Jump to content

Recommended Posts

I don't see a option though for npcs that I initiate a conversation with who demand sex and I am only given three options and the one to refuse only works sometimes and my player gets raped regardless. 

 

I had the debug messages on and its not the enforcer calling for any, its just a dialog thing that seems to happen with male npcs anywhere with who I talk to.

Link to comment

A nice feature i would like to see, is a report inn function for slaves. So if I, a slave, wants to run away and fails to report inn on a regular bacis, a bounty is put on my head and bounty hunters is put on my trail. Now i have to avoid not only, lets say Whiterun, but also worry about bounty hunters (wich are very strong, by the way) As it is now, there are nothing to prevent me from just running away. I can even return to Whiterun to do my usual buisiness, selling loot, do quests, etc.  All i have to remember is to take my clothes off first. Would this be a hard thing to implement?

Link to comment

A nice feature i would like to see, is a report inn function for slaves. So if I, a slave, wants to run away and fails to report inn on a regular bacis, a bounty is put on my head and bounty hunters is put on my trail. Now i have to avoid not only, lets say Whiterun, but also worry about bounty hunters (wich are very strong, by the way) As it is now, there are nothing to prevent me from just running away. I can even return to Whiterun to do my usual buisiness, selling loot, do quests, etc.  All i have to remember is to take my clothes off first. Would this be a hard thing to implement?

Link to comment

A nice feature i would like to see, is a report inn function for slaves. So if I, a slave, wants to run away and fails to report inn on a regular bacis, a bounty is put on my head and bounty hunters is put on my trail. Now i have to avoid not only, lets say Whiterun, but also worry about bounty hunters (wich are very strong, by the way) As it is now, there are nothing to prevent me from just running away. I can even return to Whiterun to do my usual buisiness, selling loot, do quests, etc.  All i have to remember is to take my clothes off first. Would this be a hard thing to implement?

such a "you need to report" function is in but it kicks in late, in the second half, after you Zaid has condemed you to death.

As I am rebuilding the enslavement and slavetraining at the moment, maybe I activate that logic right at the begin, if you resist your enslavement,

also I am not a big fan of such enforcing logic and deactivate it every time :D

 

Hi First I apologized to bad the English language

This Google translation

I have a problem with this Mod Can not anyone whip me and I can use the whip on any person also NPCs can not whip each other

I am sorry, but I don't understand your question. It is a question, right? or are you reporting a problem?

 

I think something needs to be done to reduce the Enforcer's frequency at which the men will seek out a woman. Areas with higher traffic like inns or marketplaces quickly become endless cycles of NPCs getting aroused, initiating sex, arousing other NPCs with the sex and causing them to initiate more sex and arouse more NPCs and so on. A satisfaction effect so the same NPC can't initiate another sex act within a certain time frame? Making the Enforcer increment a counter on the NPCs each scan instead of making them search every time, allowing them to initiate an act at a certain threshold and resetting to zero if it fails? There's currently no way to reduce its frequency without also making the scan for clothed females less thorough, it seems.

You can increase the intervals for the enforcer and

(that is what I would recomment) increase the necessary arousal levels for triggering the enforcer sex.

The default is 40 for slaves, which is ok at the beginning, but with more npc, more naked npc I would set it much higher, maybe 80 for slaves and 100 for free

 

Hi

Ive run into a problem, just after finishing the quest "slave inkeeper service" Zaid tells me that some slave escaped with the help of an underground gang and he is going to punish me and that ill have to come back later, i have waited 72 hours straight and there is still only the standart speech options, what should i do?

can you do a sqv slv_mainquest

and see what queststage you are ? It should be probably 6350

there is a short break here in the mainquest, but you should have get the new quest "Dead slave walking". This quest send you to Brutus , who explains you your situation. And this dialogs should advance the mainquest to 6400 , where you can continue to work for Zaid.

 

 

 

 

Anyway, new version is uploaded,

slaver quests for male and female continue do Dawnstar, and as a slaver you will need a female follower there

You can enslave your follower and more features for training your slave follower will come in the next versions

 

I did a lot of text corrections, but its probably only 30-40% of the corrected texts I got fromltadams2247

 

As I work on the alias definitions for full civil war compatibilty, I recommend a clean save for everyone who is playing with savegames before Markarth, if your savegame is with Markarth enslaved you should be safe (at least I hope)

 

I also started to do some code cleanup and will do a lot more in the next versions.  I highly recommend readingCorrupted Saves

I will try to reduce the papyrus string usage for slaverun where it is possible with resonible efforts. As I did the scanning of followers in this release with use of alias, and not with cell scanning (getNthRef), maybe I can now also rewrite the enforcer in this way, which would reduce papyrus stress.

 

But of course the slaverun slavers also want to go to Markarth and visit Maven in Riften in the next release :)

 

this, posting a log of this issue, wish i'd read your post here sooner, you made no mention of it on the main page when i went to read over the change notes

 

ERROR: Cannot call IsInFaction() on a None object, aborting function call

stack:

[sLV_mcmmenu (2B001828)].slv_swapalljarls.updateAllJarls() - "SLV_SwapAllJarls.psc" Line 5

[sLV_mcmmenu (2B001828)].slv_eventhandler.PrepareMod() - "SLV_EventHandler.psc" Line 51

[alias PlayerRef on quest SLV_mcmmenu (2B001828)].SLV_PlayerAlias.OnPlayerLoadGame() - "SLV_PlayerAlias.psc" Line 6

[04/02/2016 - 03:17:04PM] Warning: Assigning None to a non-object variable named "::temp1"

stack:

[sLV_mcmmenu (2B001828)].slv_swapalljarls.updateAllJarls() - "SLV_SwapAllJarls.psc" Line 5

[sLV_mcmmenu (2B001828)].slv_eventhandler.PrepareMod() - "SLV_EventHandler.psc" Line 51

[alias PlayerRef on quest SLV_mcmmenu (2B001828)].SLV_PlayerAlias.OnPlayerLoadGame() - "SLV_PlayerAlias.psc" Line 6

[04/02/2016 - 03:17:04PM] ERROR: alias JarlWhiterun on quest SLV_mcmmenu (2B001828): Cannot force the alias's reference to a None reference.

stack:

[alias JarlWhiterun on quest SLV_mcmmenu (2B001828)].ReferenceAlias.ForceRefTo() - "" Line ?

[sLV_mcmmenu (2B001828)].slv_swapalljarls.updateAllJarls() - "SLV_SwapAllJarls.psc" Line 9

[sLV_mcmmenu (2B001828)].slv_eventhandler.PrepareMod() - "SLV_EventHandler.psc" Line 51

[alias PlayerRef on quest SLV_mcmmenu (2B001828)].SLV_PlayerAlias.OnPlayerLoadGame() - "SLV_PlayerAlias.psc" Line 6

[04/02/2016 - 03:17:04PM] ERROR: Cannot call IsInFaction() on a None object, aborting function call

stack:

[sLV_mcmmenu (2B001828)].slv_swapalljarls.updateAllJarls() - "SLV_SwapAllJarls.psc" Line 15

[sLV_mcmmenu (2B001828)].slv_eventhandler.PrepareMod() - "SLV_EventHandler.psc" Line 51

[alias PlayerRef on quest SLV_mcmmenu (2B001828)].SLV_PlayerAlias.OnPlayerLoadGame() - "SLV_PlayerAlias.psc" Line 6

[04/02/2016 - 03:17:04PM] Warning: Assigning None to a non-object variable named "::temp1"

stack:

[sLV_mcmmenu (2B001828)].slv_swapalljarls.updateAllJarls() - "SLV_SwapAllJarls.psc" Line 15

[sLV_mcmmenu (2B001828)].slv_eventhandler.PrepareMod() - "SLV_EventHandler.psc" Line 51

[alias PlayerRef on quest SLV_mcmmenu (2B001828)].SLV_PlayerAlias.OnPlayerLoadGame() - "SLV_PlayerAlias.psc" Line 6

[04/02/2016 - 03:17:04PM] ERROR: alias JarlFalkreath on quest SLV_mcmmenu (2B001828): Cannot force the alias's reference to a None reference.

stack:

[alias JarlFalkreath on quest SLV_mcmmenu (2B001828)].ReferenceAlias.ForceRefTo() - "" Line ?

[sLV_mcmmenu (2B001828)].slv_swapalljarls.updateAllJarls() - "SLV_SwapAllJarls.psc" Line 19

[sLV_mcmmenu (2B001828)].slv_eventhandler.PrepareMod() - "SLV_EventHandler.psc" Line 51

[alias PlayerRef on quest SLV_mcmmenu (2B001828)].SLV_PlayerAlias.OnPlayerLoadGame() - "SLV_PlayerAlias.psc" Line 6

[04/02/2016 - 03:17:04PM] ERROR: alias JarlFalkreHCarl on quest SLV_mcmmenu (2B001828): Cannot force the alias's reference to a None reference.

stack:

[alias JarlFalkreHCarl on quest SLV_mcmmenu (2B001828)].ReferenceAlias.ForceRefTo() - "" Line ?

[sLV_mcmmenu (2B001828)].slv_swapalljarls.updateAllJarls() - "SLV_SwapAllJarls.psc" Line 20

[sLV_mcmmenu (2B001828)].slv_eventhandler.PrepareMod() - "SLV_EventHandler.psc" Line 51

[alias PlayerRef on quest SLV_mcmmenu (2B001828)].SLV_PlayerAlias.OnPlayerLoadGame() - "SLV_PlayerAlias.psc" Line 6

[04/02/2016 - 03:17:04PM] ERROR: Cannot call IsInFaction() on a None object, aborting function call

stack:

[sLV_mcmmenu (2B001828)].slv_swapalljarls.updateAllJarls() - "SLV_SwapAllJarls.psc" Line 26

[sLV_mcmmenu (2B001828)].slv_eventhandler.PrepareMod() - "SLV_EventHandler.psc" Line 51

[alias PlayerRef on quest SLV_mcmmenu (2B001828)].SLV_PlayerAlias.OnPlayerLoadGame() - "SLV_PlayerAlias.psc" Line 6

[04/02/2016 - 03:17:04PM] Warning: Assigning None to a non-object variable named "::temp1"

stack:

[sLV_mcmmenu (2B001828)].slv_swapalljarls.updateAllJarls() - "SLV_SwapAllJarls.psc" Line 26

[sLV_mcmmenu (2B001828)].slv_eventhandler.PrepareMod() - "SLV_EventHandler.psc" Line 51

[alias PlayerRef on quest SLV_mcmmenu (2B001828)].SLV_PlayerAlias.OnPlayerLoadGame() - "SLV_PlayerAlias.psc" Line 6

[04/02/2016 - 03:17:04PM] ERROR: alias JarlDawnstar on quest SLV_mcmmenu (2B001828): Cannot force the alias's reference to a None reference.

stack:

[alias JarlDawnstar on quest SLV_mcmmenu (2B001828)].ReferenceAlias.ForceRefTo() - "" Line ?

[sLV_mcmmenu (2B001828)].slv_swapalljarls.updateAllJarls() - "SLV_SwapAllJarls.psc" Line 30

[sLV_mcmmenu (2B001828)].slv_eventhandler.PrepareMod() - "SLV_EventHandler.psc" Line 51

[alias PlayerRef on quest SLV_mcmmenu (2B001828)].SLV_PlayerAlias.OnPlayerLoadGame() - "SLV_PlayerAlias.psc" Line 6

[04/02/2016 - 03:17:04PM] ERROR: alias JarlDawnsHCarl on quest SLV_mcmmenu (2B001828): Cannot force the alias's reference to a None reference.

stack:

[alias JarlDawnsHCarl on quest SLV_mcmmenu (2B001828)].ReferenceAlias.ForceRefTo() - "" Line ?

[sLV_mcmmenu (2B001828)].slv_swapalljarls.updateAllJarls() - "SLV_SwapAllJarls.psc" Line 31

[sLV_mcmmenu (2B001828)].slv_eventhandler.PrepareMod() - "SLV_EventHandler.psc" Line 51

[alias PlayerRef on quest SLV_mcmmenu (2B001828)].SLV_PlayerAlias.OnPlayerLoadGame() - "SLV_PlayerAlias.psc" Line 6

[04/02/2016 - 03:17:04PM] ERROR: Cannot call IsInFaction() on a None object, aborting function call

stack:

[sLV_mcmmenu (2B001828)].slv_swapalljarls.updateAllJarls() - "SLV_SwapAllJarls.psc" Line 37

[sLV_mcmmenu (2B001828)].slv_eventhandler.PrepareMod() - "SLV_EventHandler.psc" Line 51

[alias PlayerRef on quest SLV_mcmmenu (2B001828)].SLV_PlayerAlias.OnPlayerLoadGame() - "SLV_PlayerAlias.psc" Line 6

[04/02/2016 - 03:17:04PM] Warning: Assigning None to a non-object variable named "::temp1"

stack:

[sLV_mcmmenu (2B001828)].slv_swapalljarls.updateAllJarls() - "SLV_SwapAllJarls.psc" Line 37

[sLV_mcmmenu (2B001828)].slv_eventhandler.PrepareMod() - "SLV_EventHandler.psc" Line 51

[alias PlayerRef on quest SLV_mcmmenu (2B001828)].SLV_PlayerAlias.OnPlayerLoadGame() - "SLV_PlayerAlias.psc" Line 6

[04/02/2016 - 03:17:04PM] ERROR: alias JarlMarkarth on quest SLV_mcmmenu (2B001828): Cannot force the alias's reference to a None reference.

stack:

[alias JarlMarkarth on quest SLV_mcmmenu (2B001828)].ReferenceAlias.ForceRefTo() - "" Line ?

[sLV_mcmmenu (2B001828)].slv_swapalljarls.updateAllJarls() - "SLV_SwapAllJarls.psc" Line 41

[sLV_mcmmenu (2B001828)].slv_eventhandler.PrepareMod() - "SLV_EventHandler.psc" Line 51

[alias PlayerRef on quest SLV_mcmmenu (2B001828)].SLV_PlayerAlias.OnPlayerLoadGame() - "SLV_PlayerAlias.psc" Line 6

[04/02/2016 - 03:17:04PM] ERROR: alias JarlMarkaHCarl on quest SLV_mcmmenu (2B001828): Cannot force the alias's reference to a None reference.

stack:

[alias JarlMarkaHCarl on quest SLV_mcmmenu (2B001828)].ReferenceAlias.ForceRefTo() - "" Line ?

[sLV_mcmmenu (2B001828)].slv_swapalljarls.updateAllJarls() - "SLV_SwapAllJarls.psc" Line 42

[sLV_mcmmenu (2B001828)].slv_eventhandler.PrepareMod() - "SLV_EventHandler.psc" Line 51

[alias PlayerRef on quest SLV_mcmmenu (2B001828)].SLV_PlayerAlias.OnPlayerLoadGame() - "SLV_PlayerAlias.psc" Line 6

[04/02/2016 - 03:17:04PM] ERROR: Cannot call IsInFaction() on a None object, aborting function call

stack:

[sLV_mcmmenu (2B001828)].slv_swapalljarls.updateAllJarls() - "SLV_SwapAllJarls.psc" Line 48

[sLV_mcmmenu (2B001828)].slv_eventhandler.PrepareMod() - "SLV_EventHandler.psc" Line 51

[alias PlayerRef on quest SLV_mcmmenu (2B001828)].SLV_PlayerAlias.OnPlayerLoadGame() - "SLV_PlayerAlias.psc" Line 6

[04/02/2016 - 03:17:04PM] Warning: Assigning None to a non-object variable named "::temp1"

stack:

[sLV_mcmmenu (2B001828)].slv_swapalljarls.updateAllJarls() - "SLV_SwapAllJarls.psc" Line 48

[sLV_mcmmenu (2B001828)].slv_eventhandler.PrepareMod() - "SLV_EventHandler.psc" Line 51

[alias PlayerRef on quest SLV_mcmmenu (2B001828)].SLV_PlayerAlias.OnPlayerLoadGame() - "SLV_PlayerAlias.psc" Line 6

[04/02/2016 - 03:17:04PM] ERROR: alias JarlMorthal on quest SLV_mcmmenu (2B001828): Cannot force the alias's reference to a None reference.

stack:

[alias JarlMorthal on quest SLV_mcmmenu (2B001828)].ReferenceAlias.ForceRefTo() - "" Line ?

[sLV_mcmmenu (2B001828)].slv_swapalljarls.updateAllJarls() - "SLV_SwapAllJarls.psc" Line 51

[sLV_mcmmenu (2B001828)].slv_eventhandler.PrepareMod() - "SLV_EventHandler.psc" Line 51

[alias PlayerRef on quest SLV_mcmmenu (2B001828)].SLV_PlayerAlias.OnPlayerLoadGame() - "SLV_PlayerAlias.psc" Line 6

[04/02/2016 - 03:17:04PM] ERROR: Cannot call IsInFaction() on a None object, aborting function call

stack:

[sLV_mcmmenu (2B001828)].slv_swapalljarls.updateAllJarls() - "SLV_SwapAllJarls.psc" Line 56

[sLV_mcmmenu (2B001828)].slv_eventhandler.PrepareMod() - "SLV_EventHandler.psc" Line 51

[alias PlayerRef on quest SLV_mcmmenu (2B001828)].SLV_PlayerAlias.OnPlayerLoadGame() - "SLV_PlayerAlias.psc" Line 6

[04/02/2016 - 03:17:04PM] Warning: Assigning None to a non-object variable named "::temp1"

stack:

[sLV_mcmmenu (2B001828)].slv_swapalljarls.updateAllJarls() - "SLV_SwapAllJarls.psc" Line 56

[sLV_mcmmenu (2B001828)].slv_eventhandler.PrepareMod() - "SLV_EventHandler.psc" Line 51

[alias PlayerRef on quest SLV_mcmmenu (2B001828)].SLV_PlayerAlias.OnPlayerLoadGame() - "SLV_PlayerAlias.psc" Line 6

[04/02/2016 - 03:17:04PM] ERROR: alias JarlWinterhold on quest SLV_mcmmenu (2B001828): Cannot force the alias's reference to a None reference.

stack:

[alias JarlWinterhold on quest SLV_mcmmenu (2B001828)].ReferenceAlias.ForceRefTo() - "" Line ?

[sLV_mcmmenu (2B001828)].slv_swapalljarls.updateAllJarls() - "SLV_SwapAllJarls.psc" Line 59

[sLV_mcmmenu (2B001828)].slv_eventhandler.PrepareMod() - "SLV_EventHandler.psc" Line 51

[alias PlayerRef on quest SLV_mcmmenu (2B001828)].SLV_PlayerAlias.OnPlayerLoadGame() - "SLV_PlayerAlias.psc" Line 6

[04/02/2016 - 03:17:04PM] ERROR: Cannot call IsInFaction() on a None object, aborting function call

stack:

[sLV_mcmmenu (2B001828)].slv_swapalljarls.updateAllJarls() - "SLV_SwapAllJarls.psc" Line 64

[sLV_mcmmenu (2B001828)].slv_eventhandler.PrepareMod() - "SLV_EventHandler.psc" Line 51

[alias PlayerRef on quest SLV_mcmmenu (2B001828)].SLV_PlayerAlias.OnPlayerLoadGame() - "SLV_PlayerAlias.psc" Line 6

[04/02/2016 - 03:17:04PM] Warning: Assigning None to a non-object variable named "::temp1"

stack:

[sLV_mcmmenu (2B001828)].slv_swapalljarls.updateAllJarls() - "SLV_SwapAllJarls.psc" Line 64

[sLV_mcmmenu (2B001828)].slv_eventhandler.PrepareMod() - "SLV_EventHandler.psc" Line 51

[alias PlayerRef on quest SLV_mcmmenu (2B001828)].SLV_PlayerAlias.OnPlayerLoadGame() - "SLV_PlayerAlias.psc" Line 6

[04/02/2016 - 03:17:04PM] ERROR: alias JarlWindhelm on quest SLV_mcmmenu (2B001828): Cannot force the alias's reference to a None reference.

stack:

[alias JarlWindhelm on quest SLV_mcmmenu (2B001828)].ReferenceAlias.ForceRefTo() - "" Line ?

[sLV_mcmmenu (2B001828)].slv_swapalljarls.updateAllJarls() - "SLV_SwapAllJarls.psc" Line 67

[sLV_mcmmenu (2B001828)].slv_eventhandler.PrepareMod() - "SLV_EventHandler.psc" Line 51

[alias PlayerRef on quest SLV_mcmmenu (2B001828)].SLV_PlayerAlias.OnPlayerLoadGame() - "SLV_PlayerAlias.psc" Line 6

[04/02/2016 - 03:17:04PM] ERROR: Cannot call IsDead() on a None object, aborting function call

stack:

[sLV_mcmmenu (2B001828)].slv_swapalljarls.updateAllJarls() - "SLV_SwapAllJarls.psc" Line 72

[sLV_mcmmenu (2B001828)].slv_eventhandler.PrepareMod() - "SLV_EventHandler.psc" Line 51

[alias PlayerRef on quest SLV_mcmmenu (2B001828)].SLV_PlayerAlias.OnPlayerLoadGame() - "SLV_PlayerAlias.psc" Line 6

[04/02/2016 - 03:17:04PM] Warning: Assigning None to a non-object variable named "::temp1"

stack:

[sLV_mcmmenu (2B001828)].slv_swapalljarls.updateAllJarls() - "SLV_SwapAllJarls.psc" Line 72

[sLV_mcmmenu (2B001828)].slv_eventhandler.PrepareMod() - "SLV_EventHandler.psc" Line 51

[alias PlayerRef on quest SLV_mcmmenu (2B001828)].SLV_PlayerAlias.OnPlayerLoadGame() - "SLV_PlayerAlias.psc" Line 6

[04/02/2016 - 03:17:05PM] ERROR: alias GeneralSolitude on quest SLV_mcmmenu (2B001828): Cannot force the alias's reference to a None reference.

stack:

[alias GeneralSolitude on quest SLV_mcmmenu (2B001828)].ReferenceAlias.ForceRefTo() - "" Line ?

[sLV_mcmmenu (2B001828)].slv_swapalljarls.updateAllJarls() - "SLV_SwapAllJarls.psc" Line 75

[sLV_mcmmenu (2B001828)].slv_eventhandler.PrepareMod() - "SLV_EventHandler.psc" Line 51

[alias PlayerRef on quest SLV_mcmmenu (2B001828)].SLV_PlayerAlias.OnPlayerLoadGame() - "SLV_PlayerAlias.psc" Line 6

[04/02/2016 - 03:17:05PM] ERROR: Cannot call IsInFaction() on a None object, aborting function call

stack:

[sLV_mcmmenu (2B001828)].slv_swapalljarls.updateAllJarls() - "SLV_SwapAllJarls.psc" Line 5

[alias PlayerRef on quest SLV_mcmmenu (2B001828)].SLV_PlayerAlias.OnPlayerLoadGame() - "SLV_PlayerAlias.psc" Line 7

[04/02/2016 - 03:17:05PM] Warning: Assigning None to a non-object variable named "::temp1"

stack:

[sLV_mcmmenu (2B001828)].slv_swapalljarls.updateAllJarls() - "SLV_SwapAllJarls.psc" Line 5

[alias PlayerRef on quest SLV_mcmmenu (2B001828)].SLV_PlayerAlias.OnPlayerLoadGame() - "SLV_PlayerAlias.psc" Line 7

[04/02/2016 - 03:17:05PM] ERROR: alias JarlWhiterun on quest SLV_mcmmenu (2B001828): Cannot force the alias's reference to a None reference.

stack:

[alias JarlWhiterun on quest SLV_mcmmenu (2B001828)].ReferenceAlias.ForceRefTo() - "" Line ?

[sLV_mcmmenu (2B001828)].slv_swapalljarls.updateAllJarls() - "SLV_SwapAllJarls.psc" Line 9

[alias PlayerRef on quest SLV_mcmmenu (2B001828)].SLV_PlayerAlias.OnPlayerLoadGame() - "SLV_PlayerAlias.psc" Line 7

[04/02/2016 - 03:17:05PM] ERROR: Cannot call IsInFaction() on a None object, aborting function call

stack:

[sLV_mcmmenu (2B001828)].slv_swapalljarls.updateAllJarls() - "SLV_SwapAllJarls.psc" Line 15

[alias PlayerRef on quest SLV_mcmmenu (2B001828)].SLV_PlayerAlias.OnPlayerLoadGame() - "SLV_PlayerAlias.psc" Line 7

[04/02/2016 - 03:17:05PM] Warning: Assigning None to a non-object variable named "::temp1"

stack:

[sLV_mcmmenu (2B001828)].slv_swapalljarls.updateAllJarls() - "SLV_SwapAllJarls.psc" Line 15

[alias PlayerRef on quest SLV_mcmmenu (2B001828)].SLV_PlayerAlias.OnPlayerLoadGame() - "SLV_PlayerAlias.psc" Line 7

[04/02/2016 - 03:17:05PM] ERROR: alias JarlFalkreath on quest SLV_mcmmenu (2B001828): Cannot force the alias's reference to a None reference.

stack:

[alias JarlFalkreath on quest SLV_mcmmenu (2B001828)].ReferenceAlias.ForceRefTo() - "" Line ?

[sLV_mcmmenu (2B001828)].slv_swapalljarls.updateAllJarls() - "SLV_SwapAllJarls.psc" Line 19

[alias PlayerRef on quest SLV_mcmmenu (2B001828)].SLV_PlayerAlias.OnPlayerLoadGame() - "SLV_PlayerAlias.psc" Line 7

[04/02/2016 - 03:17:05PM] ERROR: alias JarlFalkreHCarl on quest SLV_mcmmenu (2B001828): Cannot force the alias's reference to a None reference.

stack:

[alias JarlFalkreHCarl on quest SLV_mcmmenu (2B001828)].ReferenceAlias.ForceRefTo() - "" Line ?

[sLV_mcmmenu (2B001828)].slv_swapalljarls.updateAllJarls() - "SLV_SwapAllJarls.psc" Line 20

[alias PlayerRef on quest SLV_mcmmenu (2B001828)].SLV_PlayerAlias.OnPlayerLoadGame() - "SLV_PlayerAlias.psc" Line 7

[04/02/2016 - 03:17:05PM] ERROR: Cannot call IsInFaction() on a None object, aborting function call

stack:

[sLV_mcmmenu (2B001828)].slv_swapalljarls.updateAllJarls() - "SLV_SwapAllJarls.psc" Line 26

[alias PlayerRef on quest SLV_mcmmenu (2B001828)].SLV_PlayerAlias.OnPlayerLoadGame() - "SLV_PlayerAlias.psc" Line 7

[04/02/2016 - 03:17:05PM] Warning: Assigning None to a non-object variable named "::temp1"

stack:

[sLV_mcmmenu (2B001828)].slv_swapalljarls.updateAllJarls() - "SLV_SwapAllJarls.psc" Line 26

[alias PlayerRef on quest SLV_mcmmenu (2B001828)].SLV_PlayerAlias.OnPlayerLoadGame() - "SLV_PlayerAlias.psc" Line 7

[04/02/2016 - 03:17:05PM] ERROR: alias JarlDawnstar on quest SLV_mcmmenu (2B001828): Cannot force the alias's reference to a None reference.

stack:

[alias JarlDawnstar on quest SLV_mcmmenu (2B001828)].ReferenceAlias.ForceRefTo() - "" Line ?

[sLV_mcmmenu (2B001828)].slv_swapalljarls.updateAllJarls() - "SLV_SwapAllJarls.psc" Line 30

[alias PlayerRef on quest SLV_mcmmenu (2B001828)].SLV_PlayerAlias.OnPlayerLoadGame() - "SLV_PlayerAlias.psc" Line 7

[04/02/2016 - 03:17:05PM] ERROR: alias JarlDawnsHCarl on quest SLV_mcmmenu (2B001828): Cannot force the alias's reference to a None reference.

stack:

[alias JarlDawnsHCarl on quest SLV_mcmmenu (2B001828)].ReferenceAlias.ForceRefTo() - "" Line ?

[sLV_mcmmenu (2B001828)].slv_swapalljarls.updateAllJarls() - "SLV_SwapAllJarls.psc" Line 31

[alias PlayerRef on quest SLV_mcmmenu (2B001828)].SLV_PlayerAlias.OnPlayerLoadGame() - "SLV_PlayerAlias.psc" Line 7

[04/02/2016 - 03:17:05PM] ERROR: Cannot call IsInFaction() on a None object, aborting function call

stack:

[sLV_mcmmenu (2B001828)].slv_swapalljarls.updateAllJarls() - "SLV_SwapAllJarls.psc" Line 37

[alias PlayerRef on quest SLV_mcmmenu (2B001828)].SLV_PlayerAlias.OnPlayerLoadGame() - "SLV_PlayerAlias.psc" Line 7

[04/02/2016 - 03:17:05PM] Warning: Assigning None to a non-object variable named "::temp1"

stack:

[sLV_mcmmenu (2B001828)].slv_swapalljarls.updateAllJarls() - "SLV_SwapAllJarls.psc" Line 37

[alias PlayerRef on quest SLV_mcmmenu (2B001828)].SLV_PlayerAlias.OnPlayerLoadGame() - "SLV_PlayerAlias.psc" Line 7

[04/02/2016 - 03:17:05PM] ERROR: alias JarlMarkarth on quest SLV_mcmmenu (2B001828): Cannot force the alias's reference to a None reference.

stack:

[alias JarlMarkarth on quest SLV_mcmmenu (2B001828)].ReferenceAlias.ForceRefTo() - "" Line ?

[sLV_mcmmenu (2B001828)].slv_swapalljarls.updateAllJarls() - "SLV_SwapAllJarls.psc" Line 41

[alias PlayerRef on quest SLV_mcmmenu (2B001828)].SLV_PlayerAlias.OnPlayerLoadGame() - "SLV_PlayerAlias.psc" Line 7

[04/02/2016 - 03:17:05PM] ERROR: alias JarlMarkaHCarl on quest SLV_mcmmenu (2B001828): Cannot force the alias's reference to a None reference.

stack:

[alias JarlMarkaHCarl on quest SLV_mcmmenu (2B001828)].ReferenceAlias.ForceRefTo() - "" Line ?

[sLV_mcmmenu (2B001828)].slv_swapalljarls.updateAllJarls() - "SLV_SwapAllJarls.psc" Line 42

[alias PlayerRef on quest SLV_mcmmenu (2B001828)].SLV_PlayerAlias.OnPlayerLoadGame() - "SLV_PlayerAlias.psc" Line 7

[04/02/2016 - 03:17:05PM] ERROR: Cannot call IsInFaction() on a None object, aborting function call

stack:

[sLV_mcmmenu (2B001828)].slv_swapalljarls.updateAllJarls() - "SLV_SwapAllJarls.psc" Line 48

[alias PlayerRef on quest SLV_mcmmenu (2B001828)].SLV_PlayerAlias.OnPlayerLoadGame() - "SLV_PlayerAlias.psc" Line 7

[04/02/2016 - 03:17:05PM] Warning: Assigning None to a non-object variable named "::temp1"

stack:

[sLV_mcmmenu (2B001828)].slv_swapalljarls.updateAllJarls() - "SLV_SwapAllJarls.psc" Line 48

[alias PlayerRef on quest SLV_mcmmenu (2B001828)].SLV_PlayerAlias.OnPlayerLoadGame() - "SLV_PlayerAlias.psc" Line 7

[04/02/2016 - 03:17:05PM] ERROR: alias JarlMorthal on quest SLV_mcmmenu (2B001828): Cannot force the alias's reference to a None reference.

stack:

[alias JarlMorthal on quest SLV_mcmmenu (2B001828)].ReferenceAlias.ForceRefTo() - "" Line ?

[sLV_mcmmenu (2B001828)].slv_swapalljarls.updateAllJarls() - "SLV_SwapAllJarls.psc" Line 51

[alias PlayerRef on quest SLV_mcmmenu (2B001828)].SLV_PlayerAlias.OnPlayerLoadGame() - "SLV_PlayerAlias.psc" Line 7

[04/02/2016 - 03:17:05PM] ERROR: Cannot call IsInFaction() on a None object, aborting function call

stack:

[sLV_mcmmenu (2B001828)].slv_swapalljarls.updateAllJarls() - "SLV_SwapAllJarls.psc" Line 56

[alias PlayerRef on quest SLV_mcmmenu (2B001828)].SLV_PlayerAlias.OnPlayerLoadGame() - "SLV_PlayerAlias.psc" Line 7

[04/02/2016 - 03:17:05PM] Warning: Assigning None to a non-object variable named "::temp1"

stack:

[sLV_mcmmenu (2B001828)].slv_swapalljarls.updateAllJarls() - "SLV_SwapAllJarls.psc" Line 56

[alias PlayerRef on quest SLV_mcmmenu (2B001828)].SLV_PlayerAlias.OnPlayerLoadGame() - "SLV_PlayerAlias.psc" Line 7

[04/02/2016 - 03:17:05PM] ERROR: alias JarlWinterhold on quest SLV_mcmmenu (2B001828): Cannot force the alias's reference to a None reference.

stack:

[alias JarlWinterhold on quest SLV_mcmmenu (2B001828)].ReferenceAlias.ForceRefTo() - "" Line ?

[sLV_mcmmenu (2B001828)].slv_swapalljarls.updateAllJarls() - "SLV_SwapAllJarls.psc" Line 59

[alias PlayerRef on quest SLV_mcmmenu (2B001828)].SLV_PlayerAlias.OnPlayerLoadGame() - "SLV_PlayerAlias.psc" Line 7

[04/02/2016 - 03:17:05PM] ERROR: Cannot call IsInFaction() on a None object, aborting function call

stack:

[sLV_mcmmenu (2B001828)].slv_swapalljarls.updateAllJarls() - "SLV_SwapAllJarls.psc" Line 64

[alias PlayerRef on quest SLV_mcmmenu (2B001828)].SLV_PlayerAlias.OnPlayerLoadGame() - "SLV_PlayerAlias.psc" Line 7

[04/02/2016 - 03:17:05PM] Warning: Assigning None to a non-object variable named "::temp1"

stack:

[sLV_mcmmenu (2B001828)].slv_swapalljarls.updateAllJarls() - "SLV_SwapAllJarls.psc" Line 64

[alias PlayerRef on quest SLV_mcmmenu (2B001828)].SLV_PlayerAlias.OnPlayerLoadGame() - "SLV_PlayerAlias.psc" Line 7

[04/02/2016 - 03:17:05PM] ERROR: alias JarlWindhelm on quest SLV_mcmmenu (2B001828): Cannot force the alias's reference to a None reference.

stack:

[alias JarlWindhelm on quest SLV_mcmmenu (2B001828)].ReferenceAlias.ForceRefTo() - "" Line ?

[sLV_mcmmenu (2B001828)].slv_swapalljarls.updateAllJarls() - "SLV_SwapAllJarls.psc" Line 67

[alias PlayerRef on quest SLV_mcmmenu (2B001828)].SLV_PlayerAlias.OnPlayerLoadGame() - "SLV_PlayerAlias.psc" Line 7

[04/02/2016 - 03:17:05PM] ERROR: Cannot call IsDead() on a None object, aborting function call

stack:

[sLV_mcmmenu (2B001828)].slv_swapalljarls.updateAllJarls() - "SLV_SwapAllJarls.psc" Line 72

[alias PlayerRef on quest SLV_mcmmenu (2B001828)].SLV_PlayerAlias.OnPlayerLoadGame() - "SLV_PlayerAlias.psc" Line 7

[04/02/2016 - 03:17:05PM] Warning: Assigning None to a non-object variable named "::temp1"

stack:

[sLV_mcmmenu (2B001828)].slv_swapalljarls.updateAllJarls() - "SLV_SwapAllJarls.psc" Line 72

[alias PlayerRef on quest SLV_mcmmenu (2B001828)].SLV_PlayerAlias.OnPlayerLoadGame() - "SLV_PlayerAlias.psc" Line 7

[04/02/2016 - 03:17:05PM] ERROR: alias GeneralSolitude on quest SLV_mcmmenu (2B001828): Cannot force the alias's reference to a None reference.

stack:

[alias GeneralSolitude on quest SLV_mcmmenu (2B001828)].ReferenceAlias.ForceRefTo() - "" Line ?

[sLV_mcmmenu (2B001828)].slv_swapalljarls.updateAllJarls() - "SLV_SwapAllJarls.psc" Line 75

[alias PlayerRef on quest SLV_mcmmenu (2B001828)].SLV_PlayerAlias.OnPlayerLoadGame() - "SLV_PlayerAlias.psc" Line 7

[04/02/2016 - 03:17:05PM] ERROR: File "SexLabDefeat.esp" does not exist or is not currently loaded.

stack:

.Game.GetFormFromFile() - "" Line ?

[PAH (1401FAEF)].pahcore.OnPlayerLoadGame() - "pahcore.psc" Line 143

[alias Player on quest PAH (1401FAEF)].PAHPlayerScript.OnPlayerLoadGame() - "pahplayerscript.psc" Line 17

[04/02/2016 - 03:17:06PM] ERROR: Cannot call RemoveFromFaction() on a None object, aborting function call

stack:

[alias ActorAlias003 on quest SexLabThread00 (07061EEF)].sslActorAlias.RestoreActorDefaults() - "sslActorAlias.psc" Line 892

[alias ActorAlias003 on quest SexLabThread00 (07061EEF)].sslActorAlias.initialize() - "sslActorAlias.psc" Line ?

[alias ActorAlias003 on quest SexLabThread00 (07061EEF)].sslActorAlias.ClearAlias() - "sslActorAlias.psc" Line 189

[sexLabThread00 (07061EEF)].sslThreadModel.initialize() - "sslThreadModel.psc" Line 1291

[sexLabThread00 (07061EEF)].sslthreadcontroller.initialize() - "sslThreadController.psc" Line 751

[sexLabThread00 (07061EEF)].sslthreadcontroller.OnUpdate() - "sslThreadController.psc" Line ?

[04/02/2016 - 03:17:06PM] ERROR: Cannot call EvaluatePackage() on a None object, aborting function call

stack:

[alias ActorAlias003 on quest SexLabThread00 (07061EEF)].sslActorAlias.RestoreActorDefaults() - "sslActorAlias.psc" Line 894

[alias ActorAlias003 on quest SexLabThread00 (07061EEF)].sslActorAlias.initialize() - "sslActorAlias.psc" Line ?

[alias ActorAlias003 on quest SexLabThread00 (07061EEF)].sslActorAlias.ClearAlias() - "sslActorAlias.psc" Line 189

[sexLabThread00 (07061EEF)].sslThreadModel.initialize() - "sslThreadModel.psc" Line 1291

[sexLabThread00 (07061EEF)].sslthreadcontroller.initialize() - "sslThreadController.psc" Line 751

[sexLabThread00 (07061EEF)].sslthreadcontroller.OnUpdate() - "sslThreadController.psc" Line ?

[04/02/2016 - 03:17:06PM] ERROR: Cannot call GetItemCount() on a None object, aborting function call

stack:

[alias ActorAlias003 on quest SexLabThread00 (07061EEF)].sslActorAlias.initialize() - "sslActorAlias.psc" Line ?

[alias ActorAlias003 on quest SexLabThread00 (07061EEF)].sslActorAlias.ClearAlias() - "sslActorAlias.psc" Line 189

[sexLabThread00 (07061EEF)].sslThreadModel.initialize() - "sslThreadModel.psc" Line 1291

[sexLabThread00 (07061EEF)].sslthreadcontroller.initialize() - "sslThreadController.psc" Line 751

[sexLabThread00 (07061EEF)].sslthreadcontroller.OnUpdate() - "sslThreadController.psc" Line ?

[04/02/2016 - 03:17:06PM] Warning: Assigning None to a non-object variable named "::temp277"

stack:

[alias ActorAlias003 on quest SexLabThread00 (07061EEF)].sslActorAlias.initialize() - "sslActorAlias.psc" Line ?

[alias ActorAlias003 on quest SexLabThread00 (07061EEF)].sslActorAlias.ClearAlias() - "sslActorAlias.psc" Line 189

[sexLabThread00 (07061EEF)].sslThreadModel.initialize() - "sslThreadModel.psc" Line 1291

[sexLabThread00 (07061EEF)].sslthreadcontroller.initialize() - "sslThreadController.psc" Line 751

[sexLabThread00 (07061EEF)].sslthreadcontroller.OnUpdate() - "sslThreadController.psc" Line ?

[04/02/2016 - 03:17:06PM] ERROR: Unable to call SendModEvent - no native object bound to the script object, or object is of incorrect type

stack:

[None].XPMSEWeaponStyleScaleEffect.SendModEvent() - "" Line ?

[None].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line 1473

[None].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ?

[04/02/2016 - 03:17:07PM] ERROR: Unable to call Delete - no native object bound to the script object, or object is of incorrect type

stack:

[item 1 in container (00000014)].zadHiderScript.Delete() - "" Line ?

[item 1 in container (00000014)].zadHiderScript.OnContainerChanged() - "zadHiderScript.psc" Line 5

[04/02/2016 - 03:17:10PM] ERROR: Cannot call GetActorBase() on a None object, aborting function call

stack:

[alias Player on quest SLV_Mainquest (2B000D62)].SLV_MainquestAlias.OnPlayerLoadGame() - "SLV_MainquestAlias.psc" Line 6

[04/02/2016 - 03:17:10PM] ERROR: Cannot call GetName() on a None object, aborting function call

stack:

[alias Player on quest SLV_Mainquest (2B000D62)].SLV_MainquestAlias.OnPlayerLoadGame() - "SLV_MainquestAlias.psc" Line 6

[04/02/2016 - 03:17:10PM] Warning: Assigning None to a non-object variable named "::temp3"

stack:

[alias Player on quest SLV_Mainquest (2B000D62)].SLV_MainquestAlias.OnPlayerLoadGame() - "SLV_MainquestAlias.psc" Line 6

[04/02/2016 - 03:17:10PM] ERROR: alias JarlBalgruf on quest SLV_Mainquest (2B000D62): Cannot force the alias's reference to a None reference.

stack:

[alias JarlBalgruf on quest SLV_Mainquest (2B000D62)].ReferenceAlias.ForceRefTo() - "" Line ?

[alias Player on quest SLV_Mainquest (2B000D62)].SLV_MainquestAlias.OnPlayerLoadGame() - "SLV_MainquestAlias.psc" Line 7

 

attachicon.gifPapyrus.0.log

 

the problem here is that i've started the civil war already since before the player was enslaved to slaverun, balgruuf the greater isn't the jarl of whiterun anymore he's my front yard guard post slave

 

there needs to be some other way to fix this that doesn't cause us to lose progress in the mod

 

next issue i'd been meaning to mention, but was only a minor nuisance is the devices put on the followers are hidden from their inventory And the player's slaves's are recognized as followers by slaverun-reloaded and equipped with those same hidden devices :-/

 

lol, somebody should really teach that man standing by the slave cage that its quite possible in skyrim for a slavegirl to run around with her own set of slaves :dodgy:

 

for the time being i'm going to revert back to an older version of slaverun reloaded so the log cleans up and the game continues

hopefully next update works out a way of fixing this that doesn't lose progress in the mod

 

Yes , the not filled alias is from my latest changes, and I fear the next release will need a safe clean for everyone, as I am cleaning up and refactoring a lot of internal things at the moment (for reducing overall resources, papyrus string, alias, script files, everything ;) )

For the follower devices, they are not in the inventory, cause it is an outfit. I thought I need the outfit for followers, too, but now I am not quite sure.

Normal NPC need this, cause with just unequipping their clothes they redress, enforcer undresses them, skrim let's them redress and enforcer undress them again and so on...

 

I don't see a option though for npcs that I initiate a conversation with who demand sex and I am only given three options and the one to refuse only works sometimes and my player gets raped regardless. 

 

I had the debug messages on and its not the enforcer calling for any, its just a dialog thing that seems to happen with male npcs anywhere with who I talk to.

This sounds like maybe some other mod, as in slaverun only the quest dialogues (which you are not playing) and the enforcer triggers sex.

As a test you can disable the enforcer in mcm and see what happens (for enforcer sex there should always be a message on the left upper corner <<NPC>> is searching for a slave to fuck)

 

I know Cursed Loot has some forcing sex dialogues and Deviously enslaved mod, too

 

Maybe you post the dialogue text?

Link to comment

 

For the follower devices, they are not in the inventory, cause it is an outfit. I thought I need the outfit for followers, too, but now I am not quite sure.

Normal NPC need this, cause with just unequipping their clothes they redress, enforcer undresses them, skrim let's them redress and enforcer undress them again and so on...

 

If it does have to stay as an outfit, it'd be nice to be able to cycle through the new outfits you added.

Link to comment

I don't see a option though for npcs that I initiate a conversation with who demand sex and I am only given three options and the one to refuse only works sometimes and my player gets raped regardless. 

 

I had the debug messages on and its not the enforcer calling for any, its just a dialog thing that seems to happen with male npcs anywhere with who I talk to.

 

It "Cursed Loot" cause this dialogs option "Males demand sex" reduce or turn this off and you be free from any sex you dont want.

 

Link to comment

 

 

For the follower devices, they are not in the inventory, cause it is an outfit. I thought I need the outfit for followers, too, but now I am not quite sure.

Normal NPC need this, cause with just unequipping their clothes they redress, enforcer undresses them, skrim let's them redress and enforcer undress them again and so on...

 

Quick question about this. There's an option in MCM to choose the outfit for slaves for NPC's, do these also include the followers that you enslave?

Link to comment

 

I don't see a option though for npcs that I initiate a conversation with who demand sex and I am only given three options and the one to refuse only works sometimes and my player gets raped regardless. 

 

I had the debug messages on and its not the enforcer calling for any, its just a dialog thing that seems to happen with male npcs anywhere with who I talk to.

This sounds like maybe some other mod, as in slaverun only the quest dialogues (which you are not playing) and the enforcer triggers sex.

As a test you can disable the enforcer in mcm and see what happens (for enforcer sex there should always be a message on the left upper corner <<NPC>> is searching for a slave to fuck)

 

I know Cursed Loot has some forcing sex dialogues and Deviously enslaved mod, too

 

Maybe you post the dialogue text?

 

 

That sounds like Cursed Loot -> Consequences -> Public Indecency -> Misogyny + Males Demand Sex. (eg: one response is "It is my place as a woman to service the men of Skyrim...").

Link to comment

 

 

 

 

 

 

 

Anyway, new version is uploaded,

slaver quests for male and female continue do Dawnstar, and as a slaver you will need a female follower there

You can enslave your follower and more features for training your slave follower will come in the next versions

 

I did a lot of text corrections, but its probably only 30-40% of the corrected texts I got fromltadams2247

 

As I work on the alias definitions for full civil war compatibilty, I recommend a clean save for everyone who is playing with savegames before Markarth, if your savegame is with Markarth enslaved you should be safe (at least I hope)

 

I also started to do some code cleanup and will do a lot more in the next versions.  I highly recommend readingCorrupted Saves

I will try to reduce the papyrus string usage for slaverun where it is possible with resonible efforts. As I did the scanning of followers in this release with use of alias, and not with cell scanning (getNthRef), maybe I can now also rewrite the enforcer in this way, which would reduce papyrus stress.

 

But of course the slaverun slavers also want to go to Markarth and visit Maven in Riften in the next release :)

 

this, posting a log of this issue, wish i'd read your post here sooner, you made no mention of it on the main page when i went to read over the change notes

 

ERROR: Cannot call IsInFaction() on a None object, aborting function call

stack:

[sLV_mcmmenu (2B001828)].slv_swapalljarls.updateAllJarls() - "SLV_SwapAllJarls.psc" Line 5

[sLV_mcmmenu (2B001828)].slv_eventhandler.PrepareMod() - "SLV_EventHandler.psc" Line 51

[alias PlayerRef on quest SLV_mcmmenu (2B001828)].SLV_PlayerAlias.OnPlayerLoadGame() - "SLV_PlayerAlias.psc" Line 6

[04/02/2016 - 03:17:04PM] Warning: Assigning None to a non-object variable named "::temp1"

stack:

[sLV_mcmmenu (2B001828)].slv_swapalljarls.updateAllJarls() - "SLV_SwapAllJarls.psc" Line 5

[sLV_mcmmenu (2B001828)].slv_eventhandler.PrepareMod() - "SLV_EventHandler.psc" Line 51

[alias PlayerRef on quest SLV_mcmmenu (2B001828)].SLV_PlayerAlias.OnPlayerLoadGame() - "SLV_PlayerAlias.psc" Line 6

[04/02/2016 - 03:17:04PM] ERROR: alias JarlWhiterun on quest SLV_mcmmenu (2B001828): Cannot force the alias's reference to a None reference.

stack:

[alias JarlWhiterun on quest SLV_mcmmenu (2B001828)].ReferenceAlias.ForceRefTo() - "" Line ?

[sLV_mcmmenu (2B001828)].slv_swapalljarls.updateAllJarls() - "SLV_SwapAllJarls.psc" Line 9

[sLV_mcmmenu (2B001828)].slv_eventhandler.PrepareMod() - "SLV_EventHandler.psc" Line 51

[alias PlayerRef on quest SLV_mcmmenu (2B001828)].SLV_PlayerAlias.OnPlayerLoadGame() - "SLV_PlayerAlias.psc" Line 6

[04/02/2016 - 03:17:04PM] ERROR: Cannot call IsInFaction() on a None object, aborting function call

stack:

[sLV_mcmmenu (2B001828)].slv_swapalljarls.updateAllJarls() - "SLV_SwapAllJarls.psc" Line 15

[sLV_mcmmenu (2B001828)].slv_eventhandler.PrepareMod() - "SLV_EventHandler.psc" Line 51

[alias PlayerRef on quest SLV_mcmmenu (2B001828)].SLV_PlayerAlias.OnPlayerLoadGame() - "SLV_PlayerAlias.psc" Line 6

[04/02/2016 - 03:17:04PM] Warning: Assigning None to a non-object variable named "::temp1"

stack:

[sLV_mcmmenu (2B001828)].slv_swapalljarls.updateAllJarls() - "SLV_SwapAllJarls.psc" Line 15

[sLV_mcmmenu (2B001828)].slv_eventhandler.PrepareMod() - "SLV_EventHandler.psc" Line 51

[alias PlayerRef on quest SLV_mcmmenu (2B001828)].SLV_PlayerAlias.OnPlayerLoadGame() - "SLV_PlayerAlias.psc" Line 6

[04/02/2016 - 03:17:04PM] ERROR: alias JarlFalkreath on quest SLV_mcmmenu (2B001828): Cannot force the alias's reference to a None reference.

stack:

[alias JarlFalkreath on quest SLV_mcmmenu (2B001828)].ReferenceAlias.ForceRefTo() - "" Line ?

[sLV_mcmmenu (2B001828)].slv_swapalljarls.updateAllJarls() - "SLV_SwapAllJarls.psc" Line 19

[sLV_mcmmenu (2B001828)].slv_eventhandler.PrepareMod() - "SLV_EventHandler.psc" Line 51

[alias PlayerRef on quest SLV_mcmmenu (2B001828)].SLV_PlayerAlias.OnPlayerLoadGame() - "SLV_PlayerAlias.psc" Line 6

[04/02/2016 - 03:17:04PM] ERROR: alias JarlFalkreHCarl on quest SLV_mcmmenu (2B001828): Cannot force the alias's reference to a None reference.

stack:

[alias JarlFalkreHCarl on quest SLV_mcmmenu (2B001828)].ReferenceAlias.ForceRefTo() - "" Line ?

[sLV_mcmmenu (2B001828)].slv_swapalljarls.updateAllJarls() - "SLV_SwapAllJarls.psc" Line 20

[sLV_mcmmenu (2B001828)].slv_eventhandler.PrepareMod() - "SLV_EventHandler.psc" Line 51

[alias PlayerRef on quest SLV_mcmmenu (2B001828)].SLV_PlayerAlias.OnPlayerLoadGame() - "SLV_PlayerAlias.psc" Line 6

[04/02/2016 - 03:17:04PM] ERROR: Cannot call IsInFaction() on a None object, aborting function call

stack:

[sLV_mcmmenu (2B001828)].slv_swapalljarls.updateAllJarls() - "SLV_SwapAllJarls.psc" Line 26

[sLV_mcmmenu (2B001828)].slv_eventhandler.PrepareMod() - "SLV_EventHandler.psc" Line 51

[alias PlayerRef on quest SLV_mcmmenu (2B001828)].SLV_PlayerAlias.OnPlayerLoadGame() - "SLV_PlayerAlias.psc" Line 6

[04/02/2016 - 03:17:04PM] Warning: Assigning None to a non-object variable named "::temp1"

stack:

[sLV_mcmmenu (2B001828)].slv_swapalljarls.updateAllJarls() - "SLV_SwapAllJarls.psc" Line 26

[sLV_mcmmenu (2B001828)].slv_eventhandler.PrepareMod() - "SLV_EventHandler.psc" Line 51

[alias PlayerRef on quest SLV_mcmmenu (2B001828)].SLV_PlayerAlias.OnPlayerLoadGame() - "SLV_PlayerAlias.psc" Line 6

[04/02/2016 - 03:17:04PM] ERROR: alias JarlDawnstar on quest SLV_mcmmenu (2B001828): Cannot force the alias's reference to a None reference.

stack:

[alias JarlDawnstar on quest SLV_mcmmenu (2B001828)].ReferenceAlias.ForceRefTo() - "" Line ?

[sLV_mcmmenu (2B001828)].slv_swapalljarls.updateAllJarls() - "SLV_SwapAllJarls.psc" Line 30

[sLV_mcmmenu (2B001828)].slv_eventhandler.PrepareMod() - "SLV_EventHandler.psc" Line 51

[alias PlayerRef on quest SLV_mcmmenu (2B001828)].SLV_PlayerAlias.OnPlayerLoadGame() - "SLV_PlayerAlias.psc" Line 6

[04/02/2016 - 03:17:04PM] ERROR: alias JarlDawnsHCarl on quest SLV_mcmmenu (2B001828): Cannot force the alias's reference to a None reference.

stack:

[alias JarlDawnsHCarl on quest SLV_mcmmenu (2B001828)].ReferenceAlias.ForceRefTo() - "" Line ?

[sLV_mcmmenu (2B001828)].slv_swapalljarls.updateAllJarls() - "SLV_SwapAllJarls.psc" Line 31

[sLV_mcmmenu (2B001828)].slv_eventhandler.PrepareMod() - "SLV_EventHandler.psc" Line 51

[alias PlayerRef on quest SLV_mcmmenu (2B001828)].SLV_PlayerAlias.OnPlayerLoadGame() - "SLV_PlayerAlias.psc" Line 6

[04/02/2016 - 03:17:04PM] ERROR: Cannot call IsInFaction() on a None object, aborting function call

stack:

[sLV_mcmmenu (2B001828)].slv_swapalljarls.updateAllJarls() - "SLV_SwapAllJarls.psc" Line 37

[sLV_mcmmenu (2B001828)].slv_eventhandler.PrepareMod() - "SLV_EventHandler.psc" Line 51

[alias PlayerRef on quest SLV_mcmmenu (2B001828)].SLV_PlayerAlias.OnPlayerLoadGame() - "SLV_PlayerAlias.psc" Line 6

[04/02/2016 - 03:17:04PM] Warning: Assigning None to a non-object variable named "::temp1"

stack:

[sLV_mcmmenu (2B001828)].slv_swapalljarls.updateAllJarls() - "SLV_SwapAllJarls.psc" Line 37

[sLV_mcmmenu (2B001828)].slv_eventhandler.PrepareMod() - "SLV_EventHandler.psc" Line 51

[alias PlayerRef on quest SLV_mcmmenu (2B001828)].SLV_PlayerAlias.OnPlayerLoadGame() - "SLV_PlayerAlias.psc" Line 6

[04/02/2016 - 03:17:04PM] ERROR: alias JarlMarkarth on quest SLV_mcmmenu (2B001828): Cannot force the alias's reference to a None reference.

stack:

[alias JarlMarkarth on quest SLV_mcmmenu (2B001828)].ReferenceAlias.ForceRefTo() - "" Line ?

[sLV_mcmmenu (2B001828)].slv_swapalljarls.updateAllJarls() - "SLV_SwapAllJarls.psc" Line 41

[sLV_mcmmenu (2B001828)].slv_eventhandler.PrepareMod() - "SLV_EventHandler.psc" Line 51

[alias PlayerRef on quest SLV_mcmmenu (2B001828)].SLV_PlayerAlias.OnPlayerLoadGame() - "SLV_PlayerAlias.psc" Line 6

[04/02/2016 - 03:17:04PM] ERROR: alias JarlMarkaHCarl on quest SLV_mcmmenu (2B001828): Cannot force the alias's reference to a None reference.

stack:

[alias JarlMarkaHCarl on quest SLV_mcmmenu (2B001828)].ReferenceAlias.ForceRefTo() - "" Line ?

[sLV_mcmmenu (2B001828)].slv_swapalljarls.updateAllJarls() - "SLV_SwapAllJarls.psc" Line 42

[sLV_mcmmenu (2B001828)].slv_eventhandler.PrepareMod() - "SLV_EventHandler.psc" Line 51

[alias PlayerRef on quest SLV_mcmmenu (2B001828)].SLV_PlayerAlias.OnPlayerLoadGame() - "SLV_PlayerAlias.psc" Line 6

[04/02/2016 - 03:17:04PM] ERROR: Cannot call IsInFaction() on a None object, aborting function call

stack:

[sLV_mcmmenu (2B001828)].slv_swapalljarls.updateAllJarls() - "SLV_SwapAllJarls.psc" Line 48

[sLV_mcmmenu (2B001828)].slv_eventhandler.PrepareMod() - "SLV_EventHandler.psc" Line 51

[alias PlayerRef on quest SLV_mcmmenu (2B001828)].SLV_PlayerAlias.OnPlayerLoadGame() - "SLV_PlayerAlias.psc" Line 6

[04/02/2016 - 03:17:04PM] Warning: Assigning None to a non-object variable named "::temp1"

stack:

[sLV_mcmmenu (2B001828)].slv_swapalljarls.updateAllJarls() - "SLV_SwapAllJarls.psc" Line 48

[sLV_mcmmenu (2B001828)].slv_eventhandler.PrepareMod() - "SLV_EventHandler.psc" Line 51

[alias PlayerRef on quest SLV_mcmmenu (2B001828)].SLV_PlayerAlias.OnPlayerLoadGame() - "SLV_PlayerAlias.psc" Line 6

[04/02/2016 - 03:17:04PM] ERROR: alias JarlMorthal on quest SLV_mcmmenu (2B001828): Cannot force the alias's reference to a None reference.

stack:

[alias JarlMorthal on quest SLV_mcmmenu (2B001828)].ReferenceAlias.ForceRefTo() - "" Line ?

[sLV_mcmmenu (2B001828)].slv_swapalljarls.updateAllJarls() - "SLV_SwapAllJarls.psc" Line 51

[sLV_mcmmenu (2B001828)].slv_eventhandler.PrepareMod() - "SLV_EventHandler.psc" Line 51

[alias PlayerRef on quest SLV_mcmmenu (2B001828)].SLV_PlayerAlias.OnPlayerLoadGame() - "SLV_PlayerAlias.psc" Line 6

[04/02/2016 - 03:17:04PM] ERROR: Cannot call IsInFaction() on a None object, aborting function call

stack:

[sLV_mcmmenu (2B001828)].slv_swapalljarls.updateAllJarls() - "SLV_SwapAllJarls.psc" Line 56

[sLV_mcmmenu (2B001828)].slv_eventhandler.PrepareMod() - "SLV_EventHandler.psc" Line 51

[alias PlayerRef on quest SLV_mcmmenu (2B001828)].SLV_PlayerAlias.OnPlayerLoadGame() - "SLV_PlayerAlias.psc" Line 6

[04/02/2016 - 03:17:04PM] Warning: Assigning None to a non-object variable named "::temp1"

stack:

[sLV_mcmmenu (2B001828)].slv_swapalljarls.updateAllJarls() - "SLV_SwapAllJarls.psc" Line 56

[sLV_mcmmenu (2B001828)].slv_eventhandler.PrepareMod() - "SLV_EventHandler.psc" Line 51

[alias PlayerRef on quest SLV_mcmmenu (2B001828)].SLV_PlayerAlias.OnPlayerLoadGame() - "SLV_PlayerAlias.psc" Line 6

[04/02/2016 - 03:17:04PM] ERROR: alias JarlWinterhold on quest SLV_mcmmenu (2B001828): Cannot force the alias's reference to a None reference.

stack:

[alias JarlWinterhold on quest SLV_mcmmenu (2B001828)].ReferenceAlias.ForceRefTo() - "" Line ?

[sLV_mcmmenu (2B001828)].slv_swapalljarls.updateAllJarls() - "SLV_SwapAllJarls.psc" Line 59

[sLV_mcmmenu (2B001828)].slv_eventhandler.PrepareMod() - "SLV_EventHandler.psc" Line 51

[alias PlayerRef on quest SLV_mcmmenu (2B001828)].SLV_PlayerAlias.OnPlayerLoadGame() - "SLV_PlayerAlias.psc" Line 6

[04/02/2016 - 03:17:04PM] ERROR: Cannot call IsInFaction() on a None object, aborting function call

stack:

[sLV_mcmmenu (2B001828)].slv_swapalljarls.updateAllJarls() - "SLV_SwapAllJarls.psc" Line 64

[sLV_mcmmenu (2B001828)].slv_eventhandler.PrepareMod() - "SLV_EventHandler.psc" Line 51

[alias PlayerRef on quest SLV_mcmmenu (2B001828)].SLV_PlayerAlias.OnPlayerLoadGame() - "SLV_PlayerAlias.psc" Line 6

[04/02/2016 - 03:17:04PM] Warning: Assigning None to a non-object variable named "::temp1"

stack:

[sLV_mcmmenu (2B001828)].slv_swapalljarls.updateAllJarls() - "SLV_SwapAllJarls.psc" Line 64

[sLV_mcmmenu (2B001828)].slv_eventhandler.PrepareMod() - "SLV_EventHandler.psc" Line 51

[alias PlayerRef on quest SLV_mcmmenu (2B001828)].SLV_PlayerAlias.OnPlayerLoadGame() - "SLV_PlayerAlias.psc" Line 6

[04/02/2016 - 03:17:04PM] ERROR: alias JarlWindhelm on quest SLV_mcmmenu (2B001828): Cannot force the alias's reference to a None reference.

stack:

[alias JarlWindhelm on quest SLV_mcmmenu (2B001828)].ReferenceAlias.ForceRefTo() - "" Line ?

[sLV_mcmmenu (2B001828)].slv_swapalljarls.updateAllJarls() - "SLV_SwapAllJarls.psc" Line 67

[sLV_mcmmenu (2B001828)].slv_eventhandler.PrepareMod() - "SLV_EventHandler.psc" Line 51

[alias PlayerRef on quest SLV_mcmmenu (2B001828)].SLV_PlayerAlias.OnPlayerLoadGame() - "SLV_PlayerAlias.psc" Line 6

[04/02/2016 - 03:17:04PM] ERROR: Cannot call IsDead() on a None object, aborting function call

stack:

[sLV_mcmmenu (2B001828)].slv_swapalljarls.updateAllJarls() - "SLV_SwapAllJarls.psc" Line 72

[sLV_mcmmenu (2B001828)].slv_eventhandler.PrepareMod() - "SLV_EventHandler.psc" Line 51

[alias PlayerRef on quest SLV_mcmmenu (2B001828)].SLV_PlayerAlias.OnPlayerLoadGame() - "SLV_PlayerAlias.psc" Line 6

[04/02/2016 - 03:17:04PM] Warning: Assigning None to a non-object variable named "::temp1"

stack:

[sLV_mcmmenu (2B001828)].slv_swapalljarls.updateAllJarls() - "SLV_SwapAllJarls.psc" Line 72

[sLV_mcmmenu (2B001828)].slv_eventhandler.PrepareMod() - "SLV_EventHandler.psc" Line 51

[alias PlayerRef on quest SLV_mcmmenu (2B001828)].SLV_PlayerAlias.OnPlayerLoadGame() - "SLV_PlayerAlias.psc" Line 6

[04/02/2016 - 03:17:05PM] ERROR: alias GeneralSolitude on quest SLV_mcmmenu (2B001828): Cannot force the alias's reference to a None reference.

stack:

[alias GeneralSolitude on quest SLV_mcmmenu (2B001828)].ReferenceAlias.ForceRefTo() - "" Line ?

[sLV_mcmmenu (2B001828)].slv_swapalljarls.updateAllJarls() - "SLV_SwapAllJarls.psc" Line 75

[sLV_mcmmenu (2B001828)].slv_eventhandler.PrepareMod() - "SLV_EventHandler.psc" Line 51

[alias PlayerRef on quest SLV_mcmmenu (2B001828)].SLV_PlayerAlias.OnPlayerLoadGame() - "SLV_PlayerAlias.psc" Line 6

[04/02/2016 - 03:17:05PM] ERROR: Cannot call IsInFaction() on a None object, aborting function call

stack:

[sLV_mcmmenu (2B001828)].slv_swapalljarls.updateAllJarls() - "SLV_SwapAllJarls.psc" Line 5

[alias PlayerRef on quest SLV_mcmmenu (2B001828)].SLV_PlayerAlias.OnPlayerLoadGame() - "SLV_PlayerAlias.psc" Line 7

[04/02/2016 - 03:17:05PM] Warning: Assigning None to a non-object variable named "::temp1"

stack:

[sLV_mcmmenu (2B001828)].slv_swapalljarls.updateAllJarls() - "SLV_SwapAllJarls.psc" Line 5

[alias PlayerRef on quest SLV_mcmmenu (2B001828)].SLV_PlayerAlias.OnPlayerLoadGame() - "SLV_PlayerAlias.psc" Line 7

[04/02/2016 - 03:17:05PM] ERROR: alias JarlWhiterun on quest SLV_mcmmenu (2B001828): Cannot force the alias's reference to a None reference.

stack:

[alias JarlWhiterun on quest SLV_mcmmenu (2B001828)].ReferenceAlias.ForceRefTo() - "" Line ?

[sLV_mcmmenu (2B001828)].slv_swapalljarls.updateAllJarls() - "SLV_SwapAllJarls.psc" Line 9

[alias PlayerRef on quest SLV_mcmmenu (2B001828)].SLV_PlayerAlias.OnPlayerLoadGame() - "SLV_PlayerAlias.psc" Line 7

[04/02/2016 - 03:17:05PM] ERROR: Cannot call IsInFaction() on a None object, aborting function call

stack:

[sLV_mcmmenu (2B001828)].slv_swapalljarls.updateAllJarls() - "SLV_SwapAllJarls.psc" Line 15

[alias PlayerRef on quest SLV_mcmmenu (2B001828)].SLV_PlayerAlias.OnPlayerLoadGame() - "SLV_PlayerAlias.psc" Line 7

[04/02/2016 - 03:17:05PM] Warning: Assigning None to a non-object variable named "::temp1"

stack:

[sLV_mcmmenu (2B001828)].slv_swapalljarls.updateAllJarls() - "SLV_SwapAllJarls.psc" Line 15

[alias PlayerRef on quest SLV_mcmmenu (2B001828)].SLV_PlayerAlias.OnPlayerLoadGame() - "SLV_PlayerAlias.psc" Line 7

[04/02/2016 - 03:17:05PM] ERROR: alias JarlFalkreath on quest SLV_mcmmenu (2B001828): Cannot force the alias's reference to a None reference.

stack:

[alias JarlFalkreath on quest SLV_mcmmenu (2B001828)].ReferenceAlias.ForceRefTo() - "" Line ?

[sLV_mcmmenu (2B001828)].slv_swapalljarls.updateAllJarls() - "SLV_SwapAllJarls.psc" Line 19

[alias PlayerRef on quest SLV_mcmmenu (2B001828)].SLV_PlayerAlias.OnPlayerLoadGame() - "SLV_PlayerAlias.psc" Line 7

[04/02/2016 - 03:17:05PM] ERROR: alias JarlFalkreHCarl on quest SLV_mcmmenu (2B001828): Cannot force the alias's reference to a None reference.

stack:

[alias JarlFalkreHCarl on quest SLV_mcmmenu (2B001828)].ReferenceAlias.ForceRefTo() - "" Line ?

[sLV_mcmmenu (2B001828)].slv_swapalljarls.updateAllJarls() - "SLV_SwapAllJarls.psc" Line 20

[alias PlayerRef on quest SLV_mcmmenu (2B001828)].SLV_PlayerAlias.OnPlayerLoadGame() - "SLV_PlayerAlias.psc" Line 7

[04/02/2016 - 03:17:05PM] ERROR: Cannot call IsInFaction() on a None object, aborting function call

stack:

[sLV_mcmmenu (2B001828)].slv_swapalljarls.updateAllJarls() - "SLV_SwapAllJarls.psc" Line 26

[alias PlayerRef on quest SLV_mcmmenu (2B001828)].SLV_PlayerAlias.OnPlayerLoadGame() - "SLV_PlayerAlias.psc" Line 7

[04/02/2016 - 03:17:05PM] Warning: Assigning None to a non-object variable named "::temp1"

stack:

[sLV_mcmmenu (2B001828)].slv_swapalljarls.updateAllJarls() - "SLV_SwapAllJarls.psc" Line 26

[alias PlayerRef on quest SLV_mcmmenu (2B001828)].SLV_PlayerAlias.OnPlayerLoadGame() - "SLV_PlayerAlias.psc" Line 7

[04/02/2016 - 03:17:05PM] ERROR: alias JarlDawnstar on quest SLV_mcmmenu (2B001828): Cannot force the alias's reference to a None reference.

stack:

[alias JarlDawnstar on quest SLV_mcmmenu (2B001828)].ReferenceAlias.ForceRefTo() - "" Line ?

[sLV_mcmmenu (2B001828)].slv_swapalljarls.updateAllJarls() - "SLV_SwapAllJarls.psc" Line 30

[alias PlayerRef on quest SLV_mcmmenu (2B001828)].SLV_PlayerAlias.OnPlayerLoadGame() - "SLV_PlayerAlias.psc" Line 7

[04/02/2016 - 03:17:05PM] ERROR: alias JarlDawnsHCarl on quest SLV_mcmmenu (2B001828): Cannot force the alias's reference to a None reference.

stack:

[alias JarlDawnsHCarl on quest SLV_mcmmenu (2B001828)].ReferenceAlias.ForceRefTo() - "" Line ?

[sLV_mcmmenu (2B001828)].slv_swapalljarls.updateAllJarls() - "SLV_SwapAllJarls.psc" Line 31

[alias PlayerRef on quest SLV_mcmmenu (2B001828)].SLV_PlayerAlias.OnPlayerLoadGame() - "SLV_PlayerAlias.psc" Line 7

[04/02/2016 - 03:17:05PM] ERROR: Cannot call IsInFaction() on a None object, aborting function call

stack:

[sLV_mcmmenu (2B001828)].slv_swapalljarls.updateAllJarls() - "SLV_SwapAllJarls.psc" Line 37

[alias PlayerRef on quest SLV_mcmmenu (2B001828)].SLV_PlayerAlias.OnPlayerLoadGame() - "SLV_PlayerAlias.psc" Line 7

[04/02/2016 - 03:17:05PM] Warning: Assigning None to a non-object variable named "::temp1"

stack:

[sLV_mcmmenu (2B001828)].slv_swapalljarls.updateAllJarls() - "SLV_SwapAllJarls.psc" Line 37

[alias PlayerRef on quest SLV_mcmmenu (2B001828)].SLV_PlayerAlias.OnPlayerLoadGame() - "SLV_PlayerAlias.psc" Line 7

[04/02/2016 - 03:17:05PM] ERROR: alias JarlMarkarth on quest SLV_mcmmenu (2B001828): Cannot force the alias's reference to a None reference.

stack:

[alias JarlMarkarth on quest SLV_mcmmenu (2B001828)].ReferenceAlias.ForceRefTo() - "" Line ?

[sLV_mcmmenu (2B001828)].slv_swapalljarls.updateAllJarls() - "SLV_SwapAllJarls.psc" Line 41

[alias PlayerRef on quest SLV_mcmmenu (2B001828)].SLV_PlayerAlias.OnPlayerLoadGame() - "SLV_PlayerAlias.psc" Line 7

[04/02/2016 - 03:17:05PM] ERROR: alias JarlMarkaHCarl on quest SLV_mcmmenu (2B001828): Cannot force the alias's reference to a None reference.

stack:

[alias JarlMarkaHCarl on quest SLV_mcmmenu (2B001828)].ReferenceAlias.ForceRefTo() - "" Line ?

[sLV_mcmmenu (2B001828)].slv_swapalljarls.updateAllJarls() - "SLV_SwapAllJarls.psc" Line 42

[alias PlayerRef on quest SLV_mcmmenu (2B001828)].SLV_PlayerAlias.OnPlayerLoadGame() - "SLV_PlayerAlias.psc" Line 7

[04/02/2016 - 03:17:05PM] ERROR: Cannot call IsInFaction() on a None object, aborting function call

stack:

[sLV_mcmmenu (2B001828)].slv_swapalljarls.updateAllJarls() - "SLV_SwapAllJarls.psc" Line 48

[alias PlayerRef on quest SLV_mcmmenu (2B001828)].SLV_PlayerAlias.OnPlayerLoadGame() - "SLV_PlayerAlias.psc" Line 7

[04/02/2016 - 03:17:05PM] Warning: Assigning None to a non-object variable named "::temp1"

stack:

[sLV_mcmmenu (2B001828)].slv_swapalljarls.updateAllJarls() - "SLV_SwapAllJarls.psc" Line 48

[alias PlayerRef on quest SLV_mcmmenu (2B001828)].SLV_PlayerAlias.OnPlayerLoadGame() - "SLV_PlayerAlias.psc" Line 7

[04/02/2016 - 03:17:05PM] ERROR: alias JarlMorthal on quest SLV_mcmmenu (2B001828): Cannot force the alias's reference to a None reference.

stack:

[alias JarlMorthal on quest SLV_mcmmenu (2B001828)].ReferenceAlias.ForceRefTo() - "" Line ?

[sLV_mcmmenu (2B001828)].slv_swapalljarls.updateAllJarls() - "SLV_SwapAllJarls.psc" Line 51

[alias PlayerRef on quest SLV_mcmmenu (2B001828)].SLV_PlayerAlias.OnPlayerLoadGame() - "SLV_PlayerAlias.psc" Line 7

[04/02/2016 - 03:17:05PM] ERROR: Cannot call IsInFaction() on a None object, aborting function call

stack:

[sLV_mcmmenu (2B001828)].slv_swapalljarls.updateAllJarls() - "SLV_SwapAllJarls.psc" Line 56

[alias PlayerRef on quest SLV_mcmmenu (2B001828)].SLV_PlayerAlias.OnPlayerLoadGame() - "SLV_PlayerAlias.psc" Line 7

[04/02/2016 - 03:17:05PM] Warning: Assigning None to a non-object variable named "::temp1"

stack:

[sLV_mcmmenu (2B001828)].slv_swapalljarls.updateAllJarls() - "SLV_SwapAllJarls.psc" Line 56

[alias PlayerRef on quest SLV_mcmmenu (2B001828)].SLV_PlayerAlias.OnPlayerLoadGame() - "SLV_PlayerAlias.psc" Line 7

[04/02/2016 - 03:17:05PM] ERROR: alias JarlWinterhold on quest SLV_mcmmenu (2B001828): Cannot force the alias's reference to a None reference.

stack:

[alias JarlWinterhold on quest SLV_mcmmenu (2B001828)].ReferenceAlias.ForceRefTo() - "" Line ?

[sLV_mcmmenu (2B001828)].slv_swapalljarls.updateAllJarls() - "SLV_SwapAllJarls.psc" Line 59

[alias PlayerRef on quest SLV_mcmmenu (2B001828)].SLV_PlayerAlias.OnPlayerLoadGame() - "SLV_PlayerAlias.psc" Line 7

[04/02/2016 - 03:17:05PM] ERROR: Cannot call IsInFaction() on a None object, aborting function call

stack:

[sLV_mcmmenu (2B001828)].slv_swapalljarls.updateAllJarls() - "SLV_SwapAllJarls.psc" Line 64

[alias PlayerRef on quest SLV_mcmmenu (2B001828)].SLV_PlayerAlias.OnPlayerLoadGame() - "SLV_PlayerAlias.psc" Line 7

[04/02/2016 - 03:17:05PM] Warning: Assigning None to a non-object variable named "::temp1"

stack:

[sLV_mcmmenu (2B001828)].slv_swapalljarls.updateAllJarls() - "SLV_SwapAllJarls.psc" Line 64

[alias PlayerRef on quest SLV_mcmmenu (2B001828)].SLV_PlayerAlias.OnPlayerLoadGame() - "SLV_PlayerAlias.psc" Line 7

[04/02/2016 - 03:17:05PM] ERROR: alias JarlWindhelm on quest SLV_mcmmenu (2B001828): Cannot force the alias's reference to a None reference.

stack:

[alias JarlWindhelm on quest SLV_mcmmenu (2B001828)].ReferenceAlias.ForceRefTo() - "" Line ?

[sLV_mcmmenu (2B001828)].slv_swapalljarls.updateAllJarls() - "SLV_SwapAllJarls.psc" Line 67

[alias PlayerRef on quest SLV_mcmmenu (2B001828)].SLV_PlayerAlias.OnPlayerLoadGame() - "SLV_PlayerAlias.psc" Line 7

[04/02/2016 - 03:17:05PM] ERROR: Cannot call IsDead() on a None object, aborting function call

stack:

[sLV_mcmmenu (2B001828)].slv_swapalljarls.updateAllJarls() - "SLV_SwapAllJarls.psc" Line 72

[alias PlayerRef on quest SLV_mcmmenu (2B001828)].SLV_PlayerAlias.OnPlayerLoadGame() - "SLV_PlayerAlias.psc" Line 7

[04/02/2016 - 03:17:05PM] Warning: Assigning None to a non-object variable named "::temp1"

stack:

[sLV_mcmmenu (2B001828)].slv_swapalljarls.updateAllJarls() - "SLV_SwapAllJarls.psc" Line 72

[alias PlayerRef on quest SLV_mcmmenu (2B001828)].SLV_PlayerAlias.OnPlayerLoadGame() - "SLV_PlayerAlias.psc" Line 7

[04/02/2016 - 03:17:05PM] ERROR: alias GeneralSolitude on quest SLV_mcmmenu (2B001828): Cannot force the alias's reference to a None reference.

stack:

[alias GeneralSolitude on quest SLV_mcmmenu (2B001828)].ReferenceAlias.ForceRefTo() - "" Line ?

[sLV_mcmmenu (2B001828)].slv_swapalljarls.updateAllJarls() - "SLV_SwapAllJarls.psc" Line 75

[alias PlayerRef on quest SLV_mcmmenu (2B001828)].SLV_PlayerAlias.OnPlayerLoadGame() - "SLV_PlayerAlias.psc" Line 7

[04/02/2016 - 03:17:05PM] ERROR: File "SexLabDefeat.esp" does not exist or is not currently loaded.

stack:

.Game.GetFormFromFile() - "" Line ?

[PAH (1401FAEF)].pahcore.OnPlayerLoadGame() - "pahcore.psc" Line 143

[alias Player on quest PAH (1401FAEF)].PAHPlayerScript.OnPlayerLoadGame() - "pahplayerscript.psc" Line 17

[04/02/2016 - 03:17:06PM] ERROR: Cannot call RemoveFromFaction() on a None object, aborting function call

stack:

[alias ActorAlias003 on quest SexLabThread00 (07061EEF)].sslActorAlias.RestoreActorDefaults() - "sslActorAlias.psc" Line 892

[alias ActorAlias003 on quest SexLabThread00 (07061EEF)].sslActorAlias.initialize() - "sslActorAlias.psc" Line ?

[alias ActorAlias003 on quest SexLabThread00 (07061EEF)].sslActorAlias.ClearAlias() - "sslActorAlias.psc" Line 189

[sexLabThread00 (07061EEF)].sslThreadModel.initialize() - "sslThreadModel.psc" Line 1291

[sexLabThread00 (07061EEF)].sslthreadcontroller.initialize() - "sslThreadController.psc" Line 751

[sexLabThread00 (07061EEF)].sslthreadcontroller.OnUpdate() - "sslThreadController.psc" Line ?

[04/02/2016 - 03:17:06PM] ERROR: Cannot call EvaluatePackage() on a None object, aborting function call

stack:

[alias ActorAlias003 on quest SexLabThread00 (07061EEF)].sslActorAlias.RestoreActorDefaults() - "sslActorAlias.psc" Line 894

[alias ActorAlias003 on quest SexLabThread00 (07061EEF)].sslActorAlias.initialize() - "sslActorAlias.psc" Line ?

[alias ActorAlias003 on quest SexLabThread00 (07061EEF)].sslActorAlias.ClearAlias() - "sslActorAlias.psc" Line 189

[sexLabThread00 (07061EEF)].sslThreadModel.initialize() - "sslThreadModel.psc" Line 1291

[sexLabThread00 (07061EEF)].sslthreadcontroller.initialize() - "sslThreadController.psc" Line 751

[sexLabThread00 (07061EEF)].sslthreadcontroller.OnUpdate() - "sslThreadController.psc" Line ?

[04/02/2016 - 03:17:06PM] ERROR: Cannot call GetItemCount() on a None object, aborting function call

stack:

[alias ActorAlias003 on quest SexLabThread00 (07061EEF)].sslActorAlias.initialize() - "sslActorAlias.psc" Line ?

[alias ActorAlias003 on quest SexLabThread00 (07061EEF)].sslActorAlias.ClearAlias() - "sslActorAlias.psc" Line 189

[sexLabThread00 (07061EEF)].sslThreadModel.initialize() - "sslThreadModel.psc" Line 1291

[sexLabThread00 (07061EEF)].sslthreadcontroller.initialize() - "sslThreadController.psc" Line 751

[sexLabThread00 (07061EEF)].sslthreadcontroller.OnUpdate() - "sslThreadController.psc" Line ?

[04/02/2016 - 03:17:06PM] Warning: Assigning None to a non-object variable named "::temp277"

stack:

[alias ActorAlias003 on quest SexLabThread00 (07061EEF)].sslActorAlias.initialize() - "sslActorAlias.psc" Line ?

[alias ActorAlias003 on quest SexLabThread00 (07061EEF)].sslActorAlias.ClearAlias() - "sslActorAlias.psc" Line 189

[sexLabThread00 (07061EEF)].sslThreadModel.initialize() - "sslThreadModel.psc" Line 1291

[sexLabThread00 (07061EEF)].sslthreadcontroller.initialize() - "sslThreadController.psc" Line 751

[sexLabThread00 (07061EEF)].sslthreadcontroller.OnUpdate() - "sslThreadController.psc" Line ?

[04/02/2016 - 03:17:06PM] ERROR: Unable to call SendModEvent - no native object bound to the script object, or object is of incorrect type

stack:

[None].XPMSEWeaponStyleScaleEffect.SendModEvent() - "" Line ?

[None].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line 1473

[None].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ?

[04/02/2016 - 03:17:07PM] ERROR: Unable to call Delete - no native object bound to the script object, or object is of incorrect type

stack:

[item 1 in container (00000014)].zadHiderScript.Delete() - "" Line ?

[item 1 in container (00000014)].zadHiderScript.OnContainerChanged() - "zadHiderScript.psc" Line 5

[04/02/2016 - 03:17:10PM] ERROR: Cannot call GetActorBase() on a None object, aborting function call

stack:

[alias Player on quest SLV_Mainquest (2B000D62)].SLV_MainquestAlias.OnPlayerLoadGame() - "SLV_MainquestAlias.psc" Line 6

[04/02/2016 - 03:17:10PM] ERROR: Cannot call GetName() on a None object, aborting function call

stack:

[alias Player on quest SLV_Mainquest (2B000D62)].SLV_MainquestAlias.OnPlayerLoadGame() - "SLV_MainquestAlias.psc" Line 6

[04/02/2016 - 03:17:10PM] Warning: Assigning None to a non-object variable named "::temp3"

stack:

[alias Player on quest SLV_Mainquest (2B000D62)].SLV_MainquestAlias.OnPlayerLoadGame() - "SLV_MainquestAlias.psc" Line 6

[04/02/2016 - 03:17:10PM] ERROR: alias JarlBalgruf on quest SLV_Mainquest (2B000D62): Cannot force the alias's reference to a None reference.

stack:

[alias JarlBalgruf on quest SLV_Mainquest (2B000D62)].ReferenceAlias.ForceRefTo() - "" Line ?

[alias Player on quest SLV_Mainquest (2B000D62)].SLV_MainquestAlias.OnPlayerLoadGame() - "SLV_MainquestAlias.psc" Line 7

 

attachicon.gifPapyrus.0.log

 

the problem here is that i've started the civil war already since before the player was enslaved to slaverun, balgruuf the greater isn't the jarl of whiterun anymore he's my front yard guard post slave

 

there needs to be some other way to fix this that doesn't cause us to lose progress in the mod

 

next issue i'd been meaning to mention, but was only a minor nuisance is the devices put on the followers are hidden from their inventory And the player's slaves's are recognized as followers by slaverun-reloaded and equipped with those same hidden devices :-/

 

lol, somebody should really teach that man standing by the slave cage that its quite possible in skyrim for a slavegirl to run around with her own set of slaves :dodgy:

 

for the time being i'm going to revert back to an older version of slaverun reloaded so the log cleans up and the game continues

hopefully next update works out a way of fixing this that doesn't lose progress in the mod

 

 

Yes , the not filled alias is from my latest changes, and I fear the next release will need a safe clean for everyone, as I am cleaning up and refactoring a lot of internal things at the moment (for reducing overall resources, papyrus string, alias, script files, everything ;) )

ok, perhaps you could invent a way of saving game progress to a json file that can be read from a cleansave

 

 

For the follower devices, they are not in the inventory, cause it is an outfit. I thought I need the outfit for followers, too, but now I am not quite sure.

Normal NPC need this, cause with just unequipping their clothes they redress, enforcer undresses them, skrim let's them redress and enforcer undress them again and so on...

 

ok perhaps you could change the way followers are done, instead of using outfit items, could use devious devices, as the current outfit system is actually conflicting with the devious devices that are already worn by those followers

 

 

 

A nice feature i would like to see, is a report inn function for slaves. So if I, a slave, wants to run away and fails to report inn on a regular bacis, a bounty is put on my head and bounty hunters is put on my trail. Now i have to avoid not only, lets say Whiterun, but also worry about bounty hunters (wich are very strong, by the way) As it is now, there are nothing to prevent me from just running away. I can even return to Whiterun to do my usual buisiness, selling loot, do quests, etc.  All i have to remember is to take my clothes off first. Would this be a hard thing to implement?

such a "you need to report" function is in but it kicks in late, in the second half, after you Zaid has condemed you to death.

As I am rebuilding the enslavement and slavetraining at the moment, maybe I activate that logic right at the begin, if you resist your enslavement,

also I am not a big fan of such enforcing logic and deactivate it every time :D

 

ya, original slaverun with enforcer had something like that on end game everybody hated to mixed degrees, had some uninstalling it, others just reloaded the game to before

Link to comment

 

A nice feature i would like to see, is a report inn function for slaves. So if I, a slave, wants to run away and fails to report inn on a regular bacis, a bounty is put on my head and bounty hunters is put on my trail. Now i have to avoid not only, lets say Whiterun, but also worry about bounty hunters (wich are very strong, by the way) As it is now, there are nothing to prevent me from just running away. I can even return to Whiterun to do my usual buisiness, selling loot, do quests, etc.  All i have to remember is to take my clothes off first. Would this be a hard thing to implement?

such a "you need to report" function is in but it kicks in late, in the second half, after you Zaid has condemed you to death.

As I am rebuilding the enslavement and slavetraining at the moment, maybe I activate that logic right at the begin, if you resist your enslavement,

also I am not a big fan of such enforcing logic and deactivate it every time :D

 

 

 

I'd love it if you activated it from the very beginning. It would make other gameplay integration with slaverunreloaded work really well. That was something I felt was missing up until that point. I was like; "Slavery? You know, I could just leave and not come back tx LOL BAI." :D

 

You get captured and enslaved, *escape* to go questing and stuff, but either have to report back or get dragged back on a schedule that's set (with consequences).

 

I think you wouldn't have to change the present setup you have much at all? What's the upper limit for the report in timer? You could just make a "-1" (setting that would mean it's turned off), or just increase the upper set point on the timer scale to say, 99 or 999 days so that the length of the check in time is so far off it won't realistically ever be an issue. 

 

I'm also still seeing the issue with SD+ & this mod where some conflict is interrupting storyline progress in SRR. I know it came up on the alternate website and someone else was having the same issue, so maybe it just got missed? 

Link to comment

 

 

A nice feature i would like to see, is a report inn function for slaves. So if I, a slave, wants to run away and fails to report inn on a regular bacis, a bounty is put on my head and bounty hunters is put on my trail. Now i have to avoid not only, lets say Whiterun, but also worry about bounty hunters (wich are very strong, by the way) As it is now, there are nothing to prevent me from just running away. I can even return to Whiterun to do my usual buisiness, selling loot, do quests, etc.  All i have to remember is to take my clothes off first. Would this be a hard thing to implement?

such a "you need to report" function is in but it kicks in late, in the second half, after you Zaid has condemed you to death.

As I am rebuilding the enslavement and slavetraining at the moment, maybe I activate that logic right at the begin, if you resist your enslavement,

also I am not a big fan of such enforcing logic and deactivate it every time :D

 

 

 

I'd love it if you activated it from the very beginning. It would make other gameplay integration with slaverunreloaded work really well. That was something I felt was missing up until that point. I was like; "Slavery? You know, I could just leave and not come back tx LOL BAI." :D

 

You get captured and enslaved, *escape* to go questing and stuff, but either have to report back or get dragged back on a schedule that's set (with consequences).

 

I think you wouldn't have to change the present setup you have much at all? What's the upper limit for the report in timer? You could just make a "-1" (setting that would mean it's turned off), or just increase the upper set point on the timer scale to say, 99 or 999 days so that the length of the check in time is so far off it won't realistically ever be an issue. 

 

I'm also still seeing the issue with SD+ & this mod where some conflict is interrupting storyline progress in SRR. I know it came up on the alternate website and someone else was having the same issue, so maybe it just got missed? 

 

My point also. It was alot of fun using this with Simple Slavery mod. I got defeated in battle, next thing im on the action block, slaverun next stop, lol. But then there are no consequenses for running away so i would love to see some feature to punish that sort of insobordination, lol.

Link to comment

Regarding the Reporting Back issue, having some leeway when the player Slave needs to make money might also be in order, so if she wants to raid a nearby Bandit Camp or do a Quest as the way to earn money, she can. Taking to long, though, might not be good for her...

Link to comment

There is a harness that forces the character to not wear clothes, I have started the game with it.  I am looking for a mod that can make keys, as I seem to not have the ability with the mods I have.

 Devious Devices Integration. 

 

It has a plot line where you go to the College of Winterhold library, take a key off the librarian's desk, and then get some books out of the forbidden bookshelf on the right side behind you. One of the books gives you the ability to make keys (be sure to actually read them all so you don't miss it). There's also a quest that follows, but I don't think you have to finish it to get the key making ability.

 

Or you could just use "add item menu" if you don't mind breaking immersion. 

Link to comment

Quotes from Kenjoka:


1) As I am rebuilding the enslavement and slavetraining at the moment, maybe I activate that logic right at the begin, if you resist your enslavement,


also I am not a big fan of such enforcing logic and deactivate it every time  :D


2) .... I fear the next release will need a safe clean for everyone, as I am cleaning up and refactoring a lot of internal things at the moment (for reducing overall resources, papyrus string, alias, script files, everything  ;) 


 


I agree with the spirit of not enforcing the enslavement too much and let the player roam free... but, if you could add the BH to bring you back right from the start, as an hardcore option, well, some people would appreciate! 


Point 2) put me in a state of desperation... after weeks of gameplay I'm still at Falkreath!  :D 


But if it has to be... it has to be. Can I ask when the next update is planned, more or less?


 


 


Link to comment

I just finished my first playthrough of the mod, it's amazing how much work was put into the story and how stable/bugfree it was, considering it's size. It also was pretty cool how each city really had their own set of different problems to deal with, and a great feat, especially considering how fast the updates kept coming.

 

The only suggestion I could think of would be...

 

 

...strange as it may sound, I somehow felt bad for Brutus at the end. With how often Zaid spoke about selling the PC to Brutus, and how happy Brutus was about everytime he was able to accompany the PC, imho it felt there was an option missing, where Brutus ends up with ownership of the player. (good end for Brutus, bad end for the Dragonborne)

 

Link to comment

another idea i've been wondering instead of giving a bounty for being naked, why not use a collar that enforces nudity, like a town version of the petcollar cursed loot's cursed collars

I think the original slaverun had its own devices which where equipping again and again by scripts (which is probably the more worse implementation as not removable devices in captured dreams or cursed loot are done much better)

 

I know its not realistic and not immersive for 'real' slavery to have so much freedom, but my goal is a more quest oriented approach and not the realistic. I want slaverun to be playable in a normal skyrim playthrough and as much compatible with other mods as possible. So, thats why I am not a big fan of too much restrictions ingame

 

 

 

Quotes from Kenjoka:

1) As I am rebuilding the enslavement and slavetraining at the moment, maybe I activate that logic right at the begin, if you resist your enslavement,

also I am not a big fan of such enforcing logic and deactivate it every time  :D

2) .... I fear the next release will need a safe clean for everyone, as I am cleaning up and refactoring a lot of internal things at the moment (for reducing overall resources, papyrus string, alias, script files, everything  ;) 

 

I agree with the spirit of not enforcing the enslavement too much and let the player roam free... but, if you could add the BH to bring you back right from the start, as an hardcore option, well, some people would appreciate! 

Point 2) put me in a state of desperation... after weeks of gameplay I'm still at Falkreath!  :D 

But if it has to be... it has to be. Can I ask when the next update is planned, more or less?

 

I tend to more, what means probably more than 2 weeks and hopefully less than 4 weeks

 

what I want to have in the next version is the slaver quests for markarth and riften and to have completed the cleaning up and refactoring issues I do. Also I still have to do a lot of text corrections.

 

What I have already completed:

- moved the 'report back as a slave' to the end of your slavetraining

- did about 50% of the cleanup

- made a new quest for female slaves, which resist slavery, I named it the "Walk of Shame", oh, I love Game of Thrones and Cersei wouldn't like to life in Slaverun :D

- made the Enforcer more flexible to detect locations which are under the slavery law, so what does that mean?

 

I installed the Holds - The city overhaul  mod, also watched your video, shinji72 :) and read that it adds buildings, changes the worldspace and thought about the problems slaverun would have, so if a mods add new location or you think an existing location (with a unique name) should also fall under the slavery law, when for example whiterun is enslaved, you can add that location name in the json file and the enforcer will read that.

Example for the Holds mod and a new building in Falkreaht:

        "falkreathlocations" :

        [

            "Watchman's Hut"

        ],

just adding the location "Watchman's Hut and this location will then be an enslaved location.

Want to have an orc stronghold be enslave when Windhelm is enslaved?, just add the location name(s) in the json file :)

 

 

I just finished my first playthrough of the mod, it's amazing how much work was put into the story and how stable/bugfree it was, considering it's size. It also was pretty cool how each city really had their own set of different problems to deal with, and a great feat, especially considering how fast the updates kept coming.

 

The only suggestion I could think of would be...

 

 

...strange as it may sound, I somehow felt bad for Brutus at the end. With how often Zaid spoke about selling the PC to Brutus, and how happy Brutus was about everytime he was able to accompany the PC, imho it felt there was an option missing, where Brutus ends up with ownership of the player. (good end for Brutus, bad end for the Dragonborne)

 

ah, finaly someone who likes Brutus, yes, he is a nice guy ;)

so maybe I improve the medium end a little bit, ... for Brutus, not for the PC...

 

all persons are busy on the whiterun gangbang scene any fix? beside skip that part? cause i never could get that part running :/,and want to see what that part is all about

'busy' normaly means the scene could not complete, do you have some error messages that sexlab could not start or find something?

 

but the gangbang is not so special , it's just more people but beside that, a couple of sexlab calls, so you are not missing so much

Link to comment

@kenjoka I didn't dare to ask for a Hold/slaverun patch.. you seemed busy. The Hold creator looks such a nice boy... didn't want to shock him with mods that let slave girls fucked by dogs (but they are +18!).  :lol:

But you really say it's already working with Holds????

Link to comment

 

another idea i've been wondering instead of giving a bounty for being naked, why not use a collar that enforces nudity, like a town version of the petcollar cursed loot's cursed collars

I think the original slaverun had its own devices which where equipping again and again by scripts (which is probably the more worse implementation as not removable devices in captured dreams or cursed loot are done much better)

 

I know its not realistic and not immersive for 'real' slavery to have so much freedom, but my goal is a more quest oriented approach and not the realistic. I want slaverun to be playable in a normal skyrim playthrough and as much compatible with other mods as possible. So, thats why I am not a big fan of too much restrictions ingame

 

 

agreed your devices are atleast by far better than the original slaverun's use of zaz cuffs that later became enforcer re-applied - that ruined it for the mod there...

but the petcollar and cursed loot's cursed collars both buff the player for this and don't interfere with weapons or spells, instead the buffs given encourage spellcasters compared to a bounty system that forces the player to sit back and watch while dragons attack or bring your own slaves along and arm them to kill it

 

 

I installed the Holds - The city overhaul  mod, also watched your video, shinji72 :) and read that it adds buildings, changes the worldspace and thought about the problems slaverun would have, so if a mods add new location or you think an existing location (with a unique name) should also fall under the slavery law, when for example whiterun is enslaved, you can add that location name in the json file and the enforcer will read that.

Example for the Holds mod and a new building in Falkreaht:

        "falkreathlocations" :

        [

            "Watchman's Hut"

        ],

just adding the location "Watchman's Hut and this location will then be an enslaved location.

Want to have an orc stronghold be enslave when Windhelm is enslaved?, just add the location name(s) in the json file :)

 

was a bit puzzled last nite when i discovered the markarth home was enforced after visiting both whiterun and riften homes without enforcement, unless that was changed in an update, the visits to whiterun and riften weren't recent

Edited by CliftonJD
Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. For more information, see our Privacy Policy & Terms of Use