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[Outdated] Lovers PK Merged Experimental 4.1


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Posted

I went on a trip, and before the trip, animations seemed to stop working spontaneously, I've recently attempted a mass re-install and added everything I was missing before to no major success in the anim department. I've most recently reshuffled the esms/esps to best reflect the thing on the fornt page, I'm gonna start removing mods that aren't part of this to see if that helps.

 

Edit: everything I've done to this point is after the initial problem.

 

The message I get is as follows:

Lovers: ERROR!!

xLoversPKrGetMotionParamBySPosIndex not found SPos=0

And then the participants undress and stand inside eachother.

 

I found a thread about this problem, seeing as this is using a merged version I'm not sure what I should do about it, but this is the only solution I've heard anyone give so far. http://www.loverslab.com/showthread.php?tid=649&pid=10078#pid10078

 

Edit: Fiddle with tamago club settings to fix it.

Posted

I went on a trip' date=' and before the trip, animations seemed to stop working spontaneously, I've recently attempted a mass re-install and added everything I was missing before to no major success in the anim department. I've most recently reshuffled the esms/esps to best reflect the thing on the fornt page, I'm gonna start removing mods that aren't part of this to see if that helps.

 

Edit: everything I've done to this point is [i']after[/i] the initial problem.

 

The message I get is as follows:

Lovers: ERROR!!

xLoversPKrGetMotionParamBySPosIndex not found SPos=0

And then the participants undress and stand inside eachother.

 

I found a thread about this problem, seeing as this is using a merged version I'm not sure what I should do about it, but this is the only solution I've heard anyone give so far. http://www.loverslab.com/showthread.php?tid=649&pid=10078#pid10078

 

Edit: Fiddle with tamago club settings to fix it.

 

I installed a animation pack (from the loverscreature's thread

, a requirement for that mod) and this problem seems to have gone away. Something about 100mb.

Posted

Horses Dont Seem To Want Me Since I Updated To This Version

When I Was Useing The Non Merged Files I Had No Problem

With Horses ....

So As A Test I Removed The Merged Files And Replaced Them

With Seperate Esp,s And Voila My Horses Work Again , But I Had

The Aura And Crazy Buffs And Stats Until I Moved The Succubus

ESP Pretty High UP The Load Order , So Far All Is Well ...

Posted

Hello,

this is actually my first post here.

 

This merged version is awesome. It probably saved me a lot time. But I´m having a little problem, that appears regulary over time. Again and again, even after a complete reinstall and with a clean save.

 

After a variable amount of time after the start and a certain amount of sex acts the buffs and the spermsplash starts to go crazy. The buffs are blinking like crazy, the counter won´t decrease, the sperm starts to flicker and the magic shader effect (this blue-ish whirl indicating the buffs) won´t disappear unless I start to masturbate. The sperm won´t disappear nevertheless.

All these things happen only once all together. After this every sex action, it doesn´t matter if its rape, normal sex or creature sex, ends even before the animation is starting. The actors just drop to the floor, the blinking buffs (Draining attributes for 600 seconds) appear, a dialog message "Sorry" pops up and the actors get up again. The whirl appears and I need to masturbate (what workes very well) again, to make it go away.

That was it. No more sex, unless I deactivate the mods, make a clean save, and start from zero all over again. And that is a real pain in the neck.

 

First I had installed the LoversCreature Mod, too. But that caused even more weird things. So I disabled it and started a whole new game, where I only use the SxualOrgans add-on for the creatures... But I doubt that this would cause the problem.

 

Here is my load order:

 

 

Oblivion.esm
Beautiful People 2ch-Ed.esm
Lovers with PK.esm
TamagoClub.esm
HiyokoClub.esm
x117race.esm
Oscuro's_Oblivion_Overhaul.esm
BreakUndies.esm
Unofficial Oblivion Patch.esp
UOP Vampire Aging & Face Fix.esp
Oblivion Citadel Door Fix.esp
DLCShiveringIsles.esp
Unofficial Shivering Isles Patch.esp
Oblivion Vwalk UOS.esp
DLCShiveringIsles Vwalk UOS.esp
DLCShiveringIsles Vwalk DG_DS UOS.esp
Atmospheric Loading Screens - Random Quotes.esp
ChaseCameraMod.esp
P1DseeYouSleep.esp
Enhanced Economy.esp
sr_super_hotkeys.esp
DLCHorseArmor.esp
DLCOrrery.esp
DLCOrrery Vwalk.esp
DLCVileLair.esp
P1DseeYouSleep - DLCVileLair.esp
DLCMehrunesRazor.esp
DLCMehrunesRazor Vwalk.esp
DLCSpellTomes.esp
HGEC_special_armor_repl.esp
BSK Break Undies.esp
Slof's Boners! v5_DV.esp
VipCxj_HighHeels.esp
VipCxjHHTest.esp
Dude Wheres My Horse.esp
Oscuro's_Oblivion_Overhaul.esp
OOO-Water_Weeds.esp
OOO-WaterFish.esp
DLCFrostcrag.esp
DLCFrostcrag Vwalk.esp
Knights.esp
Knights Vwalk.esp
Harvest [Flora].esp
Harvest [Flora] - Shivering Isles.esp
Harvest [Flora] - DLCVileLair.esp
Harvest [Flora] - DLCFrostcrag.esp
zzBreakUndiesAddonMotionChanger.esp
Toggleable Quantity Prompt.esp
Quest Award Leveller.esp
Quest Award Leveller - Vile Lair.esp
Quest Award Leveller - Mehrunes Razor.esp
Quest Award Leveller - Knights of the Nine.esp
Alternative Start by Robert Evrae.esp
SetBody.esp
SM Combat Hide.esp
StealthOverhaul.esp
Oblivion XP.esp
Specialanims.esp
zzEstrus.esp
CuteElf11.esp
Beautiful People 2ch-Ed Disable BandBlindMask.esp
Beautiful People 2ch-Ed Vanilla Race.esp
Beautiful People 2ch-Ed Merged Hair Modules.esp
Beautiful People 2ch-Ed Merged Eye Modules.esp
Beautiful People 2ch-Ed MS Elves - NoSc.esp
Voice_Fix.esp
Blades BU.esp
daedric BU.esp
Sounds of Cyrodiil.esp
Woman's Move - Animation Replacer.esp
ElvenSorceress BU.esp
Rikku FFX2.esp
Slof's Oblivion Better Beasts.esp
MadCompanionshipSpells.esp
MCS extension.esp
AMB.esp
Visual Enchantments v1.0 improved.esp
LoversTamagoClub.esp
LoversAdultPlayPlus.esp
Lovers with PK.esp
Lovers with PK Extender.esp
LoversMB2.esp
LoversCreature_SexualOrgans.esp
LoversCreature_SexualOrgans_Scale.esp
LoversIdleAnimsPriority.esp
LoversAnimObjectsPriority.esp
soundfix_DV.esp

 

I would really appreciate your help. :-)

 

PS: The horse animations haven´t worked for me once,either.

Posted

After a variable amount of time after the start and a certain amount of sex acts the buffs and the spermsplash starts to go crazy. The buffs are blinking like crazy' date=' the counter won´t decrease, the sperm starts to flicker and the magic shader effect (this blue-ish whirl indicating the buffs) won´t disappear unless I start to masturbate. The sperm won´t disappear nevertheless.

All these things happen only once all together. After this every sex action, it doesn´t matter if its rape, normal sex or creature sex, ends even before the animation is starting. The actors just drop to the floor, the blinking buffs (Draining attributes for 600 seconds) appear, a dialog message "Sorry" pops up and the actors get up again. The whirl appears and I need to masturbate (what workes very well) again, to make it go away.

That was it. No more sex, unless I deactivate the mods, make a clean save, and start from zero all over again. And that is a real pain in the neck.

[/quote']

 

It's LoversSuccubus that is causing this problem, at least the way it's included in this pack. Edit data\ini\xLoversSuccubus.ini and change all the drain, fortify, and frenzy settings from 1 to 0. That'll mostly disable it and prevent that infinite loop frenzy effect.

 

That's a preventative measure. I'm not sure whether it'll fix the error once it's already affecting your character.

Posted

Thanks mercurylm for your help. :-)

 

I will try it out, as soon as I have the time. (Lucky me having a save right before the bug is going to appear.)

Posted

Also as a matter of removing possible effects, loversspermsplash settings can be set to no effect as well. I'm still experimenting myself to see how lovers effects work with various survival mods.

Posted

It worked. :-)

 

Just like mercurylm suggested. I used the ini to turn off all drains and boosts from lovers succubus and now everything works fine.

 

I also get the sperm drain to work correctly, so getting raped while exploring a dungeon is way more of a disadvantage than an advantage. ^^

 

Thanks again. :-)

 

Ah and I´ve got a question. Are there known conflicts with LoversCreatures and/or Lovers Bitch?

As I said before I had problems with the creature mod and so I didn´t even tried Lovers Bitch.

Those two mods aren´t listed in the incompatibility list, so they should be working together, right?

 

Posted

Well if it can be fixed in the ini then I won't mess with it. I would hate to remove something that someone might want. It would be cool if we could add every Lovers PK mod and then just turn them off as necessary with the ini's. I would liek to stress again that often you don't get some of the issues with the individual esp's because they are not working. These mods often conflict with each other and merging them is the only way to get them to work.

Posted

Ah and I´ve got a question. Are there known conflicts with LoversCreatures and/or Lovers Bitch?

As I said before I had problems with the creature mod and so I didn´t even tried Lovers Bitch.

Those two mods aren´t listed in the incompatibility list' date=' so they should be working together, right?

 

[/quote']

 

Well if it can be fixed in the ini then I won't mess with it. I would hate to remove something that someone might want. It would be cool if we could add every Lovers PK mod and then just turn them off as necessary with the ini's. I would liek to stress again that often you don't get some of the issues with the individual esp's because they are not working. These mods often conflict with each other and merging them is the only way to get them to work.

 

I haven't noticed anything specifically conflicting, they seem to get along, but I've encountered an issue with the handcuff/shackle animation sticking on characters without their weapons drawn after they've been arrested and released. It even adds superspeed running in some cases, but only when weapons aren't drawn. I haven't nailed down if that's because of those, because I didn't experience this prior to adding those, but I have been ever since, even with them turned off, so I assume it isn't. It may be due to playerslave, but I don't see why that'd affect how the prison stuff works.

 

Also, I've been getting the same animation error, but the only effect is that nobody finishes or it defaults to a different pos.

 

And now a mob of children who hate my character won't stop following.

Posted

 

 

I haven't noticed anything specifically conflicting' date=' they seem to get along. [/quote']

 

Yep. They do. :-)

 

 

 

And now a mob of children who hate my character won't stop following.

 

This also happened to me. But without the animation errors.

It was just that there were two children (both boys) with a disposition of around 20 appearing out of nowhere. Tamago haven´t informed me about a birth, also.

They just appearead randomly after waiting for a few hours. That happened twice for me already. The two boys looked different, but the second two looked the same as the first two.

Funny thing. Tough I used the console to get rid of the second two... :angel:

Posted

Keep in mind that because of other mods npc's are running around and raping each other and can get each other pregnant

 

But why do they need to follow the PC is my question.

 

There should really be a dialogue option to tell them to go hang out with their parent(s), or other parent. They grow up and leave after a few days/weeks, right? Cuz I don't need no stinkin' NPC clutter.

 

Oh, and the animation issue seems exclusively linked the dialogue/invites.

Posted

But why do they need to follow the PC is my question.

 

There should really be a dialogue option to tell them to go hang out with their parent(s)' date=' or other parent. They grow up and leave after a few days/weeks, right? Cuz I don't need no stinkin' NPC clutter.

[/quote']

 

Is that a problem with the merged version only, or is it inherent to TamagoClub? If the latter, it would probably be better addressed in that thread.

Posted
Is that a problem with the merged version only' date=' or is it inherent to TamagoClub? If the latter, it would probably be better addressed in that thread.

[/quote']

 

Good point, but I don't know, I didn't have joburg before, so NPC's weren't screwing eachother.

Posted

Hey' date=' thank you for all your work on this merging project. I was wondering, do you plan on adding lovers victim? :)

[/quote']

 

Lovers victim works fine with this version.

Posted

Hi thanks for your efforts it's a very stable merge !

Second I would love to know how to disable lovers lovemucus as the game is unplayable with the mod.

And second how can I change the settings in LoversRapeSlave as the changes I do to the ini don't work and neither does the set xLoversRapeSlaveQuest.SlaveAverageCount command in the console.

 

Again thanks for your effort !

Posted

Hey guys. I hate to be a downer but I just called called to active duty so my time is going to be very limited now. If anyone wants to take oer here feel free. I'll try to answer questions but I don't have time to gut mods right now

Posted

Hey guys. I hate to be a downer but I just called called to active duty so my time is going to be very limited now. If anyone wants to take oer here feel free. I'll try to answer questions but I don't have time to gut mods right now

 

Thanks for you're work, and stay safe.

Posted

Sorry to hear that you have been called to AD, but I appreciate all you have done here, and as a vet appreciate even more what you are being called upon to do. May you have fair winds, and following seas.

 

I wish I had the translation skills to follow up on your work on this mod. I may tinker with it to learn Oblivion scripting better (I can do some things in FO3/NV) and will share if it seems worthwhile for others.

Posted

I didn't just get called up, I got commissioned so it's a whole knew life now going from reserve enlisted to active officer. I'll be around eventually though.

 

As I sat around watching the first trailer for Skyrim I ordered it. As I watched the second trailer I started taking notes. By the thrid trailer I can tell you what mods I'll be working on first. I just need to get done with my branch course and get settled in at my new duty station. It will be a few months though. I also got an invite to BETA test the new Starwars MMORPG. What lousy timing. I would have loved to try that out.

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