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Paradise Halls Enhanced (pahe) repacked with the customary addons


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Posted

 

 

 

 

 

 

 

 

 

 

 


 

Well as long as you don't have the Time for doing a 'read me' Maybe we can do one herer you just have to collect the pieces and put them together. Because I'm new to the mod and there we could expect a lot of changes  in the future here is some sort of a start up. This is just What I (think I) found out so far: This is not the Bible, and it is supposed to be corrected if I got something wrong.

 

 

 

Trainig states:

Submission : All kinds of trainig will have an effect here. The higher this training stat is, the more your Slave is willing do for you.

 

Anger Training: (under construction) As far as I unbderstand it, It will grow with the amount of sexual punishment. 

 

Combat Training: Will grow as long as the Slave is forced to fight for you. Can be improved throu punishment after the 'Not in the mood to fight...' dialog

Effects: Make the Slave showing more engagement on tzhe battlefield.

 

Respect Training: Will grow with punishment throu the 'Told you to address me correctly...' dialog

Effect: The slaves dialogs become more 'submissive' 

 

Pose Trainig: Will grow with all sexual interactions after the 'I'm going to make sure you stay here' dialog. 

Effect is rather cosmetic now(I think so... I might be wrong)

 

Sex Training: Will grow with every sexual interaction. Can be improved throu the 'I want to have sex' dialog.

Effect: Higher levels offer more options for sexual interactions. 

 

Fear Training: (under construction) As far as I understand it: It will grow with the punishment by whipping. 

 

Morality: (Under construction) As far as I understand it, it is comparaable to the Morality of other followers. 

 

- Current Mood: (under Construction) As far as I understand it: neutral is good. To keep it at this level you have to find a balance between sexual punishment on one side and whipping on the other.

 

Sorry for bad grammar, wrong spelling. I'm not a native speaker and my english is a bit... I had my last lesson about 20 Years ago....

Next step : 
MCM Menu

 

 

didn't mean to sound like an ass last nite, i'll send a message later putting this in direct contact with my team where it won't bury the users asking support and won't be buried either

not meant to hide the guide, but since I seem to be the only 1 responding to it and i'll  need to correct it - instead of posting that here, we discuss it privately then post it on the main page when we're done, but eventually i'd like to figure out how the skyrim books are written out and publish this as an in-game object added to the player's inventory 

 

I am not sure why but Fellglow Slave Camp Rebuild v1.4.3.7z causes CTD´s in my Game.

 

Multiple tested.

 

post the log....

Hi, I'm sorry but with this mod installed (testet both verions, with and without the camp) the game crashes right at the bignning. I have alle the mods you listet as required.

Do you have any Idea what could be wrong?

 

thanks

ctd at the beginning means a missing requirement, you tested with or without the camp but it has no other requirements...

the lakeview manor cell addon however does require hearthfires - I couldn't find a way to note that in the download page so for now its only noted in the main page description and I may relist it in the download page some day

Posted

I don't wanted to start any trouble...  I have fixed the translation_german.txt file to get rid of the §SettingName...  entries. I'm still not sure what the

 
$PAHE_SettingName_modifierKey Modifier Key

 

does, but all Menu options now show up correctly in my version.  

 

There seems to be a difficulty setting. Is this availible at this point or is are that just left-overs? This options never showed up for me.

 

I also stumbled over this:

 

$PAHE_SettingName_modifierkeykey to rename targeted slave. 

 

 

Here is my version... This should work also for the english and French Version if correctly renamed paradise_halls_SLExtension_GERMAN.txt

Posted

 

 

below is a note from alt start requirements :

 

Installation Requirements

 

Official Skyrim patch 1.9.32.0.8 or greater. Using earlier game versions will result in CTDs and other problems. Just don't.

 

  1. is your skyrim version current
  2. is your alternate start current
  3. what have you told the statue

Ok, that was it a version mismatch. all is good now and is working as intended. Should i remove the Frankenmod as not to cause anymore confusion?

 

yes, if somethings broken I can't debug your version too

if you came with a suggestion or something that you saw broken in there that I could look at then I could look at it as  an update, but what you have there is like something in between and i'm getting reports of ctd's that didn't exist before

I need to be able to determine if that's something new I've added or something from another mod

 

Very well It is removed. To answer the for mentioned questions maybe it will help you trouble shoot:

1) Skyrim version is 1.9.32.0

2) Alternate Start - Live Another Life-9557-3-0-7

3) I started a new character everytime

  a.) patron at inn Riverwood

  b.) patron at inn Farkreath

  c.) patron at inn Whiterun

  d.) own property Whiterun

  e.) I also removed Live Another Life entirely and went through the vanilla start and still got a CTD. I'm including logs and plugins. I started from a save where the companions were fighting the giant in the field and running to Fellglow. hope it helps

 

 

I am not sure why but Fellglow Slave Camp Rebuild v1.4.3.7z causes CTD´s in my Game.

 

Multiple tested.

 

version mismatch. try this from Soulbound

 

wrong answer after we just went thru fixing your problems completely unrelated to the camp...

don't do that

 

You are absolutely right. Jarrak didn't seem to work a 2nd time and Dhanesh's sales Inventory has lost most of his items but no CTDs anymore. This was using the esp Soulbound posted earlier.

 

Ladia speaking Italian:  

 

 

 

what is this?

 

After I thought my Fellglow issue was solved i began trying to add a female Italian voicetype to a captured slave. I thought it was HOT and figured it may be something viable in the future that could be added to random slave captures as variety.

post-886236-0-26890400-1465238996_thumb.jpg

Papyrus.0.log

Posted

 

I don't wanted to start any trouble...  I have fixed the translation_german.txt file to get rid of the §SettingName...  entries. I'm still not sure what the

 
$PAHE_SettingName_modifierKey Modifier Key

 

does, but all Menu options now show up correctly in my version.  

 

 

 

 

Here is my version... This should work also for the english and French Version if correctly renamed attachicon.gifparadise_halls_SLExtension_GERMAN.txt

 

unfortunately each language aside from English has had issues with the mcm, the only file we have is English.

think I may have added an English file for the French as well from another user, but i'll add your german text to the next update.

is that full german translation or does that just fix the English text for german mcm 

 

 

I also stumbled over this:

$PAHE_SettingName_modifierkeykey to rename targeted slave. 

I suspected that's what it was for as well, but blabla never mentioned it and I wasn't able to get it to work

 

 

There seems to be a difficulty setting. Is this availible at this point or is are that just left-overs? This options never showed up for me.

 

I think it was a planned feature in earlier versions that eventually rather than continuing its development it was discontinued completely and removed

 

 

 

 

 

 


below is a note from alt start requirements :

 

Installation Requirements

Official Skyrim patch 1.9.32.0.8 or greater. Using earlier game versions will result in CTDs and other problems. Just don't.

 

  1. is your skyrim version current
  2. is your alternate start current
  3. what have you told the statue

Ok, that was it a version mismatch. all is good now and is working as intended. Should i remove the Frankenmod as not to cause anymore confusion?

 

yes, if somethings broken I can't debug your version too

if you came with a suggestion or something that you saw broken in there that I could look at then I could look at it as  an update, but what you have there is like something in between and i'm getting reports of ctd's that didn't exist before

I need to be able to determine if that's something new I've added or something from another mod

 

Very well It is removed. To answer the for mentioned questions maybe it will help you trouble shoot:

1) Skyrim version is 1.9.32.0

2) Alternate Start - Live Another Life-9557-3-0-7

3) I started a new character everytime

  a.) patron at inn Riverwood

  b.) patron at inn Farkreath

  c.) patron at inn Whiterun

  d.) own property Whiterun

 

 


 

I am not sure why but Fellglow Slave Camp Rebuild v1.4.3.7z causes CTD´s in my Game.

 

Multiple tested.

 

version mismatch. try this from Soulbound

 

wrong answer after we just went thru fixing your problems completely unrelated to the camp...

don't do that

 

 

You are absolutely right. Jarrak didn't seem to work a 2nd time and Dhanesh's sales Inventory has lost most of his items but no CTDs anymore. This was using the esp Soulbound posted earlier.

was that still on a fresh save or was that a save that had already loaded the older camp:

-if that's a save that already loaded the old camp its a known issue and why its kept separate from pahe on the download page

-if however that's a new save, pm your camp and i'll go over it for a fix to the full camp when I get back

--if I still can't find a fix to the full camp from your frankenmod i'll upload it to the page as an alternate camp option

 

 

 

 


Ladia speaking Italian:  

 

 

 

what is this?

 

After I thought my Fellglow issue was solved i began trying to add a female Italian voicetype to a captured slave. I thought it was HOT and figured it may be something viable in the future that could be added to random slave captures as variety.

oh, sounds cool :cool:

are you making it a default voice or have you figured out a way to assign that voice type to specific slaves

 

normally pahe assigns factions to the voices and assigns those to the races, but there's no Italian race in skyrin to assign that voice to :dodgy:

Posted

 

Is there an easy way to add the fear training and the mood visible with the slave info spell?

 

 

fear is already planned to be added to the spell, but the mood I don't think so

also planned to make it possible to cast on slaves moved to home sweet home

Posted

 

I don't wanted to start any trouble...  I have fixed the translation_german.txt file to get rid of the §SettingName...  entries. I'm still not sure what the

 
$PAHE_SettingName_modifierKey Modifier Key

 

does, but all Menu options now show up correctly in my version.  

 

 

 

 

Here is my version... This should work also for the english and French Version if correctly renamed attachicon.gifparadise_halls_SLExtension_GERMAN.txt

 

unfortunately each language aside from English has had issues with the mcm, the only file we have is English.

think I may have added an English file for the French as well from another user, but i'll add your german text to the next update.

is that full german translation or does that just fix the English text for german mcm 

 

 

It is just a fix... No more $SettingName Entries. I will do a translation as soon as I understand the functions. You might see the difference if you overwrite the english with this one. There are entries for a difficulty settings in the file, but they don't show up for me.   Are they disabeled or is it one of these issues? 

Posted

 

I am not sure why but Fellglow Slave Camp Rebuild v1.4.3.7z causes CTD´s in my Game.

 

Multiple tested.

 

version mismatch. try this from Soulbound

 

 

Please could you remove this attachment and stop using my name as a reference, thank you.

Posted

 

 

 

I don't wanted to start any trouble...  I have fixed the translation_german.txt file to get rid of the §SettingName...  entries. I'm still not sure what the

 
$PAHE_SettingName_modifierKey Modifier Key

 

does, but all Menu options now show up correctly in my version.  

 

 

 

 

Here is my version... This should work also for the english and French Version if correctly renamed attachicon.gifparadise_halls_SLExtension_GERMAN.txt

 

unfortunately each language aside from English has had issues with the mcm, the only file we have is English.

think I may have added an English file for the French as well from another user, but i'll add your german text to the next update.

is that full german translation or does that just fix the English text for german mcm 

 

 

 

 

It is just a fix... No more $SettingName Entries. I will do a translation as soon as I understand the functions. You might see the difference if you overwrite the english with this one. There are entries for a difficulty settings in the file, but they don't show up for me.   Are they disabeled or is it one of these issues? 

 

 

i can't test right now, but if that works you should be able to replace the English text with german in the german file (just don't change the $names or $name info)

Posted

 

 

 

 

I don't wanted to start any trouble...  I have fixed the translation_german.txt file to get rid of the §SettingName...  entries. I'm still not sure what the

 
$PAHE_SettingName_modifierKey Modifier Key

 

does, but all Menu options now show up correctly in my version.  

 

 

 

 

Here is my version... This should work also for the english and French Version if correctly renamed attachicon.gifparadise_halls_SLExtension_GERMAN.txt

 

unfortunately each language aside from English has had issues with the mcm, the only file we have is English.

think I may have added an English file for the French as well from another user, but i'll add your german text to the next update.

is that full german translation or does that just fix the English text for german mcm 

 

 

 

 

It is just a fix... No more $SettingName Entries. I will do a translation as soon as I understand the functions. You might see the difference if you overwrite the english with this one. There are entries for a difficulty settings in the file, but they don't show up for me.   Are they disabeled or is it one of these issues? 

 

 

i can't test right now, but if that works you should be able to replace the English text with german in the german file (just don't change the $names or $name info)

 

In most cases it has just been a matter of formatting. I just added a few missing descriptions. 

Posted

 

 

I am not sure why but Fellglow Slave Camp Rebuild v1.4.3.7z causes CTD´s in my Game.

 

Multiple tested.

 

version mismatch. try this from Soulbound

 

 

Please could you remove this attachment and stop using my name as a reference, thank you.

 

agreed

 

 

 

 

 

I don't wanted to start any trouble...  I have fixed the translation_german.txt file to get rid of the §SettingName...  entries. I'm still not sure what the

 
$PAHE_SettingName_modifierKey Modifier Key

 

does, but all Menu options now show up correctly in my version.  

 

 

 

 

Here is my version... This should work also for the english and French Version if correctly renamed attachicon.gifparadise_halls_SLExtension_GERMAN.txt

 

unfortunately each language aside from English has had issues with the mcm, the only file we have is English.

think I may have added an English file for the French as well from another user, but i'll add your german text to the next update.

is that full german translation or does that just fix the English text for german mcm 

 

 

 

 

It is just a fix... No more $SettingName Entries. I will do a translation as soon as I understand the functions. You might see the difference if you overwrite the english with this one. There are entries for a difficulty settings in the file, but they don't show up for me.   Are they disabeled or is it one of these issues? 

 

 

i can't test right now, but if that works you should be able to replace the English text with german in the german file (just don't change the $names or $name info)

 

In most cases it has just been a matter of formatting. I just added a few missing descriptions. 

 

oh, awesome :)

Posted

 

 

 

 

 

 

Hi, I'm sorry but with this mod installed (testet both verions, with and without the camp) the game crashes right at the bignning. I have alle the mods you listet as required.

Do you have any Idea what could be wrong?

 

thanks

ctd at the beginning means a missing requirement, you tested with or without the camp but it has no other requirements...

the lakeview manor cell addon however does require hearthfires - I couldn't find a way to note that in the download page so for now its only noted in the main page description and I may relist it in the download page some day

 

 

Hi,

yea, i figured this out today ;-)

Thank you, anyway!

Now I'm working on problems concerning the camp. In the "adjustet" version I cannot sell my slaves. When talking to the Master i get the dialog, he also says his "follow me" but than nothing happens. He stays where he is and i don't get the dialog with the slave.

 

Using the "rebuilt 1.4.3" version my game crashes as soon as I come near (but still out of sight) the camp. (Also happens whe I try to fasttravel there). 

The log for (loding a savegame and than fasttravel to the camp an then crash) is this:

 

thanks

 

Papyrus.0.log

Posted

 

 

 

 

 

Hi, i have a question about the bandit bug, when the bandit respawn naked after being enslaved.

 

Does the naked bandit spawn/appear only in the place (fort, cave, mine, etc) where the bandit was ? Or he can appear in any place the PC haven't explored yet ?

any place that particular bandit was set as a possibility to spawn in the leveled list

 

 

Thanks, so i have two questions.

 

1. If i kill a bugged-nude-bandit, will he respawn with colthes ? Or naked again and again ?

 

2. Is they a simple way to forbid to a type of "actor" to respawn ? With console command or something.

 

 

this is what we know of it so far:

  1. in theory the bug isn't fixed until all game representations (including the slave) currently in game are dead, but I don't know if your idea has been tested - my first impulse has always been to capture her with her sister

 

 

Capture her with her sister ? What do you mean exaclty ? And how do you do that ?

Posted (edited)

 

 

 

 

 

 

 

Hi, I'm sorry but with this mod installed (testet both verions, with and without the camp) the game crashes right at the bignning. I have alle the mods you listet as required.

Do you have any Idea what could be wrong?

 

thanks

ctd at the beginning means a missing requirement, you tested with or without the camp but it has no other requirements...

the lakeview manor cell addon however does require hearthfires - I couldn't find a way to note that in the download page so for now its only noted in the main page description and I may relist it in the download page some day

 

 

Hi,

yea, i figured this out today ;-)

Thank you, anyway!

Now I'm working on problems concerning the camp. In the "adjustet" version I cannot sell my slaves. When talking to the Master i get the dialog, he also says his "follow me" but than nothing happens. He stays where he is and i don't get the dialog with the slave.

 

Using the "rebuilt 1.4.3" version my game crashes as soon as I come near (but still out of sight) the camp. (Also happens whe I try to fasttravel there). 

The log for (loding a savegame and than fasttravel to the camp an then crash) is this:

 

thanks

 

 

the log indicates a dirty save, I could give you my full analysis of why and how bad it is later, but that will only fix or help fix your ctd's heading to the camp

 

the dialog bugs so far come from updating a save that's already used an older version of the camp - new save should fix that or scroll back to posts from einarr referencing a script to clean from the save 

 

edit:

i'd recommend atleast testing a new save to fix both the ctd's and the dialogs and if you want to keep the save we can go over the problems in the log with sd and deah alternative along with others that need to be cleaned

Edited by CliftonJD
Posted

 

 

 

 

 

 

Hi, i have a question about the bandit bug, when the bandit respawn naked after being enslaved.

 

Does the naked bandit spawn/appear only in the place (fort, cave, mine, etc) where the bandit was ? Or he can appear in any place the PC haven't explored yet ?

any place that particular bandit was set as a possibility to spawn in the leveled list

 

 

Thanks, so i have two questions.

 

1. If i kill a bugged-nude-bandit, will he respawn with colthes ? Or naked again and again ?

 

2. Is they a simple way to forbid to a type of "actor" to respawn ? With console command or something.

 

 

this is what we know of it so far:

  1. in theory the bug isn't fixed until all game representations (including the slave) currently in game are dead, but I don't know if your idea has been tested - my first impulse has always been to capture her with her sister

 

 

Capture her with her sister ? What do you mean exaclty ? And how do you do that ?

 

capture just another name for enslave - the usual methods for it...

doesn't fix the naked bug, just gives the dialog to give her something to wear as a slave, pahe handles the rest

 

still no known fix for it

Posted

 

 

 

 

 

 

 

 

Hi, I'm sorry but with this mod installed (testet both verions, with and without the camp) the game crashes right at the bignning. I have alle the mods you listet as required.

Do you have any Idea what could be wrong?

 

thanks

ctd at the beginning means a missing requirement, you tested with or without the camp but it has no other requirements...

the lakeview manor cell addon however does require hearthfires - I couldn't find a way to note that in the download page so for now its only noted in the main page description and I may relist it in the download page some day

 

 

Hi,

yea, i figured this out today ;-)

Thank you, anyway!

Now I'm working on problems concerning the camp. In the "adjustet" version I cannot sell my slaves. When talking to the Master i get the dialog, he also says his "follow me" but than nothing happens. He stays where he is and i don't get the dialog with the slave.

 

Using the "rebuilt 1.4.3" version my game crashes as soon as I come near (but still out of sight) the camp. (Also happens whe I try to fasttravel there). 

The log for (loding a savegame and than fasttravel to the camp an then crash) is this:

 

thanks

 

 

the log indicates a dirty save, I could give you my full analysis of why and how bad it is later, but that will only fix or help fix your ctd's heading to the camp

 

the dialog bugs so far come from updating a save that's already used an older version of the camp - new save should fix that or scroll back to posts from einarr referencing a script to clean from the save 

 

edit:

i'd recommend atleast testing a new save to fix both the ctd's and the dialogs and if you want to keep the save we can go over the problems in the log with sd and deah alternative along with others that need to be cleaned

 

 

hi, yea, I tried the "adjusted" camp version with an older save, and now it works. (still have a little problem, that I can just sell one slave per entering the camp, but, that does'nt realy bother me). But If you have some some ideas concerning the problems with the other version later on would be great.

 

by the way another question: is it intendet that slaves once sold do not apear in the cell as it was in the original mod?

Posted

 

 

 

 

 

 

 

 

 

 

 

Hi, I'm sorry but with this mod installed (testet both verions, with and without the camp) the game crashes right at the bignning. I have alle the mods you listet as required.

Do you have any Idea what could be wrong?

 

thanks

ctd at the beginning means a missing requirement, you tested with or without the camp but it has no other requirements...

the lakeview manor cell addon however does require hearthfires - I couldn't find a way to note that in the download page so for now its only noted in the main page description and I may relist it in the download page some day

 

 

Hi,
yea, i figured this out today ;-)
Thank you, anyway!

Now I'm working on problems concerning the camp. In the "adjustet" version I cannot sell my slaves. When talking to the Master i get the dialog, he also says his "follow me" but than nothing happens. He stays where he is and i don't get the dialog with the slave.

 

Using the "rebuilt 1.4.3" version my game crashes as soon as I come near (but still out of sight) the camp. (Also happens whe I try to fasttravel there). 
The log for (loding a savegame and than fasttravel to the camp an then crash) is this:

thanks
 

 

the log indicates a dirty save, I could give you my full analysis of why and how bad it is later, but that will only fix or help fix your ctd's heading to the camp

 

the dialog bugs so far come from updating a save that's already used an older version of the camp - new save should fix that or scroll back to posts from einarr referencing a script to clean from the save 

 

edit:

i'd recommend atleast testing a new save to fix both the ctd's and the dialogs and if you want to keep the save we can go over the problems in the log with sd and deah alternative along with others that need to be cleaned

 

 

 

hi, yea, I tried the "adjusted" camp version with an older save, and now it works. (still have a little problem, that I can just sell one slave per entering the camp, but, that does'nt realy bother me). But If you have some some ideas concerning the problems with the other version later on would be great.

by the way another question: is it intendet that slaves once sold do not apear in the cell as it was in the original mod?

 

no, that sounds like bugs from the adjusted camp I guess i'll need to remove that next. I was told it was just textures and meshes, apparently not

 

when you're ready to start fixing your problems with the camps you need to clean the save

i'd recommend papyrus data transfer from nexus

 

if you still have ctd's after that post the updated log and camp version used

Posted

 

 

 

 

 

 

 

Hi, i have a question about the bandit bug, when the bandit respawn naked after being enslaved.

 

Does the naked bandit spawn/appear only in the place (fort, cave, mine, etc) where the bandit was ? Or he can appear in any place the PC haven't explored yet ?

any place that particular bandit was set as a possibility to spawn in the leveled list

 

 

Thanks, so i have two questions.

 

1. If i kill a bugged-nude-bandit, will he respawn with colthes ? Or naked again and again ?

 

2. Is they a simple way to forbid to a type of "actor" to respawn ? With console command or something.

 

 

this is what we know of it so far:

  1. in theory the bug isn't fixed until all game representations (including the slave) currently in game are dead, but I don't know if your idea has been tested - my first impulse has always been to capture her with her sister

 

 

Capture her with her sister ? What do you mean exaclty ? And how do you do that ?

 

capture just another name for enslave - the usual methods for it...

doesn't fix the naked bug, just gives the dialog to give her something to wear as a slave, pahe handles the rest

 

still no known fix for it

 

 

Sister ? "Name" ? Sorry i don't understand at all  :s 

 

Can you explain ?

 

Posted

 

 

 

 

 

 

 

 

Hi, i have a question about the bandit bug, when the bandit respawn naked after being enslaved.

 

Does the naked bandit spawn/appear only in the place (fort, cave, mine, etc) where the bandit was ? Or he can appear in any place the PC haven't explored yet ?

any place that particular bandit was set as a possibility to spawn in the leveled list

 

 

Thanks, so i have two questions.

 

1. If i kill a bugged-nude-bandit, will he respawn with colthes ? Or naked again and again ?

 

2. Is they a simple way to forbid to a type of "actor" to respawn ? With console command or something.

 

 

this is what we know of it so far:

  1. in theory the bug isn't fixed until all game representations (including the slave) currently in game are dead, but I don't know if your idea has been tested - my first impulse has always been to capture her with her sister

 

 

Capture her with her sister ? What do you mean exaclty ? And how do you do that ?

 

capture just another name for enslave - the usual methods for it...

doesn't fix the naked bug, just gives the dialog to give her something to wear as a slave, pahe handles the rest

 

still no known fix for it

 

 

Sister ? "Name" ? Sorry i don't understand at all  :s

 

Can you explain ?

 

 

well I assumed they must have been twin sisters or twin brothers split up at birth, but skyrim never lets you stop and ask before the come at you to be enslaved

Posted

Well...I finally got calmed down enough to try to get the Papyrus log.  I enabled the generation and here it is.  This is the most recent log I have.  I was attempting to fight the first dragon at the Watchtower.  Nothing special going on, really.  

If you can tell me what's causing the CTD and what needs to be forcibly ripped out or any suggestions on how to fix it...I would be grateful. 

 

Also current load order (I have uninstalled numerous likely suspects, animation mods, anything that even remotely could possibly cause a conflict) and still get the same CTDs.

 

 

 

  0  0 Skyrim.esm
  1  1 Update.esm
  2  2 Dawnguard.esm
  3  3 HearthFires.esm
  4  4 Dragonborn.esm
  5  5 Unofficial Skyrim Legendary Edition Patch.esp
  6  6 TERAArmors.esm
  7  7 UNPetite - HmmWhatToWear.esm
  8  8 UNPetite - HmmWhatToWearDawnGuard.esm
  9  9 EFFCore.esm
 10  a hdtHighHeel.esm
 11  b RaceCompatibility.esm
 12  c JSwords.esm
 13  d ZaZAnimationPack.esm
 14  e PubicMeshColorRE.esm
 15  f Schlongs of Skyrim - Core.esm
 16 10 BeeingFemale.esm
 17 11 SexLab.esm
 18 12 Devious Devices - Assets.esm
 19 13 SexLabAroused.esm
 20 14 Devious Devices - Integration.esm
 21 15 LevelersTower.esm
 22 16 GeneralStores.esm
 23 17 Devious Devices - Expansion.esm
 24 18 paradise_halls.esm
 25 19 HighResTexturePack01.esp
 26 1a HighResTexturePack02.esp
 27 1b HighResTexturePack03.esp
 28 1c Unofficial High Resolution Patch.esp
 29 1d FNIS.esp
 30 1e FNIS_PCEA2.esp
 31 1f FemaleMannequinsBreton.esp
 32 20 more plants all extra.esp
 33 21 Strap.esp
 34 22 MashupUNP.esp
 35 23 DemonHunterArmor.esp
 36 24 EliteRogueArmour.esp
 37 25 ME3 Cerberus Male Armor.esp
 38 26 N7 Assassin's Creed Armor.esp
 39 27 SeraphineHuntedArmor.esp
 40 28 Sexy Armor Package.esp
 41 29 Sotteta Necromancer Outfit.esp
 42 2a Tiwa44_SpiceGear.esp
 43 2b UNPetite - Academy Dropout.esp
 44 2c UNPetite - Bondage.esp
 45 2d UNPetite - Leather Clothes.esp
 46 2e UNPetite - Snap Up Booty Shorts and Top.esp
 47 2f UNPetite -SWAT Hottie.esp
 48 30 UNPetite - Void Armor.esp
 49 31 UNPetite BP - Imperial Flirt.esp
 50 32 UNPetite BP - Leather Clothes.esp
 51 33 Ursine Armor Pack.esp
 52 34 HearthfireMultiKid.esp
 53 35 Size Does Matter HF.esp
 54 36 WeightlessScrolls.esp
 55 37 WeightlessPotions.esp
 56 38 WeightlessOreIngotsPeltsGems.esp
 57 39 WeightlessFood.esp
 58 3a WeightlessDwemerSmeltables.esp
 59 3b WeightlessDragonClaws.esp
 60 3c WeightlessDragonBones.esp
 61 3d WeightlessCraftedPotions.esp
 62 3e WeightlessAlchemyIngredients.esp
 63 3f Arcane Violet S.esp
 64 40 DovahBlingJewelryReplacer.esp
 65 41 NewmGlassRobe.esp
 66 42 NewmillerPiercings3.esp
 67 43 NewmillerPiercings2.esp
 68 44 Pretty Witch.esp
 69 45 UNP Jewelry Variants V3.esp
 70 46 Tiwa44_Minidresses_Dragonborn.esp
 71 47 Tiwa44_Minidresses.esp
 72 48 Wa Ribbon.esp
 73 49 Gizmodian-Witchbane.esp
 74 4a Serana.esp
 75 4b Valerica.esp
 76 4c Slavewaymanor.esm.esp
 77 4d Aspen Manor.esp
 78 4e paradise_halls_SLExtension.esp
 79 4f buildablehouse.esp
 80 50 PAH_HomeSweetHome.esp
 81 51 JSwordsDistributionBalancePlugin.esp
 82 52 ScopedBows.esp
 83 53 BijinAIO-2016_3.1.esp
 84 54 AhsokaTanoFollower.esp
 85 55 Almanassi.esp
 86 56 SexLab_Solutions.esp
 87 57 EFFDialogue.esp
 88 58 HearthfireMultiKid_LastName.esp
 89 59 dD - Realistic Ragdoll Force - Realistic.esp
 90 5a RaceMenu.esp
 91 5b RaceMenuPlugin.esp
 92 5c RaceMenuOverlays.esp
 93 5d KS Hairdo's.esp
 94 5e MikanEyes All in one.esp
 95 5f WyldMenuPlugFemale.esp
 96 60 WyldMenuPlugMale.esp
 97 61 CASM.esp
 98 62 HearthFire Display Case Fix.esp
 99 63 ScholarsSolaceHF.esp
100 64 pahe_lakeview_manor_cell.esp
101 65 Schlongs of Skyrim.esp
102 66 PetCollar.esp
103 67 FreckleMania.esp
104 68 GQJ_DG_vampireamuletfix.esp
105 69 KJ Tattoos 4K.esp
106 6a Nuska Warpaint.esp
107 6b AK_RM_PubicStyles_All_In_One.esp
108 6c RaceMenuOverlayCompilation - UNP.esp
109 6d RutahTattooPack.esp
110 6e TMSG.esp
111 6f BS-TheHag_Overlays.esp
112 70 Brawl Bugs CE.esp
113 71 RaceCompatibilityUSKPOverride.esp
114 72 TheCoenaculiCBBE.esp
115 73 Daedric Extra Armor.esp
116 74 Dovahkiin Mercenary Armor and Weapons CBBE.esp
117 75 Sovngarde Steel Armor and Weapons.esp
118 76 Dragonstead.esp
119 77 AssassinsLair.esp
120 78 SexLab-AmorousAdventures.esp
121 79 RewardYourFollowers.esp
122 7a Ellyfollower.esp
123 7b Luna Farm.esp
124 7c paradise_halls_fellglow_slave_camp.esp
125 7d SOS - Shop.esp
126 7e Gwelda Armor Pack.esp
127 7f Elewin Pumps 2.esp
128 80 Light Elven Armor.esp
129 81 R18Pn - Eisen Platte Armor.esp
130 82 Warhammer Sorceress Robes.esp
131 83 Merta Black Rose Armor.esp
132 84 SpousesEnhanced.esp
133 85 ElvenWeaponry.esp
134 86 Vivian.esp
135 87 Jennifer.esp
136 88 YuiH StandAlone Follower - Merura.esp
137 89 Sotteta Huntress Armor.esp
138 8a Donnafollower.esp
139 8b Osare Culort Outfit.esp
140 8c Sneak Tools.esp
141 8d Stynja.esp
142 8e Companion_Sooji.esp
143 8f Earrings Set1.esp
144 90 IndicusFollower.esp
145 91 Mekka Dwarf.esp
146 92 Saber.esp
147 93 My Home Is Your Home.esp
148 94 Poet.esp
149 95 Apocalypse - The Spell Package.esp
150 96 LustmordVampireArmor.esp
151 97 ESO Altmer Armor by NewrMind43.esp
152 98 TheEyesOfBeauty.esp
153 99 RaceMenuMorphsUUNP.esp
154 9a ninjatos.esp
155 9b dwbb.esp
156 9c gun.esp
157 9d KatanaCrafting.esp
158 9e Magicka Sabers.esp
159 9f JSwords_Load_Screens.esp
160 a0 SkyUI.esp
161 a1 Dual Sheath Redux.esp
162 a2 12FemaleBrows.esp
163 a3 Extended Slider Colors.esp
164 a4 KS Hairdos - HDT.esp
165 a5 RailLight.esp
166 a6 SexLab_SOS-Stapon.esp
167 a7 UIExtensions.esp
168 a8 AddItemMenu.esp
169 a9 DD - Interactions.esp
170 aa Devious Deviants.esp
171 ab SLA Monitor Widget.esp
172 ac DW.esp
173 ad SOS - Smurf Average Addon.esp
174 ae SOS - VectorPlexus Muscular Addon.esp
175 af SOS - VectorPlexus Regular Addon.esp
176 b0 BeeingFemaleBasicAddOn.esp
177 b1 SexLabSquirt.esp
178 b2 SOS - Pubic Hair for Females Addon.esp
179 b3 SexLab TDF Aggressive Prostitution.esp
180 b4 DeviousToys.esp
181 b5 SLAL_AnimationsByLeito.esp
182 b6 NonSexLabAnimationPack.esp
183 b7 FISS.esp
184 b8 AMatterOfTime.esp
185 b9 paradise_halls_farengars_study.esp
186 ba SexLabDefeat.esp
187 bb Sneak Tools Vanilla Hoods.esp
188 bc Sneak Tools Vanilla Masks.esp
189 bd FS_SwordofTruth.esp
190 be ShShortswords.esp
191 bf DD_GW_Mark2.esp
192 c0 ScopedBows_EagleEyeTweak.esp
193 c1 ScopedBows_ArrowTweaks.esp
194 c2 FNISspells.esp
195 c3 FNISSexyMove.esp
196 c4 SOSRaceMenu.esp
197 c5 XPMSE.esp
198 c6 Alternate Start - Live Another Life.esp
199 c7 Dual Sheath Redux Patch.esp
 

 
 

Papyrus.0.log

Posted

 

Well...I finally got calmed down enough to try to get the Papyrus log.  I enabled the generation and here it is.  This is the most recent log I have.  I was attempting to fight the first dragon at the Watchtower.  Nothing special going on, really.  

 

If you can tell me what's causing the CTD and what needs to be forcibly ripped out or any suggestions on how to fix it...I would be grateful. 

 

Also current load order (I have uninstalled numerous likely suspects, animation mods, anything that even remotely could possibly cause a conflict) and still get the same CTDs.

 

 

 

  0  0 Skyrim.esm
  1  1 Update.esm
  2  2 Dawnguard.esm
  3  3 HearthFires.esm
  4  4 Dragonborn.esm
  5  5 Unofficial Skyrim Legendary Edition Patch.esp
  6  6 TERAArmors.esm
  7  7 UNPetite - HmmWhatToWear.esm
  8  8 UNPetite - HmmWhatToWearDawnGuard.esm
  9  9 EFFCore.esm
 10  a hdtHighHeel.esm
 11  b RaceCompatibility.esm
 12  c JSwords.esm
 13  d ZaZAnimationPack.esm
 14  e PubicMeshColorRE.esm
 15  f Schlongs of Skyrim - Core.esm
 16 10 BeeingFemale.esm
 17 11 SexLab.esm
 18 12 Devious Devices - Assets.esm
 19 13 SexLabAroused.esm
 20 14 Devious Devices - Integration.esm
 21 15 LevelersTower.esm
 22 16 GeneralStores.esm
 23 17 Devious Devices - Expansion.esm
 24 18 paradise_halls.esm
 25 19 HighResTexturePack01.esp
 26 1a HighResTexturePack02.esp
 27 1b HighResTexturePack03.esp
 28 1c Unofficial High Resolution Patch.esp
 29 1d FNIS.esp
 30 1e FNIS_PCEA2.esp
 31 1f FemaleMannequinsBreton.esp
 32 20 more plants all extra.esp
 33 21 Strap.esp
 34 22 MashupUNP.esp
 35 23 DemonHunterArmor.esp
 36 24 EliteRogueArmour.esp
 37 25 ME3 Cerberus Male Armor.esp
 38 26 N7 Assassin's Creed Armor.esp
 39 27 SeraphineHuntedArmor.esp
 40 28 Sexy Armor Package.esp
 41 29 Sotteta Necromancer Outfit.esp
 42 2a Tiwa44_SpiceGear.esp
 43 2b UNPetite - Academy Dropout.esp
 44 2c UNPetite - Bondage.esp
 45 2d UNPetite - Leather Clothes.esp
 46 2e UNPetite - Snap Up Booty Shorts and Top.esp
 47 2f UNPetite -SWAT Hottie.esp
 48 30 UNPetite - Void Armor.esp
 49 31 UNPetite BP - Imperial Flirt.esp
 50 32 UNPetite BP - Leather Clothes.esp
 51 33 Ursine Armor Pack.esp
 52 34 HearthfireMultiKid.esp
 53 35 Size Does Matter HF.esp
 54 36 WeightlessScrolls.esp
 55 37 WeightlessPotions.esp
 56 38 WeightlessOreIngotsPeltsGems.esp
 57 39 WeightlessFood.esp
 58 3a WeightlessDwemerSmeltables.esp
 59 3b WeightlessDragonClaws.esp
 60 3c WeightlessDragonBones.esp
 61 3d WeightlessCraftedPotions.esp
 62 3e WeightlessAlchemyIngredients.esp
 63 3f Arcane Violet S.esp
 64 40 DovahBlingJewelryReplacer.esp
 65 41 NewmGlassRobe.esp
 66 42 NewmillerPiercings3.esp
 67 43 NewmillerPiercings2.esp
 68 44 Pretty Witch.esp
 69 45 UNP Jewelry Variants V3.esp
 70 46 Tiwa44_Minidresses_Dragonborn.esp
 71 47 Tiwa44_Minidresses.esp
 72 48 Wa Ribbon.esp
 73 49 Gizmodian-Witchbane.esp
 74 4a Serana.esp
 75 4b Valerica.esp
 76 4c Slavewaymanor.esm.esp
 77 4d paradise_halls_SLExtension.esp
 78 4e buildablehouse.esp
 79 4f PAH_HomeSweetHome.esp
 80 50 JSwordsDistributionBalancePlugin.esp
 81 51 ScopedBows.esp
 82 52 BijinAIO-2016_3.1.esp
 83 53 AhsokaTanoFollower.esp
 84 54 Almanassi.esp
 85 55 SexLab_Solutions.esp
 86 56 EFFDialogue.esp
 87 57 HearthfireMultiKid_LastName.esp
 88 58 dD - Realistic Ragdoll Force - Realistic.esp
 89 59 RaceMenu.esp
 90 5a RaceMenuPlugin.esp
 91 5b RaceMenuOverlays.esp
 92 5c KS Hairdo's.esp
 93 5d MikanEyes All in one.esp
 94 5e WyldMenuPlugFemale.esp
 95 5f WyldMenuPlugMale.esp
 96 60 CASM.esp
 97 61 HearthFire Display Case Fix.esp
 98 62 pahe_lakeview_manor_cell.esp
 99 63 SexLab-AmorousAdventures.esp
100 64 RewardYourFollowers.esp
101 65 Ellyfollower.esp
102 66 Luna Farm.esp
103 67 Schlongs of Skyrim.esp
104 68 paradise_halls_fellglow_slave_camp.esp
105 69 SOS - Shop.esp
106 6a Gwelda Armor Pack.esp
107 6b Elewin Pumps 2.esp
108 6c Light Elven Armor.esp
109 6d R18Pn - Eisen Platte Armor.esp
110 6e Warhammer Sorceress Robes.esp
111 6f Merta Black Rose Armor.esp
112 70 SpousesEnhanced.esp
113 71 ElvenWeaponry.esp
114 72 Vivian.esp
115 73 Jennifer.esp
116 74 YuiH StandAlone Follower - Merura.esp
117 75 Sotteta Huntress Armor.esp
118 76 Donnafollower.esp
119 77 PetCollar.esp
120 78 Osare Culort Outfit.esp
121 79 Sneak Tools.esp
122 7a Stynja.esp
123 7b Companion_Sooji.esp
124 7c Earrings Set1.esp
125 7d IndicusFollower.esp
126 7e Mekka Dwarf.esp
127 7f Saber.esp
128 80 My Home Is Your Home.esp
129 81 Poet.esp
130 82 FreckleMania.esp
131 83 GQJ_DG_vampireamuletfix.esp
132 84 KJ Tattoos 4K.esp
133 85 Nuska Warpaint.esp
134 86 AK_RM_PubicStyles_All_In_One.esp
135 87 RaceMenuOverlayCompilation - UNP.esp
136 88 RutahTattooPack.esp
137 89 TMSG.esp
138 8a BS-TheHag_Overlays.esp
139 8b Brawl Bugs CE.esp
140 8c RaceCompatibilityUSKPOverride.esp
141 8d TheCoenaculiCBBE.esp
142 8e Daedric Extra Armor.esp
143 8f Dovahkiin Mercenary Armor and Weapons CBBE.esp
144 90 Sovngarde Steel Armor and Weapons.esp
145 91 Apocalypse - The Spell Package.esp
146 92 LustmordVampireArmor.esp
147 93 ESO Altmer Armor by NewrMind43.esp
148 94 TheEyesOfBeauty.esp
149 95 RaceMenuMorphsUUNP.esp
150 96 ninjatos.esp
151 97 dwbb.esp
152 98 gun.esp
153 99 KatanaCrafting.esp
154 9a Magicka Sabers.esp
155 9b JSwords_Load_Screens.esp
156 9c SkyUI.esp
157 9d Dual Sheath Redux.esp
158 9e 12FemaleBrows.esp
159 9f Extended Slider Colors.esp
160 a0 KS Hairdos - HDT.esp
161 a1 RailLight.esp
162 a2 SexLab_SOS-Stapon.esp
163 a3 UIExtensions.esp
164 a4 AddItemMenu.esp
165 a5 DD - Interactions.esp
166 a6 Devious Deviants.esp
167 a7 SLA Monitor Widget.esp
168 a8 DW.esp
169 a9 SOS - Smurf Average Addon.esp
170 aa SOS - VectorPlexus Muscular Addon.esp
171 ab SOS - VectorPlexus Regular Addon.esp
172 ac BeeingFemaleBasicAddOn.esp
173 ad SexLabSquirt.esp
174 ae SOS - Pubic Hair for Females Addon.esp
175 af SexLab TDF Aggressive Prostitution.esp
176 b0 DeviousToys.esp
177 b1 SLAL_AnimationsByLeito.esp
178 b2 NonSexLabAnimationPack.esp
179 b3 FISS.esp
180 b4 AMatterOfTime.esp
181 b5 paradise_halls_farengars_study.esp
182 b6 SexLabDefeat.esp
183 b7 Sneak Tools Vanilla Hoods.esp
184 b8 Sneak Tools Vanilla Masks.esp
185 b9 FS_SwordofTruth.esp
186 ba ShShortswords.esp
187 bb DD_GW_Mark2.esp
188 bc ScopedBows_EagleEyeTweak.esp
189 bd ScopedBows_ArrowTweaks.esp
190 be FNISspells.esp
191 bf FNISSexyMove.esp
192 c0 PC Exclusive Animation Path - 0 - Main.esp
193 c1 PC Exclusive Animation Path - Argonian.esp
194 c2 PC Exclusive Animation Path - Breton.esp
195 c3 PC Exclusive Animation Path - DarkElf.esp
196 c4 PC Exclusive Animation Path - HighElf.esp
197 c5 PC Exclusive Animation Path - Imperial.esp
198 c6 PC Exclusive Animation Path - Khajiit.esp
199 c7 PC Exclusive Animation Path - Nord.esp
200 c8 PC Exclusive Animation Path - ORC.esp
201 c9 PC Exclusive Animation Path - RedGuard.esp
202 ca PC Exclusive Animation Path - WoodElf.esp
203 cb Alternate Start - Live Another Life.esp
204 cc Dual Sheath Redux Patch.esp

 
Errr...Wait a sec...I accidentally reinstalled PCEA1 again this last time...That's not supposed to be there...lemme fix that.  haha

 

had to do a doubletake as I got started reading your log

 

 

[06/06/2016 - 09:38:29AM] Cannot open store for class "PAHE_EnslavePrkScr", missing file?

[06/06/2016 - 09:38:29AM] Error: Unable to bind script PAHE_EnslavePrkScr to (1800EB09) because their base types do not match

[06/06/2016 - 09:38:29AM] Cannot open store for class "PAHEWhistleEffectScript", missing file?

[06/06/2016 - 09:38:29AM] Cannot open store for class "PAHECaptureSpellEFF", missing file?

[06/06/2016 - 09:38:29AM] Cannot open store for class "PAHEFindSlaveRewardEff", missing file?

[06/06/2016 - 09:38:29AM] Cannot open store for class "PAHE_slaveCandidate", missing file?

[06/06/2016 - 09:38:29AM] Cannot open store for class "pah_mcm", missing file?

[06/06/2016 - 09:38:29AM] Error: Unable to bind script pah_mcm to PAHConfig (4C009157) because their base types do not match

[06/06/2016 - 09:38:29AM] Cannot open store for class "PAHEGuardMarkerScript", missing file?

[06/06/2016 - 09:38:29AM] Error: Unable to bind script PAHE_EnslavePrkScr to (1800EB09) because their base types do not match

[06/06/2016 - 09:38:29AM] Error: Unable to bind script PAHE_EnslavePrkScr to (4C036BCD) because their base types do not match

[06/06/2016 - 09:38:29AM] Error: Unable to bind script PAHE_EnslavePrkScr to (4C036BCE) because their base types do not match

[06/06/2016 - 09:38:29AM] Error: Unable to bind script PAHE_EnslavePrkScr to (4C036BCF) because their base types do not match

[06/06/2016 - 09:38:29AM] Error: Unable to bind script PAHE_EnslavePrkScr to (4C036BD0) because their base types do not match

[06/06/2016 - 09:38:29AM] Error: Unable to bind script PAHE_EnslavePrkScr to (4C036BD1) because their base types do not match

 

 

those are critical files to pahe, but they don't exist in your scripts folder

you have the esp and esm enabled, but without the scripts its busted

 

try reinstall pahe, redownload if you must

 

should have more time to help tomorrow

any further problems, post the updated log

Posted

I had some serious mod screw ups.  I am not sure what the hell happened.  It's actually behaving now...I will still reinstall all PAHE files tho.

Actually...It's a good excuse to update.  I am still running 6.1.2

 

OK.  This is the log after the latest CTD.

I don't understand anything in it except it looks like a big huge block of ERROR....haha

 

Sigh....

If it's still missing script files, can I just snag them from the 7zip file and drop them manually into the scripts folder?

Papyrus.0.log

Posted

Afte finishing up the english versiobn of the paradise_halls_SLExtension_GERMAN.txt here is a german translation of the paradise_halls_SLExtension_GERMAN.txt.

 

It is a bit rough, and there are parts in it I don't have access to. 

 

If any other German has Ideas for improving it... Ihr seit herzlich eingelanden!

 

 

paradise_halls_SLExtension_GERMAN.txt

Posted

 

 

 

 

 

below is a note from alt start requirements :

 

Installation Requirements

 

Official Skyrim patch 1.9.32.0.8 or greater. Using earlier game versions will result in CTDs and other problems. Just don't.

 

  1. is your skyrim version current
  2. is your alternate start current
  3. what have you told the statue

Ok, that was it a version mismatch. all is good now and is working as intended. Should i remove the Frankenmod as not to cause anymore confusion?

 

yes, if somethings broken I can't debug your version too

if you came with a suggestion or something that you saw broken in there that I could look at then I could look at it as  an update, but what you have there is like something in between and i'm getting reports of ctd's that didn't exist before

I need to be able to determine if that's something new I've added or something from another mod

 

Very well It is removed. To answer the for mentioned questions maybe it will help you trouble shoot:

1) Skyrim version is 1.9.32.0

2) Alternate Start - Live Another Life-9557-3-0-7

3) I started a new character everytime

  a.) patron at inn Riverwood

  b.) patron at inn Farkreath

  c.) patron at inn Whiterun

  d.) own property Whiterun

 

 

 

I am not sure why but Fellglow Slave Camp Rebuild v1.4.3.7z causes CTD´s in my Game.

 

Multiple tested.

 

version mismatch. try this from Soulbound

 

wrong answer after we just went thru fixing your problems completely unrelated to the camp...

don't do that

 

 

You are absolutely right. Jarrak didn't seem to work a 2nd time and Dhanesh's sales Inventory has lost most of his items but no CTDs anymore. This was using the esp Soulbound posted earlier.

was that still on a fresh save or was that a save that had already loaded the older camp:

-if that's a save that already loaded the old camp its a known issue and why its kept separate from pahe on the download page

-if however that's a new save, pm your camp and i'll go over it for a fix to the full camp when I get back

--if I still can't find a fix to the full camp from your frankenmod i'll upload it to the page as an alternate camp option

I edited my original post to include

 

e.) I also removed Live Another Life entirely and went through the vanilla start and still got a CTD. I'm including logs and plugins. I started from a save where the companions were fighting the giant in the field and running to Fellglow. hope it helps

 

I was saving every 5 mins and didn't use any teleport commands

 

 

 

oh, sounds cool :cool:

are you making it a default voice or have you figured out a way to assign that voice type to specific slaves

 

normally pahe assigns factions to the voices and assigns those to the races, but there's no Italian race in skyrin to assign that voice to :dodgy:

 

 

I added it to the DefaultNPCVoiceTypes as Female-Italian as well as creating a PAHE directory structure for the fuz files that PAHE may utilize them when that voicetype was chosen.

 

Keep in mind I'm just dabbling. I don't know if it is desired or even possible thru what ever incantations and magic talismans you use to make PAHE but I wanted it along w/ German, Russian, French ETC as a modding resource for my own personal use. I find it intriguing when a male is yelling that he want to slit my throat in German or Russian or when a woman is speaking in French or Italian.

 

 

 

 

I am not sure why but Fellglow Slave Camp Rebuild v1.4.3.7z causes CTD´s in my Game.

 

Multiple tested.

 

version mismatch. try this from Soulbound

 

 

 

Please could you remove this attachment and stop using my name as a reference, thank you.

 

 

Yes, I deleted it and thanks for attempting to help by the way.

Posted

I had some serious mod screw ups.  I am not sure what the hell happened.  It's actually behaving now...I will still reinstall all PAHE files tho.

 

Actually...It's a good excuse to update.  I am still running 6.1.2

 

OK.  This is the log after the latest CTD.

 

I don't understand anything in it except it looks like a big huge block of ERROR....haha

 

Sigh....

ok lets start with this huge spam from a potion mod:

 

 

[06/06/2016 - 11:38:53PM] warning: Property RackType on script PotionRackContainerScript attached to (7504834B) cannot be initialized because the script no longer contains that property

[06/06/2016 - 11:38:53PM] Error: Property PotionRackAddPotionsList on script PotionRackContainerScript attached to (7504834B) cannot be bound because (75000DC3) is not the right type

[06/06/2016 - 11:38:53PM] Error: Property PotionRackFoodList on script PotionRackContainerScript attached to (7504834B) cannot be bound because (75000DC2) is not the right type

[06/06/2016 - 11:38:53PM] Error: Property PotionRackClutterList on script PotionRackContainerScript attached to (7504834B) cannot be bound because (75000DC1) is not the right type

[06/06/2016 - 11:38:53PM] Error: Property PotionRackIngredientsList on script PotionRackContainerScript attached to (7504834B) cannot be bound because (75000DC4) is not the right type

[06/06/2016 - 11:38:53PM] warning: Property RackType on script PotionRackContainerScript attached to (7504834A) cannot be initialized because the script no longer contains that property

[06/06/2016 - 11:38:53PM] Error: Property PotionRackAddPotionsList on script PotionRackContainerScript attached to (7504834A) cannot be bound because (75000DC3) is not the right type

[06/06/2016 - 11:38:53PM] Error: Property PotionRackFoodList on script PotionRackContainerScript attached to (7504834A) cannot be bound because (75000DC2) is not the right type

[06/06/2016 - 11:38:53PM] Error: Property PotionRackClutterList on script PotionRackContainerScript attached to (7504834A) cannot be bound because (75000DC1) is not the right type

[06/06/2016 - 11:38:53PM] Error: Property PotionRackIngredientsList on script PotionRackContainerScript attached to (7504834A) cannot be bound because (75000DC4) is not the right type

[06/06/2016 - 11:38:53PM] warning: Property RackType on script PotionRackContainerScript attached to (7504834C) cannot be initialized because the script no longer contains that property

[06/06/2016 - 11:38:53PM] Error: Property PotionRackAddPotionsList on script PotionRackContainerScript attached to (7504834C) cannot be bound because (75000DC3) is not the right type

[06/06/2016 - 11:38:53PM] Error: Property PotionRackFoodList on script PotionRackContainerScript attached to (7504834C) cannot be bound because (75000DC2) is not the right type

[06/06/2016 - 11:38:53PM] Error: Property PotionRackClutterList on script PotionRackContainerScript attached to (7504834C) cannot be bound because (75000DC1) is not the right type

[06/06/2016 - 11:38:53PM] Error: Property PotionRackIngredientsList on script PotionRackContainerScript attached to (7504834C) cannot be bound because (75000DC4) is not the right type

[06/06/2016 - 11:38:53PM] warning: Property RackType on script PotionRackContainerScript attached to (7504834D) cannot be initialized because the script no longer contains that property

[06/06/2016 - 11:38:53PM] Error: Property PotionRackAddPotionsList on script PotionRackContainerScript attached to (7504834D) cannot be bound because (75000DC3) is not the right type

[06/06/2016 - 11:38:53PM] Error: Property PotionRackFoodList on script PotionRackContainerScript attached to (7504834D) cannot be bound because (75000DC2) is not the right type

[06/06/2016 - 11:38:53PM] Error: Property PotionRackClutterList on script PotionRackContainerScript attached to (7504834D) cannot be bound because (75000DC1) is not the right type

[06/06/2016 - 11:38:53PM] Error: Property PotionRackIngredientsList on script PotionRackContainerScript attached to (7504834D) cannot be bound because (75000DC4) is not the right type

[06/06/2016 - 11:38:53PM]

 

 

ya, thats over half your log there - clean it up and the rest should come together better

-if not post the updated log for whats left

 

 

 

If it's still missing script files, can I just snag them from the 7zip file and drop them manually into the scripts folder?

 

 

 

i would say yes, but atleast the scripts would give us errors if they're missing-- if the scripts are missing its best not to chance what else might be missing and thats why i suggested to reinstall all the files--eliminates any possible chance or possibilities

 

 

 

 

 

 

below is a note from alt start requirements :

 

Installation Requirements

 

Official Skyrim patch 1.9.32.0.8 or greater. Using earlier game versions will result in CTDs and other problems. Just don't.

 

  1. is your skyrim version current
  2. is your alternate start current
  3. what have you told the statue

Ok, that was it a version mismatch. all is good now and is working as intended. Should i remove the Frankenmod as not to cause anymore confusion?

 

yes, if somethings broken I can't debug your version too

if you came with a suggestion or something that you saw broken in there that I could look at then I could look at it as  an update, but what you have there is like something in between and i'm getting reports of ctd's that didn't exist before

I need to be able to determine if that's something new I've added or something from another mod

 

Very well It is removed. To answer the for mentioned questions maybe it will help you trouble shoot:

1) Skyrim version is 1.9.32.0

2) Alternate Start - Live Another Life-9557-3-0-7

3) I started a new character everytime

  a.) patron at inn Riverwood

  b.) patron at inn Farkreath

  c.) patron at inn Whiterun

  d.) own property Whiterun

 

 

 

I am not sure why but Fellglow Slave Camp Rebuild v1.4.3.7z causes CTD´s in my Game.

 

Multiple tested.

 

version mismatch. try this from Soulbound

 

wrong answer after we just went thru fixing your problems completely unrelated to the camp...

don't do that

 

 

You are absolutely right. Jarrak didn't seem to work a 2nd time and Dhanesh's sales Inventory has lost most of his items but no CTDs anymore. This was using the esp Soulbound posted earlier.

was that still on a fresh save or was that a save that had already loaded the older camp:

-if that's a save that already loaded the old camp its a known issue and why its kept separate from pahe on the download page

-if however that's a new save, pm your camp and i'll go over it for a fix to the full camp when I get back

--if I still can't find a fix to the full camp from your frankenmod i'll upload it to the page as an alternate camp option

I edited my original post to include

 

e.) I also removed Live Another Life entirely and went through the vanilla start and still got a CTD. I'm including logs and plugins. I started from a save where the companions were fighting the giant in the field and running to Fellglow. hope it helps

 

I was saving every 5 mins and didn't use any teleport commands

 

 

 

 

 

oh, sounds cool :cool:

are you making it a default voice or have you figured out a way to assign that voice type to specific slaves

 

normally pahe assigns factions to the voices and assigns those to the races, but there's no Italian race in skyrin to assign that voice to :dodgy:

 

 

I added it to the DefaultNPCVoiceTypes as Female-Italian as well as creating a PAHE directory structure for the fuz files that PAHE may utilize them when that voicetype was chosen.

 

Keep in mind I'm just dabbling. I don't know if it is desired or even possible thru what ever incantations and magic talismans you use to make PAHE but I wanted it along w/ German, Russian, French ETC as a modding resource for my own personal use. I find it intriguing when a male is yelling that he want to slit my throat in German or Russian or when a woman is speaking in French or Italian.

 

 

 

 

I am not sure why but Fellglow Slave Camp Rebuild v1.4.3.7z causes CTD´s in my Game.

 

Multiple tested.

 

version mismatch. try this from Soulbound

 

 

 

Please could you remove this attachment and stop using my name as a reference, thank you.

 

 

Yes, I deleted it and thanks for attempting to help by the way.

 

 

yes, thats  known issue for the companions scene with that giant - use xpmse for the included monster fixes

Posted

 

I had some serious mod screw ups.  I am not sure what the hell happened.  It's actually behaving now...I will still reinstall all PAHE files tho.

 

Actually...It's a good excuse to update.  I am still running 6.1.2

 

OK.  This is the log after the latest CTD.

 

I don't understand anything in it except it looks like a big huge block of ERROR....haha

 

Sigh....

ok lets start with this huge spam from a potion mod:

 

 

[06/06/2016 - 11:38:53PM] warning: Property RackType on script PotionRackContainerScript attached to (7504834B) cannot be initialized because the script no longer contains that property

[06/06/2016 - 11:38:53PM] Error: Property PotionRackAddPotionsList on script PotionRackContainerScript attached to (7504834B) cannot be bound because (75000DC3) is not the right type

[06/06/2016 - 11:38:53PM] Error: Property PotionRackFoodList on script PotionRackContainerScript attached to (7504834B) cannot be bound because (75000DC2) is not the right type

[06/06/2016 - 11:38:53PM] Error: Property PotionRackClutterList on script PotionRackContainerScript attached to (7504834B) cannot be bound because (75000DC1) is not the right type

[06/06/2016 - 11:38:53PM] Error: Property PotionRackIngredientsList on script PotionRackContainerScript attached to (7504834B) cannot be bound because (75000DC4) is not the right type

[06/06/2016 - 11:38:53PM] warning: Property RackType on script PotionRackContainerScript attached to (7504834A) cannot be initialized because the script no longer contains that property

[06/06/2016 - 11:38:53PM] Error: Property PotionRackAddPotionsList on script PotionRackContainerScript attached to (7504834A) cannot be bound because (75000DC3) is not the right type

[06/06/2016 - 11:38:53PM] Error: Property PotionRackFoodList on script PotionRackContainerScript attached to (7504834A) cannot be bound because (75000DC2) is not the right type

[06/06/2016 - 11:38:53PM] Error: Property PotionRackClutterList on script PotionRackContainerScript attached to (7504834A) cannot be bound because (75000DC1) is not the right type

[06/06/2016 - 11:38:53PM] Error: Property PotionRackIngredientsList on script PotionRackContainerScript attached to (7504834A) cannot be bound because (75000DC4) is not the right type

[06/06/2016 - 11:38:53PM] warning: Property RackType on script PotionRackContainerScript attached to (7504834C) cannot be initialized because the script no longer contains that property

[06/06/2016 - 11:38:53PM] Error: Property PotionRackAddPotionsList on script PotionRackContainerScript attached to (7504834C) cannot be bound because (75000DC3) is not the right type

[06/06/2016 - 11:38:53PM] Error: Property PotionRackFoodList on script PotionRackContainerScript attached to (7504834C) cannot be bound because (75000DC2) is not the right type

[06/06/2016 - 11:38:53PM] Error: Property PotionRackClutterList on script PotionRackContainerScript attached to (7504834C) cannot be bound because (75000DC1) is not the right type

[06/06/2016 - 11:38:53PM] Error: Property PotionRackIngredientsList on script PotionRackContainerScript attached to (7504834C) cannot be bound because (75000DC4) is not the right type

[06/06/2016 - 11:38:53PM] warning: Property RackType on script PotionRackContainerScript attached to (7504834D) cannot be initialized because the script no longer contains that property

[06/06/2016 - 11:38:53PM] Error: Property PotionRackAddPotionsList on script PotionRackContainerScript attached to (7504834D) cannot be bound because (75000DC3) is not the right type

[06/06/2016 - 11:38:53PM] Error: Property PotionRackFoodList on script PotionRackContainerScript attached to (7504834D) cannot be bound because (75000DC2) is not the right type

[06/06/2016 - 11:38:53PM] Error: Property PotionRackClutterList on script PotionRackContainerScript attached to (7504834D) cannot be bound because (75000DC1) is not the right type

[06/06/2016 - 11:38:53PM] Error: Property PotionRackIngredientsList on script PotionRackContainerScript attached to (7504834D) cannot be bound because (75000DC4) is not the right type

[06/06/2016 - 11:38:53PM]

 

 

ya, thats over half your log there - clean it up and the rest should come together better

-if not post the updated log for whats left

 

 

 

If it's still missing script files, can I just snag them from the 7zip file and drop them manually into the scripts folder?

 

 

 

i would say yes, but atleast the scripts would give us errors if they're missing-- if the scripts are missing its best not to chance what else might be missing and thats why i suggested to reinstall all the files--eliminates any possible chance or possibilities

 

 

 

Ok.  75x looks to be Dragonstead (if the hex code refers to the ESP/ESM, this is why I get stuck on troubleshooting Papyrus)  It's a House that I installed to check out.  I don't really need it.  Can rip it out.  I already put in the script files manually, just to be sure.  I will go ahead and uninstall Dragonstead.

 

I will also manually drop all the files for PAHE into the Data Folder as well.  Then resort with Loot and re-run FNIS just as a precaution.

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