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Posted (edited)

@TRX_Trixter The resolution of the diffuse map for the horse schlong seems to be 4096x4096 as opposed to 2048x2048 on the human one. Is it just upscaled or does the human portion on the horse schlong have more detail? Wondering if I can just resize and plop my vaginaless texture edit on top.

Edited by donnerwetter
Posted (edited)
12 minutes ago, donnerwetter said:

@TRX_Trixter The resolution of the diffuse map for the horse schlong seems to be 4096x4096 as opposed to 2048x2048 on the human one. Is it just upscaled or does the human portion on the horse schlong have more detail? Wondering if I can just resize and plop my vaginaless texture edit on top.

Human part is just upscaled. Shaft part 4k original

Edited by TRX_Trixter
Posted
4 hours ago, TRX_Trixter said:

TRX Horse addon update

 

What's New in Version 1.1.0

Released Just now

1. Seperate texture sets and textures folders for races

 

2. Support for beast races

    Argonians Feminine Argonian Textures (Chameleon and Lizard)  - Lizzard ABS option as mod base support

    Khajits Feminine Khajiit Textures (Grey Cat and Leopard) - Grey Cat ABS option as mod base support.

 

3. 6 new sliders

 

   SOS - Uretra Bulge 1

   SOS - Uretra Bulge 2

   SOS - Uretra Smooth

   SOS - Shaft Width

   SOS - Glance Rotation Up

   SOS - Balls Scrotum Forward

New version dont display on orcs sadly ?

Posted (edited)
20 minutes ago, Ruomo said:

New version dont display on orcs sadly ?

Ahhh shit.... I did it again..... Fixed and reuploaded.

 

Sorry....

Edited by TRX_Trixter
Posted
20 minutes ago, TRX_Trixter said:

Ahhh shit.... I did it again..... Fixed and reuploaded.

 

Sorry....

Thanks, sir ?

Posted (edited)
11 hours ago, donnerwetter said:

 

I would very much like to see your implementation too ?

Unfortunately I only applied smp to the mesh that is already built instead of the whole project. That is because I use bhunp and I have edited the mesh already to make it fit the body. So… you will probably get seams with it but I’m glad to share it here.

trx_schlong_1.nif

I think soon there will be official version from trx, but if anyone want this now I really recommend you to try the tutorial provided by pema123, it’s not that hard to get smp implemented. (But tweaking the final effects is hard though, the problem pema said exists on my edit too)

Here’s a short demonstration on my end.

Spoiler

 

 

 

 

Edited by Flappy4096
Posted

For smp config files you can get them from pema123’s SOS Arousal Changes, he provided different configs to simulate different stiffness. Also be sure to try that mod too, it’s a very great mod.

Posted
9 hours ago, devildx said:

Any chance to support the old B3lisario UNP addon?

Do you have a link for this? I'm not really familiar with it.

 

52 minutes ago, Flappy4096 said:

Unfortunately I only applied smp to the mesh that is already built instead of the whole project. That is because I use bhunp and I have edited the mesh already to make it fit the body. So… you will probably get seams with it but I’m glad to share it here.

trx_schlong_1.nif 847.56 kB · 2 downloads

I think soon there will be official version from trx, but if anyone want this now I really recommend you to try the tutorial provided by pema123, it’s not that hard to get smp implemented. (But tweaking the final effects is hard though, the problem pema said exists on my edit too)

Here’s a short demonstration on my end.

Looks pretty good. 

 

Also, what mod is that area from? I'm always looking for modernish places 

 

I'll just post the edits I have rn here. If anyone wants to take them over/revise them you're free to do so. 

 

I haven't included all of them since the pube versions are quite large, but it's pretty easy to copy them over to the desired shapes.

 

smp-futa.zip

 

Posted
15 minutes ago, pema123 said:

Do you have a link for this? I'm not really familiar with it.

 

Looks pretty good. 

 

Also, what mod is that area from? I'm always looking for modernish places 

 

I'll just post the edits I have rn here. If anyone wants to take them over/revise them you're free to do so. 

 

I haven't included all of them since the pube versions are quite large, but it's pretty easy to copy them over to the desired shapes.

 

smp-futa.zip 21.13 MB · 1 download

 

It’s GomaPeroLand V6.

 

Posted
On 5/13/2022 at 2:25 PM, alyosh said:

Test of the new great schlong by @TRX_Trixter

 

20220513211315_1.jpg.8290efaaffd5686698435c4d0dbad67f.jpg

 

  Reveal hidden contents

20220513211334_1.jpg.fb0eba338b2d8bdb3b961380729cd86a.jpg20220513211407_1.jpg.05fa8ee63bb3c72e51d8715bea5aec6b.jpg20220513211424_1.jpg.94dd8750be85ac07e9b617a6a3a44c89.jpg20220513211435_1.jpg.a8017bccedae794f07607806b3022f3a.jpg20220513211552_1.jpg.8c8846b1ce3d51e0a4905657e61341b0.jpg20220513211619_1.jpg.e6f7606042ee19a89eb6e1b209b2302b.jpg20220513211637_1.jpg.19733675c9ea8fcee6699a8f99aac011.jpg20220513211919_1.jpg.945bba9a0c0170d1b7ebca4b56513bf4.jpg20220513211956_1.jpg.4b61054db3741de13af0fe1519b2f9c6.jpg20220513212020_1.jpg.ce2c008398e65eb4764379b0dbc92dfd.jpg20220513212101_1.jpg.4cbb7eb3784dea4d4b2e4cfc3e1d3fa3.jpg

 

En mouvement

 

 

 

 

Psst. What setup are you using to get the balls' physics so fluid? Mine have been almost entirely static (though the cock itself has physics) the past couple of playthroughs and I'm trying to troubleshoot why.

Posted
On 5/13/2022 at 6:54 AM, donnerwetter said:

 

Is it only dark on the top of the shaft and the balls are fine? If so, that's just the usual normal map issues you get with that mesh. The schlong normals were baked for a longer mesh that was pointing straight forwards, so the light and shadows go nuts when used on a shape that's very different.

 

To fix the issue, you need a new normal map. I've began working on one, but it's not quite finished yet, as the skin at the very tip of the cock may still have some weird lighting issues, but you can try it out (I'm assuming you know how to save .pngs into .dds's)

 


Sorry for late reply, Yea that fixed the issue donner.

 

Spoiler

1596776577_TheElderScrollsVSkyrimSpecialEditionScreenshot2022_05.15-02_39_12_51.thumb.png.e3d16b47de50bfdf3fce361e7400f87f.png

 

Posted
4 hours ago, Kathonica said:

 

 

Psst. What setup are you using to get the balls' physics so fluid? Mine have been almost entirely static (though the cock itself has physics) the past couple of playthroughs and I'm trying to troubleshoot why.

 

It's an option when you install CBBE 3BA. You can choose flopiness 

https://www.nexusmods.com/skyrimspecialedition/mods/30174

 

If you don't use CBBE 3BA, you can use the mod from @Surverx :

 

 

Posted
4 hours ago, Kathonica said:

 

I do have all of those, yeh - though they're not quite that smooth. ( did figure out the problem with physics not applying to the balls at all - it was a skeleton conflict. One crisis averted!

 

go to surver x mod page, go to the get support thread, and check the last page, i added a more smooth balls movement in that thread

Posted
15 hours ago, Flappy4096 said:

Unfortunately I only applied smp to the mesh that is already built instead of the whole project. That is because I use bhunp and I have edited the mesh already to make it fit the body. So… you will probably get seams with it but I’m glad to share it here.
 

How do you edit the mesh to fit BHUNP?

Posted

Ok. I finished all general planned features for SOS addons so i can move further and in few days i will start work on BHUNP conversions. It takes some time and will not be fast.

 

Firs of all i will need to rebuild my current game setup for BHUNP and examine new mesh. I dont play with UNP for years.

I will start from horse addon (less sliders count) and then will make main addon.

Posted
51 minutes ago, TRX_Trixter said:

Ok. I finished all general planned features for SOS addons so i can move further and in few days i will start work on BHUNP conversions. It takes some time and will not be fast.

 

Firs of all i will need to rebuild my current game setup for BHUNP and examine new mesh. I dont play with UNP for years.

I will start from horse addon (less sliders count) and then will make main addon.

 

ahh nice, i don't use BHUNP but i'm happy they are being worked on for users who uses it.. Will cock cages eventually happen for cbbe?

Posted
23 minutes ago, FutaNemesislol said:

 

Will cock cages eventually happen for cbbe?

Will be a lot of content but shlong meshes first - its base for all others things. And.... i have only two hands.

Posted (edited)
19 hours ago, pema123 said:

Do you have a link for this? I'm not really familiar with it.

 

Looks pretty good. 

 

Also, what mod is that area from? I'm always looking for modernish places 

 

I'll just post the edits I have rn here. If anyone wants to take them over/revise them you're free to do so. 

 

I haven't included all of them since the pube versions are quite large, but it's pretty easy to copy them over to the desired shapes.

 

smp-futa.zip 21.13 MB · 33 downloads

 

B3lisaio UNP addon: https://www.loverslab.com/files/file/309-sos-schlong-for-females-unp/

 

In game I am using the bodyslide HD version that has more detailed mesh: https://www.loverslab.com/files/file/2467-sos-schlong-for-females-and-equipable-schlong-bodyslide/

 

If you cand do the patch for the HD version would be great. The mesh is the folder named "SoS_Schlong_for_Females_HD" in the bodyslide shapedata folder.

 

 

Edited by devildx
Posted
2 hours ago, TRX_Trixter said:

Ok. I finished all general planned features for SOS addons so i can move further and in few days i will start work on BHUNP conversions. It takes some time and will not be fast.

 

Firs of all i will need to rebuild my current game setup for BHUNP and examine new mesh. I dont play with UNP for years.

I will start from horse addon (less sliders count) and then will make main addon.

 

Glad to hear you're working on a conversion for BHUNP, I hope we can one day get one for TBD

Posted
7 hours ago, pdw1 said:

How do you edit the mesh to fit BHUNP?

Open Outfit Studio, import your body mesh, import your schlong mesh and manually tweak the schlong mesh to make it fit. It’s very troublesome to edit the mesh every time, and the result won’t be as good as cbbe. Since TRX has announced the conversation to bhunp, maybe just wait for it, I‘ll definitely switch to the official version too when it come out.

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