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FUTA CONTENT THREAD - Futa News and More (1/26/17 Update)


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Posted (edited)
9 hours ago, grenodeur said:

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Wow these are amazing! What is that eye mod? When I edit the eyes to look left, right, up or down too far, there is a black part on the edge of the eyeball, but on yours the eyeball is entirely white when they are looking sideways or upwards!! How did you do that?

Edited by mabowabo
Posted (edited)

One more piece I didn't have time to post before Halloween. 

 

Backstory. Tim came over to his friend Billy's house to play a game of playstation, and they ran out of chips, so Billy went to the store.
At that time his sister decided to play a trick on Tim...

 

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Spoiler

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Edited by Helblar
Posted
8 hours ago, helioskrill said:

Small video for noobs like me?

Spoiler
6 hours ago, devildx said:

Any chance for a mesh version that works without MNC? I just want the futa mesh but I don`t use creature animations in my game.

 

Same goes for a futa mesh of the psboss hargravens if you have.

gianthardnonabc.nif same process as applying the flaccid mesh. just copy to fem giant.

Haven't made one for hagravens. (yet?)

5 hours ago, LordDrakath15226 said:

Can you make a flaccid version for the Vamp Lord too?

mayhaps

Posted
40 minutes ago, Foxcrest said:

Good stuff. Does this nif have vaginal collision?

No I didn't include it, but if you edit ABC's giant like I did in the video above your end result will. 

Posted

I'm having an issue with flaccid dongs atm and wondering if anyone could help me out. From what I've been able to glean from searching so far, this has something to do directly with using HDT-SMP but I don't wholly grasp how all these things relate to each other or even what the source of my problem is.

 

The penis just hangs, unnaturally bent slightly back and clips through the balls. I'm running the ERF Futanari mod presently, but have tried TRX and run into the same issue so I can comfortably say I've probably done something stupid for this to happen to my game.

 

While erect, everything is good and functioning properly. While soft, it sorta bends backward into the balls. 

 

I don't understand why it doesn't function like SOS does for males, along with many of the images I see in this thread, and bend forward over the balls.

 

I'm on AE, 1.6.640.

 

Quote

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Posted
1 hour ago, Impish_ said:

No I didn't include it, but if you edit ABC's giant like I did in the video above your end result will. 

I managed to get them finally working, the problem being that I was spawning in giants to see the results and those are usually broken for some reason and not working. However finding them naturally spawning in their camps works fine. I did give up on trying to get the cloth fitted nice over the flaccid version because the Nif kept corrupting everytime I tried. Even with the method you mentioned of seperating the cloth and then adding it on it just would make the entire model skew and break. Works fine though with the nude version flaccid and hard though now.

Posted
On 11/5/2022 at 10:47 PM, Impish_ said:

Glad to help!

I also want to add I didn't do the giant all in Outfit Studio like I did with the Vampire Lord because, well I did at first, but on the first try the game kept crashing with that, so I redid it in Nifskope.


So I exported only the loin cloth after the edits then added it back to a fresh PSBoss nif.

Do you think you can send me the edited version of the loin cloth? I've tried editing it myself but I can't seem to get it right.

Posted
Am 6.11.2022 um 3:33 Uhr sagte Impish_:

Ich habe es getan.
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Ich möchte versuchen, die Knochengewichte zu polieren, bevor ich den Nif teile. Wir werden in Kürze wiederkommen. Genießen Sie die Vitrine, während ich weg bin

  Enthüllen Sie versteckte Inhalte

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Sorry about the music, forgot to mute. Or not sorry if you enjoy it

 

 

Also das bekomme ich jetzt über Tage nicht mehr aus meinem Kopf

Grossartig gemacht!

:classic_wub:

Posted (edited)

Update to the futa giant schlong. Fixed a line of vertices on the center of the scrotum that got stretched to one side. Also some bone weight improvements to the balls and shaft. They should hopefully animate a little smoother. 

gianthard.nif

If you've already edited your giant, just delete the schlong TriShape branch then copy the new one to it.

10 hours ago, devildx said:

Worked but looks very small. Can you make a version that have double the size?

It's not quite double the size but it's certainly bigger. Any larger and it looks a bit silly imo.
gianthardnonabclarger.nif

 

Edited by Impish_
fixed non abc nif. Again.
Posted
2 hours ago, Impish_ said:

Update to the futa giant schlong. Fixed a line of vertices on the center of the scrotum that got stretched to one side. Also some bone weight improvements to the balls and shaft. They should hopefully animate a little smoother. 

gianthard.nif 682.16 kB · 7 downloads

If you've already edited your giant, just delete the schlong TriShape branch then copy the new one to it.

It's not quite double the size but it's certainly bigger. Any larger and it looks a bit silly imo.
gianthardnonabclarger.nif

 

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Tried swapping out the schlongs with the one you provided and for some reason it comes out looking like this, Outfit Studio shows in the right position though. but Ingame its also in this position. The flaccid version was doing this too but for some reason fixed itself.

Posted
20 minutes ago, PR0FESS0R GRIMM said:

Tried swapping out the schlongs with the one you provided and for some reason it comes out looking like this, Outfit Studio shows in the right position though. but Ingame its also in this position. The flaccid version was doing this too but for some reason fixed itself.

Thanks, edited the post with the fixed verison.

Posted
On 11/6/2022 at 10:06 AM, devildx said:

Same goes for a futa mesh of the psboss hargravens if you have.

Here it is
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Spoiler

Notes on adding them to Glenmoril
908926365_DesktopScreenshot2022_11.07-18_16_01_54.thumb.png.31f1b889b1163624af3474ace4f7421a.png

Click on the body and find BSLightingShaderProperty
539112298_DesktopScreenshot2022_11.07-18_16_09_09.thumb.png.486bc3bdc8d61f9308049f221216a221.png

Copy, not Copy Branch
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Find the schlong's BSLightingShaderProperty and Paste Over

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I have the No Backlight version of the mod. If you have the backlight version you'll need to do this for both normal hagraven and Glemoril.

haghard.nifhagflaccid.nif

Posted
33 minutes ago, Impish_ said:

Here it is
enb2022_11_7_18_00_23.png.85344882654c250b38bfcc336c4f558e.png

  Hide contents

Notes on adding them to Glenmoril
908926365_DesktopScreenshot2022_11.07-18_16_01_54.thumb.png.31f1b889b1163624af3474ace4f7421a.png

Click on the body and find BSLightingShaderProperty
539112298_DesktopScreenshot2022_11.07-18_16_09_09.thumb.png.486bc3bdc8d61f9308049f221216a221.png

Copy, not Copy Branch
378770748_DesktopScreenshot2022_11.07-18_16_18_85.thumb.png.a508d7ca07980ecbcce6452eb9155067.png

Find the schlong's BSLightingShaderProperty and Paste Over

1852730261_DesktopScreenshot2022_11.07-18_16_26_100.thumb.png.69fd3b6041544d7dd7264d9c0d6d3a14.png

I have the No Backlight version of the mod. If you have the backlight version you'll need to do this for both normal hagraven and Glemoril.

haghard.nif 708.54 kB · 3 downloads hagflaccid.nif 651.62 kB · 1 download

I know I am being picky but while it looks great is also very small for my tastes.?

 

 

 

 

Posted
1 hour ago, Impish_ said:

Thanks, edited the post with the fixed verison.

The position is fixed but te schlong appears black in the game. Looks normal on nifskope. 

 

Looks like it has some extra vertex flags ("colors" and "eye data") that the giant mesh don't have. Removing those flags with niskope fixed.

Posted (edited)
26 minutes ago, devildx said:

I know I am being picky but while it looks great is also very small for my tastes.?

haghardlarger.nifIt's about 25% larger

12 minutes ago, devildx said:

 

Looks like it has some extra vertex flags ("colors" and "eye data") that the giant mesh don't have. Removing those flags with niskope fixed.

Dammit, I hate that Outfit Studio does that sometimes. I usually catch it but guess I missed it that time. Fixed the upload in my post.

Edited by Impish_
Posted
2 hours ago, Impish_ said:

haghardlarger.nifIt's about 25% larger

Dammit, I hate that Outfit Studio does that sometimes. I usually catch it but guess I missed it that time. Fixed the upload in my post.

Many thanks. Looks great.

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