BadBear69! Posted April 5, 2019 Posted April 5, 2019 Hi! Is there a way to remove the schlongs from the female characters? Does it help if all the schlongs on the female characters appear as strap on schlongs? I want the males to keep their schlongs and for both male and female characters to strip down to no underwear, I just don't want schlongs on female characters.
Kuroyami Posted April 5, 2019 Posted April 5, 2019 15 minutes ago, BadBear69! said: Hi! Is there a way to remove the schlongs from the female characters? Does it help if all the schlongs on the female characters appear as strap on schlongs? I want the males to keep their schlongs and for both male and female characters to strip down to no underwear, I just don't want schlongs on female characters. You can set the Female schlong's Global value in SOS' MCM submenus to 0%, and use the "clean" option(in the same submenu) to remove the addon from any characters it is used on already.
Deadly Kitten Posted April 5, 2019 Posted April 5, 2019 2 hours ago, Anonyshadow said: So this isn't compatible with SSE right? Will it be made compatible if so? Check previous page (225), it's been discussed.
BadBear69! Posted April 5, 2019 Posted April 5, 2019 9 hours ago, Kuroyami said: You can set the Female schlong's Global value in SOS' MCM submenus to 0%, and use the "clean" option(in the same submenu) to remove the addon from any characters it is used on already. I couldn't find it. I checked in all the menus and didn't see anything for females.
Blaze69 Posted April 5, 2019 Posted April 5, 2019 45 minutes ago, BadBear69! said: I couldn't find it. I checked in all the menus and didn't see anything for females. Go to the SOS MCM. Look for "Bad Dog Female Sheath" in the addons list (on the left). Use the global probability slider to set all probabilities to 0, and also click the "Clean" option to remove it from all NPCs that have already been assigned that particular addon. Do the same for "Bad Dog Female Slit". That should be it. 1
ASlySpyDuo Posted April 5, 2019 Posted April 5, 2019 23 hours ago, Bad Dog said: I tried this and another HDT XML upthread, and I found that both gave me much livelier tails--more like dragging around a piece of string than a tail. No one else is seeing that? Can't say I noticed such thing, only thing that I noticed was the stretched bugged tails shrinking back to their proper place faster due to increased velocity limits. Obviously anecdotal but there's my 2¢. 23 hours ago, Bad Dog said: Also, Horses Revamped has HDT-collision on the horses' backs Interesting, I was under impression that all the Horses Revamped did to the model was add HDT physics to the tail which is why I don't use the model from that mod since I'm attempting to limit additional physics. Tails and tits are quite enough for me. Double interesting as my horses are using the vanilla model, aside from Frost, Shadowmere and Arvak, yet they still had collision in their back like I posted before. Does the Horses Revamped model actually eliminate the tail clip during canter then?
Bad Dog Posted April 5, 2019 Author Posted April 5, 2019 You using some HDT-enabled MNC? It doesn't eliminate the tail clip during the canter and occasionally the tail hangs down through the horse. But as HDT does, it tends to go nudge nudge nudge until it doesn't clip anymore. The wolf and fox brushes don't appear to clip because there's enough volume that even if they're dlipping underneath you don't notice it.
ASlySpyDuo Posted April 5, 2019 Posted April 5, 2019 Nope, not using MNC at all. Horse models are pure vanilla aside from skeleton which I linked earlier and that doesn't have any Havok collision data attached either according to NifSkope which is why this is so curious.
Ghost Wolf Posted April 5, 2019 Posted April 5, 2019 Hmm... I guess I'm used to the tails just doing whatever lol like in one of the previous versions I played, the tails getting stuck on structures (poor bandits), the sky, the ground, trees, Adam Sandler's acting career, just everywhere. Now it seems they are a bit nicer... though I'm still getting used to the Imperial and his fluffy tail lol Is there a way to get rid of all his ear accessories or just put a helmet on him and forget about it?
ModernSilver Posted April 6, 2019 Posted April 6, 2019 Been a while since I've been here, probably not as long as last time though. Finally had the time to start a serious playthrough with Yiffy Age 5.12. It's been going pretty smooth too. Running an altmer mage that has a fairly good stock of destruction spells. So far my highest skills are destruction, aliteration, and enchanting, yet powerful enough to one-shot the bone dragon in the Labyrinthian. Despite that, I've noticed some issues with certain headgear, limited to circlets, certain hoods, and dragon priest masks. They seem to clip with my character's head barely being visible or just clipping completely. The dragon priest masks strike me as odd as I could've sworn that they were working on Yiffy Age 4 with custom meshes. I'm not sure if it's a load order issue or an issue with one of the patches or a mod that needs to be patched. Load order: (everything after the bashed patch is what's included in it.) Spoiler Skyrim.esm Update.esm Dawnguard.esm HearthFires.esm Dragonborn.esm Unofficial Skyrim Legendary Edition Patch.esp ImCh.esm RaceCompatibility.esm UnlimitedBookshelves.esp WM Flora Fixes.esp Campfire.esm ClimatesOfTamriel.esm GeneralStores.esm Cutting Room Floor.esp Clothing & Clutter Fixes.esp Guard Dialogue Overhaul.esp AK- Placeable Statics.esp CollegeOfWinterholdImmersive.esp Complete Crafting Overhaul_Remade.esp Complete Alchemy & Cooking Overhaul.esp AK- Placeable Statics - Hearthfire.esp Relationship Dialogue Overhaul.esp 3DNPC.esp Book Covers Skyrim.esp Summermyst - Enchantments of Skyrim.esp Immersive Jewelry.esp Extra NPCs.esp Skyrim Immersive Creatures.esp Immersive Sounds - Compendium.esp ZIA_Complete Pack_V4.esp Better Vampires.esp FISS.esp AMatterOfTime.esp IcePenguinWorldMap.esp AcquisitiveSoulGemMultithreaded.esp Athletics Training.esp JaxonzValetSortFixes.esp Skyrim Immersive Creatures - DLC2.esp OwnCivilWar.esp Populated Lands Roads Paths Legendary.esp TheChoiceIsYours.esp WayshrinesIFT.esp Run For Your Lives.esp Bat Lord Armored.esp Brawl Bugs CE.esp Children Fight Back.esp ClimatesOfTamriel-Dragonborn-Patch.esp Command Dragon.esp Convenient Horses.esp CraftableCloudStorage(GS).esp Dienes_Crafting_Storage(GS).esp DeadlyDragons.esp DiverseDragonsCollection3.esp EK_RingLimiter.esp ExtraLevelPerks.esp Footprints.esp HearthfireMultiKid.esp HearthfireMultiKid_LastName.esp Immersive Weapons.esp Common Clothes and Armors.esp Tentapalooza.esp DragonfallCastle.esp Atlas Compass Tweaks.esp mrt_MarkofArkay.esp Atlas Legendary OCS.esp Skyshards.esp Book Covers Skyrim - Lost Library.esp SkoomaNA.esp Save the Dark Brotherhood!.esp The Paarthurnax Dilemma.esp Immersive Music Temples.esp Immersive Music.esp WerewolfMastery.esp Gildergreen Regrown.esp My Home Is Your Home.esp SkyUI.esp TimingIsEverything.esp Zim's Fortify Enchantments.esp Apocalypse - The Spell Package.esp Apocalypse - Waterstride Spell Addon.esp mrt_ARCC.esp DIVERSE SKYRIM.esp Imperious - Races of Skyrim.esp Invisibility Eyes Fix.esp JaxonzUtilities.esp LostGrimoire.esp TTR_Master_Trader_10x.esp Brevi_MoonlightTalesEssentials.esp More Draconic Dragon Aspect - Powered Edition.esp sandboxcylinderheight.esp NiftyCompatCCORandDiensCCS.esp NotSoFast-MainQuest.esp TTR_Oghma_Infinium_A_Training_Station.esp Perk Points at Skill Levels 50-75-100.esp Player Blink Fix.esp RaceCompatibilityUSKPOverride.esp RaceMenu.esp RaceMenuPlugin.esp RDO - CACO Patch.esp RDO - iAFT Patch.esp RDO - Cutting Room Floor Patch.esp RuptureCraftSoulGems.esp The Paarthurnax Ultimatum.esp Thief skills rebalance for Ordinator.esp alesCampBedrollsSupplies.esp Companions No Werewolf Option.esp RaceMenuMorphsUUNP.esp Gamepad++.esp Ordinator - Perks of Skyrim.esp Apocalypse - Ordinator Compatibility Patch.esp CWIOrdinatorPatch.esp Open Cities Skyrim.esp OCS - 3DNPC.esp OCS - ICOW Patch.esp OCS - CRF Patch.esp CWIOCSPatch.esp Alternate Start - Live Another Life.esp Skyrim Unlocked.esp Skyrim Unlocked - Immersive College of Winterhold Patch.esp Skyrim Unlocked - Live Another Life Patch.esp Skyrim Unlocked - Open Cities Skyrim Patch.esp AmazingFollowerTweaks.esp AmazingFollowerTweaks-3DNPC.esp UltrawidescreenFixesForSkyrimLE.esp YiffyAgeConsolidated.esp YiffyAgeDigi.esp YiffyAgeImperiousPatch.esp Yiffy Age 5 IC Patch.esp (custom patch for Immersive Children) Bashed Patch, 0.esp YiffyAgePopLRP.esp YiffyAgeDiversePatch.esp YiffyAgeCollegeImmersivePatch.esp Yiffy Age 5 SIC Patch.esp (Custom patch for Skyrim Immersive Creatures. Just touches the new boots added by the mod.) YAInterestingNPCPatch.esp YAExtraNPCPatch.esp YADragonfallCastlePatch.esp YA5 Cutting Room Floor Patch.esp YA5 Clothing and Clutter Fixes.esp ISCompendium CCO Patch.esp ISC CCF Patch.esp Immersive Jewelry Weightless gold patch.esp Immersive Jewelry ISC Patch.esp Immersive Jewelry CACO Patch.esp ImCh - USLEEP patch.esp DDC3-DD patch.esp ClimatesOfTamriel-Nights-Level-2.esp ClimatesOfTamriel-Interiors-Warm.esp ClimatesOfTamriel-Dungeons-Hazardous.esp ClimatesOfTamriel-Dawnguard-Patch.esp BCS - CCOR Patch.esp I mostly see either clothing & clutter fixes being the culprit, or perhaps immersive jewelry as it does touch the circlets as well. Not too sure about the dragon priest masks though. Additionally, there seems to be an issue in 5.12's main file where the loincloth is not showing up on nude bodies, leaving a hole in the groin where it should be. On 3/30/2019 at 1:03 PM, Lloydd94 said: Downloading the new update now. I'm debating on trying dragonfall, or another player home with extra room for followers since Underground Bathhouse is kind of bland in my opinion. I'm three pages late for this, but if you like to hoard all the interesting and powerful artifacts such as Dawnbreaker, Mehrunes Dagons' Razor, & Wuuthrad, then I really recommend Dragonfall as it has many, many displays for items you'll find on your adventures. Has lots of space for followers as well, however, you may want to disable all those annoying npcs that are built into the mod first.
BadBear69! Posted April 6, 2019 Posted April 6, 2019 I have been having this problem where certain races beast forms have screwed up faces. The snout textures don't load right and just fall onto the normal head but the features like teeth and eyes just float in from of the face (see the screenshot for an example). What do I do? Specifically this occurs only with Bretons, Imperials, and Orks. ScreenShot6.bmp
Blaze69 Posted April 6, 2019 Posted April 6, 2019 30 minutes ago, BadBear69! said: I have been having this problem where certain races beast forms have screwed up faces. The snout textures don't load right and just fall onto the normal head but the features like teeth and eyes just float in from of the face (see the screenshot for an example). What do I do? Specifically this occurs only with Bretons, Imperials, and Orks. Some other mod is overwriting YA's changes to the race head parts and returning them to using human meshes. Make sure YA loads at the very end of your load order and no other mods load after it (except for its patches). Post your LO here as well if you want us to take a look at it. EDIT: also please don't post images as BMP, the forum sofware doesn't support that format and you force people to download the image to check it out. Next time save the image as JPG or PNG instead. 1
Bad Dog Posted April 6, 2019 Author Posted April 6, 2019 18 hours ago, ModernSilver said: Despite that, I've noticed some issues with certain headgear, limited to circlets, certain hoods, and dragon priest masks. Post pics
Kuroyami Posted April 7, 2019 Posted April 7, 2019 It seems so, but are there any plans to have the anthro addon usable by females? The mod seems to have textures for that already(at least for Khajiit/Argonians/Humans), but those are just included since Hoodies was merged into or a part of the mod? Also, what about improving the meshes for the anthro addon? Perhaps using the uncut mesh used by the Shark race mod for males and females - this being a mesh adapted from SAM by Yncien, which has bodyslide support for UUNP/CBBE(this being linked in the Futanari Content Thread, in the last section of the spoiler under Schlongs and Horsecocks). The Shark race mod adapted that mesh for males as well. Or at least getting something similar shaped as the mentioned meshes. Though if any improvements are done, perhaps the erect mesh should not be fully pulled back, mostly to keep the idea that the skin is still there. Something like, raccoon_douglas.
Blaze69 Posted April 7, 2019 Posted April 7, 2019 8 hours ago, Kuroyami said: Also, what about improving the meshes for the anthro addon? Perhaps using the uncut mesh used by the Shark race mod for males and females - this being a mesh adapted from SAM by Yncien, which has bodyslide support for UUNP/CBBE(this being linked in the Futanari Content Thread, in the last section of the spoiler under Schlongs and Horsecocks). The Shark race mod adapted that mesh for males as well. Or at least getting something similar shaped as the mentioned meshes. Though if any improvements are done, perhaps the erect mesh should not be fully pulled back, mostly to keep the idea that the skin is still there. Something like, raccoon_douglas. I have to agree here, the Anthro/Human schlongs don't look that good. Plus, I don't think the Hoodies stage-swapping is worth the hassle in the case of this particular addon. If at least the "fully erect" mesh was more detailed (with an actual pulled back foreskin instead of simply using default cut meshes), I could understand a binary erect/non erect setup instead of the four stages we have right now, but as it is I think it should be a normal SOS addon without Hoodies integration instead. Plus, if we used Yncien's uncut meshes as a one-stage-only addon just like I did for the sharks, female support would also be done on the mesh department as there's Bodyslide sets for those already. Only thing needed would be the textures themselves.
Firierbe Posted April 7, 2019 Posted April 7, 2019 For some reason every guard in Windhelm is headless. What can be the reason of it? Load order if it's important: Spoiler 00 Skyrim.esm 01 Update.esm 02 Dawnguard.esm 03 HearthFires.esm 04 Dragonborn.esm 05 Unofficial Skyrim Legendary Edition Patch.esp [3.0.14] 06 Falskaar.esm 07 SexLab.esm [1.62] 08 MagicDuelReborn.esm 09 RaceCompatibility.esm 0A Schlongs of Skyrim - Core.esm 0B BadDogSchlongCore.esm 0C BSAssets.esm 0D BSHeartland.esm 0E SkyTEST-RealisticAnimals&Predators.esm 0F BS_DLC_patch.esp 10 SexLabAroused.esm [2.8] 11 CreatureFramework.esm [1.1.0] 12 Devious Devices - Assets.esm [2.8.3] 13 Devious Devices - Integration.esm 14 ZaZAnimationPack.esm 15 Devious Devices - Expansion.esm 16 ApachiiHair.esm 17 ApachiiHairFemales.esm 18 ApachiiHairMales.esm 19 Weapons & Armor Fixes_Remade.esp 1A Clothing & Clutter Fixes.esp 1B XPMSE.esp 1C SOSRaceMenu.esp 1D SLSO_F_VP_Maria.esp 1E sr_FillHerUp.esp 1F AnubAnimObj.esp 20 SexLabNudeCreatures.esp 21 SexLabNudeCreaturesDB.esp 22 SexLabNudeCreaturesDG.esp 23 FasterSkillLeveling2017.esp 24 SkyUI.esp 25 ImmersiveHeadshots.esp 26 RaceCompatibilityUSKPOverride.esp 27 FNIS.esp 28 RaceMenu.esp 29 RaceMenuPlugin.esp 2A SOS - Smurf Average Addon.esp 2B RaceMenuMorphsUUNP.esp 2C YiffyAgeConsolidated.esp 2D Remodeled Armor - Underwear.esp 2E CollegeOfWinterholdImmersive.esp 2F SkyRe_Main.esp 30 YiffyAgeDigi.esp 31 Remodeled Armor - Vanilla Replacer - Dawnguard.esp 32 Remodeled Armor - Vanilla Replacer - Dragonborn.esp 33 Remodeled Armor - Vanilla Replacer.esp 34 YA5 Clothing and Clutter Fixes.esp 35 YiffyAgeCollegeImmersivePatch.esp 36 YiffyAgeSchlongs.esp 37 BSHeartland - Meshes.esp 38 BSHeartland - Textures.esp 39 3DNPC.esp [3.4.2] 3A Extra NPCs.esp 3B Skyrim Immersive Creatures.esp [v6.5.2b] 3C SkyRe_SIC Crossbowfix.esp [v6.1.2] 3D Weapons & Armor_TrueWeaponsLvlLists.esp 3E Immersive Weapons.esp 3F Schlongs of Skyrim.esp 40 SkyRe_EnemyScaling.esp 41 WeaponsArmorFixes_ImmersiveWeapons_Patch.esp 42 YAExtraNPCPatch.esp 43 Imperious - Races of Skyrim.esp 44 YiffyAgeImperiousPatch.esp 45 YAInterestingNPCPatch.esp 46 0Kaidan.esp 47 Skyrim Immersive Creatures - DLC2.esp [v6.5.2a] 48 YAKaiden2Patch.esp 49 WetandCold.esp 4A WetandCold - Ashes.esp 4B UIExtensions.esp 4C SexLabTools.esp 4D MoreNastyCritters.esp 4E HentaiCreatures.esp 4F BDBrumaCreatures.esp 50 BDIC.esp 51 BDIC SkyTEST Patch.esp 52 High Level Enemies - SIC.esp [1.6a] 53 High Level Enemies - SIC Falskaar.esp [1.6a] 54 SkyRe_EncounterZones.esp 55 DIVERSE SKYRIM.esp 56 YiffyAgeDiversePatch.esp 57 Populated Lands Roads Paths Legendary.esp 58 YiffyAgePopLRP.esp 59 EMCompViljaSkyrim.esp 5A YAViljaPatch.esp 5B SexLab More Creatures.esp 5C Inigo.esp 5D YA5InigoPatch.esp 5E sexlab_WearAndTear.esp 5F SexLab Cumshot.esp [1.7.3] 60 SexLabMatchMaker.esp [7] 61 SLAnimLoader.esp 62 SexLabDefeat.esp 63 BDVanillaCritters.esp 64 SLALAnimObjBillyy.esp 65 SexLab Aroused Creatures.esp 66 DeviouslyHelpless.esp 67 EstrusChaurus.esp 68 Deviously Cursed Loot.esp 69 sr_FillThemUp.esp 6A SkyRe_StandingStones.esp 6B HornyCreatures.esp 6C mihailundeadwerewolf.esp 6D SLDragons.esp 6E SkyRe_Combat.esp 6F NibblesAnimObjects.esp 70 KomAnimObjects.esp 71 KomAnimScaler.esp 72 SLALAnimObj.esp 73 SLSO.esp 74 SLSO_F_VP_Eliz.esp 75 SLSO_F_VP_The Girl Next Door.esp 76 FootIKOffSpell.esp 77 KS Hairdo's.esp 78 Alternate Start - Live Another Life.esp [3.1.7] 79 ReProccer.esp ScreenShot2.bmp
Krystal Posted April 7, 2019 Posted April 7, 2019 @Xayrlen Try moving the Yiffy Age plugins to the bottom of your load order, so no other mod can overwrite it.
Bad Dog Posted April 7, 2019 Author Posted April 7, 2019 Been noodling around with meshes. A better Clavicus Vile mask: Spoiler A skimpy Ancient Daedric Lord armor from Legacy: Spoiler I do not want to admit how long that daedric armor took to do. I couldn't get the _0 to _1 meshes to match up--I kept getting a mesh explosion. So I went off to fix the collars on the dawnguard so they'd be big enough for a furry neck. Real simple, just pump up the size a bit in Outfit Studio. And I could not get a good export from there. Turns out OS does not deal properly with armor that has two meshes in it, like the armor and the underlying body in a skimpy armor nif. It looks fine but the body doesn't scale with the weight slider, so the schlong ends up not fitting at any intermediate weight. After a bunch of fussing with it I finally decided that Nifskope 2 is broken too. So I went back to my old method--load everything up in blender, get the _0 and _1 weights into the same mesh as shapekeys, export through blender 2.49 and Nifskope 1. That worked. Soooo then I went back to the daedric armor. Problem is it is three pieces in the same nif and the torso bit wouldn't scale. I had to run a round trip through blender on it by itself and finally got all the parts working. So that will be in the next Legacy patch. And for those who didn't notice, the Legacy patch is NSFW and I'm not gonna change that because there's a limit to how many variants I can do. Legacy has tiger-khajiit and special armor as above and I'm doing how I like it. In other news, I'm pissed as hell because I just discovered blender lets you limit the action of a shape key to a particular group. Remember all the trouble I had with head morphs, getting them to affect only the part of the head they were supposed to? I even had vertex groups defining the different areas--brows, cheek, jaw, etc. Would have made the problem just go away. 2
Firierbe Posted April 7, 2019 Posted April 7, 2019 3 hours ago, Krystal said: @Xayrlen Try moving the Yiffy Age plugins to the bottom of your load order, so no other mod can overwrite it. Does it include Yiffy Age itself? Edit: @Krystal You were completely right. Putting everything Yiffy Age related at the end immediatly solved the problem, thanks.
One With Nothing Posted April 8, 2019 Posted April 8, 2019 Made a unicorn-themed auramancer/light mage. He uses sun spells, glamours, and charms enemies. ?️?
MadMansGun Posted April 8, 2019 Posted April 8, 2019 11 hours ago, Bad Dog said: In other news, I'm pissed as hell because I just discovered blender lets you limit the action of a shape key to a particular group. Remember all the trouble I had with head morphs, getting them to affect only the part of the head they were supposed to? I even had vertex groups defining the different areas--brows, cheek, jaw, etc. Would have made the problem just go away. you have my condolences in this shitty realization
ASlySpyDuo Posted April 9, 2019 Posted April 9, 2019 Felt like taking a couple of terrible screenshots. So here's Ylfa, a werewolf wolf with aspect of the wolf, wears wolf armor (sold separate), has wolfpack, wolf wolf wolf wolf. Wolf. Also sports The Mane™ to hide a color mismatch. Spoiler And yes, that is Sleeping Giant Inn. The rented room is cozy, get off my back. Also forgot to mention earlier but thanks for fixing the spooky abysscroth prelates, Forgotten Vale is much less terrifying now. 4
Blaze69 Posted April 9, 2019 Posted April 9, 2019 11 minutes ago, ASlySpyDuo said: terrible screenshots. (X) Doubt. Let's see. UI off, good framing/use of TFC, has facial expressions, lighting is enough to see the focus of the pictures, background matches theme of pics (or at least doesn't clash too much with it), uses ENB and DoF (not a requirement, but they help)... And she's hot. Yeah, no dice, those are good, lol.
Mewfii Posted April 9, 2019 Posted April 9, 2019 I know this is not SSE but any alternatives until this is out for SSE?
ASlySpyDuo Posted April 9, 2019 Posted April 9, 2019 2 hours ago, Blaze69 said: (X) Doubt. Let's see. UI off, good framing/use of TFC, has facial expressions, lighting is enough to see the focus of the pictures, background matches theme of pics (or at least doesn't clash too much with it), uses ENB and DoF (not a requirement, but they help)... And she's hot. Yeah, no dice, those are good, lol. Aw gee, thanks, though... Quote has facial expressions That one is required due to her having a resting bitch face by design. (this is her neutral face) I never really played with followers so I thought that with this character, I'll have a bunch of them (or one at a time, depending on how I feel), that's the 'wolfpack' part. And also because Ordinator offers some fun tools to buff allies with heavy armor and mace so I made someone who might look like a leader of some sorry mercenary band. Also for any aspiring screen archer taking notes, I also used ScreenshotPad to fit the sitting pose on the bed and Face Light with better lighting so you can actually see her face when you are supposed to (aka the 3rd shot). - - - - - EDIT: Couple more non-sexy things, editing here so that I don't spam the thread. Spoiler Testing out Morning Fogs and Wet Function Redux while looking good. Probably studying "how to not be angry all the time" or something. "Gee, I sure wish my boots didn't clip so I could wear them here. And gloves. Life of a virtual dogwoman sure is hard." Taking care of Grelod the """""Kind""""" who might or might not be vampire. 2
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