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Posted

 

Hello, may I ask..

is there are mods that display player attributes in detail like str_90(60+30)  int_77(80-3) or even better, can directly recognise how many stats damaged/drained/boosted, etc.

I used to saw one like that but can not find it anymore-thus I'm pretty sure it exists..

Many thanks.

Greetings.

 

You already used a "tool" like this ?

 

The only one tool/utility i know and use is Refscope , but it's purpose is different not exactly what you said.

 

It's a very usefull utility and OBSE is required .

 

Is it that one ?

 

Cheers.

 

http://www.nexusmods.com/oblivion/mods/2

 

Not this for sure, but it's also a useful tool, thanks pal.

Posted

Is there a wrist and ankle chains mesh out there with a rope or chains going between the ankles and wrists and if so where is it? I have not seen this anywhere yet I guess people thought others would complain about stretching with many animations but if it was a rope instead of a chain it would be ok to stretch lol even chain stretch doesn't matter. Would look nice on the PSE mod with some chains between the feet at least.

Posted

Is there a wrist and ankle chains mesh out there with a rope or chains going between the ankles and wrists and if so where is it? I have not seen this anywhere yet I guess people thought others would complain about stretching with many animations but if it was a rope instead of a chain it would be ok to stretch lol even chain stretch doesn't matter. Would look nice on the PSE mod with some chains between the feet at least.

Hi Zor2k13 .

 

 Yes there is one , i don't have the link right now but just an advice : with the " chains" you are going to run with a large amount of polygones/ vertices ... and actually you already have a problem with your last " boots" ... so be carefull .

 

I 'll  take a look on these hard drives if i have these meshes on this machine ... not sure.

 

Cheers.

 

Edit : ok i found one but it's from a big file ' +/- 200Mo  so more once " unzipped " .

 

It came from WolZQ package ( password protected but i have it ) so i suppose it is already there in some LAPF related mod ... ask tpo Fejeena, i'm quiet sure if it was there , she already got it .

 

Or i can just send you by PM some meshes ... make your choice.

 

Ok it's already there ... but i know nothing about it because i never used a LAPF realted mod yet .

 

http://www.loverslab.com/topic/5817-wolfzq-custom-data-pack-83/

 

Cheers.

 

PS : here just one mesh as example ... there are others .

 

 

wearable03.nif

Posted

@Zor2k13

 

There might some in the wolfz cursed armor mod on LL and there might be some in the monstergirl COC mod.

 

This one is in the cursed armor mod on LL I believe.

 

 

post-25667-0-50341700-1427871520_thumb.jpgpost-25667-0-76061400-1427871533_thumb.jpgpost-25667-0-03212700-1427871544_thumb.jpg

 

 

Posted

That looks like the bound set from gsb modders? Got that one but the models from the perfect slut mod that were not released would have been very interesting:-) Page one of the perfect slut mod page there are some nice pics of a girl wearing irons with chains just needs chains between the hands and feet.

 

 

EDIT

 

perfect slut mod not released pic: http://img206.imagevenue.com/img.php?image=04182_ImprisonedSexSlut_001_123_427lo.jpg

 

Something like this: http://propaneaccessory.deviantart.com/art/Samus-Captured-4-317362455

Posted

@Zor2k13

 

The perfect slut armor/outfit from your screenshot may not have been released but the armor/outfit itself is taken from one of growlfs mods growlf's set comes with everything seen in your screenshot. They have some interesting outfits.

 

 

post-25667-0-84624800-1427899840_thumb.jpgpost-25667-0-57518800-1427900002_thumb.jpgpost-25667-0-92767200-1427900013_thumb.jpgpost-25667-0-05609100-1427900048_thumb.jpg

 

 

These I think are either in monstergirl COC or wolfz cursed armor mod.

 

 

post-25667-0-06600500-1427900223_thumb.jpgpost-25667-0-38919200-1427900241_thumb.jpgpost-25667-0-48212200-1427900260_thumb.jpgpost-25667-0-34121700-1427900281_thumb.jpgpost-25667-0-18020700-1427900299_thumb.jpgpost-25667-0-17054900-1427900318_thumb.jpgpost-25667-0-15368000-1427900341_thumb.jpgpost-25667-0-01046100-1427900460_thumb.jpg

 

 

Not sure where the one came from but the big breasted one might of come from monstergirl COC.

 

 

post-25667-0-91161400-1427900203_thumb.jpgpost-25667-0-67279500-1427900509_thumb.jpgpost-25667-0-96563200-1427900521_thumb.jpg

 

Posted

Thanks a TON for telling me that! I had seen his hot clothes mods posted there before but was under the impression that all items were pictured:-(

 

 

I have a different question to ask, did anyone ever make a wearable wooden sign or plank like a necklace sign/plank? I have an idea for pse mod where the name of the npc that enslaves the player would be on a forced to wear sign/plank it would say "captured by" and the name of the npc. I don't know if it is possible to get the game to just write the text on the sign or not more likely I will have to make it a token or something and go through the trouble of making one sign with text unique to every npc in the game:-( but still for now just trying to figure out what to do with a sign like that:-)

Posted

@Zor2k13

 

Not sure on the plank thing and getting names written on them but the ImaItems mods has planks with stuff written on them. My version I converted them to the TGND body the breast are magna or something like that. It can be found on LL. There are also many nipple piercing like the nipple stretcher and a bunch of other stuff.

 

 

post-25667-0-55909500-1427904316_thumb.jpgpost-25667-0-87401500-1427904326_thumb.jpgpost-25667-0-03989600-1427904341_thumb.jpgpost-25667-0-25369800-1427904351_thumb.jpgpost-25667-0-26611600-1427904374_thumb.jpgpost-25667-0-22098500-1427904395_thumb.jpg

 

 

Posted

@Zor2k13

 

 

Not sure where the one came from but the big breasted one might of come from monstergirl COC.

 

 

 

the last two Pictures : can be found in my Lovers CrowningIsle BBB replacer 2.3

 

-------------------------------------------

And the IMA Item  plates on chains in the post above: the original have very bad BBB, breast and chains bounce fine but the plate movement is shit.

A fixed Manga Version can be found in my BravilUnderground addon (meshes\LSTBrUn\PlatePierce4 BBB fix.nif) ! Fixed by kingkong !

 

Original: ImaGHS BBB  (ups17281.7z   ; old shy.jsphr.net but it is down since some years )

Edit: found it http://www.loverslab.com/topic/13908-gerra-and-movomos-setbody-reloaded-141/page-12?do=findComment&comment=245805

Posted

Yeah that is why I wanted a plank that goes around the neck so it doesn't need to be so much trouble with different boob sizes and the same mesh could be used on males too.

Posted

Dammit growlf just had to go and make his own dam body type...

 

Trying to convert the slavechains.nif file to hgec and comes out bad from clothing converter, did anyone ever convert his stuff to hgec?

Posted

Dammit growlf just had to go and make his own dam body type...

 

Trying to convert the slavechains.nif file to hgec and comes out bad from clothing converter, did anyone ever convert his stuff to hgec?

Greetings.

 

 As i said a few hours ago , i 'll be busy now with my stuff for the GBEC body .

 

I think i already did it for the GBEC body a few months ago .

 

But ... i have 3 different Growlf Hot Body & Clothes mods   i started modding a long time ago with Growlf 3.-3.1 ( if i remember well ) and EShme body 3 . 

 

As i remember , try to rescale  and adjust one by one each mesh with NifSkope first.

 

The last Growlf version ( 5.xxx ) is " Exnem" texture compatible ... not HGEC as i saw ...( and by the way my HGEC from Shockwolf 's Real Skin  isn't Exnem compatible too ... strange ) ... and fortunately compatible with the Skeletons used since some years.

 

Now , there are a lot off ' stuff' s" in the Growlf's  mods and a lot of nifs come in SIP ( Separated in Pieces ) n so you need to check them ( the nif ) and take some particular meshes from them ...

 

Master Growlf made something very great there ... not lore friendly , he didn't care about that point , but in some way he was more original than someone as ... SPB !

 

Last thing : if i remember well you cannot share and use his resources publicly without his express permission .

 

And don't forget to tset your final meshes in game , NifSkope is good to fiw some clippings , but you need to verify all your meshes one by one in game .

 

Seriously, if you want to get something well done just with the Gerra6's  " Bodies Generator :D i am sure you will need to generate a lot off files ( converted files ) made from a few different Templates just for one unic model ... so in others words , you 'll use 4 or 5 x more time than if you did it with a real 3 D tools .

 

Some meshes are perfect to this tool , other absolutly not ... so you you want something " well done " it' ll take you some times too.

 

Just for curiousity , compare and try to convert ( from Nailflan's  meshes ) the outfits from his "Sexy Hospital Gown " ( + the Sexy nurse Wear)  : for the first nif , no problem , you will get something " politically " correct , but for the second one , you would probably use 15 or 20 different attempts before you 'll be satisfy  ... of course , no problem if you convert it to a lower Breast cup ( the original is " C-cup" ) and if you want something well done to  higher Cup sizes , ( there are not enough vertices around the Robe-Breasts part  so the convertion look not very well if done directly ... )  that's another story.

 

For my GBEC model this one ( the Sexy Nurse Wear )  took me a full  day before is was satisfy ( 4 templates and +/- 25 differents models  converted before i said " Stop" that's enough ... go on the " Daz Studio " ! ...

 

Just one thing there is a full body in my converted models , SIP ( Upper & lower ) not just cutted parts as the original one and and why i got some clippings in game ...

 

So i just told you about this example to try to explain that the Gerra6's tool is great , but it cannot do  some miracles without many individual custom tests ... I love this tool for the million of different bodies i can generate with .... !

 

Cheers and good luck , i will try to find my first converted meshes ( from some Growlf 's " BDSM " models) as soon as possible , but i'm not quiet sure they are on this machine .

Posted

@Zor2k13

 

I have coverted lots of Growlfs stuff to TGND (the girl next door) the only problem with Growlfs body is the spot right in the crotch area which has been modified and you can see it if you turn the body to where you can look at it good but other then that one spot everything converts nice.

Posted

I can't believe it but all this time the SAME chains mesh has been available in the apachii goddess store!

 

Found under meshes\armor\apachii\hgec\slavechainshoes.nif

 

The mesh appears to be converted to fit HGEC but the legs are too slim so I am converting them to LL size which is a bit tricky but it is working:-)

 

The upper area looks like it could handle many boob sizes but the waist clips slightly with the lower back. Other than that minor clipping it has problems with the thigh irons they have some odd vert sticking out issues if the leg size is bigger than LL and if I use a different boob size upper it causes the chain between the boobs to mess up badly like verts going in opposite directions kind of bad.

 

So that mesh in apachii goddess store has been there all this dam time....

 

I don't know how I missed it lol.

 

@myuhinny if you want to give it a shot I just need that clipping cleared up with the back and the thigh irons to fit well with HGEC LL size. Oh also I haven't tried this with a male version body yet gonna try that next.

 

Clothing converter is very sensitive to any and all bugs in a mesh which makes it very hard to work with.

 

EDIT

 

Oooooh sooo close lol, male body almost fits just the waist is too big for the waist irons. Gonna try to convert that later or find a match in apachii heroes store mod lol maybe apachii put a male version there.

 

The idea I have for this mesh is that the enslavement effect from PSE mod makes this chains mesh appear on the body. Later on I want to change what happens to the player so if they are sold to a slave trader, the slave trader immediately upgrades the enslaved outfit to what I am using now which is pictured on pse thread. Also some npcs will take the player to the office of imperial commerce in the imperial city and get the player registered as a slave and then their outfit changes to that second outfit. The idea is that slave traders have some authority about marking slaves so a slave trader "branding" is legal and so is the "branding" from the office of imperial commerce. Gonna have to come up with a logo for the slave traders later.

 

I tried digging through the game files looking for wooden planks and found some stuff it will just be difficult to work with. I want to have written on the plank, "captured by" and then the npc owners name. I am going to check into that boob sign resource mentioned in previous posts too as long as it doesn't mess up during sex animations. I found a tramp stamp mesh that would be big enough to write something on it like "property of" then the npc owner name and that will go with the second level enslaved outfit.

 

 

Thanks for the help people I am getting there:-)

Posted

@Zor2k13

 

I have coverted lots of Growlfs stuff to TGND (the girl next door) the only problem with Growlfs body is the spot right in the crotch area which has been modified and you can see it if you turn the body to where you can look at it good but other then that one spot everything converts nice.

Hi , Myuhinny.

 

 Yes , but there is no Breasts ... nothing that really  " Bounce " inthe TGND model you use.

 

Tha t's another story to convert to bigger sizes just with the Gerra6' tool ( Incredible tool ... a perfect body " genrator "  ... i need to introduce it in some Duke City's labs ....  :°)

 

I already sent you  by PM a few time ago a model and pictures i done with Growlf 'smeshes ( and Colourwheel Stocking + Real HighHeels) ... but this one ( or  these ones ) was just to show know what was possible only with NifSkope ... Once converted to other bodies, they look sometine " Strange "  or " funny"

 

When i convert someting to A or AA cup , i have absolutly NO ONE problem with the Bouncing System and with " Clippings" in this region ( around the Breast )  of course but in i convert them to HKU or something close , that's another story.

 

Anyway , i'm glad and very happy with the Gerra6's  " Body Generator " .... :°)        ( Clothings Converter )

 

 

Cheers.

Posted

Converting a big boob sized outfit to a smaller size boob always messes up things especially under the boobs. But going from smaller boob to bigger boob size it seems to work ok.

Posted

Converting a big boob sized outfit to a smaller size boob always messes up things especially under the boobs. But going from smaller boob to bigger boob size it seems to work ok.

Ok, in some point of vues that's true , but in this case n most of the time once converted you will get somethin like " cutted" with an axe ( or battle axe) , something not "  mooth " enough.. around the breast region ( i'm talking about the outfit, not about  the Skin/upperbody part itself  ).

 

 

I 'll post soon my first " official " mod - that's just some Naiflan convertions to the GBEC " 2"  - Fejeena  lowerbody version ( :D  ) - thanks to Gerra6 for the Seam Mender too -  ... and you will be able to compare the differences between meshes created from to different sources ( the Nailflan but  also from the Samhain6 version too ) ... and there is a big difference in mu point of vue . I already put the first converted meshes ( part 1)  on the UNPK Oblivion  topic from Gooboo ... but the final version would be a non replacer mod , complete with some special " gifts" LoversLab exclusive ... The nexus version 'll be different  not so " Hot " !

 

The 2 versions are " playable " , but if you compare the two version side by side , you will probably not like so much the first one that came from a smaller size ...

 

 

Cheers.

 

NB : by +/- well done  imean : no clippings or if there is/are somes , they already are there in the orifinal source ... i mean ,witout an excessive amount of polygons ... but that's another story , and not looking like done / create with a double-hands Axe or Sword  ... so i prefer " surchical" method ...

Posted

@AnnaFly

 

TGND has BBB meshes in the set body reloaded mod I use a older set body mod since it has all of the bodies in it the reloaded one has some bodies removed because they were similar so I use a older one so that I can find the exact match instead of a close to match.

 

@Zor2k13

 

Going from big to smaller will always have warping under the breast and between the breast. 

 

Sometimes placing your players body mesh into a armor/outfit after convresion and then running it through mesh rigger will fix clipping  or you can use this option.

 

 

To fix minor clipping and it depends on where the clipping is and how much the clipping is whether you will be able to do it in nifskope or not.

First make a new folder and make copies of the converted ones and place them into it to so if you mess up you can make copies of the copies and replace the messed up ones with them now . First load up the  nif right click a piece that has clipping and go to transform - scale vertices. This will pop up a little screen with X Y Z with 1.0000 for a number. Don't do anything with the Z only use X and Y. Also don't mess with the 1 ever well unless you want the stay puff marshmallow person because that one will cause the outfit to go super big. You can play around with the numbers to get a feel and see what they do.

Instead use the .0000 for adjustments. I usually don't use the 0 after the . because that still generally increases stuff too much instead I use the 2nd 0 after the . for my adjustments. Always go small with your adjustments as you can not undo what you did unless you reload the mesh. Keep track of the number you used because each time you hit scale the number will go back to 1.0000. So if you did 5 then 5 again you will have to remember or write it down so that you can go to any attachment that is attached to the part you just tweaked and do the same thing to them or those things will clip into what you just tweaked because they are still using the old spots it is also good if you have more then one thing to do it too so you can do it faster.

(X) expands the sides of the outfit outward left and right if there is clipping on the sides of boots/socks you must watch the inside of the legs because each time you tweak the outside the inside of the socks move at the same times and will eventually cause clipping in the inside of the legs if the clipping is in the inside of the legs then you can't fix that in nifskope.

(Z) expands the outfit's front and back of the outfit outwards.

Each time you tweak one rotate the mesh around and look at it and see how it looks and see if it looks like shit is too big or is clipping into anything.

 

 

 

Posted

@AnnaFly

 

TGND has BBB meshes in the set body reloaded mod I use a older set body mod since it has all of the bodies in it the reloaded one has some bodies removed because they were similar so I use a older one so that I can find the exact match instead of a close to match.

 

@Zor2k13

 

Going from big to smaller will always have warping under the breast and between the breast. 

 

Sometimes placing your players body mesh into a armor/outfit after convresion and then running it through mesh rigger will fix clipping  or you can use this option.

 

 

To fix minor clipping and it depends on where the clipping is and how much the clipping is whether you will be able to do it in nifskope or not.

 

First make a new folder and make copies of the converted ones and place them into it to so if you mess up you can make copies of the copies and replace the messed up ones with them now . First load up the  nif right click a piece that has clipping and go to transform - scale vertices. This will pop up a little screen with X Y Z with 1.0000 for a number. Don't do anything with the Z only use X and Y. Also don't mess with the 1 ever well unless you want the stay puff marshmallow person because that one will cause the outfit to go super big. You can play around with the numbers to get a feel and see what they do.

 

Instead use the .0000 for adjustments. I usually don't use the 0 after the . because that still generally increases stuff too much instead I use the 2nd 0 after the . for my adjustments. Always go small with your adjustments as you can not undo what you did unless you reload the mesh. Keep track of the number you used because each time you hit scale the number will go back to 1.0000. So if you did 5 then 5 again you will have to remember or write it down so that you can go to any attachment that is attached to the part you just tweaked and do the same thing to them or those things will clip into what you just tweaked because they are still using the old spots it is also good if you have more then one thing to do it too so you can do it faster.

 

(X) expands the sides of the outfit outward left and right if there is clipping on the sides of boots/socks you must watch the inside of the legs because each time you tweak the outside the inside of the socks move at the same times and will eventually cause clipping in the inside of the legs if the clipping is in the inside of the legs then you can't fix that in nifskope.

 

(Z) expands the outfit's front and back of the outfit outwards.

 

Each time you tweak one rotate the mesh around and look at it and see how it looks and see if it looks like shit is too big or is clipping into anything.

 

...Hi Myuhinny ...

 

 You wrote a little mystake " Z" axe by defaut expand ( or reduce ) the vertical axe  ... and the " Y" by defaut expand or reduce the Front/rear axe .

 

Now , i don't know why you firstly wrote  " Don't do anything with the " Z " axe ???? Where is "your" problem with it ? If it's just too make a little/small adjustement to a mesh , there is absolutly no problem to move  a vertice on this Z axe ... but as most of the time ... don't forget to " Apply" your modification . ( and most of the time , do it twice ... that works better .)

 

If you get a problem by moving something on the  "Z "axe , i suppose your mesh is already not " clean" or it came from a " shit" mesh/work .

 

Of course there is as always some exceptions ... but rare , so i will not write aznother " story" about these exceptions now ... i have thing to do , my GBEC NPC is nude and waiting for it's new outfit .... :°)

 

Don't touch the "Z" axe for models done for the Real HighHeels System from VipCxjs or the one from Addk1k if you are not sure of what you 're doing excatly .

 

Cheers.

Posted

Z axis moves the outfit upwards that is why I say don't use it if you use it on shorts pants shirts with sleeves they will clip. You can't reduce a outfits size by using the scale vertices it will mess the outfit up.

 

Unaltered  

post-25667-0-51621800-1427955594_thumb.jpg

altered with a -1.0500 

post-25667-0-57716300-1427955724_thumb.jpg

 

Posted

The plate pierce thing, was there ever an HGEC version? I play with F cup but I am betting that H cup was probably made somewhere for this? I can deal with H cup since it looks like after the player is enslaved the boobs are enhanced as part of the enslavement effect but something smaller would be terrible.

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