Er0_G4kI Posted June 30, 2016 Posted June 30, 2016 hello Delzaron, just a quick question this time. many Side quest seems broken (le : assassin quest for masturia,quest for Svarena,quest for luneta,quest for vernon). after i talk to them nothing happen, no event trigger, it's just like saying "hello & goodbye", hope you fix this time (i don't even to update to 1.65 yet). still ATID it's one of best mod ever in this site, thanks.
Delzaron Posted June 30, 2016 Author Posted June 30, 2016 hello Delzaron, just a quick question this time. many Side quest seems broken (le : assassin quest for masturia,quest for Svarena,quest for luneta,quest for vernon). after i talk to them nothing happen, no event trigger, it's just like saying "hello & goodbye", hope you fix this time (i don't even to update to 1.65 yet). still ATID it's one of best mod ever in this site, thanks. Yes, That's strange... but the scripts are here. Quest for Lunetta works, I tested it several times yesterday... you just need to entrer into the trigger, and to let Farendel and lunette speak to each other. Afte,r you speak to Farendel. Assassin quest with Mastria will be deleted ans reworked. In fact, I think to delete the darkseekers faction, and to tranform their buildings into a barrack. Svarena quest should work too, but I don't tested it. I got a problem with Simza quest start, but it should works again now.
Delzaron Posted July 2, 2016 Author Posted July 2, 2016 Question: do you wish to see something in TID ? I wish to finish the mod developement. Things are pretty finctionnal now, so maybe next version will be the last.
snarfies Posted July 3, 2016 Posted July 3, 2016 Question: do you wish to see something in TID ? I wish to finish the mod developement. Things are pretty finctionnal now, so maybe next version will be the last. Here's something I found: There's a conflict with ETaC that blocks the Falkreath Windmill, could you (or somebody) make a patch to move it? I'd also like to see CBBE Bodyslide versions of the armors.
jpee1965 Posted July 3, 2016 Posted July 3, 2016 There is a free Steam gift card giveaway at http://getsteamgifts.com It really works!
Delzaron Posted July 3, 2016 Author Posted July 3, 2016 Question: do you wish to see something in TID ? I wish to finish the mod developement. Things are pretty finctionnal now, so maybe next version will be the last. Here's something I found: There's a conflict with ETaC that blocks the Falkreath Windmill, could you (or somebody) make a patch to move it? I'd also like to see CBBE Bodyslide versions of the armors. I dont use ETaC, bht another town expanstion mod. So, where I could place the windfarm ?
jewlord30437 Posted July 3, 2016 Posted July 3, 2016 So I downloaded and installed this, along with all the requirements, but when I am at the part of the quest where it displays, you feel a presence behind you, the game crashes, any idea on how to fix this? I am ready and willing to provide information if needed
Delzaron Posted July 3, 2016 Author Posted July 3, 2016 So I downloaded and installed this, along with all the requirements, but when I am at the part of the quest where it displays, you feel a presence behind you, the game crashes, any idea on how to fix this? I am ready and willing to provide information if needed You're skyrim just dont like ghost spell, or disabled/enabled characters.. Setstage it, that's the only solution, it's not mod dependant problem.
jewlord30437 Posted July 3, 2016 Posted July 3, 2016 What exactly would the command be, Im having a tough time figuring out what setstage number I would use
Delzaron Posted July 3, 2016 Author Posted July 3, 2016 What exactly would the command be, Im having a tough time figuring out what setstage number I would use aTID1Begin is the quest, use sqs to learn which stage you are, jump to the last quest stage.
theman123 Posted July 9, 2016 Posted July 9, 2016 Hello, Im stuck in what i think is the last part of the "servant life" quest. How do i progress through this? I am using a male PC
Delzaron Posted July 10, 2016 Author Posted July 10, 2016 bring a follower (female of course) with you, talk to the chaurus, and talk to your follower. The chaurus will use the follower for solving his problem...
theman123 Posted July 15, 2016 Posted July 15, 2016 bring a follower (female of course) with you, talk to the chaurus, and talk to your follower. The chaurus will use the follower for solving his problem... But where is the chaurus located? There are no map markers pointing anywhere for me. I may have fucked up the quest because I used console commands to go through the stages. But I didnt want to use console commands for this part of the quest.
Delzaron Posted July 15, 2016 Author Posted July 15, 2016 bring a follower (female of course) with you, talk to the chaurus, and talk to your follower. The chaurus will use the follower for solving his problem... But where is the chaurus located? There are no map markers pointing anywhere for me. I may have fucked up the quest because I used console commands to go through the stages. But I didnt want to use console commands for this part of the quest. It's a blue one, neat the tree, when you go Chaur Tegoth altar stairs. Note : Next version is ready.
Xatos Posted July 16, 2016 Posted July 16, 2016 Has anyone encountered problems downloading this mod? I have tried over the course of two days, and while my download closes in on filling up the bar in the end it always fails. Using Firefox if that matters. Edit: Third day's the charm!
theman123 Posted July 16, 2016 Posted July 16, 2016 bring a follower (female of course) with you, talk to the chaurus, and talk to your follower. The chaurus will use the follower for solving his problem... But where is the chaurus located? There are no map markers pointing anywhere for me. I may have fucked up the quest because I used console commands to go through the stages. But I didnt want to use console commands for this part of the quest. It's a blue one, neat the tree, when you go Chaur Tegoth altar stairs. Note : Next version is ready. What do you mean next version is ready? Im pretty sure im using the latest one, version 1.65. Also, I still can't find the Charus. Im near the temple. On the right you can see the giant chaurus and my character is lighting up on the left. Is that the tree you are talking about? Because I can't talk to any of the chauruses,
Delzaron Posted July 16, 2016 Author Posted July 16, 2016 bring a follower (female of course) with you, talk to the chaurus, and talk to your follower. The chaurus will use the follower for solving his problem... But where is the chaurus located? There are no map markers pointing anywhere for me. I may have fucked up the quest because I used console commands to go through the stages. But I didnt want to use console commands for this part of the quest. It's a blue one, neat the tree, when you go Chaur Tegoth altar stairs. Note : Next version is ready. What do you mean next version is ready? Im pretty sure im using the latest one, version 1.65. Also, I still can't find the Charus. Im near the temple. On the right you can see the giant chaurus and my character is lighting up on the left. Is that the tree you are talking about? Because I can't talk to any of the chauruses, Yes, it's here. There is a pack of chaurus, with a blue one... Where they are ? I can't see them on your picture...
LibertyPrime Posted July 17, 2016 Posted July 17, 2016 Possibly stupid question: Can I play as a good guy in this mod? I already played two of your other mods (Haunted House and From the Deeps), and I like how it gives you a choice.
Delzaron Posted July 17, 2016 Author Posted July 17, 2016 Possibly stupid question: Can I play as a good guy in this mod? I already played two of your other mods (Haunted House and From the Deeps), and I like how it gives you a choice. What do you mean ? In Haunted house, you're the fancy knight, coming for saving "innocent" girls from an evil warlock. In From the deeps, you have the choice. In TID, you have a choice when you're slave : join the falmers, or escape Ibn (and let the centurions kill falmers). TID is a mod for bad guys, but not all the falmers are bad... but they know their survival means surface dwellers must ignore Ibn existence... You can also sacrifice your self to trap Chaur Tegoth into the dwemer archive... but all falmers will be hostile !
LibertyPrime Posted July 17, 2016 Posted July 17, 2016 Possibly stupid question: Can I play as a good guy in this mod? I already played two of your other mods (Haunted House and From the Deeps), and I like how it gives you a choice. What do you mean ? In Haunted house, you're the fancy knight, coming for saving "innocent" girls from an evil warlock. In From the deeps, you have the choice. In TID, you have a choice when you're slave : join the falmers, or escape Ibn (and let the centurions kill falmers). TID is a mod for bad guys, but not all the falmers are bad... but they know their survival means surface dwellers must ignore Ibn existence... You can also sacrifice your self to trap Chaur Tegoth into the dwemer archive... but all falmers will be hostile ! I seem to recall you had a few choices in Haunted House. I might be wrong, then. What I meant to ask is that if you can turn around and rebel against your captors (even if by simply killing them all) and save the slaves instead of going along with the 'dark' side.
Delzaron Posted July 17, 2016 Author Posted July 17, 2016 Possibly stupid question: Can I play as a good guy in this mod? I already played two of your other mods (Haunted House and From the Deeps), and I like how it gives you a choice. What do you mean ? In Haunted house, you're the fancy knight, coming for saving "innocent" girls from an evil warlock. In From the deeps, you have the choice. In TID, you have a choice when you're slave : join the falmers, or escape Ibn (and let the centurions kill falmers). TID is a mod for bad guys, but not all the falmers are bad... but they know their survival means surface dwellers must ignore Ibn existence... You can also sacrifice your self to trap Chaur Tegoth into the dwemer archive... but all falmers will be hostile ! I seem to recall you had a few choices in Haunted House. I might be wrong, then. What I meant to ask is that if you can turn around and rebel against your captors (even if by simply killing them all) and save the slaves instead of going along with the 'dark' side. There is an escaping mission, with some slaves to help...
Xatos Posted July 18, 2016 Posted July 18, 2016 I haven't got that far yet but I'm wondering if this mod has features like having the chaurus and falmer etc coming to you (as opposed to you initiating dialogue with them or something) for sex? I ask because I don't want to add/remove mods during my first run of this mod and I want to know if I should grab mods like Aroused Creatures or whatever, that make friendlies seek their own initiative when they want.
Scare Posted July 19, 2016 Posted July 19, 2016 Hey, I'm stuck in the be a thing in the dark quest. I was told to speak to the slave master but when I enter the house she and hashep are just standing there doing nothing and I can't get the quest to progress. I already tried messing around in my load order and reloading older saved games but I keep getting the silent treatment . Is there a way around this like a setstage command?
Delzaron Posted July 19, 2016 Author Posted July 19, 2016 Hey, I'm stuck in the be a thing in the dark quest. I was told to speak to the slave master but when I enter the house she and hashep are just standing there doing nothing and I can't get the quest to progress. I already tried messing around in my load order and reloading older saved games but I keep getting the silent treatment . Is there a way around this like a setstage command? a scene is supposed to begin between Hashep and the slaves master. Use setstage atid1zend 20 or 30 to skip it.
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