ari777 Posted July 24, 2015 Posted July 24, 2015 I think a multiplayer function not necessarily online but more like you and a freind at a console plug in another controller and boom. A special save/interactions made for said players when in this mode so its not only immersive but quite literally sharing an adventure together.But still have solo play available if you prefer.
Chaos63 Posted July 24, 2015 Posted July 24, 2015 Actual activated abilities for melee combatants. Just swinging a sword in one direction gets old after about a dungeon and a half. Tornado slash that hits everybody around you, pommel strike that staggers/disarms, charge that knocks enemies down...that kind of thing.
tndvrs Posted July 24, 2015 Posted July 24, 2015 An Adult DLC , with all thats here on loverslab.., and maybe more...., jiggly boobs and butts, all sizes , all sliders , all kind off sex... strait or gay , bdsm , rubber ,slaves, masters, pimps , whores, and a few quests. FI, defeat a maffia boss, infiltrate in a sexoperation and perhaps become a whore madam yourself or a maffia boss with lots of enemy's trying to take over. FI, search for missing pregnant girls and find out about baby merchants and try to stop this operation. Perhaps after being a victim yourself. FI, search for missing big breasted lactating girls, Captured and kept as hucows at one or two milkfarms, try to escape this life perhaps? but alway's hunted by hunters to get (you) this milkcow back, or a male version, Sperm milking for creating breast increasing potions or whatever someone is comming up with. Escape a slaves life more than once , but never safe becauze your master does not like to loose you. So there will always be a bounty on your head. There is so much, perhaps more than I can imagine.....
~magic~ Posted July 24, 2015 Posted July 24, 2015 An Adult DLC , with all thats here on loverslab.., and maybe more...., jiggly boobs and butts, all sizes , all sliders , all kind off sex... strait or gay , bdsm , rubber ,slaves, masters, pimps , whores, and a few quests. FI, defeat a maffia boss, infiltrate in a sexoperation and perhaps become a whore madam yourself or a maffia boss with lots of enemy's trying to take over. FI, search for missing pregnant girls and find out about baby merchants and try to stop this operation. Perhaps after being a victim yourself. FI, search for missing big breasted lactating girls, Captured and kept as hucows at one or two milkfarms, try to escape this life perhaps? but alway's hunted by hunters to get (you) this milkcow back, or a male version, Sperm milking for creating breast increasing potions or whatever someone is comming up with. Escape a slaves life more than once , but never safe becauze your master does not like to loose you. So there will always be a bounty on your head. There is so much, perhaps more than I can imagine..... The ESRB would have a field day with that one.
ari777 Posted July 24, 2015 Author Posted July 24, 2015 Also more interactive couples intimacy as well as acknowledgement of power when you become a thane, an infamous criminal ,Kill off some major mofo in game, as well as a better rewarding system and sense of purpose to make you wanna maintain said title or prestige. The ESRB would have a field day with that one. Well you may be right magic ,but hes a dreamer you gotta admire that ! But still god if only bethesda had the guts lol.
Advint Posted July 24, 2015 Posted July 24, 2015 How about simply all the stuff they left out of Skyrim?
ari777 Posted July 24, 2015 Author Posted July 24, 2015 They have that though it needs major improvement.......
MikeJones84 Posted July 25, 2015 Posted July 25, 2015 More unique dungeons and more unique character personalities. The lack of these things makes Skyrim so dull after a while.
Angrybird Posted July 25, 2015 Posted July 25, 2015 Make the commitment to be either an RPG or an action game.
...0... Posted July 25, 2015 Posted July 25, 2015 More unique dungeons and more unique character personalities. The lack of these things makes Skyrim so dull after a while. Agree. Also more interesting mobs not every god damn dungeon same mobs It is all complete with way better A.I and diverse dynamic voices and routine npc's have now it all very limited thus boring. And if the game was made for PC instead of console. Because of mods it's all bearable to play without skyrim for me is kind craptastic.
Kaz Aanh Posted July 25, 2015 Posted July 25, 2015 coop , drop in drop out lobby system for mp games .esp mods working for mp you can join someone's lobby , esp will download automaticaly and start the game be it a puzzle , last stand , survival , rp , quest , storyline , arcade map.
Erundil Posted July 25, 2015 Posted July 25, 2015 Co-op mode is totally unreasonable if we want TES6 moddable. Look over the forum. You can't even count how many people have problems installing their mods. Now imagine that you not only have to manage your load order, but also create the same mod loadout on the other PC. Good damn luck to you. I mean... it's possible Bethesda will implement it, why not, but it will be the worst idea they made ever since paid mods on the Workshop.
Jexsam Posted July 25, 2015 Posted July 25, 2015 More unique dungeons and more unique character personalities. The lack of these things makes Skyrim so dull after a while. If you think Skyrim was bad about that, you should play Oblivion. Holy hell those dungeons were samey and boring. Thank goodness Oblivion had generally better quests to make diving them worthwhile.
Feliks Posted July 25, 2015 Posted July 25, 2015 Co-op mode is totally unreasonable if we want TES6 moddable. Look over the forum. You can't even count how many people have problems installing their mods. Now imagine that you not only have to manage your load order, but also create the same mod loadout on the other PC. Good damn luck to you. I mean... it's possible Bethesda will implement it, why not, but it will be the worst idea they made ever since paid mods on the Workshop. Someone's actually making this on the nexus for skyrim right now, and making two load orders identical (especially with some kind of manager) is actually really simple. Yeah some people still can't seem to get it but it's not like it's a whole new problem. It's the exact same problema s before, except now two separate idiots have to deal with it.
MikeJones84 Posted July 25, 2015 Posted July 25, 2015 More unique dungeons and more unique character personalities. The lack of these things makes Skyrim so dull after a while. If you think Skyrim was bad about that, you should play Oblivion. Holy hell those dungeons were samey and boring. Thank goodness Oblivion had generally better quests to make diving them worthwhile. That's true, Skyrim was a huge step up there but it's still mostly just variations of the same few types of dungeons.
jordisslave Posted July 25, 2015 Posted July 25, 2015 Some green and pleasant areas, like Cyrodiil. Maybe some completely safe areas where you can wander, just to hunt game. Like a Jarl's private estate. At least one actual city. Skingrad-sized, at least. At least one large, dense, dark forest. Relationship system with more levels and some degree of adult interaction. Doesn't have to be full SL+DD+slavery, pregnancy and bestiality. The ability to arrive home and have a welcoming kiss with your spouse, or stop on the road for a snog. Start of sex scenes then fade out. Doesn't need anything that would freak out The Straights, man. This much is visible in the original The Sims. Some more alien areas or dungeons, like HM's domain or the Soul Cairn, that are large enough to wander around for a while. Menu systems designed for the PC. All towns in the main worldspace (Open Cities mod). A Praxographical Centre. Some more locations that aren't depressingly ruined, lazy nord bastards, CUT BACK ON THE MEAD. Athletics/Acrobatics skills/stats like in Oblivion. I want to be able to bounce around the countryside and jump straight onto the rooves of single-floor buildings again. Telekinesis working like it does in Bioshock as a viable projectile weapon. Blink from Dishono(u)red. A Walking Eye. Because WALKING EYE: Huh, turns out there's one in FO. I don't remember that.
Vacaliga Posted July 29, 2015 Posted July 29, 2015 A "few" thing from my personal wishlist: 1. A better UI for inventory and crafting, following similar concept to Racemenu/SkyUi. Anything over that thing that is the vanilla scrolling menu. 2. Total overhaul of the melee system, Witcher 3/Dark souls for third person and Dark Messiah of Might & Magic for first person. 3: Loose the ragdolls. 4. Reactions to status effects from both PC and NPCs, being on fire hurts. 5. Local damage with better impact. 6: Working and reliable jump/roll/dodge 7. Populated cities with clutter NPCs 8. Background loading areas, minimize loading screens 9. In-game video options, no more launcher or console command/ini tweaking necessary. 10. More default armor slots, arms, legs, shoulder etc. 11. Visible weapons while equipped but not necessarily in use. 12. More (for the lack of a better word) immersive and visible armor/weapon upgrades +10 to stat X is boring and meaningless. 13. Challenging rewarding gameplay, where actively avoiding, dodging or blocking things matter. 14. And finally and most importantly interesting characters!
Joomla Posted July 30, 2015 Posted July 30, 2015 A "few" thing from my personal wishlist: 7. Populated cities with clutter NPCs As much as i like how all npcs had their own personality and story you could learn i would still support idea of bigger cities with more people that have less of actual things to say. I mean it does not need to be that much but dont try to tell me whiterun is "city" with like what? 20 people? + maybe 15 guards. But for cities to have somewhere between 50 to 100 people with 20 you can really interact with. Rest being sort of like guards are now.
...0... Posted July 31, 2015 Posted July 31, 2015 A real city like Novigrad in The Wicher 3 one of best cities ive ever seen in game and so alive. Skyrim major sucks in cities we need a huge improvement on that part. A.I and dynamic chatter by npcs not just one liners, can't say this enough terible in TESV we need huge improvement in TES VI.
afa Posted July 31, 2015 Posted July 31, 2015 Make the commitment to be either an RPG or an action game. Definitely voting for RPG, the constant path of heading down the action route is one of my fears for the series. As for the actual game itself. Bring back large multi part cities and towns. Cites open to the open world are nice, but not require. Working within a cell has its merits. More than one follower support, and design the game that way. Just look at how tight a lot of corridors and dungeon rooms are. Easy access to respec for whatever character development system they go with... If they are going with level list design again have the scale go higher. Allow some form of underwater combat. and the pipedream...optimizing
Angrybird Posted July 31, 2015 Posted July 31, 2015 They are going the action route I just want them to stop pretending.
Vintovka98 Posted August 4, 2015 Posted August 4, 2015 Even more voice actors, especially for store owners and generics.
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