Kargrin Posted October 7, 2015 Posted October 7, 2015 Oh shit, can't you bypass this if you´re offline? And that wont fix the cheating on pc. Also Campbell, sorry to ask again, but how you were able to make the textures show up in game?
Campbell Posted October 7, 2015 Posted October 7, 2015 Also Campbell, sorry to ask again, but how you were able to make the textures show up in game? I had issues replacing textures using the QAR tool. Think it had something to do with there being more .ftexs than the files you were replacing, but i can't say for sure, i'm just a noob lol Try using the GzsTool. Unpack texture3.dat, replace files, then repack - https://github.com/Atvaark/GzsTool/releases Also, i'm using this model swap to replace the female battledress for the female skulls model. There's a link in the comments for bra physics btw! - http://www.nexusmods.com/phantompain/mods/22/?
Kargrin Posted October 7, 2015 Posted October 7, 2015 Also Campbell, sorry to ask again, but how you were able to make the textures show up in game? I had issues replacing textures using the QAR tool. Think it had something to do with there being more .ftexs than the files you were replacing, but i can't say for sure, i'm just a noob lol Try using the GzsTool. Unpack texture3.dat, replace files, then repack - https://github.com/Atvaark/GzsTool/releases Also, i'm using this model swap to replace the female battledress for the female skulls model. There's a link in the comments for bra physics btw! - http://www.nexusmods.com/phantompain/mods/22/? Right, im using Gimp, so i got the .dds with the Gimp plugin, now to save... any specific compression/format/mipmap?
Guest Posted October 7, 2015 Posted October 7, 2015 Right, im using Gimp, so i got the .dds with the Gimp plugin, now to save... any specific compression/format/mipmap? Mipmaps always on. About the format you should check the original format. It can be DTS1 or DTS5. If you use the wrong format the game crashes or produces weird results. Also the color format should be set accordingly. Sadly the GIMP DDS plugin does not handle correctly all the cases (but it has a wonderful compression of DTX5.) Usually i do the changes on the texture with GIMP, and then I copy/paste it in Paint.net and export it from there.
Worry Posted October 7, 2015 Author Posted October 7, 2015 till now i didn't download MGSV , so which version do you recommend to download , im thinking download 3dm version its okey ? 3DM version works just fine until the mission 46. Once you complete it you get stuck in an endless loading screen which makes your savestate useless, though there's no way to actually get to mission 50 (the "last" one) from there, unless you download a savestate from another player...
Campbell Posted October 7, 2015 Posted October 7, 2015 Also Campbell, sorry to ask again, but how you were able to make the textures show up in game? I had issues replacing textures using the QAR tool. Think it had something to do with there being more .ftexs than the files you were replacing, but i can't say for sure, i'm just a noob lol Try using the GzsTool. Unpack texture3.dat, replace files, then repack - https://github.com/Atvaark/GzsTool/releases Also, i'm using this model swap to replace the female battledress for the female skulls model. There's a link in the comments for bra physics btw! - http://www.nexusmods.com/phantompain/mods/22/? Right, im using Gimp, so i got the .dds with the Gimp plugin, now to save... any specific compression/format/mipmap? I used nvidia's dds plugin for photoshop to save them in DXT1 with mip maps enabled.
Kargrin Posted October 7, 2015 Posted October 7, 2015 No ds1, will try dxt1 with use existing mipmaps. Reporting results later. edit: It apparently showed in game. but it crashes as soon as it shows up, ive only changed the torso skin tho, maybe changing the other parts of the body will fix it? Also, the skulls texture have all the four variables? Has anyone found how to play with the other ones yet?
Campbell Posted October 7, 2015 Posted October 7, 2015 No ds1, will try dxt1 with use existing mipmaps. Reporting results later. both.png edit: It apparently showed in game. but it crashes as soon as it shows up, ive only changed the torso skin tho, maybe changing the other parts of the body will fix it? Also, the skulls texture have all the four variables? Has anyone found how to play with the other ones yet? 1f03f04a586f.png Sadly, no one has uploaded those other models that i'm aware of.
Kargrin Posted October 8, 2015 Posted October 8, 2015 Weeks ago, someone posted in a russian board that the filenames for the parasite models were: para1 - c5b8c1420e92.fpkpara2 - 1de32c58c2a73.fpk - no one could confirm, ive unpacked chunks 0 and 1 and found nothing. But the one used to replace the player model was located at : \chunk4\Assets\tpp\pack\mission2\story\s10130\s10130_area_fpk\Assets\tpp\chara\wmu\ And from there, the fcnp file needs hex edit. Also this new quiet without stocking textures came with a new(?) qar tool: http://www.nexusmods.com/phantompain/mods/100
Kargrin Posted October 8, 2015 Posted October 8, 2015 My quiet body "reskin" worked, but im missing the face/hands/feet texture, anyone knows the file names?
JoeMesh Posted October 9, 2015 Posted October 9, 2015 Anyone know what texture.dat file quiets default outfit .ftex files are in? I only know of her motherbase outfit textures being in texture3.dat from the above mod. Quick female skull skin edit i made: mgsvtpp_2015_10_06_15_37_45_653.jpg mgsvtpp_2015_10_06_15_38_17_150.jpg mgsvtpp_2015_10_06_15_38_30_147.jpg FemaleSkullEdit.7z This is great. Thank you.
Campbell Posted October 9, 2015 Posted October 9, 2015 Hoping someone can help me with this. I'm trying to edit quiets normal map but once i save in dxt5 the alpha channel is getting messed up. Only saving in 8.8.8.8 ARGB 32 bpp seems to work, but the FtexTool doesn't support this format. So, does anyone know how i keep the alpha channel intact when saving in dxt5? Before saving in DXT5 After saving in DXT5 @JoeMesh Thanks man, glad you like it!
Kargrin Posted October 9, 2015 Posted October 9, 2015 Hoping someone can help me with this. I'm trying to edit quiets normal map but once i save in dxt5 the alpha channel is getting messed up. Only saving in 8.8.8.8 ARGB 32 bpp seems to work, but the FtexTool doesn't support this format. So, does anyone know how i keep the alpha channel intact when saving in dxt5? Before saving in DXT5 8888.jpg After saving in DXT5 dxt5.jpg @JoeMesh Thanks man, glad you like it! Tried using paint.net? Either dx3 or 5 seemed to work for me:
Campbell Posted October 9, 2015 Posted October 9, 2015 Hoping someone can help me with this. I'm trying to edit quiets normal map but once i save in dxt5 the alpha channel is getting messed up. Only saving in 8.8.8.8 ARGB 32 bpp seems to work, but the FtexTool doesn't support this format. So, does anyone know how i keep the alpha channel intact when saving in dxt5? Before saving in DXT5 8888.jpg After saving in DXT5 dxt5.jpg @JoeMesh Thanks man, glad you like it! Tried using paint.net? Either dx3 or 5 seemed to work for me: 19b17af.png I tried loading the psd into gimp and saving it in DXT5 there, It worked, no problems with the alpha channel, but ftextool wouldn't convert it. I'll try saving in paint.net
Guest Posted October 9, 2015 Posted October 9, 2015 I tried loading the psd into gimp and saving it in DXT5 there, It worked, no problems with the alpha channel, but ftextool wouldn't convert it. I'll try saving in paint.net The DDS plugin for Gimp has some problems. I use Gimp to do the actual edit, but then copy/paste the resulting image in Paint.net and save it from there.
Kargrin Posted October 11, 2015 Posted October 11, 2015 Bumping if anyone knows where the quiet face textures are =/
ticalosul Posted October 13, 2015 Posted October 13, 2015 How about transparent/lace bikini or mini micro bikini
iare Posted October 13, 2015 Posted October 13, 2015 Quite hairy Quiet. Can I post link to nexus here?http://imgur.com/a/cGGdB bush1.zip bush2.zip
siframe Posted October 13, 2015 Posted October 13, 2015 There's no problem with nexus links here, just never ever link to here at the nexus lol, they don't like it.
Kargrin Posted October 13, 2015 Posted October 13, 2015 Quite hairy Quiet. Can I post link to nexus here? http://imgur.com/a/cGGdB
KHOLBAZANA Posted October 14, 2015 Posted October 14, 2015 Quite hairy Quiet. Can I post link to nexus here? http://imgur.com/a/cGGdB Thank you. I hope to see this in full glory when the nude mode is ready. And I hope you will add ampits' hair like you promised.
gcleveland Posted October 15, 2015 Posted October 15, 2015 I would just like a easy play as quiet mod to begin with.
siframe Posted October 15, 2015 Posted October 15, 2015 There's a couple of them on the Nexus- the hairy one linked above, a variety pack that makes it possible in a variety of costumes and the 3dm bikini one thats linked elsewhere in this thread. No MGS mod can really be done without the QAR tool, because any update would break it in all likelihood, but at least using the tool you can reinstall the mods post update.
Kargrin Posted October 16, 2015 Posted October 16, 2015 Ok so im guessing these are quiet face textures: 35dc466e2299f or 3c05c796951ea But both doesnt work.. what im missing here ? The body worked fine when ive tweaked the texture on paint.net, but the face never changes! Ive got a lot of face textures.. maybe the ones im working on arent even quiet´s?
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