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Posted

BeamerM. - this is not complain on mod rather, sharing unusual experience that happen first time in my game and I wander if there is something that might be done.

I was with my follower in Silent Moons camp. When the last bandit was defeated, Defeat mod triggers in the same time as SLEN. You see, my follower overpowered the enemy and she wanted to rape her. Right after I accepted my follower's invitation to do a group sex, SLEN trigged orgy. Well, there wouldn't be a problem if box appeared with choices, but, since it is disabled, the game crashed since it was confused with which mod to use for sex. :)  I know that this is very rare situation, but might  be a problem to all who has SLEN boxes disabled and other mod triggers the sex in the same time as SLEN.

Posted

Solution:

If you run another mod that triggers animations on defeat (like.... uh... Defeat...) ... don't disable the confirmation box for SLEN.

 

:D

 

See?

 

All fixed... please carry on... :)

 

Posted

Solution:

If you run another mod that triggers animations on defeat (like.... uh... Defeat...) ... don't disable the confirmation box for SLEN.

 

:D

 

See?

 

All fixed... please carry on... :)

 

LOL - I know and agree, but there'll be ones who wouldn't love to enable SLEN box option ;)

Posted

 

Solution:

If you run another mod that triggers animations on defeat (like.... uh... Defeat...) ... don't disable the confirmation box for SLEN.

 

:D

 

See?

 

All fixed... please carry on... :)

 

LOL - I know and agree, but there'll be ones who wouldn't love to enable SLEN box option ;)

 

 

I added the option to disable the box on request. Personally I don't use it, and I think it's unwise to turn them off. The box is there to prevent exactly this sort of situation. So yeah, what chajapa said :)

 

I don't get how Defeat could trigger at the same time as SLEN though. SLEN triggers the orgy after the baddie is killed. Defeat triggers its thing before the baddie is killed (on bleedout). How do you get them to trigger at the same time? When the baddie is dead, there's no actor for Defeat to pair you up with, is there?

Posted

 

 

Solution:

If you run another mod that triggers animations on defeat (like.... uh... Defeat...) ... don't disable the confirmation box for SLEN.

 

:D

 

See?

 

All fixed... please carry on... :)

 

LOL - I know and agree, but there'll be ones who wouldn't love to enable SLEN box option ;)

 

 

I added the option to disable the box on request. Personally I don't use it, and I think it's unwise to turn them off. The box is there to prevent exactly this sort of situation. So yeah, what chajapa said :)

 

I don't get how Defeat could trigger at the same time as SLEN though. SLEN triggers the orgy after the baddie is killed. Defeat triggers its thing before the baddie is killed (on bleedout). How do you get them to trigger at the same time? When the baddie is dead, there's no actor for Defeat to pair you up with, is there?

 

 

thanks for the answer. I reproduced the bug. This time SLEN's option box was enabled. Again, I let my female follower to fight the bandit. She overpowered her, and Defeat mod gave me the box if I want to joined them for sex. This time I said "NO". Just as the sex started, SLEN brought up the box asking me to join the orgy. I said "No". So my follower had a sex with her and right after animation ended, I got CTD. Well, I don't know what is happening. As I said, not a big deal. The problem is resolvable by giving opposite answers to both mods or disable Defeat sex box option, which I wouldn't do since I love orgies :)

 

Posted

 

 

 

Solution:

If you run another mod that triggers animations on defeat (like.... uh... Defeat...) ... don't disable the confirmation box for SLEN.

 

:D

 

See?

 

All fixed... please carry on... :)

 

LOL - I know and agree, but there'll be ones who wouldn't love to enable SLEN box option ;)

 

 

I added the option to disable the box on request. Personally I don't use it, and I think it's unwise to turn them off. The box is there to prevent exactly this sort of situation. So yeah, what chajapa said :)

 

I don't get how Defeat could trigger at the same time as SLEN though. SLEN triggers the orgy after the baddie is killed. Defeat triggers its thing before the baddie is killed (on bleedout). How do you get them to trigger at the same time? When the baddie is dead, there's no actor for Defeat to pair you up with, is there?

 

 

thanks for the answer. I reproduced the bug. This time SLEN's option box was enabled. Again, I let my female follower to fight the bandit. She overpowered her, and Defeat mod gave me the box if I want to joined them for sex. This time I said "NO". Just as the sex started, SLEN brought up the box asking me to join the orgy. I said "No". So my follower had a sex with her and right after animation ended, I got CTD. Well, I don't know what is happening. As I said, not a big deal. The problem is resolvable by giving opposite answers to both mods or disable Defeat sex box option, which I wouldn't do since I love orgies :)

 

 

 

If in that situation you were to choose Join or Watch on the SLEN dialogue, nothing would happen. SLEN will detect that the other actors are currently being animated and exclude them from participating. That leaves only one actor (the PC) and that's not enough for SLEN to start an event, so it would just silently exit.

 

Posted

Not exactly.

If an event starts and the player chooses to join and all other elegibles actors are already "on duty" from other mods, the player starts to masturbate.

At least this is what happened to me once.

Only issue is that she started to masturbate with a male animations and strapon weared, Omg!

Posted

Defeat sets the bandit to not be hostile any more (or it'll attack right after the sex animation), and the death of the bandit is not mandatory for SLEN's cleared event unless it's the chief. Hence as far as SLEN's concerned there's no enemies in the area, and the location is cleared - party time.

 

I suggest turning off Defeat letting companions rape and only allow PC to rape and Companions + PC to be raped.

Posted

Defeat sets the bandit to not be hostile any more (or it'll attack right after the sex animation), and the death of the bandit is not mandatory for SLEN's cleared event unless it's the chief. Hence as far as SLEN's concerned there's no enemies in the area, and the location is cleared - party time.

 

I suggest turning off Defeat letting companions rape and only allow PC to rape and Companions + PC to be raped.

 

Well I assumed Elf would have mentioned if he had killed the Bandit Boss just a few seconds before that. The delay between killing the boss and the start of the orgy is quite short, from what he described it sounded more like this was the actual last bandit that marked the location as cleared.

 

I don't know exactly how Defeat works, perhaps it uses a deferred kill state to keep the opponent alive and the location gets marked cleared anyway when the actor enters that state.

 

Posted

Not exactly.

If an event starts and the player chooses to join and all other elegibles actors are already "on duty" from other mods, the player starts to masturbate.

At least this is what happened to me once.

Only issue is that she started to masturbate with a male animations and strapon weared, Omg!

 

Yeah that's possible too, it depends a bit on the timing, when defeat starts the scene and when SLEN does its scan, both situations can occur. My point was it's not possible for a conflict to arise with an actor that somehow ends up in 2 animations at the same time. If an actor is already animating, then SLEN will not animate them.

 

In the masturbation scenario, because SLEN expected to start a sex scene, not a masturbation scene, the animations will not be filtered on gender, so SexLab will pick a random 1-actor animation. You should be able to hit the O key to switch to a female masturbation animation. If you start a masturbation from the dialogue, it should always pick one that fits your gender (unless there are none installed & activated of course).

Posted

 

Defeat sets the bandit to not be hostile any more (or it'll attack right after the sex animation), and the death of the bandit is not mandatory for SLEN's cleared event unless it's the chief. Hence as far as SLEN's concerned there's no enemies in the area, and the location is cleared - party time.

 

I suggest turning off Defeat letting companions rape and only allow PC to rape and Companions + PC to be raped.

 

Well I assumed Elf would have mentioned if he had killed the Bandit Boss just a few seconds before that. The delay between killing the boss and the start of the orgy is quite short, from what he described it sounded more like this was the actual last bandit that marked the location as cleared.

 

I don't know exactly how Defeat works, perhaps it uses a deferred kill state to keep the opponent alive and the location gets marked cleared anyway when the actor enters that state.

 

 

 

I apologize for not mentioning that it was the boss and the last enemy in the camp. My Defeat mod is set to starting rape when foe's health is below 30%. I still don't understand why SLEN would trigger since the bandit wasn't dead. It may be because of the way how it "interpret" bleeding out state.... don't know... it's not a big deal...rare situation... I was only angry that my game CTDed, one when the sex started, and second time, after the sex. But, i can live with it :)

 

Posted

 

 

Defeat sets the bandit to not be hostile any more (or it'll attack right after the sex animation), and the death of the bandit is not mandatory for SLEN's cleared event unless it's the chief. Hence as far as SLEN's concerned there's no enemies in the area, and the location is cleared - party time.

 

I suggest turning off Defeat letting companions rape and only allow PC to rape and Companions + PC to be raped.

 

Well I assumed Elf would have mentioned if he had killed the Bandit Boss just a few seconds before that. The delay between killing the boss and the start of the orgy is quite short, from what he described it sounded more like this was the actual last bandit that marked the location as cleared.

 

I don't know exactly how Defeat works, perhaps it uses a deferred kill state to keep the opponent alive and the location gets marked cleared anyway when the actor enters that state.

 

 

 

I apologize for not mentioning that it was the boss and the last enemy in the camp. My Defeat mod is set to starting rape when foe's health is below 30%. I still don't understand why SLEN would trigger since the bandit wasn't dead. It may be because of the way how it "interpret" bleeding out state.... don't know... it's not a big deal...rare situation... I was only angry that my game CTDed, one when the sex started, and second time, after the sex. But, i can live with it :)

 

 

 

It's probably because Defeat uses this. The actor is actually dead (i.e. their health is below 0), they're just being kept alive for the purpose of their 'death scene'. In other words, your follower had sex with a zombie, make sure she takes a bath :P

Posted

It's probably because Defeat uses this. The actor is actually dead (i.e. their health is below 0), they're just being kept alive for the purpose of their 'death scene'. In other words, your follower had sex with a zombie, make sure she takes a bath :P

 

Thanks for explanation BeamerM. :)

Posted (edited)

If I activate the Mod my Game crashes at the Skyrim Logo in Startscreen, right after the Bethesda Logo appeard. What am I doing wrong? :/

 

Edit: Sorry, I'm a retard. Did not install Fuz Ro D-oh...

Edited by Humfrick
Posted

 Awesome mod, but came with a twist to me. As soon as i install it, savegame starts to progressievly bloat at rate of 600-800 kb's per save, even if no actions are taken between savings. Since i havent seen any similar reports, iam to assume its a problem specific to my load order. Trouble is, iam really not that good at modding. Any hint on how to solve it? Id really love to use the mod, but it simply drives savegame unplayable, sooner or later.*Update - Further testing show, that save growth happens only with an active follower, wich are affected by ATF, mias lair and LC in my load order. Since LC is pretty much obsolete with this mod, iam gonna do tests with disabling them. *After a pretty much a day of testing only solution seems to be disabling SLES( Any hints?

Posted

I got a problem when I try to use the mod.

Every time I talk to a NPC and get them to have sex with me, after the sex scene I'm stuck. I can only rotate the camera around my char. Nothing else. I can't even open the Menu to save or exit the game.

Posted

I got a problem when I try to use the mod.

Every time I talk to a NPC and get them to have sex with me, after the sex scene I'm stuck. I can only rotate the camera around my char. Nothing else. I can't even open the Menu to save or exit the game.

 

This is not a SLEN problem but a SexLab problem, see the SexLab support thread. The general soluton/workaround seems to be to disable the "Automatic Free Camera" option in SexLab MCM.

Posted

 Awesome mod, but came with a twist to me. As soon as i install it, savegame starts to progressievly bloat at rate of 600-800 kb's per save, even if no actions are taken between savings. Since i havent seen any similar reports, iam to assume its a problem specific to my load order. Trouble is, iam really not that good at modding. Any hint on how to solve it? Id really love to use the mod, but it simply drives savegame unplayable, sooner or later.*Update - Further testing show, that save growth happens only with an active follower, wich are affected by ATF, mias lair and LC in my load order. Since LC is pretty much obsolete with this mod, iam gonna do tests with disabling them. *After a pretty much a day of testing only solution seems to be disabling SLES( Any hints?

 

I'm not sure what to tell you. I'm a long time user of AFT myself (I never use another follower manager), so I don't think that one is the problem or I would have noticed it. I have used Mias Lair and I suspect many other SLEN users do too, never noticed a problem with that either. I'm not sure what LC is.

 

SLEN itself keeps preciously little dynamic data, just some configuration options and a list of pointers to your past partners, which shouldn't cause more than a KB of growth for multiple hours of play. It also has no periodic events that save any data and which could get stuck in running state. I suggest you use a tool like Skyrim Script Scalpel to see if you can find what is causing the savegame bloat.

 

Posted

 

 Awesome mod, but came with a twist to me. As soon as i install it, savegame starts to progressievly bloat at rate of 600-800 kb's per save, even if no actions are taken between savings. Since i havent seen any similar reports, iam to assume its a problem specific to my load order. Trouble is, iam really not that good at modding. Any hint on how to solve it? Id really love to use the mod, but it simply drives savegame unplayable, sooner or later.*Update - Further testing show, that save growth happens only with an active follower, wich are affected by ATF, mias lair and LC in my load order. Since LC is pretty much obsolete with this mod, iam gonna do tests with disabling them. *After a pretty much a day of testing only solution seems to be disabling SLES( Any hints?

 

I'm not sure what to tell you. I'm a long time user of AFT myself (I never use another follower manager), so I don't think that one is the problem or I would have noticed it. I have used Mias Lair and I suspect many other SLEN users do too, never noticed a problem with that either. I'm not sure what LC is.

 

SLEN itself keeps preciously little dynamic data, just some configuration options and a list of pointers to your past partners, which shouldn't cause more than a KB of growth for multiple hours of play. It also has no periodic events that save any data and which could get stuck in running state. I suggest you use a tool like Skyrim Script Scalpel to see if you can find what is causing the savegame bloat.

 

 

 Thanks for quick reply. After more testing, i came out with a satisfactory result. That is - everything is working smoothly with vanilla followers, or those modded who use vanilla follower system. Bloating starts when i pick up unconventional follower with SLEN. Vanilla follower system is fine, but as soon as i pick up Vilja, Sofia or Serana - my save starts getting weight. Im afraid my current expertise doesnt allow to understand why exactly, but ill try to read some stuff up. Hopefully posting this will help someone who end up in similar situation. Its no cure, but can isolate the trouble efficiently.

Posted

 

 

 Awesome mod, but came with a twist to me. As soon as i install it, savegame starts to progressievly bloat at rate of 600-800 kb's per save, even if no actions are taken between savings. Since i havent seen any similar reports, iam to assume its a problem specific to my load order. Trouble is, iam really not that good at modding. Any hint on how to solve it? Id really love to use the mod, but it simply drives savegame unplayable, sooner or later.*Update - Further testing show, that save growth happens only with an active follower, wich are affected by ATF, mias lair and LC in my load order. Since LC is pretty much obsolete with this mod, iam gonna do tests with disabling them. *After a pretty much a day of testing only solution seems to be disabling SLES( Any hints?

 

I'm not sure what to tell you. I'm a long time user of AFT myself (I never use another follower manager), so I don't think that one is the problem or I would have noticed it. I have used Mias Lair and I suspect many other SLEN users do too, never noticed a problem with that either. I'm not sure what LC is.

 

SLEN itself keeps preciously little dynamic data, just some configuration options and a list of pointers to your past partners, which shouldn't cause more than a KB of growth for multiple hours of play. It also has no periodic events that save any data and which could get stuck in running state. I suggest you use a tool like Skyrim Script Scalpel to see if you can find what is causing the savegame bloat.

 

 

 Thanks for quick reply. After more testing, i came out with a satisfactory result. That is - everything is working smoothly with vanilla followers, or those modded who use vanilla follower system. Bloating starts when i pick up unconventional follower with SLEN. Vanilla follower system is fine, but as soon as i pick up Vilja, Sofia or Serana - my save starts getting weight. Im afraid my current expertise doesnt allow to understand why exactly, but ill try to read some stuff up. Hopefully posting this will help someone who end up in similar situation. Its no cure, but can isolate the trouble efficiently.

 

 

Does it still bloat if you tell SLEN to exempt that follower in the MCM?

Posted

 

 

 

 Awesome mod, but came with a twist to me. As soon as i install it, savegame starts to progressievly bloat at rate of 600-800 kb's per save, even if no actions are taken between savings. Since i havent seen any similar reports, iam to assume its a problem specific to my load order. Trouble is, iam really not that good at modding. Any hint on how to solve it? Id really love to use the mod, but it simply drives savegame unplayable, sooner or later.*Update - Further testing show, that save growth happens only with an active follower, wich are affected by ATF, mias lair and LC in my load order. Since LC is pretty much obsolete with this mod, iam gonna do tests with disabling them. *After a pretty much a day of testing only solution seems to be disabling SLES( Any hints?

 

I'm not sure what to tell you. I'm a long time user of AFT myself (I never use another follower manager), so I don't think that one is the problem or I would have noticed it. I have used Mias Lair and I suspect many other SLEN users do too, never noticed a problem with that either. I'm not sure what LC is.

 

SLEN itself keeps preciously little dynamic data, just some configuration options and a list of pointers to your past partners, which shouldn't cause more than a KB of growth for multiple hours of play. It also has no periodic events that save any data and which could get stuck in running state. I suggest you use a tool like Skyrim Script Scalpel to see if you can find what is causing the savegame bloat.

 

 

 Thanks for quick reply. After more testing, i came out with a satisfactory result. That is - everything is working smoothly with vanilla followers, or those modded who use vanilla follower system. Bloating starts when i pick up unconventional follower with SLEN. Vanilla follower system is fine, but as soon as i pick up Vilja, Sofia or Serana - my save starts getting weight. Im afraid my current expertise doesnt allow to understand why exactly, but ill try to read some stuff up. Hopefully posting this will help someone who end up in similar situation. Its no cure, but can isolate the trouble efficiently.

 

 

Does it still bloat if you tell SLEN to exempt that follower in the MCM?

 

If i just forbid relationship effects - yes. Havent tested full exclusion, since ive come to value this mods effects over said followers perks, it was simplier to leave them behind.

Posted

When I speak to someone and they accept to have sex they just answer "..." and walk away.

  Im not a big expert, but similar troubles appear if you try to use mods designed for SL 1.59 while having 1.60. With latest SL it works fine. Easiest answer is updating SL if you're still using old version. If that is not the case or doesnt help - cant really tell.

Posted

When I speak to someone and they accept to have sex they just answer "..." and walk away.

 

Your Sexlab Framework isn't working. Or does sex work with any other mod?

Posted

 

 

 

 

 Awesome mod, but came with a twist to me. As soon as i install it, savegame starts to progressievly bloat at rate of 600-800 kb's per save, even if no actions are taken between savings. Since i havent seen any similar reports, iam to assume its a problem specific to my load order. Trouble is, iam really not that good at modding. Any hint on how to solve it? Id really love to use the mod, but it simply drives savegame unplayable, sooner or later.*Update - Further testing show, that save growth happens only with an active follower, wich are affected by ATF, mias lair and LC in my load order. Since LC is pretty much obsolete with this mod, iam gonna do tests with disabling them. *After a pretty much a day of testing only solution seems to be disabling SLES( Any hints?

 

I'm not sure what to tell you. I'm a long time user of AFT myself (I never use another follower manager), so I don't think that one is the problem or I would have noticed it. I have used Mias Lair and I suspect many other SLEN users do too, never noticed a problem with that either. I'm not sure what LC is.

 

SLEN itself keeps preciously little dynamic data, just some configuration options and a list of pointers to your past partners, which shouldn't cause more than a KB of growth for multiple hours of play. It also has no periodic events that save any data and which could get stuck in running state. I suggest you use a tool like Skyrim Script Scalpel to see if you can find what is causing the savegame bloat.

 

 

 Thanks for quick reply. After more testing, i came out with a satisfactory result. That is - everything is working smoothly with vanilla followers, or those modded who use vanilla follower system. Bloating starts when i pick up unconventional follower with SLEN. Vanilla follower system is fine, but as soon as i pick up Vilja, Sofia or Serana - my save starts getting weight. Im afraid my current expertise doesnt allow to understand why exactly, but ill try to read some stuff up. Hopefully posting this will help someone who end up in similar situation. Its no cure, but can isolate the trouble efficiently.

 

 

Does it still bloat if you tell SLEN to exempt that follower in the MCM?

 

If i just forbid relationship effects - yes. Havent tested full exclusion, since ive come to value this mods effects over said followers perks, it was simplier to leave them behind.

 

 

I use Serana as a follower frequently myself, but other than the Amorous Adventures quest I have no mods that alter her or use her as a resource so she's pretty vanilla in my game. I certainly use plenty of custom followers though, but they all tend to be vanilla-ish in design with no special scripted functionalities of their own.

 

Based on your description though, particularly your "even if no actions are taken between savings" remark, this cannot be caused by SLEN. If you do nothing, then SLEN does nothing. There are no background tasks, no constantly running cloak effects, timed scripts or any events of that nature anywhere in SLEN. Every single piece of functionality it has is initiated by a clear action of the player. So if you don't act there is nothing SLEN can do, none of its scripts will ever run, so consequently I can't see how it could increase your savegame size.

When I speak to someone and they accept to have sex they just answer "..." and walk away.

 

Sounds like you have a sexlab problem. The sex scene should start immidiately after the "...". If you post a papyrus log, we can have a look.

 

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