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FUTA CONTENT THREAD - Futa News and More (1/26/17 Update)


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Posted (edited)
5 hours ago, m4mk203 said:

Ok. My results with uncut sliders for ERF futa SOS

 

Variant 1

 

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Variant 2

 

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Of course sliders of this type can be used only in value 0 or 100. This is the best what i can do to avoid serious mesh or textures distortion.

 

Looks amazing! Pretty sure those two sliders cover enough (no pun intended?) ground for foreskin customization.

 

 

Out of interest, I tried to turn the uncut schlong mesh I made into a slider for CBBE Futanari Schlong using Outfit Studio's Import Slider Data function:

 

 

I don't think the in-between states look too nice, and the meshes also have other shape differences.

 

Edit: I managed to improve things with some masking and the undiff tool. I assume your finished schlong will still look better than this though. Pretty sure the weightpainting would look like absolute ass with the foreskin slider at 100 on this version.

 

Edited by donnerwetter
Posted (edited)
3 hours ago, donnerwetter said:

 

Looks amazing! Pretty sure those two sliders cover enough (no pun intended?) ground for foreskin customization.

 

 

Out of interest, I tried to turn the uncut schlong mesh I made into a slider for CBBE Futanari Schlong using Outfit Studio's Import Slider Data function:

 

 

 

I don't think the in-between states look too nice, and the meshes also have other shape differences.

 

Edit: I managed to improve things with some masking and the undiff tool. I assume your finished schlong will still look better than this though. Pretty sure the weightpainting would look like absolute ass with the foreskin slider at 100 on this version.

 

 

In Skyrim we dont have one very usefull option - skinmorphing. So with sliders like this (uncut state) always be troubles on vertex weights. This can be good desigion for static things like flacid sos but not for "live" shlong in game. 

 

Besides this slider in current state will conflict with many others sliders like cock head form and size for example.

 

So i think the best way is making uncut option as base shape, proper skinning (weighting) for it  and then recreating all other sliders. And this will be an optional mod.

On my opinion this is the best desigion due to uncut slider specific.

Edited by m4mk203
Posted
14 hours ago, m4mk203 said:

Ok. My results with uncut sliders for ERF futa SOS

 

Variant 1

 

  Reveal hidden contents

1.png


2.png


3.png


 

 

Variant 2

 

  Reveal hidden contents

1.png


2.png


3.png


 

 

Of course sliders of this type can be used only in value 0 or 100. This is the best what i can do to avoid serious mesh or textures distortion.

I am liking what I'm seeing, can't wait until its released if its allowed

Posted
On 8/15/2021 at 4:23 AM, m4mk203 said:

In this case I need base meshes from you and few days to work with.

 

I completely forgot about this part, sorry!

meshes.7z

 

I did some testing on my own and made the small and large versions into sliders on my Blood Raven conversion. Everything works in Outfit Studio, but there seemed to be a lot of clipping ingame between the schlong and the thong, seemingly weighting related. I'll try to finetune it, but I guess the same lack of skinmorphs might be an obstacle here as well.

 

On a related note, how would you do weightpainting/physics on these flaccid schlongs and futanari clothing? The easiest way would be to treat them as static parts of the clothing and paint them to the pelvis bone or something, but that tends to look really off in many animations and poses. The way I've tried to make them a bit more lifelike has been to paint the schlong and bottom with the scrotum bone, which isn't perfect and makes weight painting much more complicated but the end result looks better than a completely static bulge that just juts out.

Posted
On 7/16/2021 at 8:02 PM, FutaNemesislol said:

This was my first futa on futa vid i made( i made 4 in total so far), sound isn't perfect because i used a mod,  some scenes are short because I didn't know what I was doing and some has no sound? and that was my old name

 

those outfit sets are really neat! what outfit mod are those?

Posted (edited)
On 8/12/2021 at 9:21 PM, Impish_ said:

 Thanks for the compliments even if it's not your taste ?

I use a slightly tweaked Rudy ENB SE for Cathedral Weathers with Cathedral Weathers, of course ?, the rock textures are from Skyland, and trees are from Skyrim 3D Trees and Plants

It may not be new, but I noticed that people who like futanari are more willing to help.?
I have Legendary Edition but thanks for links that will guide me to these mods.?
Peace to you, good fellow and May the cold beer be with you!?

P.S.

Spoiler

1) Well, let's say figuratively that your purple lady makes me a bittersweet taste of plum.. I felt fear at one moment and bursted of laugh at another.?
2) Maybe if she would have spread her buttocks and shown her puckered smile.. Never mind, her massive wattles would knock me out.?

 

Edited by smartfon
Posted
7 hours ago, ZyeCri said:

I present to yall whatever this is20210816050808_1.jpg.5c26aee37ae14fae8b18a94bcaf84560.jpg

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20210816051134_1.jpg.f29fc46c288672e346c649f083913a57.jpg20210816051943_1.jpg.35d49a6036ace8e8cb1caf4fc89d83ed.jpg20210816052634_1.jpg.23a30261c1ee8b1905a1429d355578f2.jpg20210816052722_1.jpg.44d3d2a4494a2dd16009914e901364c9.jpg

 

That's dark and creepy enough, but it's funny, hah

Posted
On 8/11/2021 at 8:03 AM, alyosh said:

Holy shit those textures are so sexy. Would you mind dropping a link to that muscular map and/or textures (armpit hair too)?

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