Stollie Posted August 27, 2017 Posted August 27, 2017 This might help since I found this comment from this post a while back - would be good to sticky it maybe? Â I'm running ENBoost (ENB) and I had to put the frame limiter option on otherwise the HDT was all over the place, the balls would basically flicker everywhere. Â Once I changed the setting they were all good and everything was working as expected. You can also try enabling Vsync instead in the same ENB ini file (enblocal.ini) in your Skyrim folder (same spot as TESV.exe).
nunu87 Posted August 28, 2017 Posted August 28, 2017 Yeah the game engine is build around 60fps, if the game run at more it break the physics and so HDT. I still have flicker sometimes in a cell even with V-sync ON in enblocal.ini. I don't know why.
Kathonica Posted August 28, 2017 Posted August 28, 2017 I feel like I had this issue a while back and fixed it through some means or another, but I've completely forgotten whatever steps those were! Anyhow, I'm getting a lot of frame drop/stutter with FloppySOS that I didn't used to - a quick peek into the HDT logfiles reveals quite a lot of spam. This isn't the full log - just a couple minutes' worth to give an idea of the scope. Â Â Â [08/28/17 03:52:53]INFO: Systems in memory: 73 [08/28/17 03:52:53]INFO: Physics system loaded : SKSE\Plugins\hdtFingers.xml [08/28/17 03:52:53]INFO: Systems in memory: 74 [08/28/17 03:52:53]INFO: Physics system loaded : SKSE\Plugins\hdtPhysicsExtensionsDefaultBBP.xml [08/28/17 03:52:53]INFO: Systems in memory: 75 [08/28/17 03:52:53]INFO: Physics system loaded : SKSE\Plugins\hdtfingers.xml [08/28/17 03:52:53]INFO: Systems in memory: 76 [08/28/17 03:52:54]INFO: Cell changed... [08/28/17 03:52:54]INFO: Add character 00000014 [08/28/17 03:53:04]INFO: Cell changed... [08/28/17 03:53:04]INFO: Add character 00000014 [08/28/17 03:53:05]INFO: Cell changed... [08/28/17 03:53:05]INFO: Add character 0009b7b1 [08/28/17 03:53:05]INFO: Add character 00000014 [08/28/17 03:53:06]INFO: Physics system loaded : Data/SKSE/Plugins/floppysos_6.xml [08/28/17 03:53:06]INFO: Systems in memory: 76 [08/28/17 03:53:07]INFO: Physics system loaded : Data/SKSE/Plugins/floppysos_6.xml [08/28/17 03:53:07]INFO: Systems in memory: 76 [08/28/17 03:53:12]INFO: Physics system loaded : Data/SKSE/Plugins/floppysos_6.xml [08/28/17 03:53:12]INFO: Systems in memory: 75 [08/28/17 03:53:12]INFO: Physics system loaded : SKSE\Plugins\hdtFingers.xml [08/28/17 03:53:12]INFO: Systems in memory: 76 [08/28/17 03:53:12]INFO: Physics system loaded : SKSE\Plugins\hdtPhysicsExtensionsDefaultBBP.xml [08/28/17 03:53:12]INFO: Systems in memory: 77 [08/28/17 03:53:12]INFO: Physics system loaded : Data/SKSE/Plugins/floppysos_6.xml [08/28/17 03:53:12]INFO: Systems in memory: 78 [08/28/17 03:53:12]INFO: Physics system loaded : Data/SKSE/Plugins/floppysos_6.xml [08/28/17 03:53:12]INFO: Systems in memory: 77 [08/28/17 03:53:12]INFO: Physics system loaded : Data/SKSE/Plugins/floppysos_6.xml [08/28/17 03:53:12]INFO: Systems in memory: 78 [08/28/17 03:53:14]INFO: Physics system loaded : Data/SKSE/Plugins/floppysos_6.xml [08/28/17 03:53:14]INFO: Systems in memory: 78 [08/28/17 03:53:22]INFO: Physics system loaded : SKSE\Plugins\hdtfingers.xml [08/28/17 03:53:22]INFO: Systems in memory: 79 [08/28/17 03:53:33]INFO: Add character 00098b87 [08/28/17 03:53:49]INFO: Physics system loaded : SKSE\Plugins\hdtfingers.xml [08/28/17 03:53:49]INFO: Systems in memory: 69 [08/28/17 03:53:49]INFO: Physics system loaded : SKSE\Plugins\hdtFingers.xml [08/28/17 03:53:49]INFO: Systems in memory: 70 [08/28/17 03:53:49]INFO: Physics system loaded : SKSE\Plugins\hdtPhysicsExtensionsDefaultBBP.xml [08/28/17 03:53:49]INFO: Systems in memory: 71 [08/28/17 03:53:49]INFO: Physics system loaded : SKSE\Plugins\hdtfingers.xml [08/28/17 03:53:49]INFO: Systems in memory: 72 [08/28/17 03:53:49]INFO: Physics system loaded : SKSE\Plugins\hdtfingers.xml [08/28/17 03:53:49]INFO: Systems in memory: 73 [08/28/17 03:53:49]INFO: Physics system loaded : SKSE\Plugins\hdtfingers.xml [08/28/17 03:53:49]INFO: Systems in memory: 74 [08/28/17 03:53:50]INFO: Physics system loaded : SKSE\Plugins\hdtFingers.xml [08/28/17 03:53:50]INFO: Systems in memory: 75 [08/28/17 03:53:50]INFO: Physics system loaded : SKSE\Plugins\hdtPhysicsExtensionsDefaultBBP.xml [08/28/17 03:53:50]INFO: Systems in memory: 76 [08/28/17 03:53:50]INFO: Physics system loaded : SKSE\Plugins\hdtFingers.xml [08/28/17 03:53:50]INFO: Systems in memory: 77 [08/28/17 03:53:50]INFO: Physics system loaded : SKSE\Plugins\hdtPhysicsExtensionsDefaultBBP.xml [08/28/17 03:53:50]INFO: Systems in memory: 78 [08/28/17 03:53:50]INFO: Physics system loaded : SKSE\Plugins\hdtFingers.xml [08/28/17 03:53:50]INFO: Systems in memory: 79 [08/28/17 03:53:50]INFO: Physics system loaded : SKSE\Plugins\hdtPhysicsExtensionsDefaultBBP.xml [08/28/17 03:53:50]INFO: Systems in memory: 80 [08/28/17 03:53:50]INFO: Physics system loaded : SKSE\Plugins\hdtfingers.xml [08/28/17 03:53:50]INFO: Systems in memory: 81 [08/28/17 03:53:50]INFO: Physics system loaded : SKSE\Plugins\hdtfingers.xml [08/28/17 03:53:50]INFO: Systems in memory: 82 [08/28/17 03:53:50]INFO: Physics system loaded : SKSE\Plugins\hdtfingers.xml [08/28/17 03:53:50]INFO: Systems in memory: 83 [08/28/17 03:53:50]INFO: Physics system loaded : SKSE\Plugins\hdtFingers.xml [08/28/17 03:53:50]INFO: Systems in memory: 84 [08/28/17 03:53:50]INFO: Physics system loaded : SKSE\Plugins\hdtPhysicsExtensionsDefaultBBP.xml [08/28/17 03:53:50]INFO: Systems in memory: 85 [08/28/17 03:53:50]INFO: Physics system loaded : SKSE\Plugins\hdtfingers.xml [08/28/17 03:53:50]INFO: Systems in memory: 86 [08/28/17 03:53:50]INFO: Physics system loaded : SKSE\Plugins\hdtfingers.xml [08/28/17 03:53:50]INFO: Systems in memory: 87 [08/28/17 03:53:52]INFO: Physics system loaded : Data/SKSE/Plugins/floppysos_6.xml [08/28/17 03:53:52]INFO: Systems in memory: 88 [08/28/17 03:53:52]INFO: Physics system loaded : Data/SKSE/Plugins/floppysos_6.xml [08/28/17 03:53:52]INFO: Systems in memory: 89 [08/28/17 03:53:52]INFO: Physics system loaded : Data/SKSE/Plugins/floppysos_6.xml [08/28/17 03:53:52]INFO: Systems in memory: 90 [08/28/17 03:53:52]INFO: Physics system loaded : Data/SKSE/Plugins/floppysos_6.xml [08/28/17 03:53:52]INFO: Systems in memory: 91 [08/28/17 03:53:52]INFO: Physics system loaded : Data/SKSE/Plugins/floppysos_6.xml [08/28/17 03:53:52]INFO: Systems in memory: 92 [08/28/17 03:53:52]INFO: Physics system loaded : Data/SKSE/Plugins/floppysos_6.xml [08/28/17 03:53:52]INFO: Systems in memory: 93 [08/28/17 03:53:52]INFO: Cell changed... [08/28/17 03:53:52]INFO: Add character 00055649 [08/28/17 03:53:52]INFO: Add character 0005564e [08/28/17 03:53:52]INFO: Add character 00000014 [08/28/17 03:53:52]INFO: Physics system loaded : Data/SKSE/Plugins/floppysos_6.xml [08/28/17 03:53:52]INFO: Systems in memory: 94 [08/28/17 03:53:53]INFO: Physics system loaded : SKSE\Plugins\hdtfingers.xml [08/28/17 03:53:53]INFO: Systems in memory: 95 [08/28/17 03:53:53]INFO: Physics system loaded : SKSE\Plugins\hdtfingers.xml [08/28/17 03:53:53]INFO: Systems in memory: 96 [08/28/17 03:53:53]INFO: Physics system loaded : SKSE\Plugins\hdtFingers.xml [08/28/17 03:53:53]INFO: Systems in memory: 97 [08/28/17 03:53:53]INFO: Physics system loaded : SKSE\Plugins\hdtPhysicsExtensionsDefaultBBP.xml [08/28/17 03:53:53]INFO: Systems in memory: 98 [08/28/17 03:53:53]INFO: Physics system loaded : SKSE\Plugins\hdtfingers.xml [08/28/17 03:53:53]INFO: Systems in memory: 99 [08/28/17 03:53:53]INFO: Physics system loaded : SKSE\Plugins\hdtFingers.xml [08/28/17 03:53:53]INFO: Systems in memory: 100 [08/28/17 03:53:53]INFO: Physics system loaded : SKSE\Plugins\hdtPhysicsExtensionsDefaultBBP.xml [08/28/17 03:53:53]INFO: Systems in memory: 101 [08/28/17 03:53:54]INFO: Physics system loaded : Data/SKSE/Plugins/floppysos_6.xml [08/28/17 03:53:54]INFO: Systems in memory: 102 [08/28/17 03:53:54]INFO: Physics system loaded : Data/SKSE/Plugins/floppysos_6.xml [08/28/17 03:53:54]INFO: Systems in memory: 103 [08/28/17 03:53:56]INFO: Physics system loaded : Data/SKSE/Plugins/floppysos_6.xml [08/28/17 03:53:56]INFO: Systems in memory: 96 [08/28/17 03:53:56]INFO: Physics system loaded : Data/SKSE/Plugins/floppysos_6.xml [08/28/17 03:53:56]INFO: Systems in memory: 97 [08/28/17 03:53:56]INFO: Physics system loaded : Data/SKSE/Plugins/floppysos_6.xml [08/28/17 03:53:56]INFO: Systems in memory: 98 [08/28/17 03:53:56]INFO: Physics system loaded : Data/SKSE/Plugins/floppysos_6.xml [08/28/17 03:53:56]INFO: Systems in memory: 99 [08/28/17 03:53:56]INFO: Physics system loaded : Data/SKSE/Plugins/floppysos_6.xml [08/28/17 03:53:56]INFO: Systems in memory: 100 [08/28/17 03:53:56]INFO: Physics system loaded : Data/SKSE/Plugins/floppysos_6.xml [08/28/17 03:53:56]INFO: Systems in memory: 101 [08/28/17 03:53:57]INFO: Physics system loaded : Data/SKSE/Plugins/floppysos_6.xml [08/28/17 03:53:57]INFO: Systems in memory: 102 [08/28/17 03:53:57]INFO: Physics system loaded : Data/SKSE/Plugins/floppysos_6.xml [08/28/17 03:53:57]INFO: Systems in memory: 103 [08/28/17 03:53:57]INFO: Physics system loaded : Data/SKSE/Plugins/floppysos_6.xml [08/28/17 03:53:57]INFO: Systems in memory: 104 [08/28/17 03:53:57]INFO: Physics system loaded : Data/SKSE/Plugins/floppysos_6.xml [08/28/17 03:53:57]INFO: Systems in memory: 105 [08/28/17 03:53:57]INFO: Physics system loaded : Data/SKSE/Plugins/floppysos_6.xml [08/28/17 03:53:57]INFO: Systems in memory: 106 [08/28/17 03:53:57]INFO: Physics system loaded : Data/SKSE/Plugins/floppysos_6.xml [08/28/17 03:53:57]INFO: Systems in memory: 107 [08/28/17 03:53:57]INFO: Physics system loaded : Data/SKSE/Plugins/floppysos_6.xml [08/28/17 03:53:57]INFO: Systems in memory: 108 [08/28/17 03:54:16]INFO: Physics system loaded : SKSE\Plugins\hdtfingers.xml [08/28/17 03:54:16]INFO: Systems in memory: 107 [08/28/17 03:54:19]INFO: 0005564e no longer in cell, release it [08/28/17 03:54:20]INFO: Cell changed... [08/28/17 03:54:20]INFO: Add character 00000014 [08/28/17 03:54:23]INFO: Physics system loaded : Data/SKSE/Plugins/floppysos_6.xml [08/28/17 03:54:23]INFO: Systems in memory: 107 [08/28/17 03:54:26]INFO: Cell changed... [08/28/17 03:54:26]INFO: Add character 00000014 [08/28/17 03:54:34]INFO: Cell changed... [08/28/17 03:54:34]INFO: Add character 00000014 [08/28/17 03:54:43]INFO: Cell changed... [08/28/17 03:54:43]INFO: Add character 00000014 [08/28/17 03:54:47]INFO: Cell changed... [08/28/17 03:54:47]INFO: Add character 00000014 [08/28/17 03:54:51]INFO: Physics system loaded : SKSE\Plugins\hdtfingers.xml [08/28/17 03:54:51]INFO: Systems in memory: 99 [08/28/17 03:54:53]INFO: Physics system loaded : Data/SKSE/Plugins/floppysos_6.xml [08/28/17 03:54:53]INFO: Systems in memory: 100 [08/28/17 03:54:53]INFO: Physics system loaded : Data/SKSE/Plugins/floppysos_6.xml [08/28/17 03:54:53]INFO: Systems in memory: 101 [08/28/17 03:54:54]INFO: Physics system loaded : Data/SKSE/Plugins/floppysos_6.xml [08/28/17 03:54:54]INFO: Systems in memory: 102 [08/28/17 03:54:56]INFO: Cell changed... [08/28/17 03:54:56]INFO: Add character 0009981e [08/28/17 03:54:56]INFO: Add character 0009981c [08/28/17 03:54:56]INFO: Add character 0009981a [08/28/17 03:54:56]INFO: Add character 00000014 [08/28/17 03:54:59]INFO: Physics system loaded : Data/SKSE/Plugins/floppysos_6.xml [08/28/17 03:54:59]INFO: Systems in memory: 94 [08/28/17 03:54:59]INFO: Physics system loaded : Data/SKSE/Plugins/floppysos_6.xml [08/28/17 03:54:59]INFO: Systems in memory: 95 [08/28/17 03:54:59]INFO: Physics system loaded : Data/SKSE/Plugins/floppysos_6.xml [08/28/17 03:54:59]INFO: Systems in memory: 96 [08/28/17 03:55:10]INFO: Physics system loaded : SKSE\Plugins\hdtFingers.xml [08/28/17 03:55:10]INFO: Systems in memory: 95 [08/28/17 03:55:10]INFO: Physics system loaded : SKSE\Plugins\hdtPhysicsExtensionsDefaultBBP.xml [08/28/17 03:55:10]INFO: Systems in memory: 96 [08/28/17 03:55:32]INFO: Physics system loaded : SKSE\Plugins\hdtfingers.xml [08/28/17 03:55:32]INFO: Systems in memory: 97 [08/28/17 03:55:51]INFO: Physics system loaded : SKSE\Plugins\hdtFingers.xml [08/28/17 03:55:51]INFO: Systems in memory: 96 [08/28/17 03:55:51]INFO: Physics system loaded : SKSE\Plugins\hdtPhysicsExtensionsDefaultBBP.xml [08/28/17 03:55:51]INFO: Systems in memory: 97 [08/28/17 03:56:09]INFO: Cell changed... [08/28/17 03:56:09]INFO: Add character 00000014 [08/28/17 03:56:13]INFO: Physics system loaded : Data/SKSE/Plugins/floppysos_6.xml [08/28/17 03:56:13]INFO: Systems in memory: 95 [08/28/17 03:56:13]INFO: Physics system loaded : Data/SKSE/Plugins/floppysos_6.xml [08/28/17 03:56:13]INFO: Systems in memory: 96 [08/28/17 03:56:13]INFO: Physics system loaded : Data/SKSE/Plugins/floppysos_6.xml [08/28/17 03:56:13]INFO: Systems in memory: 97 Â Â Â Anyone have any ideas?Â
buttluver Posted September 4, 2017 Posted September 4, 2017 Hello there. Love your mod cause I love watching my character's dick and balls flapping all over the place - Was wondering if it was possible to have the floppiness work for Skyrim SE? Perhaps with the SOS Light version? Still waiting every-so-not-quite-patiently waiting for SKSE64 but have been playing Oldrim for many reasons including your mod - lol. But there have been some modders that have had enough waiting and have created some interesting possibilities for Skyrim SE including SexLab Lite. Starting to think about finally going back to Newrim but am hoping that you or someone else would create a Floppy SOS (Lite?) version for it?  If not no problem. Thanks for your enjoyable mod! Â
maradonna122 Posted September 9, 2017 Posted September 9, 2017 Can anyone tell me what is going on with my game? I get random cdt's  with no error when playing the game, game just simply closes like nothing happened. I have checked my papyrus log and the sos or floppy sos just shat all over it with data. Everytime i get a crash and check papyrus log it's all just sos and floppy sos.  Here's some last lines from log0 before crash just happened   [09/09/2017 - 02:47:18PM] Dumping stack 11727715: [09/09/2017 - 02:47:18PM] Frame count: 2 (Page count: 1) [09/09/2017 - 02:47:18PM] State: Waiting on other stack for return (Freeze state: Freezing) [09/09/2017 - 02:47:18PM] Type: Normal [09/09/2017 - 02:47:18PM] Return register: None [09/09/2017 - 02:47:18PM] Has stack callback: No [09/09/2017 - 02:47:18PM] Stack trace: [09/09/2017 - 02:47:18PM] <unknown self>.FloppySOS.handleErectionEvent() - "FloppySOS.psc" Line 105 [09/09/2017 - 02:47:18PM] IP: 3208 Instruction: 76 Line: 105 [09/09/2017 - 02:47:18PM] [akActor]: [masterambushscript < (931FDA08)>] [09/09/2017 - 02:47:18PM] [EventName]: "SOSFlaccid" [09/09/2017 - 02:47:18PM] [::temp16]: [Actor < (00000014)>] [09/09/2017 - 02:47:18PM] [::temp17]: True [09/09/2017 - 02:47:18PM] [presetChanged]: True [09/09/2017 - 02:47:18PM] [toggleMode]: 1 [09/09/2017 - 02:47:18PM] [::temp18]: 1.000000 [09/09/2017 - 02:47:18PM] [::temp19]: 1 [09/09/2017 - 02:47:18PM] [::temp20]: True [09/09/2017 - 02:47:18PM] [::temp21]: True [09/09/2017 - 02:47:18PM] [::temp22]: False [09/09/2017 - 02:47:18PM] [::NoneVar]: None [09/09/2017 - 02:47:18PM] [bend]: 0 [09/09/2017 - 02:47:18PM] [::temp23]: "Skeleton Knight Archer's preset changed due to SOS animation event: SOSFlaccid" [09/09/2017 - 02:47:18PM] [targetPresetIndex]: 0 [09/09/2017 - 02:47:18PM] [::temp24]: [masterambushscript < (931FDA08)>] [09/09/2017 - 02:47:18PM] [::temp25]: [ActorBase < (930D95F6)>] [09/09/2017 - 02:47:18PM] [alias FloppySOSPlayerAlias on quest FloppySOSQuest (C900182B)].FloppySOSAlias.OnAnimationEventEX() - "FloppySOSAlias.psc" Line 58 [09/09/2017 - 02:47:18PM] IP: 16 Instruction: 1 Line: 58 [09/09/2017 - 02:47:18PM] [akSource]: [masterambushscript < (931FDA08)>] [09/09/2017 - 02:47:18PM] [asEventName]: "SOSFlaccid" [09/09/2017 - 02:47:18PM] [::temp1]: [masterambushscript < (931FDA08)>] [09/09/2017 - 02:47:18PM] [::NoneVar]: None [09/09/2017 - 02:47:18PM] Dumping stack 11717220: [09/09/2017 - 02:47:18PM] Frame count: 3 (Page count: 2) [09/09/2017 - 02:47:18PM] State: Waiting on other stack for return (Freeze state: Freezing) [09/09/2017 - 02:47:18PM] Type: Normal [09/09/2017 - 02:47:18PM] Return register: None [09/09/2017 - 02:47:18PM] Has stack callback: No [09/09/2017 - 02:47:18PM] Stack trace: [09/09/2017 - 02:47:18PM] [ (930D95F4)].masterambushscript.GetWornForm() - "<native>" Line ? [09/09/2017 - 02:47:18PM] IP: 0 [09/09/2017 - 02:47:18PM] [param1]: 4194304 [09/09/2017 - 02:47:18PM] [bDSOSDogQuest (17035C13)].BDSOSSchlongQuest.HandleAnimationEvent() - "BDSOSSchlongQuest.psc" Line 71 [09/09/2017 - 02:47:18PM] IP: 655 Instruction: 15 Line: 71 [09/09/2017 - 02:47:18PM] [akSource]: [masterambushscript < (930D95F4)>] [09/09/2017 - 02:47:18PM] [asEventName]: "SOSFlaccid" [09/09/2017 - 02:47:18PM] [::temp6]: "(HandleAnimationEvent) Actor: [masterambushscript < (930D95F4)>] equipped pelvis: " [09/09/2017 - 02:47:18PM] [::temp7]: "(HandleAnimationEvent) Actor: [masterambushscript < (930D95F4)>] equipped pelvis: None" [09/09/2017 - 02:47:18PM] [::NoneVar]: None [09/09/2017 - 02:47:18PM] [::temp8]: [masterambushscript < (930D95F4)>] [09/09/2017 - 02:47:18PM] [::temp9]: None [09/09/2017 - 02:47:18PM] [::temp10]: None [09/09/2017 - 02:47:18PM] [::temp11]: False [09/09/2017 - 02:47:18PM] [::temp12]: False [09/09/2017 - 02:47:18PM] [::temp14]: 0 [09/09/2017 - 02:47:18PM] [sourceActor]: [masterambushscript < (930D95F4)>] [09/09/2017 - 02:47:18PM] [currentSchlong]: None [09/09/2017 - 02:47:18PM] [::temp13]: False [09/09/2017 - 02:47:18PM] [newErectionLevel]: "" [09/09/2017 - 02:47:18PM] [Direction]: "" [09/09/2017 - 02:47:18PM] [::temp15]: False [09/09/2017 - 02:47:18PM] [amount]: "" [09/09/2017 - 02:47:18PM] [haveNewSchlong]: False [09/09/2017 - 02:47:18PM] [::temp16]: False [09/09/2017 - 02:47:18PM] [::temp17]: None [09/09/2017 - 02:47:18PM] [alias thePlayer on quest BDSOSDogQuest (17035C13)].BDSOSSchlongPlayer.OnAnimationEventEX() - "BDSOSSchlongPlayer.psc" Line 28 [09/09/2017 - 02:47:18PM] IP: 0 Instruction: 0 Line: 28 [09/09/2017 - 02:47:18PM] [akSource]: [masterambushscript < (930D95F4)>] [09/09/2017 - 02:47:18PM] [asEventName]: "SOSFlaccid" [09/09/2017 - 02:47:18PM] [::NoneVar]: None [09/09/2017 - 02:47:18PM] Dumping stack 11725064: [09/09/2017 - 02:47:18PM] Frame count: 3 (Page count: 2) [09/09/2017 - 02:47:18PM] State: Waiting on other stack for return (Freeze state: Freezing) [09/09/2017 - 02:47:18PM] Type: Normal [09/09/2017 - 02:47:18PM] Return register: None [09/09/2017 - 02:47:18PM] Has stack callback: No [09/09/2017 - 02:47:18PM] Stack trace: [09/09/2017 - 02:47:18PM] [ (930D9693)].masterambushscript.GetWornForm() - "<native>" Line ? [09/09/2017 - 02:47:18PM] IP: 0 [09/09/2017 - 02:47:18PM] [param1]: 4194304 [09/09/2017 - 02:47:18PM] [bDSOSDogQuest (17035C13)].BDSOSSchlongQuest.HandleAnimationEvent() - "BDSOSSchlongQuest.psc" Line 71 [09/09/2017 - 02:47:18PM] IP: 655 Instruction: 15 Line: 71 [09/09/2017 - 02:47:18PM] [akSource]: [masterambushscript < (930D9693)>] [09/09/2017 - 02:47:18PM] [asEventName]: "SOSFlaccid" [09/09/2017 - 02:47:18PM] [::temp6]: "(HandleAnimationEvent) Actor: [masterambushscript < (930D9693)>] equipped pelvis: " [09/09/2017 - 02:47:18PM] [::temp7]: "(HandleAnimationEvent) Actor: [masterambushscript < (930D9693)>] equipped pelvis: None" [09/09/2017 - 02:47:18PM] [::NoneVar]: None [09/09/2017 - 02:47:18PM] [::temp8]: [masterambushscript < (930D9693)>] [09/09/2017 - 02:47:18PM] [::temp9]: None [09/09/2017 - 02:47:18PM] [::temp10]: None [09/09/2017 - 02:47:18PM] [::temp11]: False [09/09/2017 - 02:47:18PM] [::temp12]: False [09/09/2017 - 02:47:18PM] [::temp14]: 0 [09/09/2017 - 02:47:18PM] [sourceActor]: [masterambushscript < (930D9693)>] [09/09/2017 - 02:47:18PM] [currentSchlong]: None [09/09/2017 - 02:47:18PM] [::temp13]: False [09/09/2017 - 02:47:18PM] [newErectionLevel]: "" [09/09/2017 - 02:47:18PM] [Direction]: "" [09/09/2017 - 02:47:18PM] [::temp15]: False [09/09/2017 - 02:47:18PM] [amount]: "" [09/09/2017 - 02:47:18PM] [haveNewSchlong]: False [09/09/2017 - 02:47:18PM] [::temp16]: False [09/09/2017 - 02:47:18PM] [::temp17]: None [09/09/2017 - 02:47:18PM] [alias thePlayer on quest BDSOSDogQuest (17035C13)].BDSOSSchlongPlayer.OnAnimationEventEX() - "BDSOSSchlongPlayer.psc" Line 28 [09/09/2017 - 02:47:18PM] IP: 0 Instruction: 0 Line: 28 [09/09/2017 - 02:47:18PM] [akSource]: [masterambushscript < (930D9693)>] [09/09/2017 - 02:47:18PM] [asEventName]: "SOSFlaccid" [09/09/2017 - 02:47:18PM] [::NoneVar]: None [09/09/2017 - 02:47:18PM] VM is thawing... [09/09/2017 - 02:47:18PM] [bDSchlongs] (HandleAnimationEvent) Actor: [Actor < (9319388D)>] equipped pelvis: None [09/09/2017 - 02:47:18PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (93296EC0)>] [09/09/2017 - 02:47:18PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (9327213B)>] [09/09/2017 - 02:47:18PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (93296EC0)>] equipped pelvis: None [09/09/2017 - 02:47:18PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (9327213B)>] equipped pelvis: None [09/09/2017 - 02:47:18PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (930D95F4)>] [09/09/2017 - 02:47:18PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (930D95F4)>] equipped pelvis: None [09/09/2017 - 02:47:18PM] [FloppySOS] Skeleton Knight Archer's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:18PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (93296EC0)>] [09/09/2017 - 02:47:18PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (93296EC0)>] equipped pelvis: None [09/09/2017 - 02:47:18PM] [FloppySOS] Skeleton Knight's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:18PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (930D95F4)>] [09/09/2017 - 02:47:18PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (930D95F4)>] equipped pelvis: None [09/09/2017 - 02:47:18PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (93296EC0)>] [09/09/2017 - 02:47:19PM] iterNone [09/09/2017 - 02:47:19PM] iterNone [09/09/2017 - 02:47:19PM] [FloppySOS] Skeleton Knight Archer's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:19PM] iterNone [09/09/2017 - 02:47:19PM] iterNone [09/09/2017 - 02:47:19PM] iterNone [09/09/2017 - 02:47:19PM] iterNone [09/09/2017 - 02:47:19PM] iterNone [09/09/2017 - 02:47:19PM] iterNone [09/09/2017 - 02:47:19PM] iterNone [09/09/2017 - 02:47:19PM] iterNone [09/09/2017 - 02:47:19PM] iterNone [09/09/2017 - 02:47:19PM] iterNone [09/09/2017 - 02:47:19PM] [FloppySOS] Skeleton Knight's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:19PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (930D9693)>] [09/09/2017 - 02:47:19PM] iterNone [09/09/2017 - 02:47:19PM] iterNone [09/09/2017 - 02:47:19PM] iterNone [09/09/2017 - 02:47:19PM] iterNone [09/09/2017 - 02:47:19PM] iterNone [09/09/2017 - 02:47:19PM] iterNone [09/09/2017 - 02:47:19PM] iterNone [09/09/2017 - 02:47:19PM] iterNone [09/09/2017 - 02:47:19PM] iterNone [09/09/2017 - 02:47:19PM] iterNone [09/09/2017 - 02:47:19PM] iterNone [09/09/2017 - 02:47:19PM] iterNone [09/09/2017 - 02:47:19PM] iterNone [09/09/2017 - 02:47:19PM] iterNone [09/09/2017 - 02:47:19PM] iterNone [09/09/2017 - 02:47:19PM] iterNone [09/09/2017 - 02:47:19PM] iterNone [09/09/2017 - 02:47:19PM] iter[masterambushscript < (9326D0B8)>] [09/09/2017 - 02:47:19PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (930D9693)>] equipped pelvis: None [09/09/2017 - 02:47:19PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (930D95F4)>] [09/09/2017 - 02:47:19PM] [FloppySOS] Skeleton Knight Archer's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:19PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (930D95F4)>] equipped pelvis: None [09/09/2017 - 02:47:19PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (931D2A4C)>] [09/09/2017 - 02:47:19PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (9326D0B8)>] [09/09/2017 - 02:47:19PM] [FloppySOS] Skeleton Knight's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:19PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (931D2A4C)>] equipped pelvis: None [09/09/2017 - 02:47:19PM] iter[masterambushscript < (932720F3)>] [09/09/2017 - 02:47:19PM] [FloppySOS] Skeleton Knight Archer's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:19PM] [bDSchlongs] (HandleAnimationEvent) Actor: [Actor < (930C56D5)>] equipped pelvis: None [09/09/2017 - 02:47:19PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (930C7EDD)>] [09/09/2017 - 02:47:19PM] [FloppySOS] Elite Knight Shadow's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:19PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (9326D0B8)>] [09/09/2017 - 02:47:19PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (930C7EDD)>] equipped pelvis: None [09/09/2017 - 02:47:19PM] [FloppySOS] Skeleton Knight Archer's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:19PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (9326570D)>] [09/09/2017 - 02:47:19PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (9326570D)>] equipped pelvis: None [09/09/2017 - 02:47:19PM] [FloppySOS] Elite Knight Shadow's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:19PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (93272112)>] equipped pelvis: None [09/09/2017 - 02:47:19PM] iter[masterambushscript < (93265783)>] [09/09/2017 - 02:47:19PM] [FloppySOS] Elite Knight Shadow's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:19PM] [FloppySOS] Skeleton Knight Archer's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:19PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (93193836)>] equipped pelvis: None [09/09/2017 - 02:47:19PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (93296EC0)>] [09/09/2017 - 02:47:19PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (9320033D)>] [09/09/2017 - 02:47:19PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (9320033D)>] equipped pelvis: None [09/09/2017 - 02:47:19PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (932DFC9C)>] equipped pelvis: None [09/09/2017 - 02:47:19PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (930C7EDD)>] [09/09/2017 - 02:47:19PM] [FloppySOS] Skeleton Knight's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:19PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (930C7EDD)>] equipped pelvis: None [09/09/2017 - 02:47:19PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (9326570D)>] [09/09/2017 - 02:47:19PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (9326570D)>] equipped pelvis: None [09/09/2017 - 02:47:19PM] [FloppySOS] Elite Knight Shadow's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:19PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (930D9693)>] [09/09/2017 - 02:47:19PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (930D9693)>] equipped pelvis: None [09/09/2017 - 02:47:19PM] [FloppySOS] Skeleton Knight's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:19PM] [FloppySOS] Elite Knight Shadow's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:19PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (9326570D)>] [09/09/2017 - 02:47:19PM] [FloppySOS] Skeleton Knight's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:19PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (9326570D)>] equipped pelvis: None [09/09/2017 - 02:47:19PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (930D6DA0)>] [09/09/2017 - 02:47:19PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (930D6DA0)>] equipped pelvis: None [09/09/2017 - 02:47:19PM] [FloppySOS] Skeleton Knight's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:19PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (930D9693)>] [09/09/2017 - 02:47:19PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (930D9693)>] equipped pelvis: None [09/09/2017 - 02:47:19PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (930D9693)>] [09/09/2017 - 02:47:19PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (930D9693)>] equipped pelvis: None [09/09/2017 - 02:47:19PM] [FloppySOS] Skeleton Knight's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:19PM] [FloppySOS] Skeleton Knight Archer's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:19PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (930D9693)>] equipped pelvis: None [09/09/2017 - 02:47:19PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (930D9693)>] [09/09/2017 - 02:47:19PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (930D9693)>] [09/09/2017 - 02:47:19PM] [FloppySOS] Skeleton Knight's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:19PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (930D9693)>] equipped pelvis: None [09/09/2017 - 02:47:19PM] [FloppySOS] Skeleton Knight Archer's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:19PM] [bDSchlongs] Caught animation event: SOSFlaccid on [Actor < (93296EC5)>] [09/09/2017 - 02:47:19PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (930D9693)>] [09/09/2017 - 02:47:19PM] [FloppySOS] Skeleton Knight's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:19PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (930D9693)>] equipped pelvis: None [09/09/2017 - 02:47:19PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (930D9693)>] equipped pelvis: None [09/09/2017 - 02:47:19PM] [FloppySOS] Skeleton Knight's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:19PM] [FloppySOS] Skeleton Knight's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:19PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (9326D0B8)>] [09/09/2017 - 02:47:19PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (9326D0B8)>] equipped pelvis: None [09/09/2017 - 02:47:19PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (930D9693)>] [09/09/2017 - 02:47:19PM] [FloppySOS] Skeleton Knight's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:19PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (930D9693)>] equipped pelvis: None [09/09/2017 - 02:47:19PM] [bDSchlongs] (HandleAnimationEvent) Actor: [Actor < (9319388B)>] equipped pelvis: None [09/09/2017 - 02:47:19PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (930D9693)>] [09/09/2017 - 02:47:19PM] [FloppySOS] Skeleton Knight's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:19PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (930D9693)>] equipped pelvis: None [09/09/2017 - 02:47:19PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (930D9693)>] [09/09/2017 - 02:47:19PM] [FloppySOS] Skeleton Knight's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:19PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (930D9693)>] [09/09/2017 - 02:47:19PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (930D9693)>] equipped pelvis: None [09/09/2017 - 02:47:19PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (930D9693)>] [09/09/2017 - 02:47:19PM] [FloppySOS] Skeleton Knight's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:19PM] [FloppySOS] Skeleton Knight's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:19PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (932DFC9C)>] equipped pelvis: None [09/09/2017 - 02:47:19PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (930D9693)>] [09/09/2017 - 02:47:19PM] [FloppySOS] Skeleton Knight's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:19PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (930D9693)>] [09/09/2017 - 02:47:19PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (930D9693)>] [09/09/2017 - 02:47:19PM] [FloppySOS] Skeleton Knight's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:19PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (930D9693)>] equipped pelvis: None [09/09/2017 - 02:47:19PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (930D9693)>] [09/09/2017 - 02:47:19PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (930D9693)>] equipped pelvis: None [09/09/2017 - 02:47:19PM] [FloppySOS] Skeleton Knight's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:19PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (930D9693)>] [09/09/2017 - 02:47:19PM] [bDSchlongs] Caught animation event: SOSFlaccid on [Actor < (930C56D5)>] [09/09/2017 - 02:47:19PM] [FloppySOS] Skeleton Knight's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:19PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (930D9693)>] equipped pelvis: None [09/09/2017 - 02:47:19PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (930D9693)>] [09/09/2017 - 02:47:19PM] [FloppySOS] Skeleton Knight Archer's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:19PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (930D9693)>] equipped pelvis: None [09/09/2017 - 02:47:19PM] [bDSchlongs] Caught animation event: SOSFlaccid on [Actor < (930C56D5)>] [09/09/2017 - 02:47:20PM] [FloppySOS] Skeleton Knight's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:20PM] [bDSchlongs] (HandleAnimationEvent) Actor: [Actor < (930C56D5)>] equipped pelvis: None [09/09/2017 - 02:47:20PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (931D2A4C)>] equipped pelvis: None [09/09/2017 - 02:47:20PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (930D9693)>] [09/09/2017 - 02:47:20PM] [FloppySOS] Skeleton Knight Archer's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:20PM] [FloppySOS] Skeleton Knight's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:20PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (9320033D)>] equipped pelvis: None [09/09/2017 - 02:47:20PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (930C7EDD)>] equipped pelvis: None [09/09/2017 - 02:47:20PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (93296EC0)>] [09/09/2017 - 02:47:20PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (930D9693)>] equipped pelvis: None [09/09/2017 - 02:47:20PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (9320033D)>] [09/09/2017 - 02:47:20PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (93296EC0)>] equipped pelvis: None [09/09/2017 - 02:47:20PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (930D9693)>] [09/09/2017 - 02:47:20PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (930C7EDD)>] [09/09/2017 - 02:47:20PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (930D9693)>] equipped pelvis: None [09/09/2017 - 02:47:20PM] [FloppySOS] Elite Knight Shadow's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:20PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (930C7EDD)>] equipped pelvis: None [09/09/2017 - 02:47:20PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (931FDA08)>] [09/09/2017 - 02:47:20PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (930C7EDD)>] [09/09/2017 - 02:47:20PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (930D95F4)>] equipped pelvis: None [09/09/2017 - 02:47:20PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (931D2A4C)>] equipped pelvis: None [09/09/2017 - 02:47:20PM] [FloppySOS] Skeleton Knight Archer's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:20PM] [FloppySOS] Elite Knight Shadow's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:20PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (9326D0B8)>] [09/09/2017 - 02:47:20PM] [FloppySOS] Elite Knight Shadow's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:20PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (9320033D)>] [09/09/2017 - 02:47:20PM] [FloppySOS] Skeleton Knight Archer's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:20PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (9326D0B8)>] equipped pelvis: None [09/09/2017 - 02:47:20PM] [FloppySOS] Skeleton Knight's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:20PM] [FloppySOS] Skeleton Knight Archer's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:20PM] [FloppySOS] Elite Knight Shadow's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:20PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (930D9693)>] [09/09/2017 - 02:47:20PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (931FDA08)>] equipped pelvis: None    Here's also few lines from skse crash dump   EXCEPTION_RECORD: ffffffff -- (.exr 0xffffffffffffffff)ExceptionAddress: 004bd832 (TESV+0x000bd832)ExceptionCode: c0000005 (Access violation)ExceptionFlags: 00000000NumberParameters: 2Parameter[0]: 00000000Parameter[1]: ffffffffAttempt to read from address ffffffff  Â
Futanari Prisoner Posted September 11, 2017 Posted September 11, 2017 First off, I'd like to thank you for this mod and let you know that "high arousal" floppy setting is, in my mind, one of the best things to happen to Skyrim modding. Â I really like the option to fix the length of floppy settings. Â I usually leave it around 80-90% for high arousal settings. Â It would be really neat if we could change the length in individual settings, i.e. full floppy could be 60% length while high arousal could stay at 80%. Â Is that possible and if so is it something you would consider adding to the next release?
madonnaput Posted September 11, 2017 Posted September 11, 2017 Another cool addition for next release would be support for _1stperson character skeleton.
pheew Posted September 15, 2017 Posted September 15, 2017 Can anyone show a setup where they get the floppy schlongs to work?I have one setup with tons of mods, where it works for a second or two after loading up, then stops. (There's some sounds as if redressing, without any clothes being removed/added, right as it stops working.)Another setup I am trying, is by just using the mods necessary for this one to work. However it doesn't.
jopie123 Posted September 15, 2017 Author Posted September 15, 2017 I feel like I had this issue a while back and fixed it through some means or another, but I've completely forgotten whatever steps those were! Anyhow, I'm getting a lot of frame drop/stutter with FloppySOS that I didn't used to - a quick peek into the HDT logfiles reveals quite a lot of spam. This isn't the full log - just a couple minutes' worth to give an idea of the scope.    [08/28/17 03:52:53]INFO: Systems in memory: 73 [08/28/17 03:52:53]INFO: Physics system loaded : SKSE\Plugins\hdtFingers.xml [08/28/17 03:52:53]INFO: Systems in memory: 74 [08/28/17 03:52:53]INFO: Physics system loaded : SKSE\Plugins\hdtPhysicsExtensionsDefaultBBP.xml [08/28/17 03:52:53]INFO: Systems in memory: 75 [08/28/17 03:52:53]INFO: Physics system loaded : SKSE\Plugins\hdtfingers.xml [08/28/17 03:52:53]INFO: Systems in memory: 76 [08/28/17 03:52:54]INFO: Cell changed... [08/28/17 03:52:54]INFO: Add character 00000014 [08/28/17 03:53:04]INFO: Cell changed... [08/28/17 03:53:04]INFO: Add character 00000014 [08/28/17 03:53:05]INFO: Cell changed... [08/28/17 03:53:05]INFO: Add character 0009b7b1 [08/28/17 03:53:05]INFO: Add character 00000014 [08/28/17 03:53:06]INFO: Physics system loaded : Data/SKSE/Plugins/floppysos_6.xml [08/28/17 03:53:06]INFO: Systems in memory: 76 [08/28/17 03:53:07]INFO: Physics system loaded : Data/SKSE/Plugins/floppysos_6.xml [08/28/17 03:53:07]INFO: Systems in memory: 76 [08/28/17 03:53:12]INFO: Physics system loaded : Data/SKSE/Plugins/floppysos_6.xml [08/28/17 03:53:12]INFO: Systems in memory: 75 [08/28/17 03:53:12]INFO: Physics system loaded : SKSE\Plugins\hdtFingers.xml [08/28/17 03:53:12]INFO: Systems in memory: 76 [08/28/17 03:53:12]INFO: Physics system loaded : SKSE\Plugins\hdtPhysicsExtensionsDefaultBBP.xml [08/28/17 03:53:12]INFO: Systems in memory: 77 [08/28/17 03:53:12]INFO: Physics system loaded : Data/SKSE/Plugins/floppysos_6.xml [08/28/17 03:53:12]INFO: Systems in memory: 78 [08/28/17 03:53:12]INFO: Physics system loaded : Data/SKSE/Plugins/floppysos_6.xml [08/28/17 03:53:12]INFO: Systems in memory: 77 [08/28/17 03:53:12]INFO: Physics system loaded : Data/SKSE/Plugins/floppysos_6.xml [08/28/17 03:53:12]INFO: Systems in memory: 78 [08/28/17 03:53:14]INFO: Physics system loaded : Data/SKSE/Plugins/floppysos_6.xml [08/28/17 03:53:14]INFO: Systems in memory: 78 [08/28/17 03:53:22]INFO: Physics system loaded : SKSE\Plugins\hdtfingers.xml [08/28/17 03:53:22]INFO: Systems in memory: 79 [08/28/17 03:53:33]INFO: Add character 00098b87 [08/28/17 03:53:49]INFO: Physics system loaded : SKSE\Plugins\hdtfingers.xml [08/28/17 03:53:49]INFO: Systems in memory: 69 [08/28/17 03:53:49]INFO: Physics system loaded : SKSE\Plugins\hdtFingers.xml [08/28/17 03:53:49]INFO: Systems in memory: 70 [08/28/17 03:53:49]INFO: Physics system loaded : SKSE\Plugins\hdtPhysicsExtensionsDefaultBBP.xml [08/28/17 03:53:49]INFO: Systems in memory: 71 [08/28/17 03:53:49]INFO: Physics system loaded : SKSE\Plugins\hdtfingers.xml [08/28/17 03:53:49]INFO: Systems in memory: 72 [08/28/17 03:53:49]INFO: Physics system loaded : SKSE\Plugins\hdtfingers.xml [08/28/17 03:53:49]INFO: Systems in memory: 73 [08/28/17 03:53:49]INFO: Physics system loaded : SKSE\Plugins\hdtfingers.xml [08/28/17 03:53:49]INFO: Systems in memory: 74 [08/28/17 03:53:50]INFO: Physics system loaded : SKSE\Plugins\hdtFingers.xml [08/28/17 03:53:50]INFO: Systems in memory: 75 [08/28/17 03:53:50]INFO: Physics system loaded : SKSE\Plugins\hdtPhysicsExtensionsDefaultBBP.xml [08/28/17 03:53:50]INFO: Systems in memory: 76 [08/28/17 03:53:50]INFO: Physics system loaded : SKSE\Plugins\hdtFingers.xml [08/28/17 03:53:50]INFO: Systems in memory: 77 [08/28/17 03:53:50]INFO: Physics system loaded : SKSE\Plugins\hdtPhysicsExtensionsDefaultBBP.xml [08/28/17 03:53:50]INFO: Systems in memory: 78 [08/28/17 03:53:50]INFO: Physics system loaded : SKSE\Plugins\hdtFingers.xml [08/28/17 03:53:50]INFO: Systems in memory: 79 [08/28/17 03:53:50]INFO: Physics system loaded : SKSE\Plugins\hdtPhysicsExtensionsDefaultBBP.xml [08/28/17 03:53:50]INFO: Systems in memory: 80 [08/28/17 03:53:50]INFO: Physics system loaded : SKSE\Plugins\hdtfingers.xml [08/28/17 03:53:50]INFO: Systems in memory: 81 [08/28/17 03:53:50]INFO: Physics system loaded : SKSE\Plugins\hdtfingers.xml [08/28/17 03:53:50]INFO: Systems in memory: 82 [08/28/17 03:53:50]INFO: Physics system loaded : SKSE\Plugins\hdtfingers.xml [08/28/17 03:53:50]INFO: Systems in memory: 83 [08/28/17 03:53:50]INFO: Physics system loaded : SKSE\Plugins\hdtFingers.xml [08/28/17 03:53:50]INFO: Systems in memory: 84 [08/28/17 03:53:50]INFO: Physics system loaded : SKSE\Plugins\hdtPhysicsExtensionsDefaultBBP.xml [08/28/17 03:53:50]INFO: Systems in memory: 85 [08/28/17 03:53:50]INFO: Physics system loaded : SKSE\Plugins\hdtfingers.xml [08/28/17 03:53:50]INFO: Systems in memory: 86 [08/28/17 03:53:50]INFO: Physics system loaded : SKSE\Plugins\hdtfingers.xml [08/28/17 03:53:50]INFO: Systems in memory: 87 [08/28/17 03:53:52]INFO: Physics system loaded : Data/SKSE/Plugins/floppysos_6.xml [08/28/17 03:53:52]INFO: Systems in memory: 88 [08/28/17 03:53:52]INFO: Physics system loaded : Data/SKSE/Plugins/floppysos_6.xml [08/28/17 03:53:52]INFO: Systems in memory: 89 [08/28/17 03:53:52]INFO: Physics system loaded : Data/SKSE/Plugins/floppysos_6.xml [08/28/17 03:53:52]INFO: Systems in memory: 90 [08/28/17 03:53:52]INFO: Physics system loaded : Data/SKSE/Plugins/floppysos_6.xml [08/28/17 03:53:52]INFO: Systems in memory: 91 [08/28/17 03:53:52]INFO: Physics system loaded : Data/SKSE/Plugins/floppysos_6.xml [08/28/17 03:53:52]INFO: Systems in memory: 92 [08/28/17 03:53:52]INFO: Physics system loaded : Data/SKSE/Plugins/floppysos_6.xml [08/28/17 03:53:52]INFO: Systems in memory: 93 [08/28/17 03:53:52]INFO: Cell changed... [08/28/17 03:53:52]INFO: Add character 00055649 [08/28/17 03:53:52]INFO: Add character 0005564e [08/28/17 03:53:52]INFO: Add character 00000014 [08/28/17 03:53:52]INFO: Physics system loaded : Data/SKSE/Plugins/floppysos_6.xml [08/28/17 03:53:52]INFO: Systems in memory: 94 [08/28/17 03:53:53]INFO: Physics system loaded : SKSE\Plugins\hdtfingers.xml [08/28/17 03:53:53]INFO: Systems in memory: 95 [08/28/17 03:53:53]INFO: Physics system loaded : SKSE\Plugins\hdtfingers.xml [08/28/17 03:53:53]INFO: Systems in memory: 96 [08/28/17 03:53:53]INFO: Physics system loaded : SKSE\Plugins\hdtFingers.xml [08/28/17 03:53:53]INFO: Systems in memory: 97 [08/28/17 03:53:53]INFO: Physics system loaded : SKSE\Plugins\hdtPhysicsExtensionsDefaultBBP.xml [08/28/17 03:53:53]INFO: Systems in memory: 98 [08/28/17 03:53:53]INFO: Physics system loaded : SKSE\Plugins\hdtfingers.xml [08/28/17 03:53:53]INFO: Systems in memory: 99 [08/28/17 03:53:53]INFO: Physics system loaded : SKSE\Plugins\hdtFingers.xml [08/28/17 03:53:53]INFO: Systems in memory: 100 [08/28/17 03:53:53]INFO: Physics system loaded : SKSE\Plugins\hdtPhysicsExtensionsDefaultBBP.xml [08/28/17 03:53:53]INFO: Systems in memory: 101 [08/28/17 03:53:54]INFO: Physics system loaded : Data/SKSE/Plugins/floppysos_6.xml [08/28/17 03:53:54]INFO: Systems in memory: 102 [08/28/17 03:53:54]INFO: Physics system loaded : Data/SKSE/Plugins/floppysos_6.xml [08/28/17 03:53:54]INFO: Systems in memory: 103 [08/28/17 03:53:56]INFO: Physics system loaded : Data/SKSE/Plugins/floppysos_6.xml [08/28/17 03:53:56]INFO: Systems in memory: 96 [08/28/17 03:53:56]INFO: Physics system loaded : Data/SKSE/Plugins/floppysos_6.xml [08/28/17 03:53:56]INFO: Systems in memory: 97 [08/28/17 03:53:56]INFO: Physics system loaded : Data/SKSE/Plugins/floppysos_6.xml [08/28/17 03:53:56]INFO: Systems in memory: 98 [08/28/17 03:53:56]INFO: Physics system loaded : Data/SKSE/Plugins/floppysos_6.xml [08/28/17 03:53:56]INFO: Systems in memory: 99 [08/28/17 03:53:56]INFO: Physics system loaded : Data/SKSE/Plugins/floppysos_6.xml [08/28/17 03:53:56]INFO: Systems in memory: 100 [08/28/17 03:53:56]INFO: Physics system loaded : Data/SKSE/Plugins/floppysos_6.xml [08/28/17 03:53:56]INFO: Systems in memory: 101 [08/28/17 03:53:57]INFO: Physics system loaded : Data/SKSE/Plugins/floppysos_6.xml [08/28/17 03:53:57]INFO: Systems in memory: 102 [08/28/17 03:53:57]INFO: Physics system loaded : Data/SKSE/Plugins/floppysos_6.xml [08/28/17 03:53:57]INFO: Systems in memory: 103 [08/28/17 03:53:57]INFO: Physics system loaded : Data/SKSE/Plugins/floppysos_6.xml [08/28/17 03:53:57]INFO: Systems in memory: 104 [08/28/17 03:53:57]INFO: Physics system loaded : Data/SKSE/Plugins/floppysos_6.xml [08/28/17 03:53:57]INFO: Systems in memory: 105 [08/28/17 03:53:57]INFO: Physics system loaded : Data/SKSE/Plugins/floppysos_6.xml [08/28/17 03:53:57]INFO: Systems in memory: 106 [08/28/17 03:53:57]INFO: Physics system loaded : Data/SKSE/Plugins/floppysos_6.xml [08/28/17 03:53:57]INFO: Systems in memory: 107 [08/28/17 03:53:57]INFO: Physics system loaded : Data/SKSE/Plugins/floppysos_6.xml [08/28/17 03:53:57]INFO: Systems in memory: 108 [08/28/17 03:54:16]INFO: Physics system loaded : SKSE\Plugins\hdtfingers.xml [08/28/17 03:54:16]INFO: Systems in memory: 107 [08/28/17 03:54:19]INFO: 0005564e no longer in cell, release it [08/28/17 03:54:20]INFO: Cell changed... [08/28/17 03:54:20]INFO: Add character 00000014 [08/28/17 03:54:23]INFO: Physics system loaded : Data/SKSE/Plugins/floppysos_6.xml [08/28/17 03:54:23]INFO: Systems in memory: 107 [08/28/17 03:54:26]INFO: Cell changed... [08/28/17 03:54:26]INFO: Add character 00000014 [08/28/17 03:54:34]INFO: Cell changed... [08/28/17 03:54:34]INFO: Add character 00000014 [08/28/17 03:54:43]INFO: Cell changed... [08/28/17 03:54:43]INFO: Add character 00000014 [08/28/17 03:54:47]INFO: Cell changed... [08/28/17 03:54:47]INFO: Add character 00000014 [08/28/17 03:54:51]INFO: Physics system loaded : SKSE\Plugins\hdtfingers.xml [08/28/17 03:54:51]INFO: Systems in memory: 99 [08/28/17 03:54:53]INFO: Physics system loaded : Data/SKSE/Plugins/floppysos_6.xml [08/28/17 03:54:53]INFO: Systems in memory: 100 [08/28/17 03:54:53]INFO: Physics system loaded : Data/SKSE/Plugins/floppysos_6.xml [08/28/17 03:54:53]INFO: Systems in memory: 101 [08/28/17 03:54:54]INFO: Physics system loaded : Data/SKSE/Plugins/floppysos_6.xml [08/28/17 03:54:54]INFO: Systems in memory: 102 [08/28/17 03:54:56]INFO: Cell changed... [08/28/17 03:54:56]INFO: Add character 0009981e [08/28/17 03:54:56]INFO: Add character 0009981c [08/28/17 03:54:56]INFO: Add character 0009981a [08/28/17 03:54:56]INFO: Add character 00000014 [08/28/17 03:54:59]INFO: Physics system loaded : Data/SKSE/Plugins/floppysos_6.xml [08/28/17 03:54:59]INFO: Systems in memory: 94 [08/28/17 03:54:59]INFO: Physics system loaded : Data/SKSE/Plugins/floppysos_6.xml [08/28/17 03:54:59]INFO: Systems in memory: 95 [08/28/17 03:54:59]INFO: Physics system loaded : Data/SKSE/Plugins/floppysos_6.xml [08/28/17 03:54:59]INFO: Systems in memory: 96 [08/28/17 03:55:10]INFO: Physics system loaded : SKSE\Plugins\hdtFingers.xml [08/28/17 03:55:10]INFO: Systems in memory: 95 [08/28/17 03:55:10]INFO: Physics system loaded : SKSE\Plugins\hdtPhysicsExtensionsDefaultBBP.xml [08/28/17 03:55:10]INFO: Systems in memory: 96 [08/28/17 03:55:32]INFO: Physics system loaded : SKSE\Plugins\hdtfingers.xml [08/28/17 03:55:32]INFO: Systems in memory: 97 [08/28/17 03:55:51]INFO: Physics system loaded : SKSE\Plugins\hdtFingers.xml [08/28/17 03:55:51]INFO: Systems in memory: 96 [08/28/17 03:55:51]INFO: Physics system loaded : SKSE\Plugins\hdtPhysicsExtensionsDefaultBBP.xml [08/28/17 03:55:51]INFO: Systems in memory: 97 [08/28/17 03:56:09]INFO: Cell changed... [08/28/17 03:56:09]INFO: Add character 00000014 [08/28/17 03:56:13]INFO: Physics system loaded : Data/SKSE/Plugins/floppysos_6.xml [08/28/17 03:56:13]INFO: Systems in memory: 95 [08/28/17 03:56:13]INFO: Physics system loaded : Data/SKSE/Plugins/floppysos_6.xml [08/28/17 03:56:13]INFO: Systems in memory: 96 [08/28/17 03:56:13]INFO: Physics system loaded : Data/SKSE/Plugins/floppysos_6.xml [08/28/17 03:56:13]INFO: Systems in memory: 97    Anyone have any ideas?  I'm currently looking into the code and indeed there is a leak. But it should only affect you after visiting a significant number of cells. How fast does this fps drop affect you?  Hello there. Love your mod cause I love watching my character's dick and balls flapping all over the place - Was wondering if it was possible to have the floppiness work for Skyrim SE? Perhaps with the SOS Light version? Still waiting every-so-not-quite-patiently waiting for SKSE64 but have been playing Oldrim for many reasons including your mod - lol. But there have been some modders that have had enough waiting and have created some interesting possibilities for Skyrim SE including SexLab Lite. Starting to think about finally going back to Newrim but am hoping that you or someone else would create a Floppy SOS (Lite?) version for it?  If not no problem. Thanks for your enjoyable mod!  Thanks for the kind words I'm afraid floppysos won't be appearing in skyrim SE anytime soon. This is because of the dependencies: - Need 64bit SKSE - Need 64bit SOS or SAM - Need 64bit HDT-PE  Can anyone tell me what is going on with my game? I get random cdt's  with no error when playing the game, game just simply closes like nothing happened. I have checked my papyrus log and the sos or floppy sos just shat all over it with data. Everytime i get a crash and check papyrus log it's all just sos and floppy sos.  Here's some last lines from log0 before crash just happened   [09/09/2017 - 02:47:18PM] Dumping stack 11727715: [09/09/2017 - 02:47:18PM] Frame count: 2 (Page count: 1) [09/09/2017 - 02:47:18PM] State: Waiting on other stack for return (Freeze state: Freezing) [09/09/2017 - 02:47:18PM] Type: Normal [09/09/2017 - 02:47:18PM] Return register: None [09/09/2017 - 02:47:18PM] Has stack callback: No [09/09/2017 - 02:47:18PM] Stack trace: [09/09/2017 - 02:47:18PM] <unknown self>.FloppySOS.handleErectionEvent() - "FloppySOS.psc" Line 105 [09/09/2017 - 02:47:18PM] IP: 3208 Instruction: 76 Line: 105 [09/09/2017 - 02:47:18PM] [akActor]: [masterambushscript < (931FDA08)>] [09/09/2017 - 02:47:18PM] [EventName]: "SOSFlaccid" [09/09/2017 - 02:47:18PM] [::temp16]: [Actor < (00000014)>] [09/09/2017 - 02:47:18PM] [::temp17]: True [09/09/2017 - 02:47:18PM] [presetChanged]: True [09/09/2017 - 02:47:18PM] [toggleMode]: 1 [09/09/2017 - 02:47:18PM] [::temp18]: 1.000000 [09/09/2017 - 02:47:18PM] [::temp19]: 1 [09/09/2017 - 02:47:18PM] [::temp20]: True [09/09/2017 - 02:47:18PM] [::temp21]: True [09/09/2017 - 02:47:18PM] [::temp22]: False [09/09/2017 - 02:47:18PM] [::NoneVar]: None [09/09/2017 - 02:47:18PM] [bend]: 0 [09/09/2017 - 02:47:18PM] [::temp23]: "Skeleton Knight Archer's preset changed due to SOS animation event: SOSFlaccid" [09/09/2017 - 02:47:18PM] [targetPresetIndex]: 0 [09/09/2017 - 02:47:18PM] [::temp24]: [masterambushscript < (931FDA08)>] [09/09/2017 - 02:47:18PM] [::temp25]: [ActorBase < (930D95F6)>] [09/09/2017 - 02:47:18PM] [alias FloppySOSPlayerAlias on quest FloppySOSQuest (C900182B)].FloppySOSAlias.OnAnimationEventEX() - "FloppySOSAlias.psc" Line 58 [09/09/2017 - 02:47:18PM] IP: 16 Instruction: 1 Line: 58 [09/09/2017 - 02:47:18PM] [akSource]: [masterambushscript < (931FDA08)>] [09/09/2017 - 02:47:18PM] [asEventName]: "SOSFlaccid" [09/09/2017 - 02:47:18PM] [::temp1]: [masterambushscript < (931FDA08)>] [09/09/2017 - 02:47:18PM] [::NoneVar]: None [09/09/2017 - 02:47:18PM] Dumping stack 11717220: [09/09/2017 - 02:47:18PM] Frame count: 3 (Page count: 2) [09/09/2017 - 02:47:18PM] State: Waiting on other stack for return (Freeze state: Freezing) [09/09/2017 - 02:47:18PM] Type: Normal [09/09/2017 - 02:47:18PM] Return register: None [09/09/2017 - 02:47:18PM] Has stack callback: No [09/09/2017 - 02:47:18PM] Stack trace: [09/09/2017 - 02:47:18PM] [ (930D95F4)].masterambushscript.GetWornForm() - "<native>" Line ? [09/09/2017 - 02:47:18PM] IP: 0 [09/09/2017 - 02:47:18PM] [param1]: 4194304 [09/09/2017 - 02:47:18PM] [bDSOSDogQuest (17035C13)].BDSOSSchlongQuest.HandleAnimationEvent() - "BDSOSSchlongQuest.psc" Line 71 [09/09/2017 - 02:47:18PM] IP: 655 Instruction: 15 Line: 71 [09/09/2017 - 02:47:18PM] [akSource]: [masterambushscript < (930D95F4)>] [09/09/2017 - 02:47:18PM] [asEventName]: "SOSFlaccid" [09/09/2017 - 02:47:18PM] [::temp6]: "(HandleAnimationEvent) Actor: [masterambushscript < (930D95F4)>] equipped pelvis: " [09/09/2017 - 02:47:18PM] [::temp7]: "(HandleAnimationEvent) Actor: [masterambushscript < (930D95F4)>] equipped pelvis: None" [09/09/2017 - 02:47:18PM] [::NoneVar]: None [09/09/2017 - 02:47:18PM] [::temp8]: [masterambushscript < (930D95F4)>] [09/09/2017 - 02:47:18PM] [::temp9]: None [09/09/2017 - 02:47:18PM] [::temp10]: None [09/09/2017 - 02:47:18PM] [::temp11]: False [09/09/2017 - 02:47:18PM] [::temp12]: False [09/09/2017 - 02:47:18PM] [::temp14]: 0 [09/09/2017 - 02:47:18PM] [sourceActor]: [masterambushscript < (930D95F4)>] [09/09/2017 - 02:47:18PM] [currentSchlong]: None [09/09/2017 - 02:47:18PM] [::temp13]: False [09/09/2017 - 02:47:18PM] [newErectionLevel]: "" [09/09/2017 - 02:47:18PM] [Direction]: "" [09/09/2017 - 02:47:18PM] [::temp15]: False [09/09/2017 - 02:47:18PM] [amount]: "" [09/09/2017 - 02:47:18PM] [haveNewSchlong]: False [09/09/2017 - 02:47:18PM] [::temp16]: False [09/09/2017 - 02:47:18PM] [::temp17]: None [09/09/2017 - 02:47:18PM] [alias thePlayer on quest BDSOSDogQuest (17035C13)].BDSOSSchlongPlayer.OnAnimationEventEX() - "BDSOSSchlongPlayer.psc" Line 28 [09/09/2017 - 02:47:18PM] IP: 0 Instruction: 0 Line: 28 [09/09/2017 - 02:47:18PM] [akSource]: [masterambushscript < (930D95F4)>] [09/09/2017 - 02:47:18PM] [asEventName]: "SOSFlaccid" [09/09/2017 - 02:47:18PM] [::NoneVar]: None [09/09/2017 - 02:47:18PM] Dumping stack 11725064: [09/09/2017 - 02:47:18PM] Frame count: 3 (Page count: 2) [09/09/2017 - 02:47:18PM] State: Waiting on other stack for return (Freeze state: Freezing) [09/09/2017 - 02:47:18PM] Type: Normal [09/09/2017 - 02:47:18PM] Return register: None [09/09/2017 - 02:47:18PM] Has stack callback: No [09/09/2017 - 02:47:18PM] Stack trace: [09/09/2017 - 02:47:18PM] [ (930D9693)].masterambushscript.GetWornForm() - "<native>" Line ? [09/09/2017 - 02:47:18PM] IP: 0 [09/09/2017 - 02:47:18PM] [param1]: 4194304 [09/09/2017 - 02:47:18PM] [bDSOSDogQuest (17035C13)].BDSOSSchlongQuest.HandleAnimationEvent() - "BDSOSSchlongQuest.psc" Line 71 [09/09/2017 - 02:47:18PM] IP: 655 Instruction: 15 Line: 71 [09/09/2017 - 02:47:18PM] [akSource]: [masterambushscript < (930D9693)>] [09/09/2017 - 02:47:18PM] [asEventName]: "SOSFlaccid" [09/09/2017 - 02:47:18PM] [::temp6]: "(HandleAnimationEvent) Actor: [masterambushscript < (930D9693)>] equipped pelvis: " [09/09/2017 - 02:47:18PM] [::temp7]: "(HandleAnimationEvent) Actor: [masterambushscript < (930D9693)>] equipped pelvis: None" [09/09/2017 - 02:47:18PM] [::NoneVar]: None [09/09/2017 - 02:47:18PM] [::temp8]: [masterambushscript < (930D9693)>] [09/09/2017 - 02:47:18PM] [::temp9]: None [09/09/2017 - 02:47:18PM] [::temp10]: None [09/09/2017 - 02:47:18PM] [::temp11]: False [09/09/2017 - 02:47:18PM] [::temp12]: False [09/09/2017 - 02:47:18PM] [::temp14]: 0 [09/09/2017 - 02:47:18PM] [sourceActor]: [masterambushscript < (930D9693)>] [09/09/2017 - 02:47:18PM] [currentSchlong]: None [09/09/2017 - 02:47:18PM] [::temp13]: False [09/09/2017 - 02:47:18PM] [newErectionLevel]: "" [09/09/2017 - 02:47:18PM] [Direction]: "" [09/09/2017 - 02:47:18PM] [::temp15]: False [09/09/2017 - 02:47:18PM] [amount]: "" [09/09/2017 - 02:47:18PM] [haveNewSchlong]: False [09/09/2017 - 02:47:18PM] [::temp16]: False [09/09/2017 - 02:47:18PM] [::temp17]: None [09/09/2017 - 02:47:18PM] [alias thePlayer on quest BDSOSDogQuest (17035C13)].BDSOSSchlongPlayer.OnAnimationEventEX() - "BDSOSSchlongPlayer.psc" Line 28 [09/09/2017 - 02:47:18PM] IP: 0 Instruction: 0 Line: 28 [09/09/2017 - 02:47:18PM] [akSource]: [masterambushscript < (930D9693)>] [09/09/2017 - 02:47:18PM] [asEventName]: "SOSFlaccid" [09/09/2017 - 02:47:18PM] [::NoneVar]: None [09/09/2017 - 02:47:18PM] VM is thawing... [09/09/2017 - 02:47:18PM] [bDSchlongs] (HandleAnimationEvent) Actor: [Actor < (9319388D)>] equipped pelvis: None [09/09/2017 - 02:47:18PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (93296EC0)>] [09/09/2017 - 02:47:18PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (9327213B)>] [09/09/2017 - 02:47:18PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (93296EC0)>] equipped pelvis: None [09/09/2017 - 02:47:18PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (9327213B)>] equipped pelvis: None [09/09/2017 - 02:47:18PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (930D95F4)>] [09/09/2017 - 02:47:18PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (930D95F4)>] equipped pelvis: None [09/09/2017 - 02:47:18PM] [FloppySOS] Skeleton Knight Archer's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:18PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (93296EC0)>] [09/09/2017 - 02:47:18PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (93296EC0)>] equipped pelvis: None [09/09/2017 - 02:47:18PM] [FloppySOS] Skeleton Knight's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:18PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (930D95F4)>] [09/09/2017 - 02:47:18PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (930D95F4)>] equipped pelvis: None [09/09/2017 - 02:47:18PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (93296EC0)>] [09/09/2017 - 02:47:19PM] iterNone [09/09/2017 - 02:47:19PM] iterNone [09/09/2017 - 02:47:19PM] [FloppySOS] Skeleton Knight Archer's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:19PM] iterNone [09/09/2017 - 02:47:19PM] iterNone [09/09/2017 - 02:47:19PM] iterNone [09/09/2017 - 02:47:19PM] iterNone [09/09/2017 - 02:47:19PM] iterNone [09/09/2017 - 02:47:19PM] iterNone [09/09/2017 - 02:47:19PM] iterNone [09/09/2017 - 02:47:19PM] iterNone [09/09/2017 - 02:47:19PM] iterNone [09/09/2017 - 02:47:19PM] iterNone [09/09/2017 - 02:47:19PM] [FloppySOS] Skeleton Knight's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:19PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (930D9693)>] [09/09/2017 - 02:47:19PM] iterNone [09/09/2017 - 02:47:19PM] iterNone [09/09/2017 - 02:47:19PM] iterNone [09/09/2017 - 02:47:19PM] iterNone [09/09/2017 - 02:47:19PM] iterNone [09/09/2017 - 02:47:19PM] iterNone [09/09/2017 - 02:47:19PM] iterNone [09/09/2017 - 02:47:19PM] iterNone [09/09/2017 - 02:47:19PM] iterNone [09/09/2017 - 02:47:19PM] iterNone [09/09/2017 - 02:47:19PM] iterNone [09/09/2017 - 02:47:19PM] iterNone [09/09/2017 - 02:47:19PM] iterNone [09/09/2017 - 02:47:19PM] iterNone [09/09/2017 - 02:47:19PM] iterNone [09/09/2017 - 02:47:19PM] iterNone [09/09/2017 - 02:47:19PM] iterNone [09/09/2017 - 02:47:19PM] iter[masterambushscript < (9326D0B8)>] [09/09/2017 - 02:47:19PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (930D9693)>] equipped pelvis: None [09/09/2017 - 02:47:19PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (930D95F4)>] [09/09/2017 - 02:47:19PM] [FloppySOS] Skeleton Knight Archer's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:19PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (930D95F4)>] equipped pelvis: None [09/09/2017 - 02:47:19PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (931D2A4C)>] [09/09/2017 - 02:47:19PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (9326D0B8)>] [09/09/2017 - 02:47:19PM] [FloppySOS] Skeleton Knight's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:19PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (931D2A4C)>] equipped pelvis: None [09/09/2017 - 02:47:19PM] iter[masterambushscript < (932720F3)>] [09/09/2017 - 02:47:19PM] [FloppySOS] Skeleton Knight Archer's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:19PM] [bDSchlongs] (HandleAnimationEvent) Actor: [Actor < (930C56D5)>] equipped pelvis: None [09/09/2017 - 02:47:19PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (930C7EDD)>] [09/09/2017 - 02:47:19PM] [FloppySOS] Elite Knight Shadow's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:19PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (9326D0B8)>] [09/09/2017 - 02:47:19PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (930C7EDD)>] equipped pelvis: None [09/09/2017 - 02:47:19PM] [FloppySOS] Skeleton Knight Archer's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:19PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (9326570D)>] [09/09/2017 - 02:47:19PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (9326570D)>] equipped pelvis: None [09/09/2017 - 02:47:19PM] [FloppySOS] Elite Knight Shadow's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:19PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (93272112)>] equipped pelvis: None [09/09/2017 - 02:47:19PM] iter[masterambushscript < (93265783)>] [09/09/2017 - 02:47:19PM] [FloppySOS] Elite Knight Shadow's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:19PM] [FloppySOS] Skeleton Knight Archer's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:19PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (93193836)>] equipped pelvis: None [09/09/2017 - 02:47:19PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (93296EC0)>] [09/09/2017 - 02:47:19PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (9320033D)>] [09/09/2017 - 02:47:19PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (9320033D)>] equipped pelvis: None [09/09/2017 - 02:47:19PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (932DFC9C)>] equipped pelvis: None [09/09/2017 - 02:47:19PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (930C7EDD)>] [09/09/2017 - 02:47:19PM] [FloppySOS] Skeleton Knight's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:19PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (930C7EDD)>] equipped pelvis: None [09/09/2017 - 02:47:19PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (9326570D)>] [09/09/2017 - 02:47:19PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (9326570D)>] equipped pelvis: None [09/09/2017 - 02:47:19PM] [FloppySOS] Elite Knight Shadow's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:19PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (930D9693)>] [09/09/2017 - 02:47:19PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (930D9693)>] equipped pelvis: None [09/09/2017 - 02:47:19PM] [FloppySOS] Skeleton Knight's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:19PM] [FloppySOS] Elite Knight Shadow's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:19PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (9326570D)>] [09/09/2017 - 02:47:19PM] [FloppySOS] Skeleton Knight's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:19PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (9326570D)>] equipped pelvis: None [09/09/2017 - 02:47:19PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (930D6DA0)>] [09/09/2017 - 02:47:19PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (930D6DA0)>] equipped pelvis: None [09/09/2017 - 02:47:19PM] [FloppySOS] Skeleton Knight's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:19PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (930D9693)>] [09/09/2017 - 02:47:19PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (930D9693)>] equipped pelvis: None [09/09/2017 - 02:47:19PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (930D9693)>] [09/09/2017 - 02:47:19PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (930D9693)>] equipped pelvis: None [09/09/2017 - 02:47:19PM] [FloppySOS] Skeleton Knight's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:19PM] [FloppySOS] Skeleton Knight Archer's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:19PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (930D9693)>] equipped pelvis: None [09/09/2017 - 02:47:19PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (930D9693)>] [09/09/2017 - 02:47:19PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (930D9693)>] [09/09/2017 - 02:47:19PM] [FloppySOS] Skeleton Knight's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:19PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (930D9693)>] equipped pelvis: None [09/09/2017 - 02:47:19PM] [FloppySOS] Skeleton Knight Archer's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:19PM] [bDSchlongs] Caught animation event: SOSFlaccid on [Actor < (93296EC5)>] [09/09/2017 - 02:47:19PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (930D9693)>] [09/09/2017 - 02:47:19PM] [FloppySOS] Skeleton Knight's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:19PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (930D9693)>] equipped pelvis: None [09/09/2017 - 02:47:19PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (930D9693)>] equipped pelvis: None [09/09/2017 - 02:47:19PM] [FloppySOS] Skeleton Knight's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:19PM] [FloppySOS] Skeleton Knight's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:19PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (9326D0B8)>] [09/09/2017 - 02:47:19PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (9326D0B8)>] equipped pelvis: None [09/09/2017 - 02:47:19PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (930D9693)>] [09/09/2017 - 02:47:19PM] [FloppySOS] Skeleton Knight's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:19PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (930D9693)>] equipped pelvis: None [09/09/2017 - 02:47:19PM] [bDSchlongs] (HandleAnimationEvent) Actor: [Actor < (9319388B)>] equipped pelvis: None [09/09/2017 - 02:47:19PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (930D9693)>] [09/09/2017 - 02:47:19PM] [FloppySOS] Skeleton Knight's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:19PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (930D9693)>] equipped pelvis: None [09/09/2017 - 02:47:19PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (930D9693)>] [09/09/2017 - 02:47:19PM] [FloppySOS] Skeleton Knight's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:19PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (930D9693)>] [09/09/2017 - 02:47:19PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (930D9693)>] equipped pelvis: None [09/09/2017 - 02:47:19PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (930D9693)>] [09/09/2017 - 02:47:19PM] [FloppySOS] Skeleton Knight's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:19PM] [FloppySOS] Skeleton Knight's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:19PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (932DFC9C)>] equipped pelvis: None [09/09/2017 - 02:47:19PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (930D9693)>] [09/09/2017 - 02:47:19PM] [FloppySOS] Skeleton Knight's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:19PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (930D9693)>] [09/09/2017 - 02:47:19PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (930D9693)>] [09/09/2017 - 02:47:19PM] [FloppySOS] Skeleton Knight's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:19PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (930D9693)>] equipped pelvis: None [09/09/2017 - 02:47:19PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (930D9693)>] [09/09/2017 - 02:47:19PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (930D9693)>] equipped pelvis: None [09/09/2017 - 02:47:19PM] [FloppySOS] Skeleton Knight's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:19PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (930D9693)>] [09/09/2017 - 02:47:19PM] [bDSchlongs] Caught animation event: SOSFlaccid on [Actor < (930C56D5)>] [09/09/2017 - 02:47:19PM] [FloppySOS] Skeleton Knight's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:19PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (930D9693)>] equipped pelvis: None [09/09/2017 - 02:47:19PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (930D9693)>] [09/09/2017 - 02:47:19PM] [FloppySOS] Skeleton Knight Archer's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:19PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (930D9693)>] equipped pelvis: None [09/09/2017 - 02:47:19PM] [bDSchlongs] Caught animation event: SOSFlaccid on [Actor < (930C56D5)>] [09/09/2017 - 02:47:20PM] [FloppySOS] Skeleton Knight's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:20PM] [bDSchlongs] (HandleAnimationEvent) Actor: [Actor < (930C56D5)>] equipped pelvis: None [09/09/2017 - 02:47:20PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (931D2A4C)>] equipped pelvis: None [09/09/2017 - 02:47:20PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (930D9693)>] [09/09/2017 - 02:47:20PM] [FloppySOS] Skeleton Knight Archer's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:20PM] [FloppySOS] Skeleton Knight's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:20PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (9320033D)>] equipped pelvis: None [09/09/2017 - 02:47:20PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (930C7EDD)>] equipped pelvis: None [09/09/2017 - 02:47:20PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (93296EC0)>] [09/09/2017 - 02:47:20PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (930D9693)>] equipped pelvis: None [09/09/2017 - 02:47:20PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (9320033D)>] [09/09/2017 - 02:47:20PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (93296EC0)>] equipped pelvis: None [09/09/2017 - 02:47:20PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (930D9693)>] [09/09/2017 - 02:47:20PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (930C7EDD)>] [09/09/2017 - 02:47:20PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (930D9693)>] equipped pelvis: None [09/09/2017 - 02:47:20PM] [FloppySOS] Elite Knight Shadow's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:20PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (930C7EDD)>] equipped pelvis: None [09/09/2017 - 02:47:20PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (931FDA08)>] [09/09/2017 - 02:47:20PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (930C7EDD)>] [09/09/2017 - 02:47:20PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (930D95F4)>] equipped pelvis: None [09/09/2017 - 02:47:20PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (931D2A4C)>] equipped pelvis: None [09/09/2017 - 02:47:20PM] [FloppySOS] Skeleton Knight Archer's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:20PM] [FloppySOS] Elite Knight Shadow's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:20PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (9326D0B8)>] [09/09/2017 - 02:47:20PM] [FloppySOS] Elite Knight Shadow's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:20PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (9320033D)>] [09/09/2017 - 02:47:20PM] [FloppySOS] Skeleton Knight Archer's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:20PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (9326D0B8)>] equipped pelvis: None [09/09/2017 - 02:47:20PM] [FloppySOS] Skeleton Knight's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:20PM] [FloppySOS] Skeleton Knight Archer's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:20PM] [FloppySOS] Elite Knight Shadow's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:20PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (930D9693)>] [09/09/2017 - 02:47:20PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (931FDA08)>] equipped pelvis: None    Here's also few lines from skse crash dump   EXCEPTION_RECORD: ffffffff -- (.exr 0xffffffffffffffff) ExceptionAddress: 004bd832 (TESV+0x000bd832) ExceptionCode: c0000005 (Access violation) ExceptionFlags: 00000000 NumberParameters: 2 Parameter[0]: 00000000 Parameter[1]: ffffffff Attempt to read from address ffffffff     Yeah, flopppysos' latest version adds quite a bit of spam in the papyrus log. It logs a message every time a schlong state changes (e.g. because of the SL Aroused mod). However, I'm pretty sure this is not the cause of your CTD's. In my experience, many CTD's are triggered on cell change, when actors and their respective animations have to be loaded. If you have a CTD, try to determine: - was it after a quick load? - were you fast travelling? - were you changing cells? (this can be checked in hdtPhysicsExtensions.log by the message "Cell changed...")  First off, I'd like to thank you for this mod and let you know that "high arousal" floppy setting is, in my mind, one of the best things to happen to Skyrim modding.  I really like the option to fix the length of floppy settings.  I usually leave it around 80-90% for high arousal settings.  It would be really neat if we could change the length in individual settings, i.e. full floppy could be 60% length while high arousal could stay at 80%.  Is that possible and if so is it something you would consider adding to the next release?  Thanks By length, do you mean the length you set in racemenu? Floppysos doesn't interfere with schlong transformations, except for the 'balls droop' setting. Do you mean you want to override the racemenu schlong length with a length for full-floppt/half-erect/near-erect ?  Another cool addition for next release would be support for _1stperson character skeleton.  Which 1st person camera mod are you using? Floppysos' only interaction with the skeleton is the bone name mapping. If the bones are named gen01, gen02, gen03, gen04, gen05, gen06, genScrot Then floppysos should behave as expected.
maradonna122 Posted September 16, 2017 Posted September 16, 2017  Can anyone tell me what is going on with my game? I get random cdt's  with no error when playing the game, game just simply closes like nothing happened. I have checked my papyrus log and the sos or floppy sos just shat all over it with data. Everytime i get a crash and check papyrus log it's all just sos and floppy sos.  Here's some last lines from log0 before crash just happened   [09/09/2017 - 02:47:18PM] Dumping stack 11727715: [09/09/2017 - 02:47:18PM] Frame count: 2 (Page count: 1) [09/09/2017 - 02:47:18PM] State: Waiting on other stack for return (Freeze state: Freezing) [09/09/2017 - 02:47:18PM] Type: Normal [09/09/2017 - 02:47:18PM] Return register: None [09/09/2017 - 02:47:18PM] Has stack callback: No [09/09/2017 - 02:47:18PM] Stack trace: [09/09/2017 - 02:47:18PM] <unknown self>.FloppySOS.handleErectionEvent() - "FloppySOS.psc" Line 105 [09/09/2017 - 02:47:18PM] IP: 3208 Instruction: 76 Line: 105 [09/09/2017 - 02:47:18PM] [akActor]: [masterambushscript < (931FDA08)>] [09/09/2017 - 02:47:18PM] [EventName]: "SOSFlaccid" [09/09/2017 - 02:47:18PM] [::temp16]: [Actor < (00000014)>] [09/09/2017 - 02:47:18PM] [::temp17]: True [09/09/2017 - 02:47:18PM] [presetChanged]: True [09/09/2017 - 02:47:18PM] [toggleMode]: 1 [09/09/2017 - 02:47:18PM] [::temp18]: 1.000000 [09/09/2017 - 02:47:18PM] [::temp19]: 1 [09/09/2017 - 02:47:18PM] [::temp20]: True [09/09/2017 - 02:47:18PM] [::temp21]: True [09/09/2017 - 02:47:18PM] [::temp22]: False [09/09/2017 - 02:47:18PM] [::NoneVar]: None [09/09/2017 - 02:47:18PM] [bend]: 0 [09/09/2017 - 02:47:18PM] [::temp23]: "Skeleton Knight Archer's preset changed due to SOS animation event: SOSFlaccid" [09/09/2017 - 02:47:18PM] [targetPresetIndex]: 0 [09/09/2017 - 02:47:18PM] [::temp24]: [masterambushscript < (931FDA08)>] [09/09/2017 - 02:47:18PM] [::temp25]: [ActorBase < (930D95F6)>] [09/09/2017 - 02:47:18PM] [alias FloppySOSPlayerAlias on quest FloppySOSQuest (C900182B)].FloppySOSAlias.OnAnimationEventEX() - "FloppySOSAlias.psc" Line 58 [09/09/2017 - 02:47:18PM] IP: 16 Instruction: 1 Line: 58 [09/09/2017 - 02:47:18PM] [akSource]: [masterambushscript < (931FDA08)>] [09/09/2017 - 02:47:18PM] [asEventName]: "SOSFlaccid" [09/09/2017 - 02:47:18PM] [::temp1]: [masterambushscript < (931FDA08)>] [09/09/2017 - 02:47:18PM] [::NoneVar]: None [09/09/2017 - 02:47:18PM] Dumping stack 11717220: [09/09/2017 - 02:47:18PM] Frame count: 3 (Page count: 2) [09/09/2017 - 02:47:18PM] State: Waiting on other stack for return (Freeze state: Freezing) [09/09/2017 - 02:47:18PM] Type: Normal [09/09/2017 - 02:47:18PM] Return register: None [09/09/2017 - 02:47:18PM] Has stack callback: No [09/09/2017 - 02:47:18PM] Stack trace: [09/09/2017 - 02:47:18PM] [ (930D95F4)].masterambushscript.GetWornForm() - "<native>" Line ? [09/09/2017 - 02:47:18PM] IP: 0 [09/09/2017 - 02:47:18PM] [param1]: 4194304 [09/09/2017 - 02:47:18PM] [bDSOSDogQuest (17035C13)].BDSOSSchlongQuest.HandleAnimationEvent() - "BDSOSSchlongQuest.psc" Line 71 [09/09/2017 - 02:47:18PM] IP: 655 Instruction: 15 Line: 71 [09/09/2017 - 02:47:18PM] [akSource]: [masterambushscript < (930D95F4)>] [09/09/2017 - 02:47:18PM] [asEventName]: "SOSFlaccid" [09/09/2017 - 02:47:18PM] [::temp6]: "(HandleAnimationEvent) Actor: [masterambushscript < (930D95F4)>] equipped pelvis: " [09/09/2017 - 02:47:18PM] [::temp7]: "(HandleAnimationEvent) Actor: [masterambushscript < (930D95F4)>] equipped pelvis: None" [09/09/2017 - 02:47:18PM] [::NoneVar]: None [09/09/2017 - 02:47:18PM] [::temp8]: [masterambushscript < (930D95F4)>] [09/09/2017 - 02:47:18PM] [::temp9]: None [09/09/2017 - 02:47:18PM] [::temp10]: None [09/09/2017 - 02:47:18PM] [::temp11]: False [09/09/2017 - 02:47:18PM] [::temp12]: False [09/09/2017 - 02:47:18PM] [::temp14]: 0 [09/09/2017 - 02:47:18PM] [sourceActor]: [masterambushscript < (930D95F4)>] [09/09/2017 - 02:47:18PM] [currentSchlong]: None [09/09/2017 - 02:47:18PM] [::temp13]: False [09/09/2017 - 02:47:18PM] [newErectionLevel]: "" [09/09/2017 - 02:47:18PM] [Direction]: "" [09/09/2017 - 02:47:18PM] [::temp15]: False [09/09/2017 - 02:47:18PM] [amount]: "" [09/09/2017 - 02:47:18PM] [haveNewSchlong]: False [09/09/2017 - 02:47:18PM] [::temp16]: False [09/09/2017 - 02:47:18PM] [::temp17]: None [09/09/2017 - 02:47:18PM] [alias thePlayer on quest BDSOSDogQuest (17035C13)].BDSOSSchlongPlayer.OnAnimationEventEX() - "BDSOSSchlongPlayer.psc" Line 28 [09/09/2017 - 02:47:18PM] IP: 0 Instruction: 0 Line: 28 [09/09/2017 - 02:47:18PM] [akSource]: [masterambushscript < (930D95F4)>] [09/09/2017 - 02:47:18PM] [asEventName]: "SOSFlaccid" [09/09/2017 - 02:47:18PM] [::NoneVar]: None [09/09/2017 - 02:47:18PM] Dumping stack 11725064: [09/09/2017 - 02:47:18PM] Frame count: 3 (Page count: 2) [09/09/2017 - 02:47:18PM] State: Waiting on other stack for return (Freeze state: Freezing) [09/09/2017 - 02:47:18PM] Type: Normal [09/09/2017 - 02:47:18PM] Return register: None [09/09/2017 - 02:47:18PM] Has stack callback: No [09/09/2017 - 02:47:18PM] Stack trace: [09/09/2017 - 02:47:18PM] [ (930D9693)].masterambushscript.GetWornForm() - "<native>" Line ? [09/09/2017 - 02:47:18PM] IP: 0 [09/09/2017 - 02:47:18PM] [param1]: 4194304 [09/09/2017 - 02:47:18PM] [bDSOSDogQuest (17035C13)].BDSOSSchlongQuest.HandleAnimationEvent() - "BDSOSSchlongQuest.psc" Line 71 [09/09/2017 - 02:47:18PM] IP: 655 Instruction: 15 Line: 71 [09/09/2017 - 02:47:18PM] [akSource]: [masterambushscript < (930D9693)>] [09/09/2017 - 02:47:18PM] [asEventName]: "SOSFlaccid" [09/09/2017 - 02:47:18PM] [::temp6]: "(HandleAnimationEvent) Actor: [masterambushscript < (930D9693)>] equipped pelvis: " [09/09/2017 - 02:47:18PM] [::temp7]: "(HandleAnimationEvent) Actor: [masterambushscript < (930D9693)>] equipped pelvis: None" [09/09/2017 - 02:47:18PM] [::NoneVar]: None [09/09/2017 - 02:47:18PM] [::temp8]: [masterambushscript < (930D9693)>] [09/09/2017 - 02:47:18PM] [::temp9]: None [09/09/2017 - 02:47:18PM] [::temp10]: None [09/09/2017 - 02:47:18PM] [::temp11]: False [09/09/2017 - 02:47:18PM] [::temp12]: False [09/09/2017 - 02:47:18PM] [::temp14]: 0 [09/09/2017 - 02:47:18PM] [sourceActor]: [masterambushscript < (930D9693)>] [09/09/2017 - 02:47:18PM] [currentSchlong]: None [09/09/2017 - 02:47:18PM] [::temp13]: False [09/09/2017 - 02:47:18PM] [newErectionLevel]: "" [09/09/2017 - 02:47:18PM] [Direction]: "" [09/09/2017 - 02:47:18PM] [::temp15]: False [09/09/2017 - 02:47:18PM] [amount]: "" [09/09/2017 - 02:47:18PM] [haveNewSchlong]: False [09/09/2017 - 02:47:18PM] [::temp16]: False [09/09/2017 - 02:47:18PM] [::temp17]: None [09/09/2017 - 02:47:18PM] [alias thePlayer on quest BDSOSDogQuest (17035C13)].BDSOSSchlongPlayer.OnAnimationEventEX() - "BDSOSSchlongPlayer.psc" Line 28 [09/09/2017 - 02:47:18PM] IP: 0 Instruction: 0 Line: 28 [09/09/2017 - 02:47:18PM] [akSource]: [masterambushscript < (930D9693)>] [09/09/2017 - 02:47:18PM] [asEventName]: "SOSFlaccid" [09/09/2017 - 02:47:18PM] [::NoneVar]: None [09/09/2017 - 02:47:18PM] VM is thawing... [09/09/2017 - 02:47:18PM] [bDSchlongs] (HandleAnimationEvent) Actor: [Actor < (9319388D)>] equipped pelvis: None [09/09/2017 - 02:47:18PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (93296EC0)>] [09/09/2017 - 02:47:18PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (9327213B)>] [09/09/2017 - 02:47:18PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (93296EC0)>] equipped pelvis: None [09/09/2017 - 02:47:18PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (9327213B)>] equipped pelvis: None [09/09/2017 - 02:47:18PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (930D95F4)>] [09/09/2017 - 02:47:18PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (930D95F4)>] equipped pelvis: None [09/09/2017 - 02:47:18PM] [FloppySOS] Skeleton Knight Archer's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:18PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (93296EC0)>] [09/09/2017 - 02:47:18PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (93296EC0)>] equipped pelvis: None [09/09/2017 - 02:47:18PM] [FloppySOS] Skeleton Knight's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:18PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (930D95F4)>] [09/09/2017 - 02:47:18PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (930D95F4)>] equipped pelvis: None [09/09/2017 - 02:47:18PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (93296EC0)>] [09/09/2017 - 02:47:19PM] iterNone [09/09/2017 - 02:47:19PM] iterNone [09/09/2017 - 02:47:19PM] [FloppySOS] Skeleton Knight Archer's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:19PM] iterNone [09/09/2017 - 02:47:19PM] iterNone [09/09/2017 - 02:47:19PM] iterNone [09/09/2017 - 02:47:19PM] iterNone [09/09/2017 - 02:47:19PM] iterNone [09/09/2017 - 02:47:19PM] iterNone [09/09/2017 - 02:47:19PM] iterNone [09/09/2017 - 02:47:19PM] iterNone [09/09/2017 - 02:47:19PM] iterNone [09/09/2017 - 02:47:19PM] iterNone [09/09/2017 - 02:47:19PM] [FloppySOS] Skeleton Knight's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:19PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (930D9693)>] [09/09/2017 - 02:47:19PM] iterNone [09/09/2017 - 02:47:19PM] iterNone [09/09/2017 - 02:47:19PM] iterNone [09/09/2017 - 02:47:19PM] iterNone [09/09/2017 - 02:47:19PM] iterNone [09/09/2017 - 02:47:19PM] iterNone [09/09/2017 - 02:47:19PM] iterNone [09/09/2017 - 02:47:19PM] iterNone [09/09/2017 - 02:47:19PM] iterNone [09/09/2017 - 02:47:19PM] iterNone [09/09/2017 - 02:47:19PM] iterNone [09/09/2017 - 02:47:19PM] iterNone [09/09/2017 - 02:47:19PM] iterNone [09/09/2017 - 02:47:19PM] iterNone [09/09/2017 - 02:47:19PM] iterNone [09/09/2017 - 02:47:19PM] iterNone [09/09/2017 - 02:47:19PM] iterNone [09/09/2017 - 02:47:19PM] iter[masterambushscript < (9326D0B8)>] [09/09/2017 - 02:47:19PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (930D9693)>] equipped pelvis: None [09/09/2017 - 02:47:19PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (930D95F4)>] [09/09/2017 - 02:47:19PM] [FloppySOS] Skeleton Knight Archer's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:19PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (930D95F4)>] equipped pelvis: None [09/09/2017 - 02:47:19PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (931D2A4C)>] [09/09/2017 - 02:47:19PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (9326D0B8)>] [09/09/2017 - 02:47:19PM] [FloppySOS] Skeleton Knight's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:19PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (931D2A4C)>] equipped pelvis: None [09/09/2017 - 02:47:19PM] iter[masterambushscript < (932720F3)>] [09/09/2017 - 02:47:19PM] [FloppySOS] Skeleton Knight Archer's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:19PM] [bDSchlongs] (HandleAnimationEvent) Actor: [Actor < (930C56D5)>] equipped pelvis: None [09/09/2017 - 02:47:19PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (930C7EDD)>] [09/09/2017 - 02:47:19PM] [FloppySOS] Elite Knight Shadow's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:19PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (9326D0B8)>] [09/09/2017 - 02:47:19PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (930C7EDD)>] equipped pelvis: None [09/09/2017 - 02:47:19PM] [FloppySOS] Skeleton Knight Archer's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:19PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (9326570D)>] [09/09/2017 - 02:47:19PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (9326570D)>] equipped pelvis: None [09/09/2017 - 02:47:19PM] [FloppySOS] Elite Knight Shadow's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:19PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (93272112)>] equipped pelvis: None [09/09/2017 - 02:47:19PM] iter[masterambushscript < (93265783)>] [09/09/2017 - 02:47:19PM] [FloppySOS] Elite Knight Shadow's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:19PM] [FloppySOS] Skeleton Knight Archer's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:19PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (93193836)>] equipped pelvis: None [09/09/2017 - 02:47:19PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (93296EC0)>] [09/09/2017 - 02:47:19PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (9320033D)>] [09/09/2017 - 02:47:19PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (9320033D)>] equipped pelvis: None [09/09/2017 - 02:47:19PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (932DFC9C)>] equipped pelvis: None [09/09/2017 - 02:47:19PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (930C7EDD)>] [09/09/2017 - 02:47:19PM] [FloppySOS] Skeleton Knight's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:19PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (930C7EDD)>] equipped pelvis: None [09/09/2017 - 02:47:19PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (9326570D)>] [09/09/2017 - 02:47:19PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (9326570D)>] equipped pelvis: None [09/09/2017 - 02:47:19PM] [FloppySOS] Elite Knight Shadow's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:19PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (930D9693)>] [09/09/2017 - 02:47:19PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (930D9693)>] equipped pelvis: None [09/09/2017 - 02:47:19PM] [FloppySOS] Skeleton Knight's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:19PM] [FloppySOS] Elite Knight Shadow's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:19PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (9326570D)>] [09/09/2017 - 02:47:19PM] [FloppySOS] Skeleton Knight's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:19PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (9326570D)>] equipped pelvis: None [09/09/2017 - 02:47:19PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (930D6DA0)>] [09/09/2017 - 02:47:19PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (930D6DA0)>] equipped pelvis: None [09/09/2017 - 02:47:19PM] [FloppySOS] Skeleton Knight's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:19PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (930D9693)>] [09/09/2017 - 02:47:19PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (930D9693)>] equipped pelvis: None [09/09/2017 - 02:47:19PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (930D9693)>] [09/09/2017 - 02:47:19PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (930D9693)>] equipped pelvis: None [09/09/2017 - 02:47:19PM] [FloppySOS] Skeleton Knight's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:19PM] [FloppySOS] Skeleton Knight Archer's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:19PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (930D9693)>] equipped pelvis: None [09/09/2017 - 02:47:19PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (930D9693)>] [09/09/2017 - 02:47:19PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (930D9693)>] [09/09/2017 - 02:47:19PM] [FloppySOS] Skeleton Knight's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:19PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (930D9693)>] equipped pelvis: None [09/09/2017 - 02:47:19PM] [FloppySOS] Skeleton Knight Archer's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:19PM] [bDSchlongs] Caught animation event: SOSFlaccid on [Actor < (93296EC5)>] [09/09/2017 - 02:47:19PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (930D9693)>] [09/09/2017 - 02:47:19PM] [FloppySOS] Skeleton Knight's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:19PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (930D9693)>] equipped pelvis: None [09/09/2017 - 02:47:19PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (930D9693)>] equipped pelvis: None [09/09/2017 - 02:47:19PM] [FloppySOS] Skeleton Knight's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:19PM] [FloppySOS] Skeleton Knight's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:19PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (9326D0B8)>] [09/09/2017 - 02:47:19PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (9326D0B8)>] equipped pelvis: None [09/09/2017 - 02:47:19PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (930D9693)>] [09/09/2017 - 02:47:19PM] [FloppySOS] Skeleton Knight's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:19PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (930D9693)>] equipped pelvis: None [09/09/2017 - 02:47:19PM] [bDSchlongs] (HandleAnimationEvent) Actor: [Actor < (9319388B)>] equipped pelvis: None [09/09/2017 - 02:47:19PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (930D9693)>] [09/09/2017 - 02:47:19PM] [FloppySOS] Skeleton Knight's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:19PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (930D9693)>] equipped pelvis: None [09/09/2017 - 02:47:19PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (930D9693)>] [09/09/2017 - 02:47:19PM] [FloppySOS] Skeleton Knight's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:19PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (930D9693)>] [09/09/2017 - 02:47:19PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (930D9693)>] equipped pelvis: None [09/09/2017 - 02:47:19PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (930D9693)>] [09/09/2017 - 02:47:19PM] [FloppySOS] Skeleton Knight's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:19PM] [FloppySOS] Skeleton Knight's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:19PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (932DFC9C)>] equipped pelvis: None [09/09/2017 - 02:47:19PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (930D9693)>] [09/09/2017 - 02:47:19PM] [FloppySOS] Skeleton Knight's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:19PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (930D9693)>] [09/09/2017 - 02:47:19PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (930D9693)>] [09/09/2017 - 02:47:19PM] [FloppySOS] Skeleton Knight's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:19PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (930D9693)>] equipped pelvis: None [09/09/2017 - 02:47:19PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (930D9693)>] [09/09/2017 - 02:47:19PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (930D9693)>] equipped pelvis: None [09/09/2017 - 02:47:19PM] [FloppySOS] Skeleton Knight's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:19PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (930D9693)>] [09/09/2017 - 02:47:19PM] [bDSchlongs] Caught animation event: SOSFlaccid on [Actor < (930C56D5)>] [09/09/2017 - 02:47:19PM] [FloppySOS] Skeleton Knight's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:19PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (930D9693)>] equipped pelvis: None [09/09/2017 - 02:47:19PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (930D9693)>] [09/09/2017 - 02:47:19PM] [FloppySOS] Skeleton Knight Archer's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:19PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (930D9693)>] equipped pelvis: None [09/09/2017 - 02:47:19PM] [bDSchlongs] Caught animation event: SOSFlaccid on [Actor < (930C56D5)>] [09/09/2017 - 02:47:20PM] [FloppySOS] Skeleton Knight's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:20PM] [bDSchlongs] (HandleAnimationEvent) Actor: [Actor < (930C56D5)>] equipped pelvis: None [09/09/2017 - 02:47:20PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (931D2A4C)>] equipped pelvis: None [09/09/2017 - 02:47:20PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (930D9693)>] [09/09/2017 - 02:47:20PM] [FloppySOS] Skeleton Knight Archer's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:20PM] [FloppySOS] Skeleton Knight's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:20PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (9320033D)>] equipped pelvis: None [09/09/2017 - 02:47:20PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (930C7EDD)>] equipped pelvis: None [09/09/2017 - 02:47:20PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (93296EC0)>] [09/09/2017 - 02:47:20PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (930D9693)>] equipped pelvis: None [09/09/2017 - 02:47:20PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (9320033D)>] [09/09/2017 - 02:47:20PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (93296EC0)>] equipped pelvis: None [09/09/2017 - 02:47:20PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (930D9693)>] [09/09/2017 - 02:47:20PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (930C7EDD)>] [09/09/2017 - 02:47:20PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (930D9693)>] equipped pelvis: None [09/09/2017 - 02:47:20PM] [FloppySOS] Elite Knight Shadow's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:20PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (930C7EDD)>] equipped pelvis: None [09/09/2017 - 02:47:20PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (931FDA08)>] [09/09/2017 - 02:47:20PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (930C7EDD)>] [09/09/2017 - 02:47:20PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (930D95F4)>] equipped pelvis: None [09/09/2017 - 02:47:20PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (931D2A4C)>] equipped pelvis: None [09/09/2017 - 02:47:20PM] [FloppySOS] Skeleton Knight Archer's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:20PM] [FloppySOS] Elite Knight Shadow's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:20PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (9326D0B8)>] [09/09/2017 - 02:47:20PM] [FloppySOS] Elite Knight Shadow's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:20PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (9320033D)>] [09/09/2017 - 02:47:20PM] [FloppySOS] Skeleton Knight Archer's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:20PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (9326D0B8)>] equipped pelvis: None [09/09/2017 - 02:47:20PM] [FloppySOS] Skeleton Knight's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:20PM] [FloppySOS] Skeleton Knight Archer's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:20PM] [FloppySOS] Elite Knight Shadow's preset changed due to SOS animation event: SOSFlaccid [09/09/2017 - 02:47:20PM] [bDSchlongs] Caught animation event: SOSFlaccid on [masterambushscript < (930D9693)>] [09/09/2017 - 02:47:20PM] [bDSchlongs] (HandleAnimationEvent) Actor: [masterambushscript < (931FDA08)>] equipped pelvis: None    Here's also few lines from skse crash dump   EXCEPTION_RECORD: ffffffff -- (.exr 0xffffffffffffffff) ExceptionAddress: 004bd832 (TESV+0x000bd832) ExceptionCode: c0000005 (Access violation) ExceptionFlags: 00000000 NumberParameters: 2 Parameter[0]: 00000000 Parameter[1]: ffffffff Attempt to read from address ffffffff     Yeah, flopppysos' latest version adds quite a bit of spam in the papyrus log. It logs a message every time a schlong state changes (e.g. because of the SL Aroused mod). However, I'm pretty sure this is not the cause of your CTD's. In my experience, many CTD's are triggered on cell change, when actors and their respective animations have to be loaded. If you have a CTD, try to determine: - was it after a quick load? - were you fast travelling? - were you changing cells? (this can be checked in hdtPhysicsExtensions.log by the message "Cell changed...")    Well, here's a thing. After set of events, weird things occoured with my game.  To begin with what happened, my game was just randomly crashing every like two minutes maybye, when being anywhere outside in skyrim. What i did notice is that it stopped when i was in place with no npc around, i could play for a longer time, yet with them around the game was still crashing like that. So i decided to uninstall anything sos related, wich ofc leaded to a quite trouble (changing race to default one as my custom one requied sos to work, meanwhile parying for the game to not crash) but it all turned good at the end, and after that i saved the game and cleaned it from sos related script instances. Loaded the game and bam i could play again, but i wanted my custom race back. So i did a fresh install to my previous sos related mods. Booted up game, changed race, etc, and everything seemed to work fine. Now here's a thing. My save was always at 22-23mb. After running around/saving game/doing quests, it jumped to fkn 41mb in a moment. After playing for a few days, right now as i was playing, it went down to 22mb again and it crashed twice already, but it might be because it's just skyrim.  Edit: Yep, apparently my game went back to the beggining and still sometimes crashes on random things like running around or opening map.  fml
Guest Posted September 16, 2017 Posted September 16, 2017 Â First off, I'd like to thank you for this mod and let you know that "high arousal" floppy setting is, in my mind, one of the best things to happen to Skyrim modding. Â I really like the option to fix the length of floppy settings. Â I usually leave it around 80-90% for high arousal settings. Â It would be really neat if we could change the length in individual settings, i.e. full floppy could be 60% length while high arousal could stay at 80%. Â Is that possible and if so is it something you would consider adding to the next release? Â Thanks By length, do you mean the length you set in racemenu? Floppysos doesn't interfere with schlong transformations, except for the 'balls droop' setting. Do you mean you want to override the racemenu schlong length with a length for full-floppt/half-erect/near-erect ? I guess, he\she means "scale correction factor". Floppysos scaling changes schlong's length. I definitely vote for separate values could be appointed for each of arousal levels. I am ready to wait for this option for years, but I want it. In reality, penis grows in size during the arousal process. Â Full floppy: scale factor: 70% Low Arousal: scale factor: 90% etc
Futanari Prisoner Posted September 17, 2017 Posted September 17, 2017 seahorse is exactly right, I meant scale correction factor. Â That would be very, very cool.
Kathonica Posted September 18, 2017 Posted September 18, 2017   I feel like I had this issue a while back and fixed it through some means or another, but I've completely forgotten whatever steps those were! Anyhow, I'm getting a lot of frame drop/stutter with FloppySOS that I didn't used to - a quick peek into the HDT logfiles reveals quite a lot of spam. This isn't the full log - just a couple minutes' worth to give an idea of the scope.    [08/28/17 03:52:53]INFO: Systems in memory: 73 [08/28/17 03:52:53]INFO: Physics system loaded : SKSE\Plugins\hdtFingers.xml [08/28/17 03:52:53]INFO: Systems in memory: 74 [08/28/17 03:52:53]INFO: Physics system loaded : SKSE\Plugins\hdtPhysicsExtensionsDefaultBBP.xml [08/28/17 03:52:53]INFO: Systems in memory: 75 [08/28/17 03:52:53]INFO: Physics system loaded : SKSE\Plugins\hdtfingers.xml [08/28/17 03:52:53]INFO: Systems in memory: 76 [08/28/17 03:52:54]INFO: Cell changed... [08/28/17 03:52:54]INFO: Add character 00000014 [08/28/17 03:53:04]INFO: Cell changed... [08/28/17 03:53:04]INFO: Add character 00000014 [08/28/17 03:53:05]INFO: Cell changed... [08/28/17 03:53:05]INFO: Add character 0009b7b1 [08/28/17 03:53:05]INFO: Add character 00000014 [08/28/17 03:53:06]INFO: Physics system loaded : Data/SKSE/Plugins/floppysos_6.xml [08/28/17 03:53:06]INFO: Systems in memory: 76 [08/28/17 03:53:07]INFO: Physics system loaded : Data/SKSE/Plugins/floppysos_6.xml [08/28/17 03:53:07]INFO: Systems in memory: 76 [08/28/17 03:53:12]INFO: Physics system loaded : Data/SKSE/Plugins/floppysos_6.xml [08/28/17 03:53:12]INFO: Systems in memory: 75 [08/28/17 03:53:12]INFO: Physics system loaded : SKSE\Plugins\hdtFingers.xml [08/28/17 03:53:12]INFO: Systems in memory: 76 [08/28/17 03:53:12]INFO: Physics system loaded : SKSE\Plugins\hdtPhysicsExtensionsDefaultBBP.xml [08/28/17 03:53:12]INFO: Systems in memory: 77 [08/28/17 03:53:12]INFO: Physics system loaded : Data/SKSE/Plugins/floppysos_6.xml [08/28/17 03:53:12]INFO: Systems in memory: 78 [08/28/17 03:53:12]INFO: Physics system loaded : Data/SKSE/Plugins/floppysos_6.xml [08/28/17 03:53:12]INFO: Systems in memory: 77 [08/28/17 03:53:12]INFO: Physics system loaded : Data/SKSE/Plugins/floppysos_6.xml [08/28/17 03:53:12]INFO: Systems in memory: 78 [08/28/17 03:53:14]INFO: Physics system loaded : Data/SKSE/Plugins/floppysos_6.xml [08/28/17 03:53:14]INFO: Systems in memory: 78 [08/28/17 03:53:22]INFO: Physics system loaded : SKSE\Plugins\hdtfingers.xml [08/28/17 03:53:22]INFO: Systems in memory: 79 [08/28/17 03:53:33]INFO: Add character 00098b87 [08/28/17 03:53:49]INFO: Physics system loaded : SKSE\Plugins\hdtfingers.xml [08/28/17 03:53:49]INFO: Systems in memory: 69 [08/28/17 03:53:49]INFO: Physics system loaded : SKSE\Plugins\hdtFingers.xml [08/28/17 03:53:49]INFO: Systems in memory: 70 [08/28/17 03:53:49]INFO: Physics system loaded : SKSE\Plugins\hdtPhysicsExtensionsDefaultBBP.xml [08/28/17 03:53:49]INFO: Systems in memory: 71 [08/28/17 03:53:49]INFO: Physics system loaded : SKSE\Plugins\hdtfingers.xml [08/28/17 03:53:49]INFO: Systems in memory: 72 [08/28/17 03:53:49]INFO: Physics system loaded : SKSE\Plugins\hdtfingers.xml [08/28/17 03:53:49]INFO: Systems in memory: 73 [08/28/17 03:53:49]INFO: Physics system loaded : SKSE\Plugins\hdtfingers.xml [08/28/17 03:53:49]INFO: Systems in memory: 74 [08/28/17 03:53:50]INFO: Physics system loaded : SKSE\Plugins\hdtFingers.xml [08/28/17 03:53:50]INFO: Systems in memory: 75 [08/28/17 03:53:50]INFO: Physics system loaded : SKSE\Plugins\hdtPhysicsExtensionsDefaultBBP.xml [08/28/17 03:53:50]INFO: Systems in memory: 76 [08/28/17 03:53:50]INFO: Physics system loaded : SKSE\Plugins\hdtFingers.xml [08/28/17 03:53:50]INFO: Systems in memory: 77 [08/28/17 03:53:50]INFO: Physics system loaded : SKSE\Plugins\hdtPhysicsExtensionsDefaultBBP.xml [08/28/17 03:53:50]INFO: Systems in memory: 78 [08/28/17 03:53:50]INFO: Physics system loaded : SKSE\Plugins\hdtFingers.xml [08/28/17 03:53:50]INFO: Systems in memory: 79 [08/28/17 03:53:50]INFO: Physics system loaded : SKSE\Plugins\hdtPhysicsExtensionsDefaultBBP.xml [08/28/17 03:53:50]INFO: Systems in memory: 80 [08/28/17 03:53:50]INFO: Physics system loaded : SKSE\Plugins\hdtfingers.xml [08/28/17 03:53:50]INFO: Systems in memory: 81 [08/28/17 03:53:50]INFO: Physics system loaded : SKSE\Plugins\hdtfingers.xml [08/28/17 03:53:50]INFO: Systems in memory: 82 [08/28/17 03:53:50]INFO: Physics system loaded : SKSE\Plugins\hdtfingers.xml [08/28/17 03:53:50]INFO: Systems in memory: 83 [08/28/17 03:53:50]INFO: Physics system loaded : SKSE\Plugins\hdtFingers.xml [08/28/17 03:53:50]INFO: Systems in memory: 84 [08/28/17 03:53:50]INFO: Physics system loaded : SKSE\Plugins\hdtPhysicsExtensionsDefaultBBP.xml [08/28/17 03:53:50]INFO: Systems in memory: 85 [08/28/17 03:53:50]INFO: Physics system loaded : SKSE\Plugins\hdtfingers.xml [08/28/17 03:53:50]INFO: Systems in memory: 86 [08/28/17 03:53:50]INFO: Physics system loaded : SKSE\Plugins\hdtfingers.xml [08/28/17 03:53:50]INFO: Systems in memory: 87 [08/28/17 03:53:52]INFO: Physics system loaded : Data/SKSE/Plugins/floppysos_6.xml [08/28/17 03:53:52]INFO: Systems in memory: 88 [08/28/17 03:53:52]INFO: Physics system loaded : Data/SKSE/Plugins/floppysos_6.xml [08/28/17 03:53:52]INFO: Systems in memory: 89 [08/28/17 03:53:52]INFO: Physics system loaded : Data/SKSE/Plugins/floppysos_6.xml [08/28/17 03:53:52]INFO: Systems in memory: 90 [08/28/17 03:53:52]INFO: Physics system loaded : Data/SKSE/Plugins/floppysos_6.xml [08/28/17 03:53:52]INFO: Systems in memory: 91 [08/28/17 03:53:52]INFO: Physics system loaded : Data/SKSE/Plugins/floppysos_6.xml [08/28/17 03:53:52]INFO: Systems in memory: 92 [08/28/17 03:53:52]INFO: Physics system loaded : Data/SKSE/Plugins/floppysos_6.xml [08/28/17 03:53:52]INFO: Systems in memory: 93 [08/28/17 03:53:52]INFO: Cell changed... [08/28/17 03:53:52]INFO: Add character 00055649 [08/28/17 03:53:52]INFO: Add character 0005564e [08/28/17 03:53:52]INFO: Add character 00000014 [08/28/17 03:53:52]INFO: Physics system loaded : Data/SKSE/Plugins/floppysos_6.xml [08/28/17 03:53:52]INFO: Systems in memory: 94 [08/28/17 03:53:53]INFO: Physics system loaded : SKSE\Plugins\hdtfingers.xml [08/28/17 03:53:53]INFO: Systems in memory: 95 [08/28/17 03:53:53]INFO: Physics system loaded : SKSE\Plugins\hdtfingers.xml [08/28/17 03:53:53]INFO: Systems in memory: 96 [08/28/17 03:53:53]INFO: Physics system loaded : SKSE\Plugins\hdtFingers.xml [08/28/17 03:53:53]INFO: Systems in memory: 97 [08/28/17 03:53:53]INFO: Physics system loaded : SKSE\Plugins\hdtPhysicsExtensionsDefaultBBP.xml [08/28/17 03:53:53]INFO: Systems in memory: 98 [08/28/17 03:53:53]INFO: Physics system loaded : SKSE\Plugins\hdtfingers.xml [08/28/17 03:53:53]INFO: Systems in memory: 99 [08/28/17 03:53:53]INFO: Physics system loaded : SKSE\Plugins\hdtFingers.xml [08/28/17 03:53:53]INFO: Systems in memory: 100 [08/28/17 03:53:53]INFO: Physics system loaded : SKSE\Plugins\hdtPhysicsExtensionsDefaultBBP.xml [08/28/17 03:53:53]INFO: Systems in memory: 101 [08/28/17 03:53:54]INFO: Physics system loaded : Data/SKSE/Plugins/floppysos_6.xml [08/28/17 03:53:54]INFO: Systems in memory: 102 [08/28/17 03:53:54]INFO: Physics system loaded : Data/SKSE/Plugins/floppysos_6.xml [08/28/17 03:53:54]INFO: Systems in memory: 103 [08/28/17 03:53:56]INFO: Physics system loaded : Data/SKSE/Plugins/floppysos_6.xml [08/28/17 03:53:56]INFO: Systems in memory: 96 [08/28/17 03:53:56]INFO: Physics system loaded : Data/SKSE/Plugins/floppysos_6.xml [08/28/17 03:53:56]INFO: Systems in memory: 97 [08/28/17 03:53:56]INFO: Physics system loaded : Data/SKSE/Plugins/floppysos_6.xml [08/28/17 03:53:56]INFO: Systems in memory: 98 [08/28/17 03:53:56]INFO: Physics system loaded : Data/SKSE/Plugins/floppysos_6.xml [08/28/17 03:53:56]INFO: Systems in memory: 99 [08/28/17 03:53:56]INFO: Physics system loaded : Data/SKSE/Plugins/floppysos_6.xml [08/28/17 03:53:56]INFO: Systems in memory: 100 [08/28/17 03:53:56]INFO: Physics system loaded : Data/SKSE/Plugins/floppysos_6.xml [08/28/17 03:53:56]INFO: Systems in memory: 101 [08/28/17 03:53:57]INFO: Physics system loaded : Data/SKSE/Plugins/floppysos_6.xml [08/28/17 03:53:57]INFO: Systems in memory: 102 [08/28/17 03:53:57]INFO: Physics system loaded : Data/SKSE/Plugins/floppysos_6.xml [08/28/17 03:53:57]INFO: Systems in memory: 103 [08/28/17 03:53:57]INFO: Physics system loaded : Data/SKSE/Plugins/floppysos_6.xml [08/28/17 03:53:57]INFO: Systems in memory: 104 [08/28/17 03:53:57]INFO: Physics system loaded : Data/SKSE/Plugins/floppysos_6.xml [08/28/17 03:53:57]INFO: Systems in memory: 105 [08/28/17 03:53:57]INFO: Physics system loaded : Data/SKSE/Plugins/floppysos_6.xml [08/28/17 03:53:57]INFO: Systems in memory: 106 [08/28/17 03:53:57]INFO: Physics system loaded : Data/SKSE/Plugins/floppysos_6.xml [08/28/17 03:53:57]INFO: Systems in memory: 107 [08/28/17 03:53:57]INFO: Physics system loaded : Data/SKSE/Plugins/floppysos_6.xml [08/28/17 03:53:57]INFO: Systems in memory: 108 [08/28/17 03:54:16]INFO: Physics system loaded : SKSE\Plugins\hdtfingers.xml [08/28/17 03:54:16]INFO: Systems in memory: 107 [08/28/17 03:54:19]INFO: 0005564e no longer in cell, release it [08/28/17 03:54:20]INFO: Cell changed... [08/28/17 03:54:20]INFO: Add character 00000014 [08/28/17 03:54:23]INFO: Physics system loaded : Data/SKSE/Plugins/floppysos_6.xml [08/28/17 03:54:23]INFO: Systems in memory: 107 [08/28/17 03:54:26]INFO: Cell changed... [08/28/17 03:54:26]INFO: Add character 00000014 [08/28/17 03:54:34]INFO: Cell changed... [08/28/17 03:54:34]INFO: Add character 00000014 [08/28/17 03:54:43]INFO: Cell changed... [08/28/17 03:54:43]INFO: Add character 00000014 [08/28/17 03:54:47]INFO: Cell changed... [08/28/17 03:54:47]INFO: Add character 00000014 [08/28/17 03:54:51]INFO: Physics system loaded : SKSE\Plugins\hdtfingers.xml [08/28/17 03:54:51]INFO: Systems in memory: 99 [08/28/17 03:54:53]INFO: Physics system loaded : Data/SKSE/Plugins/floppysos_6.xml [08/28/17 03:54:53]INFO: Systems in memory: 100 [08/28/17 03:54:53]INFO: Physics system loaded : Data/SKSE/Plugins/floppysos_6.xml [08/28/17 03:54:53]INFO: Systems in memory: 101 [08/28/17 03:54:54]INFO: Physics system loaded : Data/SKSE/Plugins/floppysos_6.xml [08/28/17 03:54:54]INFO: Systems in memory: 102 [08/28/17 03:54:56]INFO: Cell changed... [08/28/17 03:54:56]INFO: Add character 0009981e [08/28/17 03:54:56]INFO: Add character 0009981c [08/28/17 03:54:56]INFO: Add character 0009981a [08/28/17 03:54:56]INFO: Add character 00000014 [08/28/17 03:54:59]INFO: Physics system loaded : Data/SKSE/Plugins/floppysos_6.xml [08/28/17 03:54:59]INFO: Systems in memory: 94 [08/28/17 03:54:59]INFO: Physics system loaded : Data/SKSE/Plugins/floppysos_6.xml [08/28/17 03:54:59]INFO: Systems in memory: 95 [08/28/17 03:54:59]INFO: Physics system loaded : Data/SKSE/Plugins/floppysos_6.xml [08/28/17 03:54:59]INFO: Systems in memory: 96 [08/28/17 03:55:10]INFO: Physics system loaded : SKSE\Plugins\hdtFingers.xml [08/28/17 03:55:10]INFO: Systems in memory: 95 [08/28/17 03:55:10]INFO: Physics system loaded : SKSE\Plugins\hdtPhysicsExtensionsDefaultBBP.xml [08/28/17 03:55:10]INFO: Systems in memory: 96 [08/28/17 03:55:32]INFO: Physics system loaded : SKSE\Plugins\hdtfingers.xml [08/28/17 03:55:32]INFO: Systems in memory: 97 [08/28/17 03:55:51]INFO: Physics system loaded : SKSE\Plugins\hdtFingers.xml [08/28/17 03:55:51]INFO: Systems in memory: 96 [08/28/17 03:55:51]INFO: Physics system loaded : SKSE\Plugins\hdtPhysicsExtensionsDefaultBBP.xml [08/28/17 03:55:51]INFO: Systems in memory: 97 [08/28/17 03:56:09]INFO: Cell changed... [08/28/17 03:56:09]INFO: Add character 00000014 [08/28/17 03:56:13]INFO: Physics system loaded : Data/SKSE/Plugins/floppysos_6.xml [08/28/17 03:56:13]INFO: Systems in memory: 95 [08/28/17 03:56:13]INFO: Physics system loaded : Data/SKSE/Plugins/floppysos_6.xml [08/28/17 03:56:13]INFO: Systems in memory: 96 [08/28/17 03:56:13]INFO: Physics system loaded : Data/SKSE/Plugins/floppysos_6.xml [08/28/17 03:56:13]INFO: Systems in memory: 97    Anyone have any ideas?  I'm currently looking into the code and indeed there is a leak. But it should only affect you after visiting a significant number of cells. How fast does this fps drop affect you?    Sorry for the late response! But it usually kicks in after just one or two cells. It's minor, at first, but it ramps up when going through a city or during a particularly bloated Sands of Time encounter. I wound up swapping back to pre-2.0 versions to resolve it in the meantime.  Â
madonnaput Posted September 18, 2017 Posted September 18, 2017  Another cool addition for next release would be support for _1stperson character skeleton. Which 1st person camera mod are you using? Floppysos' only interaction with the skeleton is the bone name mapping. If the bones are named gen01, gen02, gen03, gen04, gen05, gen06, genScrot Then floppysos should behave as expected.  JoP+XPMSE own fixed thingy. Which.. Indeed I guess may confuse your mod since it seems to have 3 pairs of everything (NPC, CME, HPA)
LinksSword Posted September 21, 2017 Posted September 21, 2017 Bad fps drop mostly in cities but it gets worse after awhile seems i'm not the only one to have these issues.
Chosen Clue Posted September 22, 2017 Posted September 22, 2017  I'm currently looking into the code and indeed there is a leak. But it should only affect you after visiting a significant number of cells. How fast does this fps drop affect you?  Hey jopie123, thank you for your work. If you've identified some memory leaks, does this mean that you may be updating FloppySOS soon? I simply can't go back to 1.7 with how awesome 2.X has been.
LinksSword Posted September 22, 2017 Posted September 22, 2017 yeah im going to wait it out until the fps issue is solved not even 1.7 ran absolutely awful on my last shitty office computer.
Kathonica Posted September 24, 2017 Posted September 24, 2017 After playing a while longer, it just plain becomes unplayable if there are too many NPCs in an area. For general play, this doesn't really show up all that much - but if you're using something like Sands of Time, you'll want to keep the spawn numbers below 15-20 if you don't want to restart the game after every major invasion-style event. Â Would it be possible to have the option to turn off the cloak/checks that affect NPCS; or to only have them run on NPCs that have a particular schlong type?Â
Gayton Kerslut Posted September 29, 2017 Posted September 29, 2017 I have an error pop up, [FloppySOS] Wrong hdtPhysicsExtensions.dll! check installation instructions. Â >Nevermind, if you see this error reinstall the mod. you've likely accidentally overwritten the mod's own version of this file.
whatthefreak Posted October 14, 2017 Posted October 14, 2017 my game keeps telling me "missing mod dependency, install rcae"
Sydney Posted October 16, 2017 Posted October 16, 2017 I also have terrible, terrible fps loss in cities, also find erections don't work properly (had to set to balls only) and also, my game keeps telling me "missing mod dependency, install race" too. (my bad, sry) Â But wow wow wow was it good when it was working!
Futanari Prisoner Posted October 16, 2017 Posted October 16, 2017 Anyone who is having trouble with missing mod dependency errors, check out this thread:http://www.loverslab.com/topic/71107-my-schlong-of-skyrim-isnt-working/Double check your skeleton and make sure you have the Groovetama edition of XP32, XPMSE.
NOOBIV Posted October 21, 2017 Posted October 21, 2017 i have a big issue with v2.3 Â in a specific cell i have 38% CPU usage (idle), but after a long/heavy battle, i go back in the same cell a get 45% CPU usage (idle), also i tried reloading the last save (in the same cell) and CPU usage still 45%, the only way to fix this is closing and opening the game again, also CPU usage acummulates until become unstable (70% CPU usage in a that cell), more battles/long play = more CPU usage increasing gradually permanently = sttutering and fps drops. Also this happens included when any npc is wearing a schlong, or everything in the mod is disabled i know this because i had to reinstall all mods again, 5 mods and test, 5 mods and test again, until i install this mod and the issue comes back, i uninstalled this mod and the issue gone with v1.7 this issue is not happening, but "disable flopiness during sexlab events" is not working
!cky Posted October 24, 2017 Posted October 24, 2017 The new version seems nice and all, but how come you got rid of the flaccid option? I really liked that option and unless I'm missing something, it seems like the closest you can get now is just going full floppy which essentially is just having the penis hang at the maximum erect length instead of being a smaller like a penis typically is when flaccid.
Giryerume Posted October 26, 2017 Posted October 26, 2017 "[FloppySOS] hdtPhysicsExtensions.dll was renamed to hdtPhysicsExtensions.dll.disabled". What this mean and what should i do?
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