PurpieSlurpie Posted December 15, 2019 Posted December 15, 2019 Hey, so my slaves don't actually follow me into the lakeview manor cell, they just keep running towards the cellar door and going through it over and over. Do you know why this might be? Is it because I have Hearthfire Extended? Thanks
CliftonJD Posted December 17, 2019 Author Posted December 17, 2019 On 12/10/2019 at 1:05 AM, AVS said: Been playing with the newest version for a bit, but haven't seen some mentioned changes take effect. Angry slaves still go into the 'crossed arms' idle quite often, and I'm not sure if I'm getting any respect training effect from having the DD gags on them, despite a few of the current group having been gagged for quite a while. Is that supposed to be a passive increase like submission gets while they're restrained, or does it just boost the effect of the normal respect dialog? yes, the gag training is mainly a boost to the usual dialog but you might get some passive effect from it as well when the slave attempts to get mouthy. might have to tweak it later, finding newly captured slaves boosted to 90 respect thru passive effect rather quick while gagged. can't think of any reason why you'd be unable to see the changes, maybe check your log to see its registered as the current version and detected the dd gags. oh and if the log shows any indication of the slaves being detected as a none object to dd, that would cause issues. post it here if you need help with the log. if the log looks good, another idea would be to coc qasmoke then reboot pahe from the mcm On 12/15/2019 at 4:27 PM, sudoshywolf said: Hey, so my slaves don't actually follow me into the lakeview manor cell, they just keep running towards the cellar door and going through it over and over. Do you know why this might be? Is it because I have Hearthfire Extended? Thanks sounds like a likely guess to me as well, but i've never heard that bug so couldn't say either
sidfu Posted December 17, 2019 Posted December 17, 2019 going in and out is comp issue with the pathing if u have 2 mods modifying the same area. for eexample replace a home but another mod overides the pathing data so npc sees differnt
PurpieSlurpie Posted December 17, 2019 Posted December 17, 2019 The slave camp isn't working for me, I don't know where to go to sell slaves in the rebuild and in the older one the guy isn't going into his place to allow me to sell them (perhaps a mod conflict?) I'll see if AFT is the problem, maybe. But it's a bummer cause selling slaves is one of my fav parts of the mod EDIT: not aft, he's still broken T_T
PurpieSlurpie Posted December 17, 2019 Posted December 17, 2019 7 hours ago, sidfu said: going in and out is comp issue with the pathing if u have 2 mods modifying the same area. for eexample replace a home but another mod overides the pathing data so npc sees differnt yeah that was the problem haha, I got rid of it and started a fresh save and it works perfectly now
CliftonJD Posted December 17, 2019 Author Posted December 17, 2019 14 hours ago, sudoshywolf said: The slave camp isn't working for me, I don't know where to go to sell slaves in the rebuild and in the older one the guy isn't going into his place to allow me to sell them (perhaps a mod conflict?) I'll see if AFT is the problem, maybe. But it's a bummer cause selling slaves is one of my fav parts of the mod EDIT: not aft, he's still broken T_T thats the most common problem with the camps, have to choose 1 camp per save game play thru. you can't switch camps mid-save
PurpieSlurpie Posted December 18, 2019 Posted December 18, 2019 15 hours ago, CliftonJD said: thats the most common problem with the camps, have to choose 1 camp per save game play thru. you can't switch camps mid-save dang well I'm just beating the life out of my save huh, haha
CliftonJD Posted December 18, 2019 Author Posted December 18, 2019 1 hour ago, sudoshywolf said: dang well I'm just beating the life out of my save huh, haha you could try uninstalling the camp completely then run papyrus data transfer to clean the save before reinstalling the camp, sometimes that works
sidfu Posted December 19, 2019 Posted December 19, 2019 if u wamt to sell slaves ill always recommend home sweet home even if its just for selling them. the camps where never made very wll imo for pahe
DMC500 Posted January 8, 2020 Posted January 8, 2020 I discovered "Ingrid" and "Khajiit" in bandit dungeon, what are they and what i need to do with them?
mayamnf1 Posted January 9, 2020 Posted January 9, 2020 My apologies in advance if this has already been addressed... When I whip a slave who's in a pillory, the slave exits the pillory and crouches on the floor. Is there a way to stop that and just keep the slave in the pillory?
Corsec Posted January 10, 2020 Posted January 10, 2020 Will it be possible to enslave followers if I speak to them while they're in bleedout?
Corsec Posted January 11, 2020 Posted January 11, 2020 18 hours ago, Corsec said: Will it be possible to enslave followers if I speak to them while they're in bleedout? I tested and found out I can. However, since PAHE seems to clone the NPCs, will this badly affect scripted followers? I'm also using Nether Follower Framework, will that be compatible with enslaved followers? Basically I want to enslave custom modded followers, and roleplay as if I bought them at auction. What would be the best practice for enslaving them in this way? Will it be through combat like with enemies, or is there another way to do it? Would it be better to enslave them without making them followers and rely on the PAHE system to make them follow me?
CliftonJD Posted January 12, 2020 Author Posted January 12, 2020 On 1/8/2020 at 1:18 PM, DMC500 said: I discovered "Ingrid" and "Khajiit" in bandit dungeon, what are they and what i need to do with them? if its a pahe placement, those are free slaves for your amusement. should be no need for extra work to capture them, just activate for the options On 1/9/2020 at 1:20 PM, mayamnf1 said: My apologies in advance if this has already been addressed... When I whip a slave who's in a pillory, the slave exits the pillory and crouches on the floor. Is there a way to stop that and just keep the slave in the pillory? generally no, i'd have to look into a fix for the slave crouching down if whipped or beaten while restrained On 1/10/2020 at 12:01 PM, Corsec said: Will it be possible to enslave followers if I speak to them while they're in bleedout? yes, unless you disable that from the mcm choices. if perhaps you want to enslave 1, but not others then you are also given the cancel option before enslavement
CliftonJD Posted January 12, 2020 Author Posted January 12, 2020 15 hours ago, Corsec said: Would it be better to enslave them without making them followers and rely on the PAHE system to make them follow me? yes, i'm not familiar with the follower system you mentioned, but generally its better if they're not your followers or if they're dismissed 15 hours ago, Corsec said: since PAHE seems to clone the NPCs, will this badly affect scripted followers? that depends on the scripting of the follower, sometimes its flawless so long as they're not current followers and other times it can go bad. the more mcm options available to the follower, the more likely it will be to cause problems during enslavement. if you attempt it, save first before enslavement and watch closely for errors
Corsec Posted January 12, 2020 Posted January 12, 2020 18 hours ago, CliftonJD said: that depends on the scripting of the follower, sometimes its flawless so long as they're not current followers and other times it can go bad. the more mcm options available to the follower, the more likely it will be to cause problems during enslavement. if you attempt it, save first before enslavement and watch closely for errors OK, thanks for responding. I understand that I should dismiss followers before enslaving them. Is it OK to make them followers again after enslaving them by using the vanilla follower dialogue? Or should I never use the vanilla follower dialogue, and instead only rely on the PAHE dialogue to bring them with me?
sidfu Posted January 13, 2020 Posted January 13, 2020 no never make them followers again. it will either break the games follower system or it will break pahe. once they a slave leave them as a slave or never enslave them. i recommend dont eslaave follers instead do like i do. anyone thats not quest or their quests done or they not in a main city u go t often enslave them for me i enslave anyoen whos not inside a main city and their quest done. if u gunho to enslve a folower use this so u can take and change face of anyoneut has a SE version
mayamnf1 Posted January 13, 2020 Posted January 13, 2020 On 1/11/2020 at 10:48 PM, CliftonJD said: generally no, i'd have to look into a fix for the slave crouching down if whipped or beaten while restrained Ok, thank you. This is a great mod btw. 1
watevir Posted January 13, 2020 Posted January 13, 2020 Are there any mods that add interactions with Vampirism beyond the "perpetually available for feeding" aspect of things? perhaps with Dawnguard installed we could have an option to repeat what was done on Dexion with our slaves? It kinda always bugged me that we got taught how to make thralls in the Dawnguard Vampire questline and nothing ever came out of it other then Dexion.
aulton1968 Posted January 14, 2020 Posted January 14, 2020 I am looking for a way to enslave npcs, or at least knock them down, while I am in werewolf form. I would take any solution that would keep my PC from having to kill an enemy npc that I would want to enslave, either right away while in werewolf form, or later after transforming back to human. Right now I am using the mod that lets werewolves interact and use menus, and that works fine, but if I could ditch this mod I would. Its not very immersive and its kind of a cheat.
watevir Posted January 14, 2020 Posted January 14, 2020 6 hours ago, aulton1968 said: I am looking for a way to enslave npcs, or at least knock them down, while I am in werewolf form. I would take any solution that would keep my PC from having to kill an enemy npc that I would want to enslave, either right away while in werewolf form, or later after transforming back to human. Right now I am using the mod that lets werewolves interact and use menus, and that works fine, but if I could ditch this mod I would. Its not very immersive and its kind of a cheat. Innate Werewolf Fear shout not working for you?
Corsec Posted January 16, 2020 Posted January 16, 2020 On 1/13/2020 at 8:06 AM, sidfu said: no never make them followers again. it will either break the games follower system or it will break pahe. once they a slave leave them as a slave or never enslave them. i recommend dont eslaave follers instead do like i do. anyone thats not quest or their quests done or they not in a main city u go t often enslave them for me i enslave anyoen whos not inside a main city and their quest done. if u gunho to enslve a folower use this so u can take and change face of anyoneut has a SE version Thanks, that's useful advice.
DMC500 Posted January 19, 2020 Posted January 19, 2020 I'm making addon for pahe similar to Extensible Follower Framework but for managing slaves. Check it out!
CliftonJD Posted January 20, 2020 Author Posted January 20, 2020 17 hours ago, DMC500 said: I'm making addon for pahe similar to Extensible Follower Framework but for managing slaves. Check it out! Quote Follow/Wait - self explanatory Do something - puts your slave into favor mode (currently slave can't reject your command, even if he has 0 submission) Inventory - opens slave's inventory with equip mode Carry - same but without equipping Fight for me - sets slave's combat mode on/off Fix ZaZ devices - fixes/resets animation playback of ZaZ devices such as wrist irons or gags (if slave wears any). Strip now - strips all playable equipment that slave is currently wearing. Restrain - should restrain slave but doesn't properly work at the moment so don't bother using it (maybe it'll replaced in next versions) If you have any suggestions about this mod feel free to share. those commands are all in the pahdiag script. if you have the follow command, should similarly be able to access restrain
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