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FUTA CONTENT THREAD - Futa News and More (1/26/17 Update)


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Posted
2 hours ago, AliAmiri said:

may i ask what armor that is? please?

Something I'm working on. It's a hodgepodge of a bunch of different things that I've edited and retextured together.

Posted

Okey so I want to give both the new Female Giant and the previous Female Vamp Lord a pp on my LE version but I have no idea how to use the tools you guys use (Tho I dont mind learning how to in order to do so) which I avoided to try precisely for being a newbie on that. The thing is that I think most of those assets are made for SE so, can someone show me how to be able to give them a schlong or something? I dont mind totally replacing them for a version with a permanent schlong if the previous is too tricky too but I really need to have them with a PP so things like the MNC animations dont feel like they're having sex using a "telepatic" schlong or strapon lmao

Posted
6 hours ago, Etherwind said:

Something I'm working on. It's a hodgepodge of a bunch of different things that I've edited and retextured together.

 

Speaking of working on stuff, I've also started to bang my head against the wall while learning how to add working SMP to objects.

 

 

 

Posted
4 hours ago, Ruby R.Z.N.D. said:

Okey so I want to give both the new Female Giant and the previous Female Vamp Lord a pp on my LE version but I have no idea how to use the tools you guys use (Tho I dont mind learning how to in order to do so) which I avoided to try precisely for being a newbie on that. The thing is that I think most of those assets are made for SE so, can someone show me how to be able to give them a schlong or something? I dont mind totally replacing them for a version with a permanent schlong if the previous is too tricky too but I really need to have them with a PP so things like the MNC animations dont feel like they're having sex using a "telepatic" schlong or strapon lmao

 

Don't know about the assets but as someone who was in the same spot as you when Impish first showed the futa VampLord, let me tell you how to do it:

 

1: Download this tool: https://github.com/niftools/nifskope/releases, it's the program that allows messing with nodes in meshes, you'll need to set nif files to use it when you open them. 

 

2: Open the male giant hard, VampLord hard, New Female VampLord/Giant and the dick meshes/nif files.

 

3: If the dick mesh if it works on LE or if someone converts it to LE, you'll left click on it, on block select copy branch.

 

4: In the VampLord/Giant mesh in the left side it will have a list of nodes: image.thumb.png.54f79f266964493d2a23b569fe64e78e.png

In the scene Node, you'll right click on it and go to block>paste branch.

 

If it's the flacid mesh, you can save and move to step 6.

 

5: Copy the branches of the New female giant/VampLord bodies(the ones that get highlighted when you click on them) and paste them on the meshes you want edited, don't forget to remove their original male versions and save. 

 

6: On outfit studio, open the meshes with the flaccid dicks(just drag and drop it there) and use the "increase mesh volume in area" option:image.png.703bfa02efaa2b77a780e8fed64de9fd.png

to edit and cover the dick with cloth if you used the clothed meshes, go to file>export>to nif and select their meshes.

 

All of these steps is assuming you're gonna replace the in game male versions with the female ones. If you want to also make the in game females one have dicks you'll have to also copy the penis nodes branches from the males and paste them on the females.

Posted (edited)
38 minutes ago, LordDrakath15226 said:

 

Don't know about the assets but as someone who was in the same spot as you when Impish first showed the futa VampLord, let me tell you how to do it:

 

1: Download this tool: https://github.com/niftools/nifskope/releases, it's the program that allows messing with nodes in meshes, you'll need to set nif files to use it when you open them. 

 

2: Open the male giant hard, VampLord hard, New Female VampLord/Giant and the dick meshes/nif files.

 

3: If the dick mesh if it works on LE or if someone converts it to LE, you'll left click on it, on block select copy branch.

 

4: In the VampLord/Giant mesh in the left side it will have a list of nodes: image.thumb.png.54f79f266964493d2a23b569fe64e78e.png

In the scene Node, you'll right click on it and go to block>paste branch.

 

If it's the flacid mesh, you can save and move to step 6.

 

5: Copy the branches of the New female giant/VampLord bodies(the ones that get highlighted when you click on them) and paste them on the meshes you want edited, don't forget to remove their original male versions and save. 

 

6: On outfit studio, open the meshes with the flaccid dicks(just drag and drop it there) and use the "increase mesh volume in area" option:image.png.703bfa02efaa2b77a780e8fed64de9fd.png

to edit and cover the dick with cloth if you used the clothed meshes, go to file>export>to nif and select their meshes.

 

All of these steps is assuming you're gonna replace the in game male versions with the female ones. If you want to also make the in game females one have dicks you'll have to also copy the penis nodes branches from the males and paste them on the females.

OwO thanks for the detailed guide! XD

Gonna try those out tomorrow, hope they work. At least I'll learn how to get started on those ^^

Just one question. When you say Giant Hard or VampLord hard, do those refer to the default game asset of those? Like, their skeleton or something? I know the last one you mentioned on the step 2 is the schlong file you guys have been shared but when I heard you folks mentioning the "hard" file (either Giant hard or VampLord hard) I didnt knew what that was refering to, and I dont think it's the penis status or something, pun intended? lol

 

And yeah, the idea is to further continue with what Skyfem does in my game to make any living creature "feminine".

 

Which speaking of, another side question. does that method somehow works for the statues? On this Im not that concerned since it doenst matter for me if they're female or futa but knowing how to make some of them futa would be nice :3

 

In any case, thanks a lot X3

Edited by Ruby R.Z.N.D.
Posted (edited)
20 minutes ago, Ruby R.Z.N.D. said:

OwO thanks for the detailed guide!

Gonna try those out tomorrow, hope it works. At least Ill learn how to get started on it :3

Just one last question. When you say Giant Hard or VampLord hard, does it refer to the default game asset of those? Like, their skeleton? I know the last one is the schlong files you guys have been shared but when I heard you guys mentioning the "hard" file I didnt knew what was refering to, and I dont think it's the penis, pun intended? lol

 

And yeah, the idea is to further continue with what Skyfem does in my game to make any living creature "feminine".

 

Which speaking of, another side question. does that method somehow work for the statues? On this Im not that concerned since I doesnt matter for me to be female or futa but knowing how to make some of them futa would be nice ^^

 

In any case, thanks a lot X3

 

No, not the skeleton, it does refer to the fact that the dick is hard, on MNC the meshes where they are erect are named Blank_hard:

image.png.4b0c296cc4e52fbba89d261bd87fe067.png

 

I don't mess with the statues but i saw a lot of people posting pics of futa versions of the statues and have shared penis meshes for the statues in here for you to do it yourself cause PSBoss is quite anal about sharing modified versions of his stuff so i believe it should work. 

Edited by LordDrakath15226
Posted

So, I did manage to get my hands on some reference materials, and studying them I have learned two things:

 

One- Don't move the balls to the back to meet the anus. Avoid it if at all possible. THE BALLS CLIPPING INTO THE THIGHS WILL LOOK BAD AND UNNATURAL. (This will already probably happen to some extent depending on the sliders you use on your body)

 

Two- the anus-ballsack transition should look smooth. Even though the distance from anus to scrotum varies a lot on the models I saw, what really sells the effect is the shape. Even on my previous attempts I did not attempt to change it too much so I wouldn't need to bake new textures which resulted in a flat gooch area with the dick just kind of abruptly sprouting out of nowhere.

 

Anyway, here's attempt number I don't even know anymore:

 

00000fuck.png.f5b6669c22b629a84a7f52f2eaef79a0.png

Posted
6 hours ago, mancuskaj said:

Where are those beads from? I can't seem to find nice large wearable anal toys and it's bumming me out.

They're from an Oblivion mod. I scaled them up a bit, though. Easy to convert with Outfit Studio and Nifskope.

 

 

Posted (edited)
12 hours ago, LordDrakath15226 said:

 

No, not the skeleton, it does refer to the fact that the dick is hard, on MNC the meshes where they are erect are named Blank_hard:

image.png.4b0c296cc4e52fbba89d261bd87fe067.png

 

I don't mess with the statues but i saw a lot of people posting pics of futa versions of the statues and have shared penis meshes for the statues in here for you to do it yourself cause PSBoss is quite anal about sharing modified versions of his stuff so i believe it should work. 

Oh, I see, guess it was refering to the dong after all XD

 

Gonna mess around with that in a while. And yeah I know how PS Boss is about having modified versions of his work.

 

Hope that also works for the statues as well :3

 

Thanks again ^^

Edited by Ruby R.Z.N.D.
Posted
17 hours ago, LordDrakath15226 said:

 

Don't know about the assets but as someone who was in the same spot as you when Impish first showed the futa VampLord, let me tell you how to do it:

 

1: Download this tool: https://github.com/niftools/nifskope/releases, it's the program that allows messing with nodes in meshes, you'll need to set nif files to use it when you open them. 

 

2: Open the male giant hard, VampLord hard, New Female VampLord/Giant and the dick meshes/nif files.

 

3: If the dick mesh if it works on LE or if someone converts it to LE, you'll left click on it, on block select copy branch.

 

4: In the VampLord/Giant mesh in the left side it will have a list of nodes: image.thumb.png.54f79f266964493d2a23b569fe64e78e.png

In the scene Node, you'll right click on it and go to block>paste branch.

 

If it's the flacid mesh, you can save and move to step 6.

 

5: Copy the branches of the New female giant/VampLord bodies(the ones that get highlighted when you click on them) and paste them on the meshes you want edited, don't forget to remove their original male versions and save. 

 

6: On outfit studio, open the meshes with the flaccid dicks(just drag and drop it there) and use the "increase mesh volume in area" option:image.png.703bfa02efaa2b77a780e8fed64de9fd.png

to edit and cover the dick with cloth if you used the clothed meshes, go to file>export>to nif and select their meshes.

 

All of these steps is assuming you're gonna replace the in game male versions with the female ones. If you want to also make the in game females one have dicks you'll have to also copy the penis nodes branches from the males and paste them on the females.

I've been messing around with this trying the steps you mentioned but when I select Paste Branch it gives me an error. I think its because the schlong is for SE but Im not sure. Is there a way to convert it to LE? Or maybe is something else that's causing the error?

 

The error says "Could not insert NiBlock" and when looking on the details it says "Unknown Block". Am I doing something wrong here? ?

Posted (edited)
3 hours ago, Ruby R.Z.N.D. said:

I've been messing around with this trying the steps you mentioned but when I select Paste Branch it gives me an error. I think its because the schlong is for SE but Im not sure. Is there a way to convert it to LE? Or maybe is something else that's causing the error?

 

The error says "Could not insert NiBlock" and when looking on the details it says "Unknown Block". Am I doing something wrong here? ?

 

Yeah, it's because it's LE, i tried doing it on the LE giant mesh with all the schlong meshes and they all gave errors. 

Edited by LordDrakath15226
Posted
5 hours ago, Ruby R.Z.N.D. said:

Is there a way to convert it to LE?

Use NIF Optimizer. Put what ever you need to convert in a new folder somewhere and open that folder in NIFO. Tick the LE box in the bottom right then optimize.

Posted
2 hours ago, LordDrakath15226 said:

 

Yeah, it's because it's LE, i tried doing it on the LE giant mesh with all the schlong meshes and they all gave errors. 

Alright, Ill continue tomorrow with it, hopefully with a converted schlong. But Ive been messing around with NifScope and its possibilities. Gosh now I feel dumb for not having tried before such accesible tool yet with such amount of possibilities. Also didnt knew you could change meshes of some things on the fly. I thought that only applied for textures.

 

1 hour ago, Impish_ said:

Use NIF Optimizer. Put what ever you need to convert in a new folder somewhere and open that folder in NIFO. Tick the LE box in the bottom right then optimize.

Gonna try that out tomorrow. I'm so hyped! X3

Posted

Okey so I did the steps you mentioned and now the schlong is copying normal tho I get an odd message after saving saying that node 111 got cleaned or something alike. The thing is that when I go and try it ingame somehow the hard schlong is not aligning with the body, Like if it's detaches and in some positions that breaks a lot more. Do I have to copy the penis into the female giant in a specific way? The way Im doing it is like this:

 

I got the LE converted schlong, on the 0NiNode I right click and select copy branch, then on the Female giant, on the same one I right click and paste branch. When I save, a pop up comes saying that one or more blocks have had their Name sanitized. 111NiNode (Name) = Scene Root:111

 

But like I said, even tho the schlong now appears in game it's detached from the character while in the editor of NifScope it appears in the right place.

 

Im skipping the outfit studio part since Im not using the flacid version with the clothing. It's for that?

Posted
On 11/13/2022 at 10:06 AM, mancuskaj said:

Where are those beads from? I can't seem to find nice large wearable anal toys and it's bumming me out.

I went ahead and turned the beads into a standalone mod. This isn't really futa content, so I'll just drop a link to the file and shut up.

 

 

Posted
4 hours ago, Ruby R.Z.N.D. said:

Okey so I did the steps you mentioned and now the schlong is copying normal tho I get an odd message after saving saying that node 111 got cleaned or something alike. The thing is that when I go and try it ingame somehow the hard schlong is not aligning with the body, Like if it's detaches and in some positions that breaks a lot more.

You may need to untick the "clean skinning" box in NIFO. Redownload the nif and try again without that. 

Posted (edited)
5 hours ago, Ruby R.Z.N.D. said:

I got the LE converted schlong, on the 0NiNode I right click and select copy branch, then on the Female giant, on the same one I right click and paste branch. When I save, a pop up comes saying that one or more blocks have had their Name sanitized. 111NiNode (Name) = Scene Root:111

Don't copy 0NiNode, Copy BSTrishape.
Refer to the video I made in this post.

 

Edited by Impish_
Posted (edited)
On 11/6/2022 at 10:53 PM, Impish_ said:

gianthardnonabc.nif same process as applying the flaccid mesh. just copy to fem giant.

Haven't made one for hagravens. (yet?)

mayhaps

Thank you, but for some reason the schlong looks mixed with the old one: 

 

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ScreenShot388.png

 

 

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ScreenShot396.png

 

 

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ScreenShot397.png

 

ScreenShot398.png

 

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ScreenShot400.png

 

ScreenShot401.png

Edited by helioskrill
Posted
1 minute ago, helioskrill said:

Thank you, but for some reason the schlong looks mixed with the old one: 

Looks like you just didn't delete the original one.

Posted
2 hours ago, Impish_ said:

You may need to untick the "clean skinning" box in NIFO. Redownload the nif and try again without that. 

Ill do that next time, still have the original so XD

 

Also I think I tried that before but it gave me an error. Ill follow the video when I do, hopefully this time would work :3

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