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Slaverun Reloaded (03-June-2018)


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Posted

The "Zap" animations are broken, and there is no way to de-select them as they are not in any lists. I believe they are incomplete animations in the Devious Devices mod, but other mods use them for some reason. I have to take off the bondage holds on DD and Zaz and still get them every once and a while.

Posted

encountered come problem after falkreath quest. I can't go back to first person mode after the wheel whip... anyone know how to fix that beside skipping the objectives using command?

Posted

encountered come problem after falkreath quest. I can't go back to first person mode after the wheel whip... anyone know how to fix that beside skipping the objectives using command?

 

I've had some similar problems with the camera like that, usually after using different pieces of furniture. I've found going to the Mod Control Menu for Slaverun Reloaded and clicking on "Restore Player Control" will get the camera working right again. Don't know if that's really the best solution, but it seems to work.

 

Posted

 

encountered come problem after falkreath quest. I can't go back to first person mode after the wheel whip... anyone know how to fix that beside skipping the objectives using command?

 

I've had some similar problems with the camera like that, usually after using different pieces of furniture. I've found going to the Mod Control Menu for Slaverun Reloaded and clicking on "Restore Player Control" will get the camera working right again. Don't know if that's really the best solution, but it seems to work.

 

 

 

Thank you very much

Posted

Hi,

 

Updating the mod to 16May version while the quest mod is in progress causes all the mod NPCs to disappear (quest markers are still there). This happens on any save. I assume it would work fine on a new game haven't tested.

 

Is there a way to fix this or just something to be expected when updating an unfinished mod. :) Also if there's a way you can fix this for the next update I'll love you forever.

I have the same issue. Brutus and all the gate NPCs are there but Zaid and the new dungeon door are not.

 

I cleansaved and used a save cleaner and this didn't work. I even started a new game and went through the quest, but Zaid is still not there.

 

Edit: If I break the slavery law and am transported to Dragonsreach, everything appears. Any other way, nothing works, though.

Posted

I have a quick question regarding npc clothing. Once a town is enslaved and they lose their clothing, are they left in that state permanently  or can their clothing be restored?

Posted

On my save the npc females don't permanently lose their clothes even after they are enslaved. Don't know if that part was redesigned since the original but I would like the option for all females to lose their clothes and armor permanently in stead of just having it unequipped when I load into the area. Kinda breaks the whole enslavement immersion.

Posted

Hi,

 

Updating the mod to 16May version while the quest mod is in progress causes all the mod NPCs to disappear (quest markers are still there). This happens on any save. I assume it would work fine on a new game haven't tested.

 

Is there a way to fix this or just something to be expected when updating an unfinished mod. :) Also if there's a way you can fix this for the next update I'll love you forever.

if you had a version < May 2016 installed and just updated, this would be a big problem and I can't help you.

The version from May 2016 need a clean safe if you are updating (of course not if you did a clean safe with the 06 may version and updated it to the 16 may version)

 

 

 

Downloaded this mod a couple days ago and I have enjoyed it very much! One of the best mods I've every played with!

I have run into a couple of issues however, with the Walk of Shame quest. Firstly, the slaver doesn't shave my characters head. I get the line of dialogue where he says he's going to, and afterwords I'll get a message saying my hair has grown a little longer, but nothing changes on the model. Is there another mod I need to install for this to work?

Secondly, during the actual walk of shame, when my character gets to the first stopping point, the two slavers will just walk away during the scene and go back to their positions outside the gate. Then, when I go over and talk to him to start it up again, he walks to the second stopping point, but just freezes in place. I have the animal scenes turned off, could that be causing the bug?

If anyone has any idea what might be the cause of these issues, please let me know.

you are using a haircut from skyrim original, apachii, ks hairdos?

no other mod should be needed for that, skse should be not to old, but that's it,

do you have a papyrus log maybe? also for the other problems and maybe a loadorder?

I have one hairstyle mod: http://www.nexusmods.com/skyrim/mods/31797/? but with this character, I'm using one of the vanilla skyrim hairstyles, I'm pretty sure.

Here's my load order:

 

GameMode=Skyrim

 

Skyrim.esm=1

Update.esm=1

Dawnguard.esm=1

ZaZAnimationPack.esm=1

hdtHighHeel.esm=1

SexLab.esm=1

Devious Devices - Assets.esm=1

daymoyl.esm=1

SexLabAroused.esm=1

Devious Devices - Integration.esm=1

Devious Devices - Expansion.esm=1

AzarHair.esm=1

SkyUI.esp=1

ethereal_elven_overhaul.esp=1

sanguinesDebauchery.esp=1

SD Cages.esp=1

Slaves of Tamriel.esp=0

dD - Realistic Ragdoll Force - Realistic.esp=1

Devious Deviants.esp=1

SlaveTats.esp=1

XPMSE.esp=1

FNIS.esp=1

S_L_U_T_S.esp=1

ZaZHDTWorkshop.esp=1

RaceMenu.esp=1

RaceMenuPlugin.esp=1

Slaves of Tamriel - iNeed.esp=0

Alternate Start - Live Another Life.esp=1

zdd.esp=1

HorrifiedFemalePrisons.esp=1

hydra_slavegirls.esp=1

xazPrisonOverhaul.esp=1

sextoys-calyps-2.esp=1

FNIS_PCEA2.esp=1

SerialStrip.esp=1

DeadlyMutilation.esp=1

BrandingDeviceOfDoom.esp=1

Slaverun_Reloaded.esp=1

SimpleSlavery.esp=1

Insects Begone - Spiders.esp=1

Insects Begone - Dawnguard - One Stupid Spider.esp=1

Insects Begone - DragonBorn Spiders.esp=0

Insects Begone - Hearthfires.esp=0

 

How do I find a papyrus log for Skyrim?

 

do you use LOOT to sort your plugins?

Alternate start - live Another life should be at the end

 

for the papyrus log, have a look in the sexlab support threat, there is an explanation

http://www.loverslab.com/topic/22241-sexlab-troubleshooting-support-guide/

 

 

I experience CTD every time i try to save my game during the quest. Please help.

 

Every CTD during save I have seen is too many heavy mods loaded. String table may overflow (16K limit).

Try again with just this mod and a few light ones.

 

also if you are using Maria Eden mod, it conflicts with devious devices and can lead to ctd on save

 

 

hi could give me a hint here, because all animations involving sex behind (or doggystyle) when my character is equipped with devious devices, occurs this bug here? (Male and female frozen), the rest is normal as usual ...
I use it her preset CBBE with HDT vagina (pack by heroleyenda)
obs: zaz the animation is already registered in sexlab, and all installed in FNIS tool

 

I disable the Animation override if needed in zaz mcm menu all the time (don't know if it is still necessary)

Posted

 

Hi,

 

Updating the mod to 16May version while the quest mod is in progress causes all the mod NPCs to disappear (quest markers are still there). This happens on any save. I assume it would work fine on a new game haven't tested.

 

Is there a way to fix this or just something to be expected when updating an unfinished mod. :) Also if there's a way you can fix this for the next update I'll love you forever.

I have the same issue. Brutus and all the gate NPCs are there but Zaid and the new dungeon door are not.

 

I cleansaved and used a save cleaner and this didn't work. I even started a new game and went through the quest, but Zaid is still not there.

 

Edit: If I break the slavery law and am transported to Dragonsreach, everything appears. Any other way, nothing works, though.

 

you have the latest version ?

so you got enslaved by brutus?, which answer do you select from him? so I can retest it

 

I have a quick question regarding npc clothing. Once a town is enslaved and they lose their clothing, are they left in that state permanently  or can their clothing be restored?

see next answer,

if no outfits are used the npc will redress often

 

if the outfits are used, at the end of slavery stripped npc will have an clothed outfit, but it will not be the outfit they used to have before slavery

 

On my save the npc females don't permanently lose their clothes even after they are enslaved. Don't know if that part was redesigned since the original but I would like the option for all females to lose their clothes and armor permanently in stead of just having it unequipped when I load into the area. Kinda breaks the whole enslavement immersion.

Yes, it changed, but can be configured in the MCM Menu

as a default no outfits are used and the npc redress often

if you activate the 3 outfit checkboxes in the first mcm menu (or was it second), outfits are used again and you will have the feeling like it was before

Posted

 

 

encountered come problem after falkreath quest. I can't go back to first person mode after the wheel whip... anyone know how to fix that beside skipping the objectives using command?

 

I've had some similar problems with the camera like that, usually after using different pieces of furniture. I've found going to the Mod Control Menu for Slaverun Reloaded and clicking on "Restore Player Control" will get the camera working right again. Don't know if that's really the best solution, but it seems to work.

 

 

 

Thank you very much

 

This will be fixed in the next version. I added the same code from "restore player control"

As I am testing the last part, solitude in the slaver quest, the version will probably coming this weekend ;)

Posted

 

 

Hi,

 

Updating the mod to 16May version while the quest mod is in progress causes all the mod NPCs to disappear (quest markers are still there). This happens on any save. I assume it would work fine on a new game haven't tested.

 

Is there a way to fix this or just something to be expected when updating an unfinished mod. :) Also if there's a way you can fix this for the next update I'll love you forever.

I have the same issue. Brutus and all the gate NPCs are there but Zaid and the new dungeon door are not.

 

I cleansaved and used a save cleaner and this didn't work. I even started a new game and went through the quest, but Zaid is still not there.

 

Edit: If I break the slavery law and am transported to Dragonsreach, everything appears. Any other way, nothing works, though.

 

you have the latest version ?

so you got enslaved by brutus?, which answer do you select from him? so I can retest it

 

 

Using the 16 May version. Yes, basically any option from Brutus. I tried the naked but free answer, enslavement, and the slaver answers and Zaid and the other things in Dragonsreach don't show up.

 

The only way the things in Dragonsreach show up is if I have the enslavement for breaking the slavery rule option checked in the MCM menu and put clothes on, then everything appears in Dragonsreach. After that the questline continues as normal for me.

Guest Long John
Posted

@Kenjoka - If someone were to create a file like the one you created for ApachiiSkyHairs but for KS Hairdos - Renewal would you allow it to be included?

Posted

 

encountered come problem after falkreath quest. I can't go back to first person mode after the wheel whip... anyone know how to fix that beside skipping the objectives using command?

 

I've had some similar problems with the camera like that, usually after using different pieces of furniture. I've found going to the Mod Control Menu for Slaverun Reloaded and clicking on "Restore Player Control" will get the camera working right again. Don't know if that's really the best solution, but it seems to work.

 

 

I had this same problem, I thought it was just me :shy:

I resolved before interacting in the forge, but there ahead again had this bug
thanks for the tip
 
and thanks @kenjoka, I disabled some zap animations in MCM sexlab
Posted

@Kenjoka - If someone were to create a file like the one you created for ApachiiSkyHairs but for KS Hairdos - Renewal would you allow it to be included?

 

sure, just upload it

 

that was basically the idea to put it in a json file, so you can edit it and share with others :D

 

Posted

hey i was wondering wouldnt it be possible to have sort of like the badass female version but more like the enslaved version where they just gives u the options and its up to the player to decide as to give em the beliefe of having anny choice in the matter :P

Posted

Just finished the mod last night (Abolition) and I have to say first, Well Done! this is a mod that I feel like is required in a pervy Skyrim setup. I had very few problems with the mod, however after slavery was abolished it seemed my character still had "The Cockharlot" as her name despite not being a slave anymore, and there was still enforcement calls being made, I went ahead and "showracemenu" my character's name and turned off Enforcer. did I miss something in order for something like this to happen?

 

Again thank you for the mod! keep up the good work.

Posted

 

 

Downloaded this mod a couple days ago and I have enjoyed it very much! One of the best mods I've every played with!

I have run into a couple of issues however, with the Walk of Shame quest. Firstly, the slaver doesn't shave my characters head. I get the line of dialogue where he says he's going to, and afterwords I'll get a message saying my hair has grown a little longer, but nothing changes on the model. Is there another mod I need to install for this to work?

Secondly, during the actual walk of shame, when my character gets to the first stopping point, the two slavers will just walk away during the scene and go back to their positions outside the gate. Then, when I go over and talk to him to start it up again, he walks to the second stopping point, but just freezes in place. I have the animal scenes turned off, could that be causing the bug?

If anyone has any idea what might be the cause of these issues, please let me know.

you are using a haircut from skyrim original, apachii, ks hairdos?

no other mod should be needed for that, skse should be not to old, but that's it,

do you have a papyrus log maybe? also for the other problems and maybe a loadorder?

I have one hairstyle mod: http://www.nexusmods.com/skyrim/mods/31797/? but with this character, I'm using one of the vanilla skyrim hairstyles, I'm pretty sure.

Here's my load order:

 

GameMode=Skyrim

 

Skyrim.esm=1

Update.esm=1

Dawnguard.esm=1

ZaZAnimationPack.esm=1

hdtHighHeel.esm=1

SexLab.esm=1

Devious Devices - Assets.esm=1

daymoyl.esm=1

SexLabAroused.esm=1

Devious Devices - Integration.esm=1

Devious Devices - Expansion.esm=1

AzarHair.esm=1

SkyUI.esp=1

ethereal_elven_overhaul.esp=1

sanguinesDebauchery.esp=1

SD Cages.esp=1

Slaves of Tamriel.esp=0

dD - Realistic Ragdoll Force - Realistic.esp=1

Devious Deviants.esp=1

SlaveTats.esp=1

XPMSE.esp=1

FNIS.esp=1

S_L_U_T_S.esp=1

ZaZHDTWorkshop.esp=1

RaceMenu.esp=1

RaceMenuPlugin.esp=1

Slaves of Tamriel - iNeed.esp=0

Alternate Start - Live Another Life.esp=1

zdd.esp=1

HorrifiedFemalePrisons.esp=1

hydra_slavegirls.esp=1

xazPrisonOverhaul.esp=1

sextoys-calyps-2.esp=1

FNIS_PCEA2.esp=1

SerialStrip.esp=1

DeadlyMutilation.esp=1

BrandingDeviceOfDoom.esp=1

Slaverun_Reloaded.esp=1

SimpleSlavery.esp=1

Insects Begone - Spiders.esp=1

Insects Begone - Dawnguard - One Stupid Spider.esp=1

Insects Begone - DragonBorn Spiders.esp=0

Insects Begone - Hearthfires.esp=0

 

How do I find a papyrus log for Skyrim?

 

do you use LOOT to sort your plugins?

Alternate start - live Another life should be at the end

 

for the papyrus log, have a look in the sexlab support threat, there is an explanation

http://www.loverslab.com/topic/22241-sexlab-troubleshooting-support-guide/

 

Thanks, that really helps!

Downloaded LOOT and sorted the plugins, tried the Walk of Shame Quest again. Same result as before. There was no change after the dialogue where he says he's cutting the character's hair. Then, during the walk, at the first stop, during the scene, the two slavers walk off and leave through the gate, after which the scene will not progress.

Here's the updated load order:

 

GameMode=Skyrim

 

Skyrim.esm=1

Update.esm=1

Dawnguard.esm=1

ZaZAnimationPack.esm=1

hdtHighHeel.esm=1

SexLab.esm=1

Devious Devices - Assets.esm=1

daymoyl.esm=1

SexLabAroused.esm=1

Devious Devices - Integration.esm=1

Devious Devices - Expansion.esm=1

AzarHair.esm=1

SkyUI.esp=1

ethereal_elven_overhaul.esp=1

sanguinesDebauchery.esp=1

SD Cages.esp=1

dD - Realistic Ragdoll Force - Realistic.esp=1

zdd.esp=1

HorrifiedFemalePrisons.esp=1

hydra_slavegirls.esp=1

Slaves of Tamriel.esp=0

Devious Deviants.esp=1

SlaveTats.esp=1

XPMSE.esp=1

FNIS.esp=1

ZaZHDTWorkshop.esp=1

RaceMenu.esp=1

RaceMenuPlugin.esp=1

Slaves of Tamriel - iNeed.esp=0

xazPrisonOverhaul.esp=1

FNIS_PCEA2.esp=1

SerialStrip.esp=1

DeadlyMutilation.esp=1

SimpleSlavery.esp=1

BrandingDeviceOfDoom.esp=1

Slaverun_Reloaded.esp=1

S_L_U_T_S.esp=1

sextoys-calyps-2.esp=1

Insects Begone - Spiders.esp=1

Insects Begone - Dawnguard - One Stupid Spider.esp=1

Insects Begone - DragonBorn Spiders.esp=0

Insects Begone - Hearthfires.esp=0

Alternate Start - Live Another Life.esp=1

 

And the papyrus log is attached. I hope you can figure out what I'm doing wrong and let me know.

 

Papyrus.0.log

Posted

Ran into another problem, I'm stuck in Windhelm. Already ran around looking for normal work, then returned to Ulfric, and I can't progress from there.  Any ideas?

Posted

 

 

 

Downloaded this mod a couple days ago and I have enjoyed it very much! One of the best mods I've every played with!

I have run into a couple of issues however, with the Walk of Shame quest. Firstly, the slaver doesn't shave my characters head. I get the line of dialogue where he says he's going to, and afterwords I'll get a message saying my hair has grown a little longer, but nothing changes on the model. Is there another mod I need to install for this to work?

Secondly, during the actual walk of shame, when my character gets to the first stopping point, the two slavers will just walk away during the scene and go back to their positions outside the gate. Then, when I go over and talk to him to start it up again, he walks to the second stopping point, but just freezes in place. I have the animal scenes turned off, could that be causing the bug?

If anyone has any idea what might be the cause of these issues, please let me know.

you are using a haircut from skyrim original, apachii, ks hairdos?

no other mod should be needed for that, skse should be not to old, but that's it,

do you have a papyrus log maybe? also for the other problems and maybe a loadorder?

I have one hairstyle mod: http://www.nexusmods.com/skyrim/mods/31797/? but with this character, I'm using one of the vanilla skyrim hairstyles, I'm pretty sure.

Here's my load order:

 

GameMode=Skyrim

 

Skyrim.esm=1

Update.esm=1

Dawnguard.esm=1

ZaZAnimationPack.esm=1

hdtHighHeel.esm=1

SexLab.esm=1

Devious Devices - Assets.esm=1

daymoyl.esm=1

SexLabAroused.esm=1

Devious Devices - Integration.esm=1

Devious Devices - Expansion.esm=1

AzarHair.esm=1

SkyUI.esp=1

ethereal_elven_overhaul.esp=1

sanguinesDebauchery.esp=1

SD Cages.esp=1

Slaves of Tamriel.esp=0

dD - Realistic Ragdoll Force - Realistic.esp=1

Devious Deviants.esp=1

SlaveTats.esp=1

XPMSE.esp=1

FNIS.esp=1

S_L_U_T_S.esp=1

ZaZHDTWorkshop.esp=1

RaceMenu.esp=1

RaceMenuPlugin.esp=1

Slaves of Tamriel - iNeed.esp=0

Alternate Start - Live Another Life.esp=1

zdd.esp=1

HorrifiedFemalePrisons.esp=1

hydra_slavegirls.esp=1

xazPrisonOverhaul.esp=1

sextoys-calyps-2.esp=1

FNIS_PCEA2.esp=1

SerialStrip.esp=1

DeadlyMutilation.esp=1

BrandingDeviceOfDoom.esp=1

Slaverun_Reloaded.esp=1

SimpleSlavery.esp=1

Insects Begone - Spiders.esp=1

Insects Begone - Dawnguard - One Stupid Spider.esp=1

Insects Begone - DragonBorn Spiders.esp=0

Insects Begone - Hearthfires.esp=0

 

How do I find a papyrus log for Skyrim?

 

do you use LOOT to sort your plugins?

Alternate start - live Another life should be at the end

 

for the papyrus log, have a look in the sexlab support threat, there is an explanation

http://www.loverslab.com/topic/22241-sexlab-troubleshooting-support-guide/

 

Thanks, that really helps!

Downloaded LOOT and sorted the plugins, tried the Walk of Shame Quest again. Same result as before. There was no change after the dialogue where he says he's cutting the character's hair. Then, during the walk, at the first stop, during the scene, the two slavers walk off and leave through the gate, after which the scene will not progress.

Here's the updated load order:

 

GameMode=Skyrim

 

Skyrim.esm=1

Update.esm=1

Dawnguard.esm=1

ZaZAnimationPack.esm=1

hdtHighHeel.esm=1

SexLab.esm=1

Devious Devices - Assets.esm=1

daymoyl.esm=1

SexLabAroused.esm=1

Devious Devices - Integration.esm=1

Devious Devices - Expansion.esm=1

AzarHair.esm=1

SkyUI.esp=1

ethereal_elven_overhaul.esp=1

sanguinesDebauchery.esp=1

SD Cages.esp=1

dD - Realistic Ragdoll Force - Realistic.esp=1

zdd.esp=1

HorrifiedFemalePrisons.esp=1

hydra_slavegirls.esp=1

Slaves of Tamriel.esp=0

Devious Deviants.esp=1

SlaveTats.esp=1

XPMSE.esp=1

FNIS.esp=1

ZaZHDTWorkshop.esp=1

RaceMenu.esp=1

RaceMenuPlugin.esp=1

Slaves of Tamriel - iNeed.esp=0

xazPrisonOverhaul.esp=1

FNIS_PCEA2.esp=1

SerialStrip.esp=1

DeadlyMutilation.esp=1

SimpleSlavery.esp=1

BrandingDeviceOfDoom.esp=1

Slaverun_Reloaded.esp=1

S_L_U_T_S.esp=1

sextoys-calyps-2.esp=1

Insects Begone - Spiders.esp=1

Insects Begone - Dawnguard - One Stupid Spider.esp=1

Insects Begone - DragonBorn Spiders.esp=0

Insects Begone - Hearthfires.esp=0

Alternate Start - Live Another Life.esp=1

 

And the papyrus log is attached. I hope you can figure out what I'm doing wrong and let me know.

 

 

 

You have a lot

[06/15/2016 - 03:46:05PM] ERROR: Static function StringSplit not found on object PapyrusUtil. Aborting call and returning None

stack:

    [zadQuest (0900F624)].zadlibs.GetDeviceByTags() - "zadLibs.psc" Line 745

    [sLV_UtilitiesQuest (2107ACEE)].slv_utilities.SLV_DeviousEquipActorColor() - "SLV_Utilities.psc" Line 704

    [sLV_UtilitiesQuest (2107ACEE)].slv_utilities.SLV_DeviousEquipActor() - "SLV_Utilities.psc" Line 580

    [sLV_UtilitiesQuest (2107ACEE)].slv_utilities.SLV_DeviousEquip() - "SLV_Utilities.psc" Line 546

    .SLV_Enslavement17.Fragment_0() - "SLV_Enslavement17.psc" Line 31

 

in your papyrus log

 

PapyrusUtil is a script library which is installed with sexlab framework

So maybe your sexlab installation is corrupt or some other mod updated your papyrusutil script (maybe with an old version?)

 

do you use a modding tool like nexus mod manager or mod organizer?

which version of sexlab are you using ? I tested a lot with 1.61b and this week with the new 1.62, so I recommend the newest version

 

 

 

So the 'Looking for work' quest is completed? and move to the completed quests in your questlog?

Does Ulfric has a quest marker for the Windhelm slavery quest?

Can you do a 'sqv slv_windhelmslavery' and see what your queststage is now?

 

Posted

how do you get a slave follower

 

once u enslave riverwood a guy that sells DD stuff will be in dragon reach he ones that gives the way to ensslave follower

Posted

are it by using items or how do you learn that skill

it is one of the task you get from Mundus , the slave trader and its done in a dialogue,

so get the quest and speak with your follower

 

Just finished the mod last night (Abolition) and I have to say first, Well Done! this is a mod that I feel like is required in a pervy Skyrim setup. I had very few problems with the mod, however after slavery was abolished it seemed my character still had "The Cockharlot" as her name despite not being a slave anymore, and there was still enforcement calls being made, I went ahead and "showracemenu" my character's name and turned off Enforcer. did I miss something in order for something like this to happen?

 

Again thank you for the mod! keep up the good work.

you are right, I added the removing of the slavename now, when you freed skyrim

 

hey i was wondering wouldnt it be possible to have sort of like the badass female version but more like the enslaved version where they just gives u the options and its up to the player to decide as to give em the beliefe of having anny choice in the matter :P

hm, so you want as a slaver , and 5 minutes later want to be treated as a slave and then act as a slaver again?

 

 

------------

update

new version is up, where both questlines , slave and as a slaver are now complete *yeah*

So I also changed the status from alpha to beta and the next one or two version will probably only be bugfixing releases.

 

Some things I will do next

- testing and playing with the awesome animations from FunnyBizness,

- reworking again the female slave start a little bit :) 

- additional sex slave training

- adding more options as slave to react submissive or 'not-submissive'

- adding a slave sister to reflect your morale stability or degrade

- adding dialogues regarding the 'weight mode' (I love the JUGS mod)

- text corretions for all new added dialogues

- preparations for extending slaverun to Dragonborn DLC, so the next bugfixing releases will not have a dependency but it will come

- hoping the Captured Dreams 4.0 release is coming, so I can play it :D

Posted

 

The version from May 2016 need a clean safe if you are updating (of course not if you did a clean safe with the 06 may version and updated it to the 16 may version)if you had a version < May 2016 installed and just updated, this would be a big problem and I can't help you.

 

Just to confirm, if we're updating from May 16 version to June 17 it requires a clean save? I'm in the middle of the Riverwood quest and would hate to start the whole thing over. 

 

Also, loving the mod so far, but am I able to enslave women outside of the tasks I get from Slave Master? My apologies if I've missed it in the description or the MCM, but I think I've checked it pretty thoroughly. I only got the quest from him once in Whiterun so there's only one slave running around servicing everybody and I'd like there to be more options.

Posted

 

 

The version from May 2016 need a clean safe if you are updating (of course not if you did a clean safe with the 06 may version and updated it to the 16 may version)if you had a version < May 2016 installed and just updated, this would be a big problem and I can't help you.

 

Just to confirm, if we're updating from May 16 version to June 17 it requires a clean save? I'm in the middle of the Riverwood quest and would hate to start the whole thing over. 

 

Also, loving the mod so far, but am I able to enslave women outside of the tasks I get from Slave Master? My apologies if I've missed it in the description or the MCM, but I think I've checked it pretty thoroughly. I only got the quest from him once in Whiterun so there's only one slave running around servicing everybody and I'd like there to be more options.

 

 

If you updating from any May 2016 version, no clean safe is required (at least I think so)

 

and yes, you can only enslave by using the tasks (all tasks are repeatable),

one from Zaid to enslave a free woman, another task from Zaid to remind woman of the slavery law, which might also lead to enslavement and one task from Mundus (which will appear in Dragonsreach after Riverwood is enslaved) to enslave your female followers

 

oh, one thing I forgot and will come probably in the next bugfixing release is a new option (in MCM problems tab) to skip all usage of devious devices. This will hopefully reduce the problems when playing with Maria Eden mod (I haven't tested the latest version yet).

 

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