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Idea: Larger file sizes for modders who need/want it.


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Posted

Although not a modder myself, as a fan of Kimy's Devously Cursed Loot mod, which has gottan so large that it cannot be hosted on the site anymore.(its a good problem to have) before i go any farther, let me say I don't speak for any mod author/creator. at all.  ​   ​

My idea is that authors who have gone over the file limit could apply for a larger size. this would, in theory, allow authors to host mods over the file limit in the site if they chose to, while not having to upgrade everyone at once.

Do be honest if my idea sucks. most of my ideas in the past haven't been... well received.

Posted

It's not a question of want, it's a question of cost.

 

There's a reason the Nexus is absurdly pushy about "helping out".

Posted

Although not a modder myself, as a fan of Kimy's Devously Cursed Loot mod, which has gottan so large that it cannot be hosted on the site anymore.(its a good problem to have) before i go any farther, let me say I don't speak for any mod author/creator. at all.  ​   ​

My idea is that authors who have gone over the file limit could apply for a larger size. this would, in theory, allow authors to host mods over the file limit in the site if they chose to, while not having to upgrade everyone at once.

Do be honest if my idea sucks. most of my ideas in the past haven't been... well received.

 

Cost is one reason. There are alternates download sites and bittorrents that can provide.

 

One alternate is to have various parts of the mod split out for different downloads. Many have done this already here. Now at first that might sound like a pain.. however keep in mind most parts of the mod authors work don't change from one version to another. Assets like clothing and such usually remain the same for long periods of time. It is the ESP or ESM that changes regularly for most authors. This is small and additional materials can easily be added to the changed ESM. The user then only needs to download one or so files after the initial downloads. Is it perfect, No. Is it something nice. depends on your point of view. Does it work.. yes.

 

Also in the past I don't know if you know we only had like 20 mbs and it was raised for more "realistic" download use as many mods can fit easy enough into this and those that don't can be split into reasonable chunks.

 

Some authors have links to outside download locations as well.

It isn't about a idea that sucks. The idea don't suck. It is just to expensive to raise it much more and with less gain (like from 20 mb to 100 mb).

Posted

I see no problem with the size restriction as was already stated a person can break their mod into more then one rar and then you can extract them and then combine them back into one rar. Also keep in mind that not all people can download huge ass files as they have trouble downloading files past a certain size.

 

Bittorrents/torrents are not ideal for everyone. Take me for instance I have a service provider that records anything downloaded off of a torrent site and then they send it in for examination to see if legal actions can be taken against the person who downloaded the stuff if the stuff is copyrighted. So I just don't waste time on stuff that is on torrent/bitttorent sites.

Posted

The "size" restriction is ONLY for a single file.  You can break your mod into smaller parts and post the whole thing here.  Hell, if you want a single upload, then upload it to mega and post the link in the download section....done.  I won't bother to go into the reasons why the 100meg per single file exists, but they are many.

Posted

It is ultimately to Ashal to decide about this and I guess this topic is not high in his agenda, so for now it seems the limit stays the way it is - at 100MB. (I have sent him a PM a month or two ago about this and there is no reply, I guess the issue is not important enough) And I completely understand this, the strong side of LL are the scripted mods that are not affected by this.

 

However I want to comment (again) on some of the points that were (again) used to justify the limit the way it is now. 

Example - a mod that is 105MB and has to be split in 2. The author decides to split it meshes/textures resulting in two files - one 85MB and the other one 20MB.

 

 

1. Cost.

Those two files uploaded still occupy 105MB server space. And if a user downloads the mod they will still download 105MB of data. There is no difference in the server space and bandwidth used between a file of 105MB or two files of the same combined size. There is no cost impact whatsoever.

 

2. Some people still use slow ISPs (!)

Dividing the mod in parts will usually produce files with uneven sizes and one of those files will be quite big. In the example - one of the file is 85MB which is quite close to the original size of the full mod. If your Internet provider's service is so poor that it can't sustain a download of 105MB then 85 MB will quite probably also be a problem. 

 

3. ?? Haven't seen other points

 

 

The only "benefits" for the file limit been so low are confusion and complication for both uploaders and users and more chaos.

 

 

Posted

 

The only "benefits" for the file limit been so low are confusion and complication for both uploaders and users and more chaos.

I agree there has been some confusion on the multi part threads and much added support from the author and other users to help resolve the problems is the result. It can be managed, however it would be nice to have say 200 mb limits but from my understanding the cost is too much. (not sure if it is added bandwidth or actual storage that is the issue or perhaps both).

 

The Supporters perhaps should actually discuss this with Ashal and actually get a definitive answer to why, what would be needed to resolve the issues ($$$) etc. If there is a will there is a way.. the question is is " the way" something we are willing to work on.

Posted

Well, since the cost is not the problem I guess there are other considerations.

 

In my case I have a mod that is 103MB (as a rar file) and the mod itself has 2 versions. That means I need to have 4 files for that with all the complications to maintain and support.

This led me to actually publish it on Nexus and I still have no idea what to do with the one that is here.

 

Posted

Bandwidth would be the biggest issue i would have thought (seriously how many of you with decent connections download 1 file at a time?)

 

I do recall seeing a thread not long ago with someone saying they would be willing to pay if it was higher although when it was suggested they donate first then ask they went silent :(

Posted
2. Some people still use slow ISPs (!)

Dividing the mod in parts will usually produce files with uneven sizes and one of those files will be quite big. In the example - one of the file is 85MB which is quite close to the original size of the full mod. If your Internet provider's service is so poor that it can't sustain a download of 105MB then 85 MB will quite probably also be a problem.

 

This depends on how the person uploading splits the file. If you have you 1 140 mb file you could split it into 2x70mb or 100mb+40mb for example.

Posted

Bandwidth would be the biggest issue i would have thought (seriously how many of you with decent connections download 1 file at a time?)

 

I do recall seeing a thread not long ago with someone saying they would be willing to pay if it was higher although when it was suggested they donate first then ask they went silent :(

 

 

I don't think the money is the problem. A server that would run LL with no problems and free bandwidth costs between 50 to 200 euro a month depending on cpu, memory, ssd and hdd configuration. There are still hosting providers that charge for traffic but they are getting less and less.

 

Also I don't see how the number of files been downloaded at a time is relevant. It still amounts to the same traffic.

 

The point been - there are no technical or financial reasons behind this limit. 

Posted

 

2. Some people still use slow ISPs (!)

Dividing the mod in parts will usually produce files with uneven sizes and one of those files will be quite big. In the example - one of the file is 85MB which is quite close to the original size of the full mod. If your Internet provider's service is so poor that it can't sustain a download of 105MB then 85 MB will quite probably also be a problem.

 

This depends on how the person uploading splits the file. If you have you 1 140 mb file you could split it into 2x70mb or 100mb+40mb for example.

 

 

The mod authors usually split the files in a way that makes sense for them. In the mind of some (most?) uploaders downloading a file of 100MB is a non-problem so they will not consider this when deciding how  to split the file. Of course others would. It all depends on the individual author.

Posted

Something you are not adding into your equation is having gargantuan limits actually ends up hurting those with smaller bandwidth and satellite connections.  The likelihood that something will time out and force them to keep trying over, and over, and over, and over.

 

As to money, how would anyone other than Ashal know what it costs?  You don't.  Ashal is in the US, not Europe.  So stop guessing about costs.  I know for a fact that Ashal has had to reach into his pocket since this site started every month.  I know for a fact that he has had bandwidth overruns many different times that were not cheap.  He has run out of server space at least 3 different times on just this build of the forum software.  You are complaining that you have to take a couple of minutes to split your mod and want him to what.......pay for your convenience?  Stop and think.  Seriously.  

 

You HAVE OPTIONS.  Post your mod to mega or some other web hosting service and PUT THAT LINK on your download page.  How hard is that?  I'm going to stop now as the fact that I have to post what should be common sense is making quite angry.

Posted

Guys. Please stop.

Keeping up a server, with a good but not unlimited bandwidth as a cost (from the provider of the server.) and then there is all the cost for managing the site. Moderators do their work for free. Ashal does it work for free.

The amount of money got from Patreon is not yet enough to cover all expenses. (This includes buying food, pay bills, etc.)

 

And, as Greg said: not all people on this world have a good bandwidth (and we barely support download accelerators for downloads.)

So, no, no increase on the limit. Split the file if you need, but only if it stays in an affordable size for this site. If not you are free to add mirrors to free download sites.

 

And with this last post:

Topic Locked.

 

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