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Paradise Halls Enhanced (pahe) repacked with the customary addons


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Posted

 

 

 

 

I had some serious mod screw ups.  I am not sure what the hell happened.  It's actually behaving now...I will still reinstall all PAHE files tho.

 

Actually...It's a good excuse to update.  I am still running 6.1.2

 

OK.  This is the log after the latest CTD.

 

I don't understand anything in it except it looks like a big huge block of ERROR....haha

 

Sigh....

ok lets start with this huge spam from a potion mod:

 

 

[06/06/2016 - 11:38:53PM] warning: Property RackType on script PotionRackContainerScript attached to (7504834B) cannot be initialized because the script no longer contains that property

[06/06/2016 - 11:38:53PM] Error: Property PotionRackAddPotionsList on script PotionRackContainerScript attached to (7504834B) cannot be bound because (75000DC3) is not the right type

[06/06/2016 - 11:38:53PM] Error: Property PotionRackFoodList on script PotionRackContainerScript attached to (7504834B) cannot be bound because (75000DC2) is not the right type

[06/06/2016 - 11:38:53PM] Error: Property PotionRackClutterList on script PotionRackContainerScript attached to (7504834B) cannot be bound because (75000DC1) is not the right type

[06/06/2016 - 11:38:53PM] Error: Property PotionRackIngredientsList on script PotionRackContainerScript attached to (7504834B) cannot be bound because (75000DC4) is not the right type

[06/06/2016 - 11:38:53PM] warning: Property RackType on script PotionRackContainerScript attached to (7504834A) cannot be initialized because the script no longer contains that property

[06/06/2016 - 11:38:53PM] Error: Property PotionRackAddPotionsList on script PotionRackContainerScript attached to (7504834A) cannot be bound because (75000DC3) is not the right type

[06/06/2016 - 11:38:53PM] Error: Property PotionRackFoodList on script PotionRackContainerScript attached to (7504834A) cannot be bound because (75000DC2) is not the right type

[06/06/2016 - 11:38:53PM] Error: Property PotionRackClutterList on script PotionRackContainerScript attached to (7504834A) cannot be bound because (75000DC1) is not the right type

[06/06/2016 - 11:38:53PM] Error: Property PotionRackIngredientsList on script PotionRackContainerScript attached to (7504834A) cannot be bound because (75000DC4) is not the right type

[06/06/2016 - 11:38:53PM] warning: Property RackType on script PotionRackContainerScript attached to (7504834C) cannot be initialized because the script no longer contains that property

[06/06/2016 - 11:38:53PM] Error: Property PotionRackAddPotionsList on script PotionRackContainerScript attached to (7504834C) cannot be bound because (75000DC3) is not the right type

[06/06/2016 - 11:38:53PM] Error: Property PotionRackFoodList on script PotionRackContainerScript attached to (7504834C) cannot be bound because (75000DC2) is not the right type

[06/06/2016 - 11:38:53PM] Error: Property PotionRackClutterList on script PotionRackContainerScript attached to (7504834C) cannot be bound because (75000DC1) is not the right type

[06/06/2016 - 11:38:53PM] Error: Property PotionRackIngredientsList on script PotionRackContainerScript attached to (7504834C) cannot be bound because (75000DC4) is not the right type

[06/06/2016 - 11:38:53PM] warning: Property RackType on script PotionRackContainerScript attached to (7504834D) cannot be initialized because the script no longer contains that property

[06/06/2016 - 11:38:53PM] Error: Property PotionRackAddPotionsList on script PotionRackContainerScript attached to (7504834D) cannot be bound because (75000DC3) is not the right type

[06/06/2016 - 11:38:53PM] Error: Property PotionRackFoodList on script PotionRackContainerScript attached to (7504834D) cannot be bound because (75000DC2) is not the right type

[06/06/2016 - 11:38:53PM] Error: Property PotionRackClutterList on script PotionRackContainerScript attached to (7504834D) cannot be bound because (75000DC1) is not the right type

[06/06/2016 - 11:38:53PM] Error: Property PotionRackIngredientsList on script PotionRackContainerScript attached to (7504834D) cannot be bound because (75000DC4) is not the right type

[06/06/2016 - 11:38:53PM]

 

 

ya, thats over half your log there - clean it up and the rest should come together better

-if not post the updated log for whats left

 

 

 

If it's still missing script files, can I just snag them from the 7zip file and drop them manually into the scripts folder?

 

 

 

i would say yes, but atleast the scripts would give us errors if they're missing-- if the scripts are missing its best not to chance what else might be missing and thats why i suggested to reinstall all the files--eliminates any possible chance or possibilities

 

 

 

 

Ok.  75x looks to be Dragonstead (if the hex code refers to the ESP/ESM, this is why I get stuck on troubleshooting Papyrus)  It's a House that I installed to check out.  I don't really need it.  Can rip it out.  I already put in the script files manually, just to be sure.  I will go ahead and uninstall Dragonstead.

 

I will also manually drop all the files for PAHE into the Data Folder as well.  Then resort with Loot and re-run FNIS just as a precaution.

 

either compare that number to your load order and find that esp

Or load tesedit to find it - those are formid's - the first 2 digits will be the esp in your load order still, but that will show you exactly what mod it is

Posted

 

either compare that number to your load order and find that esp

 

Or load tesedit to find it - those are formid's - the first 2 digits will be the esp in your load order still, but that will show you exactly what mod it is

 

Ok.  So if that's the first 2 numbers of the load order for the ESP then it will be Dragonstead.  I've already uninstalled it.  I hadn't had a chance to load up the game since manually dropping the files and ripping out Dragonstead.

 

 

Have some time now, so gonna see if the game is stable.  will report back

 

 

 

And crash again.  

 

Looks like more PAH errors...and as usual Beeing Female.  I really just should rip that pile of bugged mod out...:/  IF I understand what I am looking at.  I think I see a lot of PAH and Beeing Female errors.  BF 2.7.2 seems to be a bug laden mod right now, and the creator seems to have disappeared.

Papyrus.0.log

Posted

 

 

 

 

either compare that number to your load order and find that esp

 

Or load tesedit to find it - those are formid's - the first 2 digits will be the esp in your load order still, but that will show you exactly what mod it is

 

Ok.  So if that's the first 2 numbers of the load order for the ESP then it will be Dragonstead.  I've already uninstalled it.  I hadn't had a chance to load up the game since manually dropping the files and ripping out Dragonstead.

 

 

Have some time now, so gonna see if the game is stable.  will report back

 

 

 

 

And crash again.  

 

Looks like more PAH errors...and as usual Beeing Female.  I really just should rip that pile of bugged mod out...:/  IF I understand what I am looking at.  I think I see a lot of PAH and Beeing Female errors.  BF 2.7.2 seems to be a bug laden mod right now, and the creator seems to have disappeared.

 

the pah errors start here:

 

 

Error: Property slave_stub on script PAHActorAlias attached to alias slave_stub on quest PAH (1801FAEF) cannot be bound because alias slave_stub on quest PAH (1801FAEF) is not the right type

 

 

but the current version of pahe shouldn't be getting that bug - try reinstalling paradise_halls.esm from pahe - hopefully was just a bug in the download or the extraction, i've seen another user get that bug and only needed to reinstall it--more bugs below effecting hsh as well as pahe

 

 

being female bugs start here:

 

Error: Property AddOnManager on script BFA_VisualEffects attached to BFA_VisualEffects (AF006E75) cannot be bound because (AF001829) is not the right type

[06/08/2016 - 12:39:16PM] Error: Property AddOnManager on script fwaddon_cyclemagiceffect attached to BFA_BasicCME2 (AF00BA71) cannot be bound because (AF001829) is not the right type

 

more here:

 

 

[06/08/2016 - 12:39:16PM] Error: Property AddOnManager on script fwaddon_cyclemagiceffect attached to BFA_Hungry (AF00841C) cannot be bound because (AF001829) is not the right type

 

 

...ok ya, that mod just floods your log more and more as we go thru

 

this here indicates a dirty save:

 

 

[06/08/2016 - 12:39:45PM] Loading game...

[06/08/2016 - 12:39:45PM] Cannot open store for class "aaaDSCookingIngScript", missing file?

[06/08/2016 - 12:39:45PM] warning: Unable to get type aaaDSCookingIngScript referenced by the save game. Objects of this type will not be loaded.

[06/08/2016 - 12:39:45PM] Cannot open store for class "aaaDSAlchemyTableScript", missing file?

[06/08/2016 - 12:39:45PM] warning: Unable to get type aaaDSAlchemyTableScript referenced by the save game. Objects of this type will not be loaded.

[06/08/2016 - 12:39:45PM] Cannot open store for class "aaaDSSmithStorageScript", missing file?

[06/08/2016 - 12:39:45PM] warning: Unable to get type aaaDSSmithStorageScript referenced by the save game. Objects of this type will not be loaded.

[06/08/2016 - 12:39:45PM] Cannot open store for class "aaaDSSmithCraftingScript", missing file?

[06/08/2016 - 12:39:45PM] warning: Unable to get type aaaDSSmithCraftingScript referenced by the save game. Objects of this type will not be loaded.

[06/08/2016 - 12:39:45PM] Cannot open store for class "DLCDragonpriestbustSCRIPT", missing file?

[06/08/2016 - 12:39:45PM] warning: Unable to get type DLCDragonpriestbustSCRIPT referenced by the save game. Objects of this type will not be loaded.

[06/08/2016 - 12:39:45PM] Cannot open store for class "BlackBookHolderScript", missing file?

[06/08/2016 - 12:39:45PM] warning: Unable to get type BlackBookHolderScript referenced by the save game. Objects of this type will not be loaded.

[06/08/2016 - 12:39:45PM] Cannot open store for class "DaedricArtifactArmorDisplaySCRIPT", missing file?

[06/08/2016 - 12:39:45PM] warning: Unable to get type DaedricArtifactArmorDisplaySCRIPT referenced by the save game. Objects of this type will not be loaded.

[06/08/2016 - 12:39:45PM] Cannot open store for class "TurnOnLight", missing file?

[06/08/2016 - 12:39:45PM] warning: Unable to get type TurnOnLight referenced by the save game. Objects of this type will not be loaded.

[06/08/2016 - 12:39:45PM] warning: Variable ::backpack_mules_var on script pahbootstrapscript loaded from save not found within the actual object. This variable will be skipped.

[06/08/2016 - 12:39:45PM] Cannot open store for class "DLCParagonGemHolderSCRIPT", missing file?

[06/08/2016 - 12:39:45PM] warning: Unable to get type DLCParagonGemHolderSCRIPT referenced by the save game. Objects of this type will not be loaded.

[06/08/2016 - 12:39:45PM] Cannot open store for class "aaaMiraaksMaskSCRIPT", missing file?

[06/08/2016 - 12:39:45PM] warning: Unable to get type aaaMiraaksMaskSCRIPT referenced by the save game. Objects of this type will not be loaded.

[06/08/2016 - 12:39:45PM] Cannot open store for class "PotionRackClickTriggerScript", missing file?

[06/08/2016 - 12:39:45PM] warning: Unable to get type PotionRackClickTriggerScript referenced by the save game. Objects of this type will not be loaded.

 

 

clean your save with papyrus data transfer

 

this from devious devices:

 

 

[06/08/2016 - 12:39:46PM] Error: Static function ExecuteCommand not found on object consoleutil. Aborting call and returning None

stack:

[zadQuest (1400F624)].zadbq00.checkBlindfoldDarkFog() - "zadBQ00.psc" Line 142

[zadQuest (1400F624)].zadbq00.Maintenance() - "zadBQ00.psc" Line 149

[alias Player on quest zadQuest (1400F624)].zadPlayerScript.OnPlayerLoadGame() - "zadPlayerScript.psc" Line 13

 

 

try updating or reinstalling consoleutil

 

xpmse bugs here:

 

 

[06/08/2016 - 12:39:47PM] Error: Failed to lookup object for given handle.

stack:

.ModEvent.PushInt() - "" Line ?

[None].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line 874

[None].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ?

[06/08/2016 - 12:39:47PM] Error: Failed to lookup object for given handle.

stack:

.ModEvent.Send() - "" Line ?

[None].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line 875

[None].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ?

 

 

i didn't see that in your load order so if its just fresh added try looking at the mcm for any issues listed there

if you've already had xpmse, try updating it and enable the esp, load it last so nothing overwrites it

 

devious devices version mismatch:

 

 

[06/08/2016 - 12:39:51PM] [Zad]: DDi version [3.000000]: OK

[06/08/2016 - 12:39:51PM] [Zad]: assets version [2.900000]

 

 

 

issue with nilo here:

 

 

[06/08/2016 - 12:40:42PM] .NiOverride.GetBodyMorph() - "" Line ?

 

 

try reinstalling racemenu

 

i've got a feeling there's more, but too much spam from those above issues

Posted

Yeah... LIke I said...So much Error...I've uninstalled and reinstalled repeatedly.  Just not sure what to do anymore.  I think this time I am going to uninstall...and go in by hand and make sure they are gone by hand...but not doing it tonight.  These errors should just flat out not be happening.  When I follow the instructions to the letter...even going so far as installing things manually.

Posted

Yeah... LIke I said...So much Error...I've uninstalled and reinstalled repeatedly.  Just not sure what to do anymore.  I think this time I am going to uninstall...and go in by hand and make sure they are gone by hand...but not doing it tonight.  These errors should just flat out not be happening.  When I follow the instructions to the letter...even going so far as installing things manually.

well since you're not the first person to have issues with being female, i'd start with uninstalling that (and any loose scripts from it)

 

devious devices needs consolutil from nexus or ask at sexlab thread to see if its been brought back into sexlab again, but it also needs the devious devices assets to be updated as well - you'll need to choose between the stable devious devices assets and devious devices integration versions 2.92 or check the devious devices assets for an update that  matches the devious devices integration 3 beta

download and reinstall ALL pahe files and all racemenu files and all xpmse files(don't uninstall those)

 

then play the game for 5-10 minutes, then use papyrus data transfer to clean the save

 

that's your best chance at moving forward, but with the mods effected there you might fare better with a new save

Posted

 

Yeah... LIke I said...So much Error...I've uninstalled and reinstalled repeatedly.  Just not sure what to do anymore.  I think this time I am going to uninstall...and go in by hand and make sure they are gone by hand...but not doing it tonight.  These errors should just flat out not be happening.  When I follow the instructions to the letter...even going so far as installing things manually.

well since you're not the first person to have issues with being female, i'd start with uninstalling that (and any loose scripts from it)

 

devious devices needs consolutil from nexus or ask at sexlab thread to see if its been brought back into sexlab again, but it also needs the devious devices assets to be updated as well - you'll need to choose between the stable devious devices assets and devious devices integration versions 2.92 or check the devious devices assets for an update that  matches the devious devices integration 3 beta

download and reinstall ALL pahe files and all racemenu files and all xpmse files(don't uninstall those)

 

then play the game for 5-10 minutes, then use papyrus data transfer to clean the save

 

that's your best chance at moving forward, but with the mods effected there you might fare better with a new save

 

 

New save isn't a real problem.  I haven't really progressed far.  I hardly ever progress far.  hehe

 

Usually never do.  

 

I will locate the data transfer tool.  I will install consolutil anyway, just to be sure.

 

ConsoleUtils installed without overwriting anything, so it was not installed by anything else...I guess.

 

Working on uninstalling Being Female, will reinstall PAHE (Again) next.

 

As for DD-I...I didn't realize I had them both.  I installed one then the other.  I forgot to uninstall 2.92 and then install the Beta.  Fixing that 

 

That XPSM bug...I don't understand it.  I don't know what to do.  It doesn't make any sense to me. :/

Posted

 

 

 

 

Yeah... LIke I said...So much Error...I've uninstalled and reinstalled repeatedly.  Just not sure what to do anymore.  I think this time I am going to uninstall...and go in by hand and make sure they are gone by hand...but not doing it tonight.  These errors should just flat out not be happening.  When I follow the instructions to the letter...even going so far as installing things manually.

well since you're not the first person to have issues with being female, i'd start with uninstalling that (and any loose scripts from it)

 

devious devices needs consolutil from nexus or ask at sexlab thread to see if its been brought back into sexlab again, but it also needs the devious devices assets to be updated as well - you'll need to choose between the stable devious devices assets and devious devices integration versions 2.92 or check the devious devices assets for an update that  matches the devious devices integration 3 beta

download and reinstall ALL pahe files and all racemenu files and all xpmse files(don't uninstall those)

 

then play the game for 5-10 minutes, then use papyrus data transfer to clean the save

 

that's your best chance at moving forward, but with the mods effected there you might fare better with a new save

 

 

New save isn't a real problem.  I haven't really progressed far.  I hardly ever progress far.  hehe

 

Usually never do.  

 

I will locate the data transfer tool.  I will install consolutil anyway, just to be sure.

 

ConsoleUtils installed without overwriting anything, so it was not installed by anything else...I guess.

 

Working on uninstalling Being Female, will reinstall PAHE (Again) next.

 

 

As for DD-I...I didn't realize I had them both.  I installed one then the other.  I forgot to uninstall 2.92 and then install the Beta.  Fixing that 

 

dd assets is the requirement for dd-i

according to the log you're using dd assets 2.9 which is old - that should atleast be 2.92 for the stable version, but look deeper for a newer update to match with dd integration 3 beta

 

Posted

 

dd assets is the requirement for dd-i

 

according to the log you're using dd assets 2.9 which is old - that should atleast be 2.92 for the stable version, but look deeper for a newer update to match with dd integration 3 beta

 

 

Could have sworn I downloaded the 2.9.2...Maybe I used the one I already had downloaded and it was the old one...I've uninstalled/reinstalled/reformatted/changedcomputers/reinstalled/uninstalled/nearlygoneinsane over the past 12 days so I could have missed that...

 

Ok.  I just redownloaded it.

 

The readme that comes with 2.9.2...has not been updated.  hehe

The ESM shows up as 2.8.3??

 

Is someone not updating forms or am I really messed up now?

 

That's what showed up in LOOT, by the way. the 2.8.3

 

 

And for the record I logged in.  Played around for a bit...Tried to go into MCM...but XMSE wouldn't open.  So looks yet again, like I have some problems there...Reinstalling that....AGAIN....Ugh.

 

Loaded up the Papyrus log again just to look...Still wall of PAHE errors...even after uninstalling and reinstalling.

 

 

Papyrus.0.log

Posted

OK.  I need to head out for a bit.  

I just created a brand new character.  Uninstalled PAHE again and reinstalled.  XPSME was reinstalled.  Removed BF.  Think I took care of all the issues.  Brand new character.  The only thing I carried over was a Racemenu preset from the other save.  I like her look, so I saved the RM Preset.  hehe.

 

Here's the log...and STILL a wall of Errors.  :/

But I was in for a good 30 minutes or so without a crash.  I will load back in and see what happens later.  Gotta hit the store, then take my kids to the dentist.

Papyrus.0.log

Posted

OK.  I need to head out for a bit.  

 

I just created a brand new character.  Uninstalled PAHE again and reinstalled.  XPSME was reinstalled.  Removed BF.  Think I took care of all the issues.  Brand new character.  The only thing I carried over was a Racemenu preset from the other save.  I like her look, so I saved the RM Preset.  hehe.

 

Here's the log...and STILL a wall of Errors.  :/

 

But I was in for a good 30 minutes or so without a crash.  I will load back in and see what happens later.  Gotta hit the store, then take my kids to the dentist.

why did you uninstall pahe, i was already reading you other log and saw no problems with pahe

 

don't know what you did wrong yet cause i saw the size of the new log and about freaked-you've made your problem worse, it was damned near fixed before this

 

dont ever uninstall pahe when i'm already trying to help you fix whats wrong and have not said about uninstalling pahe

 

the only thing that was in your log for pahe was searching for soft dependencies - those are mods you dont need, but if you have them extra features are made for them And its telling me you loaded a save without any slaves and blabla never fixed it to not update behavior if there are no slaves to update so thats log spam i'll need to fix, but a minor nuisance atm so i'll keep it in mind, but not something to worry about right now...

its going to take longer to load the new log from this crap ass borrowed laptop, i'll try again later

Posted

On the latest one I think there was only one PAHE instance other then the soft dependencies.  and the reinstalled PAHE was in reference to the last time I reinstalled from before.  Not this time.  Sorry for the confusion.  I haven't reinstalled since the wall of PAHE errors.  So not sure why they'd be back

 
Posted

 

 

dd assets is the requirement for dd-i

 

according to the log you're using dd assets 2.9 which is old - that should atleast be 2.92 for the stable version, but look deeper for a newer update to match with dd integration 3 beta

 

 

Could have sworn I downloaded the 2.9.2...Maybe I used the one I already had downloaded and it was the old one...I've uninstalled/reinstalled/reformatted/changedcomputers/reinstalled/uninstalled/nearlygoneinsane over the past 12 days so I could have missed that...

 

Ok.  I just redownloaded it.

 

The readme that comes with 2.9.2...has not been updated.  hehe

The ESM shows up as 2.8.3??

 

Is someone not updating forms or am I really messed up now?

 

That's what showed up in LOOT, by the way. the 2.8.3

 

 

And for the record I logged in.  Played around for a bit...Tried to go into MCM...but XMSE wouldn't open.  So looks yet again, like I have some problems there...Reinstalling that....AGAIN....Ugh.

 

Loaded up the Papyrus log again just to look...Still wall of PAHE errors...even after uninstalling and reinstalling.

 

 

that log had a good pahe, but this new log:

OK.  I need to head out for a bit.  

 

 

 

Here's the log...and STILL a wall of Errors.  :/

 

But I was in for a good 30 minutes or so without a crash.  I will load back in and see what happens later.  Gotta hit the store, then take my kids to the dentist.

has this error yet again:

 

 

Error: Property slave_stub on script PAHActorAlias attached to alias slave_stub on quest PAH (1201FAEF) cannot be bound because alias slave_stub on quest PAH (1201FAEF) is not the right type

 

 

and that shouldn't be there

 

both logs have this racemenu  issue from a mod that would normally be small enough to ignore, but every log has the player assigned as a none object and a racemenu issue would cause that:

 

 

Error: Unable to bind script racemenubase to alias Player on quest TMSG094 (6C000800) because their base types do not match

 

 

i'd say uninstall that mod at least temporary until we get to the root of the problem

 

next i'm still getting flooded with being female bugs:

 

 

[06/09/2016 - 12:53:40PM] Cannot open store for class "fwcontraceptionwidget", missing file?

[06/09/2016 - 12:53:40PM] warning: Unable to get type fwcontraceptionwidget referenced by the save game. Objects of this type will not be loaded.

[06/09/2016 - 12:53:40PM] Cannot open store for class "FWAddOnBase", missing file?

[06/09/2016 - 12:53:40PM] warning: Unable to get type FWAddOnBase referenced by the save game. Objects of this type will not be loaded.

[06/09/2016 - 12:53:40PM] Cannot open store for class "BFA_VisualEffects", missing file?

[06/09/2016 - 12:53:40PM] warning: Unable to get type BFA_VisualEffects referenced by the save game. Objects of this type will not be loaded.

 

 

 

still getting dirty save errors:

 

[06/09/2016 - 12:53:40PM] Cannot open store for class "aaaDSCookingStorageScript", missing file?

[06/09/2016 - 12:53:40PM] warning: Unable to get type aaaDSCookingStorageScript referenced by the save game. Objects of this type will not be loaded.

[06/09/2016 - 12:53:40PM] Cannot open store for class "DLCParagonGemHolderSCRIPT", missing file?

[06/09/2016 - 12:53:40PM] warning: Unable to get type DLCParagonGemHolderSCRIPT referenced by the save game. Objects of this type will not be loaded.

[06/09/2016 - 12:53:40PM] Cannot open store for class "ElderScrollHolderScript", missing file?

[06/09/2016 - 12:53:40PM] warning: Unable to get type ElderScrollHolderScript referenced by the save game. Objects of this type will not be loaded.

[06/09/2016 - 12:53:40PM] Cannot open store for class "aaaDSAlchemyTableScript", missing file?

[06/09/2016 - 12:53:40PM] warning: Unable to get type aaaDSAlchemyTableScript referenced by the save game. Objects of this type will not be loaded.

[06/09/2016 - 12:53:40PM] Cannot open store for class "fwsaveload", missing file?

[06/09/2016 - 12:53:40PM] warning: Unable to get type fwsaveload referenced by the save game. Objects of this type will not be loaded.

[06/09/2016 - 12:53:40PM] Cannot open store for class "PotionRackContainerScript", missing file?

[06/09/2016 - 12:53:40PM] warning: Unable to get type PotionRackContainerScript referenced by the save game. Objects of this type will not be loaded.

[06/09/2016 - 12:53:40PM] Cannot open store for class "aaaDSCookingIngScript", missing file?

[06/09/2016 - 12:53:40PM] warning: Unable to get type aaaDSCookingIngScript referenced by the save game. Objects of this type will not be loaded.

[06/09/2016 - 12:53:40PM] Cannot open store for class "aaaDSSmithStorageScript", missing file?

[06/09/2016 - 12:53:40PM] warning: Unable to get type aaaDSSmithStorageScript referenced by the save game. Objects of this type will not be loaded.

[06/09/2016 - 12:53:40PM] Cannot open store for class "fwtextcontents", missing file?

[06/09/2016 - 12:53:40PM] warning: Unable to get type fwtextcontents referenced by the save game. Objects of this type will not be loaded.

[06/09/2016 - 12:53:40PM] Cannot open store for class "MirrorSculptSCRIPT", missing file?

[06/09/2016 - 12:53:40PM] warning: Unable to get type MirrorSculptSCRIPT referenced by the save game. Objects of this type will not be loaded.

[06/09/2016 - 12:53:40PM] Cannot open store for class "DragonClawHolderScript", missing file?

[06/09/2016 - 12:53:40PM] warning: Unable to get type DragonClawHolderScript referenced by the save game. Objects of this type will not be loaded.

[06/09/2016 - 12:53:40PM] Cannot open store for class "fwsystemconfig", missing file?

[06/09/2016 - 12:53:40PM] warning: Unable to get type fwsystemconfig referenced by the save game. Objects of this type will not be loaded.

[06/09/2016 - 12:53:40PM] Cannot open store for class "fwabilitybeeingmale", missing file?

[06/09/2016 - 12:53:40PM] warning: Unable to get type fwabilitybeeingmale referenced by the save game. Objects of this type will not be loaded.

[06/09/2016 - 12:53:40PM] Cannot open store for class "aaaDSEnchantingTableScript", missing file?

[06/09/2016 - 12:53:40PM] warning: Unable to get type aaaDSEnchantingTableScript referenced by the save game. Objects of this type will not be loaded.

[06/09/2016 - 12:53:40PM] Cannot open store for class "FWAbilityBeeingFemale", missing file?

[06/09/2016 - 12:53:40PM] warning: Unable to get type FWAbilityBeeingFemale referenced by the save game. Objects of this type will not be loaded.

[06/09/2016 - 12:53:40PM] Cannot open store for class "fwprogresswidget", missing file?

[06/09/2016 - 12:53:40PM] warning: Unable to get type fwprogresswidget referenced by the save game. Objects of this type will not be loaded.

[06/09/2016 - 12:53:40PM] Cannot open store for class "DaedricStarDisplaySCRIPT", missing file?

[06/09/2016 - 12:53:40PM] warning: Unable to get type DaedricStarDisplaySCRIPT referenced by the save game. Objects of this type will not be loaded.

[06/09/2016 - 12:53:40PM] Cannot open store for class "fwchilditem", missing file?

[06/09/2016 - 12:53:40PM] warning: Unable to get type fwchilditem referenced by the save game. Objects of this type will not be loaded.

[06/09/2016 - 12:53:40PM] Cannot open store for class "fwcontroller", missing file?

[06/09/2016 - 12:53:40PM] warning: Unable to get type fwcontroller referenced by the save game. Objects of this type will not be loaded.

[06/09/2016 - 12:53:40PM] Cannot open store for class "fwsystem", missing file?

[06/09/2016 - 12:53:40PM] warning: Unable to get type fwsystem referenced by the save game. Objects of this type will not be loaded.

[06/09/2016 - 12:53:40PM] Cannot open store for class "DaedricArtifactArmorDisplaySCRIPT", missing file?

[06/09/2016 - 12:53:40PM] warning: Unable to get type DaedricArtifactArmorDisplaySCRIPT referenced by the save game. Objects of this type will not be loaded.

[06/09/2016 - 12:53:40PM] Cannot open store for class "DLCDragonpriestbustSCRIPT", missing file?

[06/09/2016 - 12:53:40PM] warning: Unable to get type DLCDragonpriestbustSCRIPT referenced by the save game. Objects of this type will not be loaded.

[06/09/2016 - 12:53:40PM] Cannot open store for class "fwcouplewidget", missing file?

[06/09/2016 - 12:53:40PM] warning: Unable to get type fwcouplewidget referenced by the save game. Objects of this type will not be loaded.

[06/09/2016 - 12:53:40PM] Cannot open store for class "FWChildSettings", missing file?

[06/09/2016 - 12:53:40PM] warning: Unable to get type FWChildSettings referenced by the save game. Objects of this type will not be loaded.

[06/09/2016 - 12:53:40PM] Cannot open store for class "fwaddon_race", missing file?

[06/09/2016 - 12:53:40PM] warning: Unable to get type fwaddon_race referenced by the save game. Objects of this type will not be loaded.

[06/09/2016 - 12:53:40PM] Cannot open store for class "fwaddonmanager", missing file?

[06/09/2016 - 12:53:40PM] warning: Unable to get type fwaddonmanager referenced by the save game. Objects of this type will not be loaded.

[06/09/2016 - 12:53:40PM] Cannot open store for class "BFA_ssl", missing file?

[06/09/2016 - 12:53:40PM] warning: Unable to get type BFA_ssl referenced by the save game. Objects of this type will not be loaded.

[06/09/2016 - 12:53:40PM] Cannot open store for class "fwaddon_cyclemagiceffect", missing file?

[06/09/2016 - 12:53:40PM] warning: Unable to get type fwaddon_cyclemagiceffect referenced by the save game. Objects of this type will not be loaded.

[06/09/2016 - 12:53:40PM] Cannot open store for class "BFA_AbilityHungry", missing file?

[06/09/2016 - 12:53:40PM] warning: Unable to get type BFA_AbilityHungry referenced by the save game. Objects of this type will not be loaded.

[06/09/2016 - 12:53:40PM] Cannot open store for class "AutomaticLightSwitchScript", missing file?

[06/09/2016 - 12:53:40PM] warning: Unable to get type AutomaticLightSwitchScript referenced by the save game. Objects of this type will not be loaded.

[06/09/2016 - 12:53:40PM] Cannot open store for class "PotionRackClickTriggerScript", missing file?

[06/09/2016 - 12:53:40PM] warning: Unable to get type PotionRackClickTriggerScript referenced by the save game. Objects of this type will not be loaded.

[06/09/2016 - 12:53:40PM] Cannot open store for class "fwbabyhealthwidget", missing file?

[06/09/2016 - 12:53:40PM] warning: Unable to get type fwbabyhealthwidget referenced by the save game. Objects of this type will not be loaded.

[06/09/2016 - 12:53:40PM] Cannot open store for class "fwpantywidget", missing file?

[06/09/2016 - 12:53:40PM] warning: Unable to get type fwpantywidget referenced by the save game. Objects of this type will not be loaded.

[06/09/2016 - 12:53:40PM] Cannot open store for class "FWPlayerAlias", missing file?

[06/09/2016 - 12:53:40PM] warning: Unable to get type FWPlayerAlias referenced by the save game. Objects of this type will not be loaded.

[06/09/2016 - 12:53:40PM] Cannot open store for class "PotionRackTriggerScript", missing file?

[06/09/2016 - 12:53:40PM] warning: Unable to get type PotionRackTriggerScript referenced by the save game. Objects of this type will not be loaded.

[06/09/2016 - 12:53:40PM] Cannot open store for class "aaaMiraaksMaskSCRIPT", missing file?

[06/09/2016 - 12:53:40PM] warning: Unable to get type aaaMiraaksMaskSCRIPT referenced by the save game. Objects of this type will not be loaded.

[06/09/2016 - 12:53:40PM] Cannot open store for class "FWAbilityBeeingBase", missing file?

[06/09/2016 - 12:53:40PM] warning: Unable to get type FWAbilityBeeingBase referenced by the save game. Objects of this type will not be loaded.

[06/09/2016 - 12:53:40PM] Cannot open store for class "BFA_Reminder", missing file?

[06/09/2016 - 12:53:40PM] warning: Unable to get type BFA_Reminder referenced by the save game. Objects of this type will not be loaded.

[06/09/2016 - 12:53:40PM] Cannot open store for class "fwbabyitemlist", missing file?

[06/09/2016 - 12:53:40PM] warning: Unable to get type fwbabyitemlist referenced by the save game. Objects of this type will not be loaded.

[06/09/2016 - 12:53:40PM] Cannot open store for class "fwwidgetcontroller", missing file?

[06/09/2016 - 12:53:40PM] warning: Unable to get type fwwidgetcontroller referenced by the save game. Objects of this type will not be loaded.

 

 

 

 

I just created a brand new character.  Uninstalled PAHE again and reinstalled.  XPSME was reinstalled.  Removed BF.  Think I took care of all the issues.  Brand new character.  The only thing I carried over was a Racemenu preset from the other save.  I like her look, so I saved the RM Preset.  hehe.

ok your log is telling me different so..

new plan:

  1. rename your data folder to data.old and it becomes a debug reference tool only
  2. reinstall skyrim gives a clean data folder to work with (unless you have a backup already)
  3. now we're back to the basic mods we need a body type - cbbe or unp
  • install these mods fresh, only look at your old data folder to see what you've missed from before
  • racemenu
  • skyui
  • sexlab
  • zaz animations
  • skse
  • xpmse
  • pahe

everything should work like this ON a NEW save

  • if something still goes wrong post the new log, if not then just get the feel for it for a couple days to be sure
  • after couple days you can start reviewing your old mods from data.old to see what you want to try next - i'd recommend about 5 at a time so if something does go wrong again its less to fix later - download those mods and install them to the new data folder brand new, don't attempt to copy them from the old
  • devious devices should be safe to try, if you use the stable version 2.92 - i saw other mods getting reports of issues with the new beta so you might want to hold off on that for now to enjoy the game again

if you see pahe in your log ask me about it next time, uninstalling it only makes it worse

Posted

10 days later and still pulling my hair out over this.  haha.

I've lost track of how many times I've reinstalled Skyrim.  You know what.  Thanks for your help trying to figure this out, Clifton...but spend your time on more worthwhile endeavors.  haha  

I think I've spent too much time on this.  I think I am just gonna leave it be for the time being.  I really do appreciate you trying to help, so thanks for that.

I am sure I did something wrong somewhere along the line...but I am just sick of reinstalling the game at this point.

Posted

10 days later and still pulling my hair out over this.  haha.

 

I've lost track of how many times I've reinstalled Skyrim.  You know what.  Thanks for your help trying to figure this out, Clifton...but spend your time on more worthwhile endeavors.  haha  

 

I think I've spent too much time on this.  I think I am just gonna leave it be for the time being.  I really do appreciate you trying to help, so thanks for that.

 

I am sure I did something wrong somewhere along the line...but I am just sick of reinstalling the game at this point.

you gotta learn what mods cause your problems, i used to have problems all the time too. i wasn't always the master modder of skyrim. that's why i've devised a system when shit gets fucked up like that i would have needed to reinstall, but eventually i reinstalled enough that i started making a backup of the raw skyrim to return to then i paid closer attention to the mods i put into it. if something starts to get unstable i don't add anything new until figure out what's causing it. i wait at least a couple weeks before i try any betas to see if they get any issues from it and the betas that i do test i watch the logs for new bugs there.

 

even if you can't read the logs as well as i can, just watch the file size - when you see it pass 70k something's startin to spam the logs, still usable at that point, but you can watch for it to grow. if it passes 100k, look for something spammy. 500k log will effect performance, anything over mb gets a bit unstable

Posted

6.1.4 fixes $name value mcm entries thru translation files - the mcm should now display proper

I'm the one to blame for any issues that come with that... If someone can do a translation for the menu names and infos into other Languages: Now I can halp with that.

Posted

I think I've spent too much time on this.  I think I am just gonna leave it be for the time being.  I really do appreciate you trying to help, so thanks for that.

 

I am sure I did something wrong somewhere along the line...but I am just sick of reinstalling the game at this point.

Have you tried cleaning the PAH mods with TES5Edit? There's a few UDRs in there that can cause unexpected crashes. Make sure you do the Home Sweet Home files as well.

Posted

well for me the newest versions work well. ive only encountred 2 issues and 1 was easy to fix other no idea.

 

the 2 issues i had where

 

1. the wait and leash dont always regester right. i had 3 slaves that where around 20 so had them in leash collars so they couldnt run. i had them wait then leashed them but mcm still had themm under wait.  when outside seems it has a bit of a issue with if u tell them to wait then cast leash it still thinks of them being on wait not leashed.

 

2nd  issue. had some slaves tied up i changed their collars to leash then cast leash and untied them but they keep thinking they tied. resetting them from mcm fixed it.

 

both issues seem to happen when u leash outside. neither causes any error in logs so think its just a quirk with the leash spell.

 

one thing i like to see is differnt poses like defeat does or take that display modle for when u tie them. only other thing is if thier stats could go up when they get raped cause of slaverrun would be goood.

 

besides the quirk for the leash ive had no problems running the mod.

Posted

 

I think I've spent too much time on this.  I think I am just gonna leave it be for the time being.  I really do appreciate you trying to help, so thanks for that.

 

I am sure I did something wrong somewhere along the line...but I am just sick of reinstalling the game at this point.

Have you tried cleaning the PAH mods with TES5Edit? There's a few UDRs in there that can cause unexpected crashes. Make sure you do the Home Sweet Home files as well.

 

pahe has already been cleaned, only reason it would need to be cleaned is corruption in the download like that error that keeps showing up in his logs, but pahe seems to be minor issue - his other mods causing the ctd's

 

well for me the newest versions work well. ive only encountred 2 issues and 1 was easy to fix other no idea.

 

the 2 issues i had where

 

1. the wait and leash dont always regester right. i had 3 slaves that where around 20 so had them in leash collars so they couldnt run. when outside seems it has a bit of a issue with if u tell them to wait then cast leash it still thinks of them being on wait not leashed.

 

2nd  issue. had some slaves tied up i changed their collars to leash then cast leash and untied them but they keep thinking they tied. resetting them from mcm fixed it.

 

both issues seem to happen when u leash outside. neither causes any error in logs so think its just a quirk with the leash spell.

 

one thing i like to see is differnt poses like defeat does or take that display modle for when u tie them. only other thing is if thier stats could go up when they get raped cause of slaverrun would be goood.

 

besides the quirk for the leash ive had no problems running the mod.

the 1st issue was intended behavior, layam made it that way in original pah - we haven't touched it

the 2nd issue would need to untie them before leashing, if it still quirks i can add it to my list to look into - like you said tho its an issue with the leash wasn't really made to be used with tied slaves

Posted

I don't think PAHE is directly causing my issues...I think it's something I did personally in combination with a mod conflict.  However like I said...With the amount of time I've spent on this...I just need to give it a rest.  I will come back.  I am not giving up completely.  If I keep fighting with it, I will lose patience completely and never come back to it.  Give me a few days, I will try again.

Posted

Hi all, i have a little problem with this mod, if i enslave someone and try to rape/ fuck the new slave, no animation starts. Do i have to break them in first or is this a problem betwenn pahe and some other mod? If i try to to start sex triggert by another mod, it works fine.

 

Posted

found a new thing. when u give say the mouth ball head harness to a slave to wear seems that DD dont never slot them to have it fit with open mouth.

 

its probaly way the inventory for slaves is being done. i tried other items and the ones like peircings that u suppose to get a lock popup when u equip never gets the popup. but is fine on myself and companions.

 

 

also wanted to ask will the other collars from DD work for being slave collar?

 

 

yeah thought it was justs a quirk with the leash. dont think it cause any problems but probaly best to add a check just in case. have if they tied then leash dont effect them. always best to not have the potential for something to happen.

 

 

Posted

Wanted or Bug?

 

I can only sale one slave every visit of the Fellgow Slave-Camp. When i have more than 1 slave for sale, i must leave the Dungeon and go inside for every slave.

 

If bug: pls, fix it!

Posted

I don't think PAHE is directly causing my issues...I think it's something I did personally in combination with a mod conflict.  However like I said...With the amount of time I've spent on this...I just need to give it a rest.  I will come back.  I am not giving up completely.  If I keep fighting with it, I will lose patience completely and never come back to it.  Give me a few days, I will try again.

last idea i thought of today is to try ignoring loot for pahe (it used to be my first suggestion to load pahe last)

i usually disable all paradise halls from the load order before i sort with loot, then when loot is done i add paradise halls.esm and farengar then felglow then home sweet home then pahe and its automatically last

Hi all, i have a little problem with this mod, if i enslave someone and try to rape/ fuck the new slave, no animation starts. Do i have to break them in first or is this a problem betwenn pahe and some other mod? If i try to to start sex triggert by another mod, it works fine.

you forgot to run fnis

 

found a new thing. when u give say the mouth ball head harness to a slave to wear seems that DD dont nevere slot them to have it fit with open mouth.

 

its probaly way the inventory for slaves is being done. i tried other items and the ones like peircings that u suppose to get a lock popup when u equip never gets the popup.

 

 

in most cases if you start to get any bugs with dd items on slaves there's 3 things to check for that:

  • the dd mcm has a npc system with max number of npc's, its very easy to exceed that number, but setting it too high can cause performance issues (i usually go with 10)
  • next the way the inventory is handled its easy to get an armor mod that conflicts with the dd slot system - check to see if it conflicts the slots when worn by the player (before skyui5 there was a mod that would show the slot numbers from the inventory for each item to help avoid conflicts, but i don't know if the slot number mod has been updated to skyui5 yet or abandoned)
  • sometimes its necessary to reset the items - pull all dd items off the slave then put all dd items player is holding along with those from the slave into a barrel to reset the scripts, this is especially important if there was a slot conflict on player or slave due to armor mods on the slave or different mods adding items to the player

 

also wanted to ask will the other collars from DD work for being slave collar?

that's a planned feature, but not yet implemented

i think i may end up making an addon patch like the lakeview manor cell - a separate esp that adds the leash stuff to dd collars.

 

the reason i'm thinking to do it this way is to keep the dependencies low - the leash system that's added to the collars is done from the master file, not the scripts so dd will have to be added as a dependency - by keeping that as a separate addon patch the dd users can reap the rewards of extra collars and the non-dd users just ignore the dd patch

 

having reminded of this old feature request i've wanted for ages, i'll be bumping the priority and getting this in sooner

Posted

Wanted or Bug?

 

I can only sale one slave every visit of the Fellgow Slave-Camp. When i have more than 1 slave for sale, i must leave the Dungeon and go inside for every slave.

 

If bug: pls, fix it!

 

which camp are you using - the last person i heard report that bug had it on the adjusted camp from the thread - the user who made that claimed it was just pretty up the npc's in the camp so i didn't bother to check it for anything

 

if that's the camp you're having issues with delete that esp and us the esp included with pahe or the rebuilt camp1.4.3, but the rebuilt camp doesn't always update the scripts on saves that already had the older camps running - search the thread for posts from einarr about the script to clean from the save to fix that if you want to use it on older save

 

at some point i'd like to make a camp reset script

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