimize it.   Fallout (duh) Deadmoney honest hearts lonesome road Old world blues Sexout.esm sexoutcommonresorces.esm Sexoutslavery.esm Sexoutlegion.esm sexoutstore.esm mikoto beauty.esm more perks.esm sexout pregnancy.esm Sokahns.esp Sokings.esp SOfiends.esp SOpowdergangers.esp SONCR.esp SOSex.ESP SOZAZ.esp SOBreeder.esp SoCanineslut.esp SOepidemic.esp SOWorkingGirl.ESP SOASB.esp SOSexKey.esp SOSlaveryadventure.esp Smallertake.esp BNB.esp BoG AmericanHammer.esp Mikotobeauty.esp   Also installed are the dependencies for maternity wear and SO store. Hmm brings up an interesting thought. Don't see Maternity on my load order. Don't remember if it had an actual ESM or ESP file. Will look. Â
Guest user29 Posted September 12, 2012 Posted September 12, 2012 Yeah pregnancy still has some issues and yay! it's working for more people. Â Once recruited, Sam will only work (as in not go crazy and shoot everything ) if you bring her to the deathclaw queen's chambers. I haven't set her faction stuff to play nice in the other episode's yet. Is anyone still unable to start the ambush? I can't for the life figure out a reason why they would attack you. I created a custom faction and stick you in it before they appear. Maybe the only thing I can think of is you've got another mod that's adding spawns (like IWS) so there are deathclaws where there shouldn't be. Â I'll see about making the deathclaw guards a little easier to kill. They are pretty brutal. For testing I always toggled god mode on. Â For Sam's missing meshes I believe there's a Sam pack in the maternity clothes thread that you need to get. They're not included in my data file or the regular maternity clothes thread. Â And lastly not having enough scrap metal is a bug Evil pointed out as well. That's just an oversight on my part. I'll fix it up. I'm so happy you guys are enjoying it. Didn't anyone get the deathclaw mutation yet?
Evilrunner Posted September 12, 2012 Posted September 12, 2012 I did, worked fine for me. How are you handling multiple mutations?
Guest user29 Posted September 12, 2012 Posted September 12, 2012 I don't think I have anything currently in place to stop it at the moment, but I'll probably only let you have one active at a time in the future. Â It's only partly implemented. You get the spine/tail/horns right now, but I've got to make it so if you have sex with your alpha while mutated you carry 2 or 3 eggs instead of 1.
Drago6667 Posted September 12, 2012 Posted September 12, 2012 I had Momod installed for the first 2 times that i tried it. But it still didn't work after i tried a new game with out it. Â I thought i had IWS installed but i dont see it in my FOMM. There is a group of a young deathclaw a normal one and a deathclaw named rex farther up the hill. They are all hostal to me. Â I do have a tale of two wastes installed i wounder if that is messing with it. I will try again using a backup i made before i installed it.
Guest user29 Posted September 12, 2012 Posted September 12, 2012 there shouldn't be any deathclaws at all around the ambush spot. If there is, there's another mod adding them because I specifically removed a few spawns that were somewhat close from the vanilla game.
saladboy21 Posted September 12, 2012 Posted September 12, 2012 I did not see any deathclaws at the ambush spot. Well, not until the ambush. Â Where I load games from does not seem to affect their hostility. They are pretty hostile.
Evilrunner Posted September 12, 2012 Posted September 12, 2012 Just a little thing as well, the deathclaw alpha only seems to fuck you when you're not pregnant. Not sure if this is deliberate but I'd sort of expect it to be a daily thing, alpha fucks you and then the rest of the deathclaws can approach you (sort of a pecking order thing). Â The ability to fuck the guards any time would be nice. Liek the option to give them a blowjob, just one where you can bend over and let them mount you. Not something major though, I imagine there are more pressing things
Mea_culpa Posted September 12, 2012 Posted September 12, 2012 New episode is just perfect. I have just one question. When the main character healed leg, lost almost all NPCs. Tried to get the episode over again, of the NPCs there was only Sam, others were missing. Is this a bug or so conceived?
Ringlonn Posted September 12, 2012 Posted September 12, 2012 Well cleared the escape with god mode on and it took a ton of shots to get those claws down....if I counted right it was over 1000 assault rifle shots in V.A.T.S to take the praetorian down and even with my fully upgraded holorifle it took many times the amount of shots a normal deathclaw needs to die...I would say about 10-20% of their current toughness would seem ideal....or just make them normal deathclaws when it comes to stats.
Guest user29 Posted September 12, 2012 Posted September 12, 2012 I did not see any deathclaws at the ambush spot. Well' date=' not until the ambush. Â Where I load games from does not seem to affect their hostility. They are pretty hostile. [/quote'] Â So you're talking to jess, she apologizes for leading you into a trap. Then you get a message about an ambush. Then the deathclaws just spawn in and kill you? Â Â New episode is just perfect. I have just one question. When the main character healed leg' date=' lost almost all NPCs. Tried to get the episode over again, of the NPCs there was only Sam, others were missing. Is this a bug or so conceived? [/quote'] Â Â Did you have Sam retrieve the radio/supplies or did you have Sam distract the guard? Â Â Well cleared the escape with god mode on and it took a ton of shots to get those claws down....if I counted right it was over 1000 assault rifle shots in V.A.T.S to take the praetorian down and even with my fully upgraded holorifle it took many times the amount of shots a normal deathclaw needs to die...I would say about 10-20% of their current toughness would seem ideal....or just make them normal deathclaws when it comes to stats. Â Yeah I'll figure out a way to weaken them. They use the normal deathclaw template so I'm not sure why they're so strong.
saladboy21 Posted September 12, 2012 Posted September 12, 2012 So you're talking to jess' date=' she apologizes for leading you into a trap. Then you get a message about an ambush. Then the deathclaws just spawn in and kill you? [/quote'] Â That happened the first time. Every other time the rape happens, I get KO'd, and wake up with them running around killing. Â I may have moved the first time too quick or something, maybe the deathclaw missed somehow. I'm not sure.
Guest user29 Posted September 12, 2012 Posted September 12, 2012 So you're talking to jess' date=' she apologizes for leading you into a trap. Then you get a message about an ambush. Then the deathclaws just spawn in and kill you? [/quote'] Â That happened the first time. Every other time the rape happens, I get KO'd, and wake up with them running around killing. Â I may have moved the first time too quick or something, maybe the deathclaw missed somehow. I'm not sure. Â Ok. One of your mods is disrupting the DeathclawCaptiveFaction I have that is ordinarily non hostile towards the Deathclaw factions. Most likely something is changing the DeathclawFaction. Â If you haven't already start disabling mods. I can pretty much guarantee it's one of them. After talking to Jess you and Sam are both put into a friendly faction and they should never attack you until you're taken out of it. Like, there's nothing coding wise that could go wrong there.
Guest user29 Posted September 12, 2012 Posted September 12, 2012 I'm gonna give Sam a new dialogue topic where she'll comment on the situation in the next update as well. You'll get different responses based on how far you are into the episode and her psychological condition.
Mea_culpa Posted September 12, 2012 Posted September 12, 2012 Did you have Sam retrieve the radio/supplies or did you have Sam distract the guard? Â Sam retrieve the radio/supplies.
Guest user29 Posted September 12, 2012 Posted September 12, 2012 Both ways should work, but try having sam distract the guard and you go get the supplies.
Ringlonn Posted September 12, 2012 Posted September 12, 2012 I tried both ways, getting supplies myself and having Sam get them,both ways worked with no problems.
Halstrom Posted September 12, 2012 Posted September 12, 2012 It might actually be functional for male characters. I cut out a lot of stuff and you don't have as many choices' date=' but unless I broke something since the last time you should be able to escape.[/quote']Currently there are aa few blocks preventing Pregnancy in Male actors, I have allowed the idea as a possibility later in the coding preobably from oral & anal sex with some creatures like bloatflies etc, if animations exist.
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