nonameforme Posted April 26, 2017 Posted April 26, 2017 ReMeDy Custom Portraits don't seem to be working for me. Half of the portraits just don't show up. I have some portrait and face pack DLC's, not sure if that's the problem They working for anyone else? Usually portrait mod require ALL official DLC portrait (at least as far as I had seen). Enable only some portrait may also throw the portraits' ID around and move them into the void that the game never register. You will have to manually delete and change code in the portrait mod and check for conflict yourself. There's a guide on how to do this somewhere in this thread that I no longer remember, try Using Search.
Lizzy Lezzy Posted April 26, 2017 Posted April 26, 2017 Okay, is there some way to disable the footjob event when a futa player spends time with a female lover? It happens probably 75% of the time I use "spend time with" and it really kills my enjoyment. Why even have a footjob be the other random outcome? It could have just as easily been oral or something and it would gross out substantially fewer people.Also, when you (occasionally) do get the vaginal outcome, does finishing inside actually cause a pregnancy check? If not, how might I edit the even to do so? I would very much like to have more options for getting female characters pregnant by futa characters.
Zamary Posted April 26, 2017 Posted April 26, 2017 Okay, is there some way to disable the footjob event when a futa player spends time with a female lover? It happens probably 75% of the time I use "spend time with" and it really kills my enjoyment. Why even have a footjob be the other random outcome? It could have just as easily been oral or something and it would gross out substantially fewer people. Also, when you (occasionally) do get the vaginal outcome, does finishing inside actually cause a pregnancy check? If not, how might I edit the even to do so? I would very much like to have more options for getting female characters pregnant by futa characters. But footjobs are hype. Do you only get those different outcums with a futa character? I have used "spend time with" like 15 times and its always the same thing for me.
Lizzy Lezzy Posted April 26, 2017 Posted April 26, 2017 Okay, is there some way to disable the footjob event when a futa player spends time with a female lover? It happens probably 75% of the time I use "spend time with" and it really kills my enjoyment. Why even have a footjob be the other random outcome? It could have just as easily been oral or something and it would gross out substantially fewer people. Also, when you (occasionally) do get the vaginal outcome, does finishing inside actually cause a pregnancy check? If not, how might I edit the even to do so? I would very much like to have more options for getting female characters pregnant by futa characters. But footjobs are hype. Do you only get those different outcums with a futa character? I have used "spend time with" like 15 times and its always the same thing for me. I'm not sure, I've only done it with a futa player character and female lover (both homosexual). I haven't crunched the numbers exactly but it does end up being probably about 60-80% gross, stinky, foot-rubbing.
nonameforme Posted April 27, 2017 Posted April 27, 2017 Okay, is there some way to disable the footjob event when a futa player spends time with a female lover? It happens probably 75% of the time I use "spend time with" and it really kills my enjoyment. Why even have a footjob be the other random outcome? It could have just as easily been oral or something and it would gross out substantially fewer people. Also, when you (occasionally) do get the vaginal outcome, does finishing inside actually cause a pregnancy check? If not, how might I edit the even to do so? I would very much like to have more options for getting female characters pregnant by futa characters. I never play futa character (yet), but if you want to check, go to mod folder/DarkWorld Reborn/event/DWcore.txt event DWcore.100 to DWcore.199 should govern most 'spend time with' decision. But it didn't stated which event is the footjob event. So you should check which event had futa tag, then console command to test that event ingame. When you found it, you can change the chance it will be selected to 0. Then it shouldn't be selected when you use 'STW' with futa.
ReMeDy Posted April 27, 2017 Posted April 27, 2017 Okay, is there some way to disable the footjob event when a futa player spends time with a female lover? It happens probably 75% of the time I use "spend time with" and it really kills my enjoyment. Why even have a footjob be the other random outcome? It could have just as easily been oral or something and it would gross out substantially fewer people. Also, when you (occasionally) do get the vaginal outcome, does finishing inside actually cause a pregnancy check? If not, how might I edit the even to do so? I would very much like to have more options for getting female characters pregnant by futa characters. It would also be funny if a footjob made someone pregnant.
ReMeDy Posted April 27, 2017 Posted April 27, 2017 ReMeDy Custom Portraits don't seem to be working for me. Half of the portraits just don't show up. I have some portrait and face pack DLC's, not sure if that's the problem They working for anyone else? You mean the official Paradox portrait dlc? That's fine, and is actually required. I don't know if Dew ever updated to the 4.0 portrait replacer linked from my topic (see my sig), but if he does, that eliminates the need for the portrait dlc.
Zamary Posted April 27, 2017 Posted April 27, 2017 ReMeDy Custom Portraits don't seem to be working for me. Half of the portraits just don't show up. I have some portrait and face pack DLC's, not sure if that's the problem They working for anyone else? You mean the official Paradox portrait dlc? That's fine, and is actually required. I don't know if Dew ever updated to the 4.0 portrait replacer linked from my topic (see my sig), but if he does, that eliminates the need for the portrait dlc. Yeah the official ones. So I need all the portrait dlc for it to work?
penzor Posted April 27, 2017 Posted April 27, 2017 Sorry to ask, but could I get an alternate link such as mega? Theres also mods i cant download for no reason on this site. http://www24.zippyshare.com/v/vkZm21MD/file.html
ReMeDy Posted April 28, 2017 Posted April 28, 2017 ReMeDy Custom Portraits don't seem to be working for me. Half of the portraits just don't show up. I have some portrait and face pack DLC's, not sure if that's the problem They working for anyone else? You mean the official Paradox portrait dlc? That's fine, and is actually required. I don't know if Dew ever updated to the 4.0 portrait replacer linked from my topic (see my sig), but if he does, that eliminates the need for the portrait dlc. Yeah the official ones. So I need all the portrait dlc for it to work?Technically no, you can use a simple work-around. Any DLC that you're missing, you can enter Dark World's interface folder and delete any culture gfx files corresponding to the dlc you're missing. If you own all the portraits DLC, you can ignore this.
cniht Posted April 29, 2017 Posted April 29, 2017 It would also be funny if a footjob made someone pregnant. Just means the chick was spermjacking you. Ho be looking for those free title claims in the Middle Ages.
mgrebola Posted April 30, 2017 Posted April 30, 2017 Not a big problem but since i play with hip, the special portraits wont appear: tentacle kins and special characters like harley or mercenary commanders show up like normal peoples. I think its because the mod (hip) change some cultures and portraits. Do you know how i can fix that ?
Mitchell93 Posted April 30, 2017 Posted April 30, 2017 I've been trying to get the portraits working with the AGOT mod however even following whats said in the FAQ all the portraits just look like this: http://imgur.com/a/856c4 Any ideas on how to fix it?
NexusCron Posted April 30, 2017 Posted April 30, 2017 I thought Dewguru was going to have an update by the 15th, did something come up? I hope he's okay, because his well being is more important then anything else.
xalienxgamerx Posted May 1, 2017 Posted May 1, 2017 Does the current version work with 2.6.3, if not then could someone give me a link to an older version?
ReMeDy Posted May 2, 2017 Posted May 2, 2017 Not a big problem but since i play with hip, the special portraits wont appear: tentacle kins and special characters like harley or mercenary commanders show up like normal peoples. I think its because the mod (hip) change some cultures and portraits. Do you know how i can fix that ? That would be too complicated to list out a fix. Your better off waiting to see if Dew updates using the updated portrait mod in my signature. When he does, I believe that will fix it.
nibuddzhi Posted May 2, 2017 Posted May 2, 2017 i am very ba in english. i would like to ask some questions/ the can be very silly even refers to sub-mod. My apologies. - elasticity. all the options(none, partial, full) do not interfere with girl to turn into nozzle of the spacecraft. - the mage tower. After the construction of the intrique came with an option to visit, but she not correctly spelled, not as text that i need to see how the text which is sung. perhaps because of this, he does not respond to activate attempts. -Change the size of penis and testicles, it's okay if it is reset? (alchimia and the abikity of the incubus). and the last few associated with the second question. while to "spend time with her" i have two options top displays correctly while the bottom tells me "dw130b" what i thiink is not quite right. the same problem is present when visiting the girls of easy all three options are link to the text? I am asking because maybe these problems are quie clear and know how to deal with them, otherwise i have a problem in my computer. Again I apologize for my foolishness.
dewguru Posted May 4, 2017 Author Posted May 4, 2017 Not a big problem but since i play with hip, the special portraits wont appear: tentacle kins and special characters like harley or mercenary commanders show up like normal peoples. I think its because the mod (hip) change some cultures and portraits. Do you know how i can fix that ? That would be too complicated to list out a fix. Your better off waiting to see if Dew updates using the updated portrait mod in my signature. When he does, I believe that will fix it. You've another update? I'll take a look. The one that's in there now was the one that you released just after the Monks and Mystics updated. I should probably note what version of your mod I've incorporated so it'd be easier to see where things are at.
dewguru Posted May 4, 2017 Author Posted May 4, 2017 Wow. Alright, life returning to semi-normal. Below is the change log for the update that I was planning on releasing weeks ago. It looks like I have a couple of incomplete events, without the artwork for them being saved. I'm going to see what I can cobble together and then I'll release it later tonight. Even if those two events get placeholder imagery. Note - this doesn't include ReMeDy's image changes. I'm still dusting off the rust from not having touched things for a few weeks and I just want to get this out since it was so close. v1.50 (Dark World Reborn) - Added a new Blood Moon event - Added a couple new opinion modifiers - Mind Fuck those who defy you as a Tentacle-kin - Another attempt at getting Beautify Self to work as intended - Updated some modifiers to reflect name changes in 2.7 - Added a few hidden_tooltips on options where the changes taking place caused icon bleed over - which was covering part of the option text.
ReMeDy Posted May 4, 2017 Posted May 4, 2017 Not a big problem but since i play with hip, the special portraits wont appear: tentacle kins and special characters like harley or mercenary commanders show up like normal peoples. I think its because the mod (hip) change some cultures and portraits. Do you know how i can fix that ? That would be too complicated to list out a fix. Your better off waiting to see if Dew updates using the updated portrait mod in my signature. When he does, I believe that will fix it. You've another update? I'll take a look. The one that's in there now was the one that you released just after the Monks and Mystics updated. I should probably note what version of your mod I've incorporated so it'd be easier to see where things are at. Yea, I quickly rolled out another, courtesy of ngppgn. He discovered a method that eliminates culture files by using the new society clothing coding. As far as I know, there are 0 side effects. Its almost too good to be true, but it works.
dewguru Posted May 4, 2017 Author Posted May 4, 2017 Updated the Dark World ReMeDy Custom Portrait Mod, using the new functionality that looks like it eliminates the need for any DLC and is extremely mod friendly. Thank you ReMeDy and ngppgn! Change Log: v1.50 (Dark World ReMeDy Custom Portraits) - Updated to incorporate ReMeDy's newest version, with a thanks to npggpn regarding a reduction in potential mod conflict and DLC dependency with his contribution to it.
ngppgn Posted May 5, 2017 Posted May 5, 2017 Updated the Dark World ReMeDy Custom Portrait Mod, using the new functionality that looks like it eliminates the need for any DLC and is extremely mod friendly. Thank you ReMeDy and ngppgn! Change Log: v1.50 (Dark World ReMeDy Custom Portraits) - Updated to incorporate ReMeDy's newest version, with a thanks to npggpn regarding a reduction in potential mod conflict and DLC dependency with his contribution to it. I'm glad you found it useful. One question by the way. Now that the DLC problems are gone, why not integrate the portrait module in the main mod, like you did previously with the other modules?
dewguru Posted May 5, 2017 Author Posted May 5, 2017 Updated the Dark World ReMeDy Custom Portrait Mod, using the new functionality that looks like it eliminates the need for any DLC and is extremely mod friendly. Thank you ReMeDy and ngppgn! Change Log: v1.50 (Dark World ReMeDy Custom Portraits) - Updated to incorporate ReMeDy's newest version, with a thanks to npggpn regarding a reduction in potential mod conflict and DLC dependency with his contribution to it. I'm glad you found it useful. One question by the way. Now that the DLC problems are gone, why not integrate the portrait module in the main mod, like you did previously with the other modules? I've already started on 1.51 and one of the changes will be it's integration. I didn't even look at it until after DW:R 1.5 was released, so I didn't realize the full scope of improvement that ReMeDy tried to convey to me.
ReMeDy Posted May 5, 2017 Posted May 5, 2017 That should hopefully slash the majority of new posts complaining about portrait issues who don't like reading instructions.
ngppgn Posted May 6, 2017 Posted May 6, 2017 Speaking of portrait issues: bug report: -The portrait module has several .dds named wrong. remedy_portrait_swapping2.dds should be remedy_portrait_swapping02.dds and the same holds for portraits 3 through 9. Not fixing this makes so instead of applying the appropriate portrait, the character instead appears bald and without headgear (I introduced that for testing.) You can test it by starting as any male non-bald character with the Rise of the Pack campaign and using the relevant start decision. Hope you can fix it before you have a swarm of post complaining about it!
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