ButchDiavolo Posted November 1, 2016 Posted November 1, 2016 UESP Wiki has pages listing clothing, mage outfits, armour etc, with Item IDs. Gotcha, but individual items of clothing don't seem to work. Unless I'm missing something, the mod seems to want self-contained outfits rather than individual garments. One was "chef's outfit", which the mod author answered in a previous query about the mod. I was wondering if there was a resource of the "outfits", rather than the UESP list of garments, etc. I'll give it another try. Hmm, strange. I thought that UESP had a list of all the outfits (i.e. full armors) as well. But I just checked and it doesn't. I guess the easiest way is checking for the outfit IDs witheither xEdit or the CK. If you load clothing/ outfit mods with Skyrim and DLC, you can also find the outfit IDs from those clothing mods as well.
Grey Cloud Posted November 1, 2016 Posted November 1, 2016 UESP Wiki has pages listing clothing, mage outfits, armour etc, with Item IDs. Gotcha, but individual items of clothing don't seem to work. Unless I'm missing something, the mod seems to want self-contained outfits rather than individual garments. One was "chef's outfit", which the mod author answered in a previous query about the mod. I was wondering if there was a resource of the "outfits", rather than the UESP list of garments, etc. I'll give it another try. Hmm, strange. I thought that UESP had a list of all the outfits (i.e. full armors) as well. But I just checked and it doesn't. I guess the easiest way is checking for the outfit IDs witheither xEdit or the CK. If you load clothing/ outfit mods with Skyrim and DLC, you can also find the outfit IDs from those clothing mods as well. I thought UESP did too. Joker961 I don't use the outfits function but I seem to recall some posts a while back about using it and creating your own outfits - i.e. combining items into outfits. Edit: The outfit discussion starts on page 8, post #142
karlpaws Posted November 1, 2016 Posted November 1, 2016 I was sure they listed outfits too, but I guess not. I do not know that you can use the console to add an outfit to your PC anyway, so the codes may be less useful than the actual item IDs. I will open the Creation Kit and just look in the outfit list for the IDs I want, and then have the Manipulator json txt file open on top and type in the codes, or copy and paste them in. I have also been merging clothing and armor mods together so I can combine items from 3-4 mods into a single outfit for NPC dress up.
Grey Cloud Posted November 1, 2016 Posted November 1, 2016 ffabris, Just read the Disclaimer on the front page One question, does this product contain nuts? (I know the thread does).
Guest ffabris Posted November 1, 2016 Posted November 1, 2016 ffabris, Just read the Disclaimer on the front page One question, does this product contain nuts? (I know the thread does). It does! Re: outfits... as far as I know, the only way is to get the numeric ID via TES5Edit or CK. Manipulator asks for a name, but that's for your own reference when you later go to use the outfits; to load the outfit from a mod, Manipulator needs the mod name and ID number. Individual armor parts cannot be used. (Just to confirm what was said above.)
ButchDiavolo Posted November 2, 2016 Posted November 2, 2016 LMAO @ the disclaimer. That is one of the funniest things I have ever read. Well done, Ffabris
Guest ffabris Posted November 2, 2016 Posted November 2, 2016 I can't take credit for any of it, however. That text is all over the 'net. Just google it. Oh, I like the start of this one: Action figures sold separately. Add toner. All models over 18 years of age. All rights reserved. Allow four to six weeks for delivery. An equal opportunity employer. Any resemblance to actual persons, living or dead, is unintentional and purely coincidental. Apply only to affected area. Approved for veterans. As seen on TV.
Grey Cloud Posted November 2, 2016 Posted November 2, 2016 I can't take credit for any of it, however. That text is all over the 'net. Just google it. Oh, I like the start of this one: Action figures sold separately. Add toner. All models over 18 years of age. All rights reserved. Allow four to six weeks for delivery. An equal opportunity employer. Any resemblance to actual persons, living or dead, is unintentional and purely coincidental. Apply only to affected area. Approved for veterans. As seen on TV. Check out Tom Waits' song 'Step Right Up'. (I still can't paste anything on this forum)
Grey Cloud Posted November 30, 2016 Posted November 30, 2016 ffabris, Friend factions: would it be possible to be able to reset them to 'default? With some of the factions the default is obvious but with some, after playing with them toggled on and off for several weeks, it is difficult to know what their default is or was. I'm still having an absolutely hilarious time with this 'friends' thing. Currently combining this with OBIS* and Untamed - gang of bandits behind every tree but no match for me and my posse of skeletons and trolls. I'm thinking of going with draugr and something else this time. I like being friends with the Forsworn and I like doing bad things to the Thalmor (courtesy of SLAC and PSQ Succubus 'hand of desire spell). 'By the gods, I can't believe this is happening' - I can. MUAHAHA. *OBIS - Organised Bandits in Skyrim.
Guest ffabris Posted November 30, 2016 Posted November 30, 2016 Friend factions: would it be possible to be able to reset them to 'default? With some of the factions the default is obvious but with some, after playing with them toggled on and off for several weeks, it is difficult to know what their default is or was. Hum, possible, not entirely trivial. The default varies from faction to faction, so I'd have to store them somewhere. Plus it isn't just the faction itself, but also faction reactions to PlayerFaction and CurrentFollowerFaction. I'd say that if faction reactions are an issue, best is to just not use that section at all. I really made it for those who want all of Skyrim to be non-hostile, and to keep it that way. I'm still having an absolutely hilarious time with this 'friends' thing. Currently combining this with OBIS* and Untamed - gang of bandits behind every tree but no match for me and my posse of skeletons and trolls. I'm thinking of going with draugr and something else this time. *OBIS - Organised Bandits in Skyrim. Hahaha...
Grey Cloud Posted November 30, 2016 Posted November 30, 2016 ffabris, 'I really made it for those who want all of Skyrim to be non-hostile, and to keep it that way'. Now you tell me. Do you realise how long it will take me to go round Skyrim apologising for the mayhem I have caused?
Grey Cloud Posted December 10, 2016 Posted December 10, 2016 He's back! The naked courier! Nothing to do with me or Manipulator. He's been normal up to now (I'm about lev 50). All he is wearing is one of those beggar-type hood things and footwear. Courier: 'Sign here' Me: 'Can I borrow your... oh, sorry I thought it was a pencil'.
woodsman30 Posted December 11, 2016 Posted December 11, 2016 Once in a blue moon a mod makes the must have list on every play through this is one of them. Great mod great work thank you
Guest ffabris Posted December 11, 2016 Posted December 11, 2016 Thank you VERY much for that, I really appreciate it.
panthercom Posted December 11, 2016 Posted December 11, 2016 I keep getting a message when the mod starts for the first time about needing PapyrusUtil 3.3, which I have updated (to the best of my knowledge). Is there some way to see if it's really there, and the correct version from the console? What doesn't work correctly besides clearing harem data if it's not installed? It would be nice to have access to the Makeup overlays in Racemenu for NPCs Modifying npc dicks in Racemenu is a disaster; I can make changes to all the SOS parameters, but the dicks become horribly deformed after any change in erectile condition. Otherwise, I love it My companions are all sporting freckles and tattoos and doing what I tell them too.
Guest ffabris Posted December 11, 2016 Posted December 11, 2016 I keep getting a message when the mod starts for the first time about needing PapyrusUtil 3.3, which I have updated (to the best of my knowledge). Is there some way to see if it's really there, and the correct version from the console? What doesn't work correctly besides clearing harem data if it's not installed? Try installing from here. It would be nice to have access to the Makeup overlays in Racemenu for NPCs Yes it would be nice - but it isn't possible. Modifying npc dicks in Racemenu is a disaster; I can make changes to all the SOS parameters, but the dicks become horribly deformed after any change in erectile condition. Might be an SOS thing, I don't know. I tried it with SAM, and it works fine.
Grey Cloud Posted December 11, 2016 Posted December 11, 2016 panthercom, I modify/change npc schlongs with SOS's own MCM. It doesn't give you as many options vis fine-tuning but it's quick and easy and it works fine.
panthercom Posted December 11, 2016 Posted December 11, 2016 I've made adjustments to overall size using the SOS MCM, I just wanted to make the cocks a bit thinner. Those futa ladies that follow me around are breaking my jaw
Grey Cloud Posted December 12, 2016 Posted December 12, 2016 I've made adjustments to overall size using the SOS MCM, I just wanted to make the cocks a bit thinner. Those futa ladies that follow me around are breaking my jaw Then the only thing I could suggest is changing the schlong to one of the slimmer models, Smurf Average or Leito maybe? If that doesn't work, you could always increase the size of your character's head.
jfraser Posted December 13, 2016 Posted December 13, 2016 i love the functionality of this mod, thanks. would it be possible to add a toggle for followers who are protected?
Guest ffabris Posted December 13, 2016 Posted December 13, 2016 isn't Essential enough? Plan on murdering your followers?
Grey Cloud Posted December 15, 2016 Posted December 15, 2016 panthercom. I had a fiddle about with a guard's schlong in Racemenu . I see what you mean, though I had the opposite problem. Let's just say I've seen bigger nipples and leave it at that . . .
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