Jump to content

FUTA CONTENT THREAD - Futa News and More (1/26/17 Update)


Recommended Posts

Posted (edited)

I made some researches on Futalisious

 

Spoiler

Untitled-2.png

 

Its a deffinitly great model with `250 morphs (sliders) + ` 6 flaccid options + uncut options possibility. This can be a great port for Skyrim futa characters and i can make it for CBBE SE.

 

One problem - can i share this port here legally? And even this (something like DAZ interactive licenses for COtR) is money question i need to know how much. Can someon help with this? My english is not so good for understanding all this law aspects in case of renderotica.com products.

 

So if we can solw somehow question of legality of this port - i can make it and share it here for you.

 

1 hour ago, devildx said:

If not much trouble can you also make the vein morphs for the ERF High Poly?

As i see this veins options are normalmap textures. Not a sliders. So there is a lot of possibilitys to adapt them for ERF model normals.

 

SMZ-69 Futa works. Created with futalicious addon

 

 

 

Edited by m4mk203
Posted (edited)
1 hour ago, m4mk203 said:

I made some researches on Futalisious

 

  Reveal hidden contents

Untitled-2.png

 

Its a deffinitly great model with `250 morphs (sliders) + ` 6 flaccid options + uncut options possibility. This can be a great port for Skyrim futa characters and i can make it for CBBE SE.

 

One problem - can i share this port here legally? And even this (something like DAZ interactive licenses for COtR) is money question i need to know how much. Can someon help with this? My english is not so good for understanding all this law aspects in case of renderotica.com products.

 

So if we can solw somehow question of legality of this port - i can make it and share it here for you.

 

As i see this veins options are normalmap textures. Not a sliders. So there is a lot of possibilitys to adapt them for ERF model normals.

 

SMZ-69 Futa works. Created with futalicious addon

 

 

 

 

Did the model come with licensing information? I would imagine it states what it's allowed to be used for. (Not that such things have stopped Bethesda game modders from ripping DAZ stuff since at least the Oblivion days, sometimes even paywalling it)

 

By the way, I noticed another slider that needs tweaking on your uncut schlong- the mesh doesn't look like it's conformed to BellyUnder_v2 from 3BA. I managed to fix it on my end but you might want to look into it for your next update.

Edited by donnerwetter
Posted
2 minutes ago, Thor-AxeTheImpaler said:

 

How do you get the balls not to clip into the schlong been trying to figure this out for days now and nothing seems to work

 

Have you tried adjusting your schlong with the Bend Up/Down keys?

Posted
7 minutes ago, donnerwetter said:

 

Did the model come with licensing information? I would imagine it states what it's allowed to be used for. (Not that such things have stopped Bethesda game modders from ripping DAZ stuff since at least the Oblivion days, sometimes even paywalling them)

 

By the way, I noticed another slider that needs tweaking on your uncut schlong- the mesh doesn't look like it's conformed to BellyUnder_v2 from 3BA. I managed to fix it on my end but you might want to look into it for your next update.

should check and ask for ok before but I don't see why cant if you paid for it or got form someone who paid for it 

Posted
2 minutes ago, Thelewdgooberkitty69 said:

Here a cool skin for futas and cock textures for the skin. plz match cock textures to skin options you picked and yes it works with m4mk203 uncut cock and i would assume the vein one there working on too. love to know what everyone thinks of this

843139733_SEDDFFFSkinTexturesV3.1.7z 483.79 MB · 0 downloads SOS Futanari CBBE SSE V1.1b SMP 3BAv2.7z 95.42 MB · 0 downloads

 

My Asian character uses DDFFF and I made a schlong texture patch for her, you might want to see if it works for you. Based on @DJOTO's texture edit:

 

futanari_schlong.dds

Posted
20 minutes ago, donnerwetter said:

 

Did the model come with licensing information? I would imagine it states what it's allowed to be used for. (Not that such things have stopped Bethesda game modders from ripping DAZ stuff since at least the Oblivion days, sometimes even paywalling it)

 

License info

 

Spoiler

LICENSE FOR ITEMS PURCHASED AND DOWNLOADED FROM A CGBYTES STORE


This license only applies to items purchased through CGbyte's softgoods delivery systems, not to any items from the Free Stuff pages on any company owned websites. This license may be updated from time to time, attempts will be made to notify members in this event, however the responsibility to have read this license falls squarely on the Buyer. Responsibility to fully understand this license also falls solely on the Buyer. If you are unsure about anything, ask before buying. 

To protect the Author: 
Author retains all copyrights to the enclosed materials, Buyer is not purchasing the contents, only the right to use the contents. Buyer may not redistribute this archive file, in whole or in part. Buyer may not store it any place on a network or on the Internet where it may potentially be referenced by a third party. Author retains the right to resell this work at any price to anyone else, or stop selling it at any time. Buyer acquires the copyright to any derivative works created using this work, provided that none of the original materials can be extracted from the derivative work by any means. If Author can show that any of the original material can be extracted from Buyer's derivative work, Author can demand both the original and derivative work, and all copies thereof, are deleted. Author may also revoke this license if the Buyer has violated it. For example, Buyer cannot make an image of a texture map mapped to a flat plane, such that the original texture map can be cut & pasted from the image. This is only meant to protect the Author from Buyers releasing work which lets other users obtain the copyrighted material without paying, and is not trying to infringe upon the artistic endeavors of the Buyer. Buyer cannot make any MetaStream animation files with the enclosed materials, until such time this format can protect the original materials from being extracted. 

In the event a Buyer is not satisfied with the product a refund may be issued.  Issuing refunds is at the discretion of CGbytes. Refunds will be issued only after the Buyer has worked with CGbytes and/or the Artist to fix the problem. When a refund is issued, the Buyer is responsible for deleting all files using the product and may not distribute the product. 

To protect the Buyer: Buyer is hereby granted a non-exclusive, non-transferable license to use all of the contents of the encapsulating archive file. Author maintains that all items in the archive were either created by themselves, or are derivative works from something found, and verified, to be in the public domain. Author maintains they legally possess the power to grant Buyer this license for all enclosed materials. Buyer may use the materials in any personal projects or commercial projects, as long as the Author's work is protected from extraction and none of the items above have been violated. Buyer may make a single backup copy of this archive file, for personal archival purposes only. Buyer retains this license, even if the Author stops selling this work at a later date, or decides to charge a different price. The only way an Author can revoke this license, is if it is shown that a Buyer has previously violated it.

 

21 minutes ago, donnerwetter said:

By the way, I noticed another slider that needs tweaking on your uncut schlong- the mesh doesn't look like it's conformed to BellyUnder_v2 from 3BA. I managed to fix it on my end but you might want to look into it for your next update.

Please post me all this info about mod issues in mod support thread. Its hard to finte it here.

Posted
4 minutes ago, m4mk203 said:

License info

 

  Hide contents

LICENSE FOR ITEMS PURCHASED AND DOWNLOADED FROM A CGBYTES STORE


This license only applies to items purchased through CGbyte's softgoods delivery systems, not to any items from the Free Stuff pages on any company owned websites. This license may be updated from time to time, attempts will be made to notify members in this event, however the responsibility to have read this license falls squarely on the Buyer. Responsibility to fully understand this license also falls solely on the Buyer. If you are unsure about anything, ask before buying. 

To protect the Author: 
Author retains all copyrights to the enclosed materials, Buyer is not purchasing the contents, only the right to use the contents. Buyer may not redistribute this archive file, in whole or in part. Buyer may not store it any place on a network or on the Internet where it may potentially be referenced by a third party. Author retains the right to resell this work at any price to anyone else, or stop selling it at any time. Buyer acquires the copyright to any derivative works created using this work, provided that none of the original materials can be extracted from the derivative work by any means. If Author can show that any of the original material can be extracted from Buyer's derivative work, Author can demand both the original and derivative work, and all copies thereof, are deleted. Author may also revoke this license if the Buyer has violated it. For example, Buyer cannot make an image of a texture map mapped to a flat plane, such that the original texture map can be cut & pasted from the image. This is only meant to protect the Author from Buyers releasing work which lets other users obtain the copyrighted material without paying, and is not trying to infringe upon the artistic endeavors of the Buyer. Buyer cannot make any MetaStream animation files with the enclosed materials, until such time this format can protect the original materials from being extracted. 

In the event a Buyer is not satisfied with the product a refund may be issued.  Issuing refunds is at the discretion of CGbytes. Refunds will be issued only after the Buyer has worked with CGbytes and/or the Artist to fix the problem. When a refund is issued, the Buyer is responsible for deleting all files using the product and may not distribute the product. 

To protect the Buyer: Buyer is hereby granted a non-exclusive, non-transferable license to use all of the contents of the encapsulating archive file. Author maintains that all items in the archive were either created by themselves, or are derivative works from something found, and verified, to be in the public domain. Author maintains they legally possess the power to grant Buyer this license for all enclosed materials. Buyer may use the materials in any personal projects or commercial projects, as long as the Author's work is protected from extraction and none of the items above have been violated. Buyer may make a single backup copy of this archive file, for personal archival purposes only. Buyer retains this license, even if the Author stops selling this work at a later date, or decides to charge a different price. The only way an Author can revoke this license, is if it is shown that a Buyer has previously violated it.

 

Please post me all this info about mod issues in mod support thread. Its hard to finte it here.

 

Quote

Buyer acquires the copyright to any derivative works created using this work, provided that none of the original materials can be extracted from the derivative work by any means. If Author can show that any of the original material can be extracted from Buyer's derivative work, Author can demand both the original and derivative work, and all copies thereof, are deleted. Author may also revoke this license if the Buyer has violated it. For example, Buyer cannot make an image of a texture map mapped to a flat plane, such that the original texture map can be cut & pasted from the image. This is only meant to protect the Author from Buyers releasing work which lets other users obtain the copyrighted material without paying, and is not trying to infringe upon the artistic endeavors of the Buyer. Buyer cannot make any MetaStream animation files with the enclosed materials, until such time this format can protect the original materials from being extracted. 

 

I suppose the central question you need to think about is whether a person could reverse engineer the original DAZ assets from your Skyrim port.

Posted
1 minute ago, donnerwetter said:

 

 

I suppose the central question you need to think about is whether a person could reverse engineer the original DAZ assets from your Skyrim port.

I dont think so. I will make a lot of changes for base meshes to adapt them to CBBE body. And in this case there will be no abylyties to recreate original futalicious meshes. 

Posted
20 minutes ago, m4mk203 said:

I dont think so. I will make a lot of changes for base meshes to adapt them to CBBE body. And in this case there will be no abylyties to recreate original futalicious meshes. 

 

Godspeed, then. Out of curiosity, what do some of the uncut and flaccid morphs look like?

Posted
48 minutes ago, donnerwetter said:

 

Have you tried adjusting your schlong with the Bend Up/Down keys?

Just did but its not really a permanent fix as in when its flaccid those settings would constantly change also there's this weird kink in the schlong like something pushing on it in the middle , might just be me being pedantic but its driving me crazy 

20210826202814_1.jpg

Posted
1 hour ago, Thor-AxeTheImpaler said:

 

How do you get the balls not to clip into the schlong been trying to figure this out for days now and nothing seems to work

Good question, I just installed  sos files and everything and it just worked, I wander if it has something to do with 3ba or surver x floppy?

 

1 hour ago, donnerwetter said:

 

Have you tried adjusting your schlong with the Bend Up/Down keys?

I don't think that's the problem not to long I posted a vid of my futa flacid when she was near the alchemy table and there was no clipping, 

Posted
15 minutes ago, FutaNemesislol said:

Good question, I just installed  sos files and everything and it just worked, I wander if it has something to do with 3ba or surver x floppy?

 

I don't think that's the problem not to long I posted a vid of my futa flacid when she was near the alchemy table and there was no clipping, 

Yea thats what I was thinking something with the physics "boxes ?" I've switched off of the Surver x physics as well as the HDT- SMP ones I had for the males version just in case that was the conflict and I still had the same issue. Out of curiosity What body preset are you using , as I remember ERF saying in a post that "thicc" thighed presets can cause issues though it was pretty old so I don't know if that was fixed.

Posted (edited)
2 minutes ago, Thor-AxeTheImpaler said:

Yea thats what I was thinking something with the physics "boxes ?" I've switched off of the Surver x physics as well as the HDT- SMP ones I had for the males version just in case that was the conflict and I still had the same issue. Out of curiosity What body preset are you using , as I remember ERF saying in a post that "thicc" thighed presets can cause issues though it was pretty old so I don't know if that was fixed.

 

If you're using SMP, then disabling ball-thigh collision in the schlong .xml might help.

 

@m4mk203 Just looking at those sliders- the possibilities are endless ? If you manage to get this stuff implemented into Skyrim it'll be the best thing in Skyrim futanari modding since ERF's schlongs. Can't even imagine how much work it'd be.

Edited by donnerwetter
Posted
5 minutes ago, donnerwetter said:

 

If you're using SMP, then disabling ball-thigh collision in the schlong .xml might help.

 

@m4mk203 Just looking at those sliders- the possibilities are endless ? If you manage to get this stuff implemented into Skyrim it'll be the best thing in Skyrim futanari modding since ERF's schlongs. Can't even imagine how much work it'd be.

So..much potential screenshots to!

Posted
1 hour ago, Thelewdgooberkitty69 said:

ty. i will try also how you make Asian? i can never get it right

 

To be honest, me neither, though I'm pretty happy with my current attempt:

 

aaannk.png.aef543a9c86c391e0ee8e4313b401f95.png

 

On all my other characters I've pretty much stuck to the same faces for years, but on this character I've started from scratch like three times now. The best advice I can give you and the secret to all my characters is to find a good base face to nab. I would recommend you go to the NaverCafe and Baidu request threads, download a bunch of Korean and Chinese follower mods, grab the face meshes from them and then use RaceMenu's Sculpt tab to import them onto your character until you find one that looks good. (This good advice for any type of character actually, those modders make some really pretty characters in general!)

 

Other things that really help the look are dark eyes and the right type of eyelids. The eyelids you see here were nabbed from the face overlay of a Korean or Chinese follower I had lying around and pasted on my character's face texture.

Posted
2 hours ago, donnerwetter said:

 

If you're using SMP, then disabling ball-thigh collision in the schlong .xml might help.

 

@m4mk203 Just looking at those sliders- the possibilities are endless ? If you manage to get this stuff implemented into Skyrim it'll be the best thing in Skyrim futanari modding since ERF's schlongs. Can't even imagine how much work it'd be.

Where can I find , that don't have much experience tweaking files

Posted

You're probably looking for a file called MaleGenitals.xml, located in skse/plugins/hdtskinnedmeshconfigs or equivalent depending on which mod organizer you use

 

If you use CBBE 3BA and SMP, you can probably use my already edited file (MAKE BACKUPS)

 

MaleGenitals.xml

 

Posted
30 minutes ago, donnerwetter said:

You're probably looking for a file called MaleGenitals.xml, located in skse/plugins/hdtskinnedmeshconfigs or equivalent depending on which mod organizer you use

 

If you use CBBE 3BA and SMP, you can probably use my already edited file (MAKE BACKUPS)

 

MaleGenitals.xml 5.28 kB · 4 downloads

 

Also side note do you have the ERF High Poly addon for SE , can't seem to find them online anymore

 

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...