Machii Posted February 3, 2017 Posted February 3, 2017 /.../Â 1) NPC floppification seems to be unpredictable. Â I've had it work on game load, and I've had it stubbornly refuse to work (the schlong stays in SOS mode), even in spite of my attempts to manually set the mode. Â Not possible to analyze this with my limited sample set. Â Maybe it'll just go away. Â Edit: Definitely about a 50/50 odds of the follower's schlong being floppified on game load. Â When it fails, there is absolutely nothing that can be done to enable it. Â And it's not a menu oversight. Â The balls still work, though. Â 2) The Scale Correction Factor is a good idea, because for whatever reason, the follower's schlong still has that issue where I need to define its non-floppy dimensions to be approximately 3x the intended length, whereupon floppification cuts that by 2/3rds and it achieves the target dimensions. Â I assume this comes down to some sort of incompatibility between the FloppySOS system and the method I needed to use to define a non-player schlong's dimensions (through EFF's menu, I believe it was). Â Unfortunately it seems this scale correction only works on the player, and what I would actually need is an option to independently define the correction on at least a player-vs-NPC basis. Â It matters because whenever the NPC's schlong is not floppified, it's as long as a broomstick (owing to the necessary overcompensation mentioned earlier), which of course makes it visually impractical. Â From my tests performed over 2.3 Â 1) Follower's schlong do get an almost 100% floppified on load, and player never get's floppy (except balls) on Erection detection mode. Meanwhile on arousal detection, adjusted some settings to make it a little more compatible for SL action, masturbation scenes are mostly a give or take, penetration is mostly a bit random, and futanari coitus gets weird or awesome (works or you just do some weird frottage). Â 2)Scale correction mode never was an issue to me but I can see some of that problem. Mostly, depending on the type of schlong used the results get mixed or incompatible(need a better test environment on that, probably). For ERF Horse V1 and V2, I don't have a single complaint, its just plain awesome. Can seem to be affected by UUNP bodyslide settings, altho with almost no issue. UNP/UUNP schlong has no issues on floppy, but gets weird when AiO gets implemented in the mix (crushed tip syndrome). Needs some size correction issues, fixable by increasign scale on SOS or on Bodyslide. (These were tested with AiO in the mix) Leito schlongs don't seem to work. (they simply don't appear on any condition) Bad Dogs Hoodies, the only one working seems to be the human based non circumsised schlong,but has problems on erection states. (schlong model becomes untextured.) Otherwise, the other schlongs have the same problem as Leito's. Â Altho BD-Hoodies and Leito might just not be compatible with AiO, making weird stuff. It seems that the best schlongs are ERF's. Â PS: Haven't tested Hoenheim's totally yet, as its an "on item equip" trigger type schlong (not native SOS). But it worked fine for the small tests. Â Â Edit: something to take note (that I just remmembered), on script overload situations which somehow happened before on my side. Prevent anything to work. (as should be obvious), but when I opened the save game's active scripts, it had over 1.5k "[Deleted]" active scripts. Altho this was on a combination of floppy 2.2, Bathing Beauties script hell, and DynDOLOD script load. Â This was removed on floppy 2.3 upgrade and the removal of BB doing many schenanigans. Altho DynDOLOD is still script intensive AF, it doesn't pose a problem on regular schlong activity, indoors or outdoors. Â Â Altho I notice a quite sharp fps drop when having 3 followers or more o.o. (EFF seems to have a compatibility problem somewhere, since stats don't seem to work, and on very rare ocassions, followers stop being follorwes and they randomly become "ingame cell slave", making them be mindless NPCs on any ingame cells just randomly walking or idleing. And thy can never ever again be recuited on that save game. Â
Fredas Posted February 3, 2017 Posted February 3, 2017 From my tests performed over 2.3  1) Follower's schlong do get an almost 100% floppified on load  If it's not 100%, that's a problem.  It wasn't 100% for me.  I'm sticking with 1.7 with my tweaks since there were no real issues.  and player never get's floppy (except balls) on Erection detection mode. Meanwhile on arousal detection, adjusted some settings to make it a little more compatible for SL action, masturbation scenes are mostly a give or take, penetration is mostly a bit random, and futanari coitus gets weird or awesome (works or you just do some weird frottage).  There is probably no fully agreeable solution to arousal detection.  SexLab scenes essentially need to be monitored for animation name and phase and adjustments made on the fly (a solution I took a stab at, way back in this thread, and which I still use for myself since it works great in a lot of cases).  Simple erection changes are a complicated problem because there are only two "states" available between floppy and SOS: A semi-hard curved mode, and a mode like a stick on a spring.  The latter mode is less rigid (or maybe not rigid at all) at the base of the schlong than the former, and thus can't entirely be considered a "harder" phase - just different.  My approach was to ignore the latter mode entirely and use the semi-hard mode for every scenario which did not involve handling or penetrating with the schlong.  As you might imagine, this works wonders in futa-on-futa.  Anyway, the point is that I've had to more or less dispense with erection detection and simply apply the semi-hard mode at 50% arousal (and remove floppy altogether at 90%+).  I have to suppose that there are strict limitations to what can be achieved with the floppy SMP system, and that for example having an angled base (as opposed to perfectly perpendicular) along with floppy physics, or having better control over the rigidity of the rest of the schlong's bones, is simply not possible.  2)Scale correction mode never was an issue to me but I can see some of that problem. Mostly, depending on the type of schlong used the results get mixed or incompatible(need a better test environment on that, probably). For ERF Horse V1 and V2, I don't have a single complaint, its just plain awesome.  Strangely, it is precisely ERF V2 that I have difficulties with.  Needs to be pointed out that for the player character, what I define is what I get when it goes floppy.  On my follower, however, it does not.  When it goes floppy, the length is reduced by 2/3rds.  As mentioned before, this may or may not be due to unexpected incompatibilities with the method I utilized - the only method available, as far as I know - for morphing the schlong on the NPC, which was to make use of EFF's "Tattoos" menu which essentially opens up a threadbare racemenu for the NPC, with a "genitals" submenu included.  On a related note, I ran into similar issues with ERF's new succubus follower which uses his latest horse schlong.  I used the EFF menu to increase the base size to 2.5.  This works until I zone or reload, at which point the base size has seemingly been set to 5.0 (huge), though I can go back into EFF to fix it (temporarily).  It seems the problem is that the true base size for the schlong in question is tiny - on the order of an actual human-sized schlong - but obviously when the succubus is told to grow the schlong, the size you get is already equine large.  So I'm guessing whatever process is used to achieve that larger-than-default size is somehow interfering with EFF's base size morph.  Altho I notice a quite sharp fps drop when having 3 followers or more o.o.  Anecdotal confirmation.  I had my first real hiccups in Skyrim when I started using two followers yesterday - my usual follower (a horsecock, manga body, prettified version of Eola) and ERF's new succubus.  During a battle, what I assume was heavy scripting literally started causing the whole game to visibly freeze for about 50% of the time, every few seconds.  It wasn't a framerate drop; the frames would simply freeze for a solid second before allowing a couple of seconds of normal gameplay, and repeat. Â
Carnotaurus Posted February 9, 2017 Posted February 9, 2017 I can't get the latest version to work. I installed all requirements, overwrote the HDT file as requested, and the mod appears in the MCM, but does not work. Used the spell to "floppify" self, set all parameters to the highest bounciness and velocity, and the schlong does nothing. The balls don't droop, either. Â But version 1.7 works just fine. Not sure what I am doing wrong or missing.
Bullfye Posted February 13, 2017 Posted February 13, 2017 I can't get the latest version to work. I installed all requirements, overwrote the HDT file as requested, and the mod appears in the MCM, but does not work. Used the spell to "floppify" self, set all parameters to the highest bounciness and velocity, and the schlong does nothing. The balls don't droop, either.  But version 1.7 works just fine. Not sure what I am doing wrong or missing.  Yeah no the feeling 1.7 works for me but behaves like crazy so have none installed... It worked but all of a sudden started failing didn't had any mods installed from when it worked so it doesn't work anymore...followed your 1.7 info and tried out but then it was acting like a serpent moving all around...  sad cause gives a lot of realism to its movement ! Â
Carnotaurus Posted February 17, 2017 Posted February 17, 2017  I can't get the latest version to work. I installed all requirements, overwrote the HDT file as requested, and the mod appears in the MCM, but does not work. Used the spell to "floppify" self, set all parameters to the highest bounciness and velocity, and the schlong does nothing. The balls don't droop, either.  But version 1.7 works just fine. Not sure what I am doing wrong or missing.  Yeah no the feeling 1.7 works for me but behaves like crazy so have none installed... It worked but all of a sudden started failing didn't had any mods installed from when it worked so it doesn't work anymore...followed your 1.7 info and tried out but then it was acting like a serpent moving all around...  sad cause gives a lot of realism to its movement !    It does that to me too, but usually fixes itself about a minute or so. Sometimes it stops and starts again, but works stable most of the time. I guess it is conflicting with some other mod I may have. Â
dinodick Posted February 22, 2017 Posted February 22, 2017 I've been trying to get this to play nice with AIO but keep running into a weird issue. Â On some dick models the head twists or jumps around constantly, which looks bizarre and makes the physics engine angry. This is despite having FloppySOS set to balls only and overwriting everything but the skeleton. It does it for Leito's schlong and one of the default SOS ones. Â Anyone got an idea what's gone wrong?
pushto Posted February 24, 2017 Posted February 24, 2017 I have over 450 mods(excluding outfits) installed, and this mod(v2.3) works flawlessly with cbbe&uunp vagina-belly collision. If the mod is not working properly, then it is very likely there is something wrong on your end. Yes I do have like ten diff sos plugins running without a single issue.
Bullfye Posted February 24, 2017 Posted February 24, 2017 I have over 450 mods(excluding outfits) installed, and this mod(v2.3) works flawlessly with cbbe&uunp vagina-belly collision. If the mod is not working properly, then it is very likely there is something wrong on your end. Yes I do have like ten diff sos plugins running without a single issue.  This is my loaded Mods apart from texture Mods   0 0 Skyrim.esm  1 1 Update.esm  2 2 Dawnguard.esm  3 3 HearthFires.esm  4 4 Dragonborn.esm  5 5 Unofficial Skyrim Legendary Edition Patch.esp  6 6 ApachiiHair.esm  7 7 ApachiiHairFemales.esm  8 8 ApachiiHairMales.esm  9 9 Lanterns Of Skyrim - All In One - Main.esm  10 a RSkyrimChildren.esm  11 b Schlongs of Skyrim - Core.esm  12 c PubicMeshColorRE.esm  13 d hdtHighHeel.esm  14 e EFFCore.esm  15 f SexLab.esm  16 10 SexLabAroused.esm  17 11 HighResTexturePack01.esp  18 12 HighResTexturePack02.esp  19 13 HighResTexturePack03.esp  20 14 AMB Glass Variants Lore.esp  21 15 Differently Ebony.esp  22 16 EnhancedLightsandFX.esp  23 17 ELFX - Exteriors.esp  24 18 proudspiremanortnf.esp  25 19 VHTNF.esp  26 1a ELFXEnhancer.esp  27 1b Verdant - A Skyrim Grass Plugin.esp  28 1c Prometheus_No_snow_Under_the_roof.esp  29 1d HSTNF.esp  30 1e ELFX - Weathers.esp  31 1f Run For Your Lives.esp  32 20 SMIM-Merged-All.esp  33 21 RevampedExteriorFog.esp  34 22 SkyUI.esp  35 23 iHUD.esp  36 24 IcePenguinWorldMap.esp  37 25 BHTNF.esp  38 26 SexLab-AmorousAdventures.esp  39 27 The Paarthurnax Dilemma.esp  40 28 valkyrja.esp  41 29 isilnarsil.esp  42 2a Ciri's DLC Outfit.esp  43 2b SleekSteel_StandAlone.esp  44 2c zz_GDRAHoods.esp  45 2d Immersive Sounds - Compendium.esp  46 2e NakedComments.esp  47 2f FemaleNakedComments.esp  48 30 DeadlySpellImpacts.esp  49 31 ISC DeadlySpellImpacts Patch.esp  50 32 KS Hairdo's.esp  51 33 TheEyesOfBeauty.esp  52 34 Brows.esp  53 35 chfshPlayerVoicesets.esp  54 36 FNIS.esp  55 37 FNISspells.esp  56 38 FNIS_PCEA2.esp  57 39 KNNHeadtracking.esp  58 3a dD - Realistic Ragdoll Force - Realistic.esp  59 3b When Vampires Attack.esp  60 3c FCO - Follower Commentary Overhaul.esp  61 3d WetandCold.esp  62 3e WetandCold - Ashes.esp  63 3f brawlbug-plugin.esp  64 40 RaceMenu.esp  65 41 RaceMenuPlugin.esp  66 42 RaceMenuMorphsUUNP.esp  67 43 Footprints.esp  68 44 Unique Uniques.esp  69 45 SGEyebrows.esp  70 46 Bijin NPCs.esp  71 47 Bijin Warmaidens.esp  72 48 Toccata as Elisif.esp  73 49 Serana.esp  74 4a Valerica.esp  75 4b Mighty Beasts - Werewolf.esp  76 4c Bijin Wives.esp  77 4d RSChildren - Complete.esp  78 4e Schlongs of Skyrim.esp  79 4f SOS - Smurf Average Addon.esp  80 50 SOS - VectorPlexus Muscular Addon.esp  81 51 SOS - VectorPlexus Regular Addon.esp  82 52 SOS - B3lisario UNP Addon.esp  83 53 XPMSE.esp  84 54 KS Hairdos - HDT.esp  85 55 HDTPhysicsWeaponSling.esp  86 56 Alice.esp  87 57 EFFDialogue.esp  88 58 UIExtensions.esp  89 59 PeroPeroArmorPack.esp  90 5a RobesReplacer.esp  91 5b RevampedDSArmor7B.esp  92 5c HoamaiiSleepingBags.esp  93 5d AddItemMenu2.esp  94 5e SexLab Romance.esp  95 5f NusbieVoices.esp  96 60 SLAnimLoader.esp  97 61 SexLabRomance_IgnoreGender.esp  98 62 SLAL_AnimationsByLeito.esp  99 63 FloppySOS.esp 100 64 SexLabTools.esp  And the latest FloppySOS always gives me problems...  The only one that doesn't have to many issues with my game is 1.7 but still provokes CTD sometimes on loading saved game...   I don't see any Mod in my load order that might interfere with FSOS apart from SOS schlongs and unp for Fem.  So its not so flawless as you say it might depend on Mods installed yes ...but as I have said I can not pin point the issue in my load order...   Â
azoth1267 Posted February 24, 2017 Posted February 24, 2017 Â So its not so flawless as you say it might depend on Mods installed yes ...but as I have said I can not pin point the issue in my load order... Â To be honest though many crashes and loading fails might just come from the game being buggy and/or moody.
Bullfye Posted February 24, 2017 Posted February 24, 2017 Â Â So its not so flawless as you say it might depend on Mods installed yes ...but as I have said I can not pin point the issue in my load order... Â To be honest though many crashes and loading fails might just come from the game being buggy and/or moody. Â Â Believe me I have uninstalled most mods and left just the required files for having this FSOS and stil got CTD just with SOS And FSOS installed in a clean save that I have for testing without any Mods just a vanilla save game... Â Â So I know that its either my windows 10 that doesn't deal very well with this cause I remember that with windows 7 I never had this issue... Â
buttluver Posted February 25, 2017 Posted February 25, 2017 Have to put my 2 cents in, even though its probably ONLY worth 2 cents - but what the hell......... I've been using version 1.7 because it just plain works with hardly any issues. Definitely more stable than the newest version.  However, I had installed a couple of other mods. Used good ole LOOT afterwords like you be supposed to. And - Oh friggin NOOOOO !!! - no more floppiness !!! Tried all sorts of silly things but no cigar.  Then just decided to manually move FloppySOS to near the bottom of my load order - and wallah !!! I got my Floppy back!!! Only thing I can think of is that maybe one of my many SexLab mods I have was interfering - somehow - with FloppySOS.  So now I'm thinking of trying the newest version of FloppySOS and move it near the bottom to see if it will work better than last time. Guess you can't trust LOOT totally for everything! Â
Bullfye Posted February 25, 2017 Posted February 25, 2017 With the latest version I have huge problems...and with 1.7 now it started to behave weird moving all around..  The game runs perfect without it...so uninstalled it ...  However I have to say another small thing that was happening with the latest version and this is still my load order however without FloppySOS  http://www.loverslab.com/topic/50454-floppysos/?p=1825253  With the latest version 2.3 besides the problems of no floppy every time I exited the game a windows error window showed out saying that the program was not working correctly...  This is my OP System and specs...    My GPU haves 2Gbs ram   Have loads of issues with FloppySOPS since I started using windows 10 cause with this same setup on windows 7 I had no issues...and even had a lesser Processor and not as good PC as I have now...
nunu87 Posted February 25, 2017 Posted February 25, 2017 After further testing with 2.3 it appear the mod break HDT whatever i do when loading a save. But there is a way to avoid this, simply uncheck the hdt.xml disabe option in settings. Without this, all my saves works as intended with HDT + floppysos. Not sure if it'll cause problem in the future but right now it's flawless.
azoth1267 Posted February 26, 2017 Posted February 26, 2017  My GPU haves 2Gbs ram  You have my condolences.
Bullfye Posted February 26, 2017 Posted February 26, 2017   My GPU haves 2Gbs ram  You have my condolences.   Thanks ...lol...will have a better one soon..but for now its what I have !
Ensom Posted February 27, 2017 Posted February 27, 2017 I'm very interested in this mod and I would very much like to use it, however I've encountered a problem with the current version "version 2.3". The problem is the game CTD's after about 2 seconds of ingame time. So I tried the older version "version 1.7" because I saw a lot of  people with issues on the newest version of the mod also. So i downloaded the version 1.7 and everything works except for when I enter a SL sex scene the penis does not get erect, Same thing happens when I cast the erection spell from SOS. Any help for my problem would be greatly appreciated.  My load order: Skyrim.esmUpdate.esmDawnguard.esmHearthFires.esmDragonborn.esmhdtHighHeel.esmApachiiHair.esmSchlongs of Skyrim - Core.esmUnofficial Skyrim Legendary Edition Patch.espGray Fox Cowl.esmZaZAnimationPack.esmactorEvents.esmMFVM.esmdcc-soulgem-oven-000.esmMolagBalsInferno.esmPubicMeshColorRE.esmSexLab.esmSexLabAroused.esmPSQ PlayerSuccubusQuest.esmCreatureFramework.esmEFFCore.esmHighResTexturePack01.espHighResTexturePack02.espHighResTexturePack03.espSkyUI.espRaceMenu.espRaceMenuPlugin.espdD - Realistic Ragdoll Force - Realistic.esp3DNPC.espRealisticWaterTwo.espMorrowloot.espCivil War Overhaul.espSexLab_DibellaCult.espSexLabNudeCreatures.espSexLabNudeCreaturesDB.espSexLabNudeCreaturesDG.espHentaiCreatures.espzMirai.espRealisticWaterTwo - Legendary.espSMIM-Merged-All.espNorthernCardinal.espRealisticWaterTwo - Waves.espSFO - Dragonborn.espHelmetToggle2.02b.espSchlongs of Skyrim.espBarenziahQuestMarkers.espCustomizable Camera.espRaceMenuMorphsCBBE.espSOSRaceMenu.espSexLab-AmorousAdventures.espSkyrim Flora Overhaul.espForgottenCity.espWheelsOfLull.espRealisticWaterTwo - Dragonborn.espSOS - Shop.espSOS - VectorPlexus Regular Addon.espZaZHDTWorkshop.espAmazingFollowerTweaks.espBijin Warmaidens.esp360WalkandRunPlus-RunBackwardSpeedAdjust.espSLAnimLoader.espSLALAnimObj.espCANS.espThe Ordinary Women.espSPTConsistentOlderPeople.espSOS - ERF Equipable Horse Penis.espSOS - ERF Horse Penis Addon.espsr_ifpssl.espApropos.espiHUD.espBijin NPCs.espBijin Wives.espWearablePubes.espRealisticWaterTwo - Waves - Dawnguard.espRealisticWaterTwo - Dawnguard.espAuto Unequip Ammo.espWarmer Magic Lights v2.espSerana No Hood.espdD - Enhanced Blood Main.espdD-Dragonborn-Dawnguard-EBT Patch.espConvenient Horses.espiActivate.espThe Dance of Death - Ultimate Edition.espFNIS.espFNISspells.espEstrusChaurus.espSexLabGenderChange.espSexLab Extra Voices.espSexLab Sound FX Replacer.espVivid Weathers.espaMidianborn_Skyforge_Weapons.espAMB Glass Variants Lore.espDifferently Ebony.espKS Hairdo's.espTheCoenaculiCBBE.espUnique Uniques.espzzEstrus.espSOS - B3lisario UNP Addon.espSOS_Ho.espDeadlyCombat.espSexLabDefeat.espXPMSE.espFNIS_PCEA2.esp12FemaleBrows.espAnal Torch.espExtended Slider Colors.espHDT Havok Object.espKS Hairdos - HDT.espRailLight.espSexLab_SOS-Stapon.espUIExtensions.espAddItemMenu.espMoreNastyCritters.espFloppySOS.espPSQTweaks.espEFFDialogue.espAlternate Start - Live Another Life.esp Â
Bullfye Posted February 28, 2017 Posted February 28, 2017 Its sad that one asks for help in this thread and if repeat they even sent you to other Mod pages...but here we do not even get a help try out apart from some smart ... that comes and makes fun of some problem or PC specs... Â Â So its no use to ask for help cause here you will get everything but Help...
azoth1267 Posted March 1, 2017 Posted March 1, 2017 Â So i downloaded the version 1.7 and everything works except for when I enter a SL sex scene the penis does not get erect, Same thing happens when I cast the erection spell from SOS. Any help for my problem would be greatly appreciated. Â Iirc there is an option in SL to control erection that doesnt play well with othert mods... been a while. As for the spells not working, i had the same issue. Oddly the only work around that i got to work was to simply use the hot keys to do it (i assume that is part of 1.7). Something in my load order is breaking the spells but i cant figure out what. Its not a fix, but as long as it works when i want it to im ok with it like this. Â So its no use to ask for help cause here you will get everything but Help... Â What answer are you looking for honestly? There are so many factors at play and any one of them can cause issues any thing from simple load order flubs to hardware/software issues, you cant expect someone to just magic it to working order can you? Â Long story short i tried out 1.7 and had many issues, now im using 2.3 and have very few if any related to this mod. That said, im only using 300 (fairly heavy) mods or so, but honestly not much has changed from the last time i tried this mod. Â Factors to account for: Load order This mod The game as a whole, as buggy as it is in its natural state Other mods, and mods that those mods mod and mods that mod mods of mods... it makes your head spin. Hardware Software Wetware The games mood it seems
Ensom Posted March 1, 2017 Posted March 1, 2017 Â Iirc there is an option in SL to control erection that doesnt play well with othert mods... been a while. As for the spells not working, i had the same issue. Oddly the only work around that i got to work was to simply use the hot keys to do it (i assume that is part of 1.7). Something in my load order is breaking the spells but i cant figure out what. Its not a fix, but as long as it works when i want it to im ok with it like this. Â Â Â Alright thanks for the help man
Bullfye Posted March 1, 2017 Posted March 1, 2017   So i downloaded the version 1.7 and everything works except for when I enter a SL sex scene the penis does not get erect, Same thing happens when I cast the erection spell from SOS. Any help for my problem would be greatly appreciated.  Iirc there is an option in SL to control erection that doesnt play well with othert mods... been a while. As for the spells not working, i had the same issue. Oddly the only work around that i got to work was to simply use the hot keys to do it (i assume that is part of 1.7). Something in my load order is breaking the spells but i cant figure out what. Its not a fix, but as long as it works when i want it to im ok with it like this.  So its no use to ask for help cause here you will get everything but Help...  What answer are you looking for honestly? There are so many factors at play and any one of them can cause issues any thing from simple load order flubs to hardware/software issues, you cant expect someone to just magic it to working order can you?  Long story short i tried out 1.7 and had many issues, now im using 2.3 and have very few if any related to this mod. That said, im only using 300 (fairly heavy) mods or so, but honestly not much has changed from the last time i tried this mod.  Factors to account for: Load order This mod The game as a whole, as buggy as it is in its natural state Other mods, and mods that those mods mod and mods that mod mods of mods... it makes your head spin. Hardware Software Wetware The games mood it seems   I have learned to simply do not ask for help in this Mod thread...If you ask me why you can go back some posts and see read all my tries for help with the Mod and issues related to the Mod..if yours work with 300 imagine why it doesn't work for me with This ...  loadorder.txt   So I have a better PC then before and , before had around 180 Mods installed included this same ones now and it worked ok...now it does not work so I ask for help so i can try to understand why and ..no one helps but simply Make posts saying that I can go there or somewhere...  Clear is that this Mod fails not only for me with the current version...clear is that the other mods I have installed do not CTD and pop up a windows game crash warning that stops my game from running properly...this is clear for me..so I have found a solution all by myself by downloading a simple mod that floppyfies the Balls only without using this Mod...and that is the truth and the fact here..  I am not accusing no one simply asked for help so many times that I am starting to doubt even if this Mod is active anymore...there is no support from anyone..just sometimes posts like yours , that was not a bad post but simply had fun about a GPU that I use..sorry but I can not ask for my Dad or Mom to buy me one anymore I buy my own stuff so I can not afford a better one at the moment..My PC rebuild cost me 2 thousand Eurs...and I have other things more important to spend my money...   I am not saying that you replied badly..just that maybe when you replied I was so sick already of those kind of replies that yours was maybe the final one that turned my head back...  NO hard feelings but people just do not help here...you can read all the posts asking for help not only mine...Simple...but who am I to say what you and others should do !   MY FIX...  Went searching around and found this post here...  http://www.loverslab.com/files/file/2431-naturalistic-hdt-jiggle-and-collisions-xml-set/   You have in the downloads section of this mod a file called  SOS - B3lisario UNP Addon v0.9 with collisions  Install it and overwrite everything it asks for ...and there fixed the issue..you now have collisions and floppy balls not the DINGYDONG  Thanks any way.. Â
prinyo Posted March 2, 2017 Posted March 2, 2017 Sorry if this is already explained earlier in the thread, but I have a question. There is an option in the MCM menu to make the floppiness depend on the arousal. But there is a separate options set for the floppiness preset. I don't understand how those 2 things work together.  What happens now in the game when I select med or high arousal is that all NPCs get exactly the same schlong form. So all NPCs look like been all exactly equally aroused. And also - they never ever get full erection outside of an SL animation. Their schlongs never change from what the preset says and it is always applied to all NPCs in exactly the same way.   So how do I make this "depending on arousal" setting work?Â
Bullfye Posted March 3, 2017 Posted March 3, 2017 Sorry if this is already explained earlier in the thread, but I have a question. There is an option in the MCM menu to make the floppiness depend on the arousal. But there is a separate options set for the floppiness preset. I don't understand how those 2 things work together.  What happens now in the game when I select med or high arousal is that all NPCs get exactly the same schlong form. So all NPCs look like been all exactly equally aroused. And also - they never ever get full erection outside of an SL animation. Their schlongs never change from what the preset says and it is always applied to all NPCs in exactly the same way.   So how do I make this "depending on arousal" setting work?  Well let me gice some hints..  Arousal level...  If you set for depending on arousal the shlong will disable floppy HDT WHEN YOUR CHARACTER GET AROUSED...  No I tested those in my game setup and none worked so floppy sos was still floppy when aroused with the spell floppy self I manage to get the Balls but the shlong was doing the same bug even with aroused based ticked... med aroused is above a certain value of arouse lets say above 50% and low above 20% so above those settings the shlong was supposed to get hard and loose the floppy HDT movement..  For me it didn't... so I hope you are in better luck then I was... Â
matejasavic Posted March 4, 2017 Posted March 4, 2017 This doesn't seem to work with the "Tera Male Conversion for SOS" mod? When I equip the armors I get a blank space in the area where the schlong should be. I'm guessing that these Tera armors for SOS are meant to be used with the regular non-floppy schlong, so something from this mod is overwriting the original SOS and therefore making the schlong appear invisible? When I open SOS in Mod Configuration Menu it says that these armors are by default Revealing (Built in), so I guess this means they already use up the slot in which the schlong should appear, like they come with their own schlong   Is there a workaround to this problem? If floppy SOS really can't work with Tera armors, I'd at least like to have the non-floppy SOS still appear while wearing them, instead of an empty hole lolÂ
Deathmaw Posted March 6, 2017 Posted March 6, 2017 So just installed this to give it a try. Doesn't seem to work on my character, whether male or female. Is this normal? It does work on female NPC's with schlongs though. Also it causes my Skyrim to crash whenever I exit.
Guest Posted March 15, 2017 Posted March 15, 2017 I am in Markarth, why do I get messages about Keerava's, Amren's, Saffir's SOSflaccid event into Papyrus log before CTD? They are far away from me. Besides, I have no schlongs for females, and here they are Keerava, SaffirÂ
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