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Posted

thanks memory is not as great as it could be lol  

 

just a heads up on the color quest Aimee leads you to hods house in riverwood not the thunderstruck land 

 

I will check that... I suceed to make skyrim work this time.

 

Posted

Comrade, I was thinking about your idea of deadly parasite, and I have a better idea. Non-deadly parasite. I think it's not good when you persuade your companions to be slave and they are all like: "Ok, that's good idea to be slave for falmers". Not realistic at all. It'll be better to infect companions wtih something through sex act and then break their will. It would be also fantastic if you add some submissive dialog lines to them after infecting

Posted

So i got the ashe statue in windhelm but when the text box says "someones talking to you through the statue" nothing happens 

Posted

So i got the ashe statue in windhelm but when the text box says "someones talking to you through the statue" nothing happens 

 

The chaurus should appear in your back. have a good fight !

 

Posted

 

So i got the ashe statue in windhelm but when the text box says "someones talking to you through the statue" nothing happens 

 

The chaurus should appear in your back. have a good fight !

 

 

the chaurus do appear but theyre not hostile 

Posted

 

 

So i got the ashe statue in windhelm but when the text box says "someones talking to you through the statue" nothing happens 

 

The chaurus should appear in your back. have a good fight !

 

 

the chaurus do appear but theyre not hostile 

 

 

Interesting... you need to kill the big one : it will make the quest progress.

 

Posted

do I need simple slavery, I got rid of it due to environment and poster conflicts.

 

LHeelvu has a topic for simple slavery for a male character.  i guess i will just overlook it.

 

No, simple slavery is just optionnal. If you don't have it, Lheelvu will just refuse your proposal.

 

 

Posted

In version 1.5, a quick start for pure falmers will be available : There is a chaurus statue on a rock near Helgen cave exit : click on it, a message bos will appear, and you will get the choice to start the game at Ibn, as a pure falmer servant, or to continue vanilla game.

Posted

 

 

do I need simple slavery, I got rid of it due to environment and poster conflicts.

 

LHeelvu has a topic for simple slavery for a male character.  i guess i will just overlook it.

 

No, simple slavery is just optionnal. If you don't have it, Lheelvu will just refuse your proposal.

 

 

thanks for the reply.

 

I see LHeelvu in Falkreath and when i talked to her using the dialogue labelled simple slavery, Hi Do you need help...  a message indicated she knocked me out and tried to sell my character into slavery, but since i dont have simple slavery the act stopped.

 

Just to point this out to see if this is intended.

 

 

It's not lheelvu, just a falmer slaver. In fact, she's just a shortcut for simple slavery.

 

Lheelvu is the falmer slaver in the auction house, in Ibn.

 

You d'ont have simple slavery, so don't care : it will done nothing to your character.

 

Posted

Hi,

 

wanted to try out the mod but unfortunately it's incompatible with Requiem.

Any chance to make it compatible/ compile a patch?

 

No idea how many other players use Requiem but I personally need a overhaul mod to make Skyrim enjoyable after years of playing :)

Posted

Hi,

 

wanted to try out the mod but unfortunately it's incompatible with Requiem.

Any chance to make it compatible/ compile a patch?

 

No idea how many other players use Requiem but I personally need a overhaul mod to make Skyrim enjoyable after years of playing :)

 

What is requiem ?

 

It's interfering with falmers and chaurus ?

Posted

 

Hi,

 

wanted to try out the mod but unfortunately it's incompatible with Requiem.

Any chance to make it compatible/ compile a patch?

 

No idea how many other players use Requiem but I personally need a overhaul mod to make Skyrim enjoyable after years of playing :)

 

What is requiem ?

 

It's interfering with falmers and chaurus ?

 

 

Requiem is a gameplay overhaul that genuinely makes the game harder but also more immersive by tweaking a lot of stuff. It also comes with it's own patcher program which identified Things in the Dark's custom-race as incompatible

Posted

 

 

Hi,

 

wanted to try out the mod but unfortunately it's incompatible with Requiem.

Any chance to make it compatible/ compile a patch?

 

No idea how many other players use Requiem but I personally need a overhaul mod to make Skyrim enjoyable after years of playing :)

 

What is requiem ?

 

It's interfering with falmers and chaurus ?

 

 

Requiem is a gameplay overhaul that genuinely makes the game harder but also more immersive by tweaking a lot of stuff. It also comes with it's own patcher program which identified Things in the Dark's custom-race as incompatible

 

 

Ah... I don't know hopw requiem interfer with the vanilla races.

The pure falmer race is actullay not a special race : they use vanilla ressources (bosmer, tall like dunmer). Only the color skin and their skills are changed.

 

@ delzaron where do you find the snow elf Gelebor to do that quest please

 

Gelebor is the snow elf knight you meet by doing the dawnguard quest.

http://elderscrolls.wikia.com/wiki/Knight-Paladin_Gelebor

Posted

The butchery is a big dwemer building near the slaves quarter. There is an impaled slave just near the door. You can also join it by using the dwemer bridge between the common house and the slaves quarter.

Posted

ug fuxing and addind some life in Ibn

 

1.5 changelog for now :

 

TID1.5
A new statue, more lore with Chaur Tegoth : Chaur Tegoth statue (spider chaurus)
Some fixes in the small world (a dirty edit cluster removed, and some wood planks changed)
Tempering list added
A new NPC : the whispering one
Quick start option for Pure falmers, just outside Helgen cave (talk to the whispering one)
New cell : Volukar quarter (connected to servant quarter and nobles hall, cave floor)
Some changes in Forgotten animonculry
Chaurusstatue static created, placed in the temple
Packages for Volukar
Necromancer lab moved into Volukar quarter
Necromancer lab become Colin and Calin house.
Packages for Colin
Packages for Calin
Corrupters tower : navmeshes fixed. The atid2temple3 scene works now
aTID2Temple4 : statue var script moddifed (== chanded in +=)
Now butchering a follower give an heart + 10 meat
Honey pot dialogue not available for followers
Sell flower scene now have packages
aTID2Mutator : in the debug dialogue, player is dominant
Thaereg quarter modified
Liskit quarter improved
Reconstruction atid2mutator2 quest (Tishal packages and stage 90 scripts are still missing !)
Packages for Quai
Packages for Hashep
Shop stand for Hashep
Packages for Lara
Packages for Allie
Allie is now a merchant (mushrooms)
Hashep merchandises choice reduced to be more lore with her job (chaurus breeder and farmer)
Allie is now slave of Hashep

Shop stand for Allie

Slave in common house suppressed

Allie mushroom dialogue is now available only if player is a slave. If player is pure falmer, he will be able to buy mushrooms in place.

 

In the future :

Sellers : I plan to add a butcher seller (sell only meat and bones made things), maybe another smith and alchemist (so, the farms and the fortress will have their markets)

Package for Anezka (she will sleep, read books in her home, go to vist her husband, go to the temple).

Some falmers will go to sleep in the common house (Anezka, quai and Lara for sure, surely Tishal in the future).

Packages for Serasha (sleep, drink in the Inn, made shopping, assist Volukar).

Maybe a side quest for the Whispering one : you will need to find for him a disguise (yes, I'm thinking about skinning people and assume their appearance).

Some falmers will be deleted (specialy some useless guards).

Posted

 

 

any hint on what farmer to talk to i have talked to every one i can think of and only get the no sorry comment

 

It's a scene between Azhra and Tzranti.

 

I've encountered a bit of a problem. When choosing to stay as I am for the "Be a Thing in the Dark" quest, the scene starts and doesn't end. I lose control of my character, she goes and lies down on the table, the falmer lady says some stuff, and the screen flashes blue and red. After that I just lie there and nothing happens.

 

Wait 1 or 2 minute, you will get back your controls...

 

 

I tried that, assuming I just had to wait. Got to that scene and then took a shower. By the time I got back, my character was still lying there.

 

 

 

i found that switching to first person then back to third person helped that how i got passed it

 

Posted

Anyone else have a problem with the main Skyrim menu not loading when updating to 1.5 of this?  I rolled back to 1.4 and it seemed to fix the issue.

What happens is basically the game  starts up, but the main menu for loading, new game, settings, etc never comes up.  It just hangs at the Skyrim dragon signal.

 

Narrowed it down to the version hop of 1.4 to 1.5, so sticking with 1.4 for now.

 

Thanks.

Posted

Anyone else have a problem with the main Skyrim menu not loading when updating to 1.5 of this?  I rolled back to 1.4 and it seemed to fix the issue.

What happens is basically the game  starts up, but the main menu for loading, new game, settings, etc never comes up.  It just hangs at the Skyrim dragon signal.

 

Narrowed it down to the version hop of 1.4 to 1.5, so sticking with 1.4 for now.

 

Thanks.

 

That's interesting... I don't get that problem, and I dont modified the start scripts... So, I dont know why you have this problem.

 

Posted

 

Anyone else have a problem with the main Skyrim menu not loading when updating to 1.5 of this?  I rolled back to 1.4 and it seemed to fix the issue.

What happens is basically the game  starts up, but the main menu for loading, new game, settings, etc never comes up.  It just hangs at the Skyrim dragon signal.

 

Narrowed it down to the version hop of 1.4 to 1.5, so sticking with 1.4 for now.

 

Thanks.

 

That's interesting... I don't get that problem, and I dont modified the start scripts... So, I dont know why you have this problem.

 

 

 

Same thing is happening to me, I'm afraid.

 

I didn't re-run Bashed Patch, or any of my Skyproc patches yet (ASIS, Perma).  Maybe that's why?

 

On the other hand, it could be because 1.5 seems to be full of errors:

[00:00] Checking for Errors in [05] zThingsInDark.esp
[00:00] aTIDMineOre1 "Stone wall" [ACTI:05021504]
[00:00]     ACTI \ VMAD - Virtual Machine Adapter \ Data \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [05000DAF] < Error: Could not be resolved >
[00:00] aTIDLheelvuMerchantChest "Lheelvu Chest" [CONT:052796AA]
[00:00]     CONT \ Items \ Item \ CNTO - Item \ Item -> [0401BAA6] < Error: Could not be resolved >
[00:01] [REFR:05063DB7] (places dunLostEchoCaveUrn "Ceremonial Brazier" [ACTI:0008F723] in GRUP Cell Temporary Children of aTIDHaalfingarPassage1 "Passage to Echo Cave" [CELL:05063C40])
[00:01]     REFR \ VMAD - Virtual Machine Adapter \ Data \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [05063C52] < Error: Could not be resolved >
[00:03] [REFR:000AAA96] (places DweDoorLarge01STATIC [STAT:000B2D2C] in GRUP Cell Temporary Children of LiarsRetreat01 "Liar's Retreat" [CELL:000AA20C])
[00:03]     REFR -> Record marked as deleted but contains: Base
[00:03] aTIDDweAstrolabeArmillaryREF [REFR:05086B9E] (places DweAstrolabeArmillary01 [ACTI:00056712] in GRUP Cell Persistent Children of aTIDIbnTemple "Ibn Temple" [CELL:05083D7B])
[00:03]     REFR \ VMAD - Virtual Machine Adapter \ Data \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ Alias -> <Warning: Quest Alias not found in "aTID3Free "How to free a god" [QUST:050B31CC]">
[00:03] aTIDTempleDweAstrolabeHubREF [REFR:05086BC8] (places DweAstrolabeHub01 [ACTI:00056625] in GRUP Cell Temporary Children of aTIDIbnTemple "Ibn Temple" [CELL:05083D7B])
[00:03]     REFR \ VMAD - Virtual Machine Adapter \ Data \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ Alias -> <Warning: Quest Alias not found in "aTID3Free "How to free a god" [QUST:050B31CC]">
[00:03] aTID1SlaveTaskTishalTriggerREF [REFR:052A60D0] (places aTID1SlaveTaskTishalTrigger [ACTI:052A60CF] in GRUP Cell Persistent Children of aTIDIbnCityMutatorsHallSewers "Mutators sewers" [CELL:050414C1])
[00:03]     REFR \ VMAD - Virtual Machine Adapter \ Data \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [050F73DE] < Error: Could not be resolved >
[00:03] aTIDLeverArenaDebugREF [REFR:052E7740] (places DweLever01 "Lever" [ACTI:0008F3F9] in GRUP Cell Temporary Children of aTIDIbnEntryHall "Entry Hall" [CELL:0500EE82])
[00:03]     REFR \ VMAD - Virtual Machine Adapter \ Data \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [05294AEC] < Error: Could not be resolved >
[00:04] [REFR:00015BFE] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of aTIDNathanFarmCellOut [CELL:000097D1] (in Tamriel "Skyrim" [WRLD:0000003C] at 31,-18))
[00:04]     REFR -> Record marked as deleted but contains: Base
[00:04] [REFR:00015BFD] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of aTIDNathanFarmCellOut [CELL:000097D1] (in Tamriel "Skyrim" [WRLD:0000003C] at 31,-18))
[00:04]     REFR -> Record marked as deleted but contains: Base
[00:04] [REFR:00015BFC] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of aTIDNathanFarmCellOut [CELL:000097D1] (in Tamriel "Skyrim" [WRLD:0000003C] at 31,-18))
[00:04]     REFR -> Record marked as deleted but contains: Base
[00:04] [REFR:000A533F] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of aTIDNathanFarmCellOut [CELL:000097D1] (in Tamriel "Skyrim" [WRLD:0000003C] at 31,-18))
[00:04]     REFR -> Record marked as deleted but contains: Base
[00:04] [REFR:000A533E] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of aTIDNathanFarmCellOut [CELL:000097D1] (in Tamriel "Skyrim" [WRLD:0000003C] at 31,-18))
[00:04]     REFR -> Record marked as deleted but contains: Base
[00:04] [REFR:000A5332] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of aTIDNathanFarmCellOut [CELL:000097D1] (in Tamriel "Skyrim" [WRLD:0000003C] at 31,-18))
[00:04]     REFR -> Record marked as deleted but contains: Base
[00:04] [REFR:05193F8D] (places DweButton01 "Button" [ACTI:0001BA5A] in GRUP Cell Persistent Children of [CELL:05190BBE] (in aTIDIbnWorld "Ibn" [WRLD:05190B45]) at -3,1)
[00:04]     REFR \ VMAD - Virtual Machine Adapter \ Data \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [051365B6] < Error: Could not be resolved >
[00:04]     REFR \ VMAD - Virtual Machine Adapter \ Data \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [051365B7] < Error: Could not be resolved >
[00:04] [INFO:050F73DA] ('Yes, you can for few hours. Enjoy it, slave.' in GRUP Topic Children of aTIDDialoguesSlaveRestTopic "Can I rest a moment... I'm very tired..." [DIAL:0504969A])
[00:04]     INFO \ VMAD - Virtual Machine Adapter \ Data \ Info VMAD \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [050F73DC] < Error: Could not be resolved >
[00:05] [INFO:0539AF1C] ('Lay down on the altar, and be ready... it will be painful.' in GRUP Topic Children of [DIAL:0539AF1B])
[00:05]     INFO \ Conditions \ Condition \ CTDA -  \ Parameter #1 -> <Warning: Quest Alias not found in "aTIDDialogueServices [QUST:05393826]">
[00:05] aTIDDialogue [QUST:050318D4]
[00:05]     QUST \ VMAD - Virtual Machine Adapter \ Data \ Quest VMAD \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ Alias -> <Warning: Quest Alias not found in "aTIDDialogue [QUST:050318D4]">
[00:05]     QUST \ VMAD - Virtual Machine Adapter \ Data \ Quest VMAD \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ Alias -> <Warning: Quest Alias not found in "aTIDDialogue [QUST:050318D4]">
[00:06] aTID2Temple2AdrusuPackage [PACK:053A9D03]
[00:06]     PACK \ Conditions \ Condition \ CTDA -  \ Parameter #1 -> Found a NULL reference, expected: QUST
[00:06]     PACK \ Conditions \ Condition \ CTDA -  \ Parameter #1 -> Found a NULL reference, expected: QUST
[00:06] aTID2Temple2VolukarPackage [PACK:053A9D02]
[00:06]     PACK \ Conditions \ Condition \ CTDA -  \ Parameter #1 -> Found a NULL reference, expected: QUST
[00:06]     PACK \ Conditions \ Condition \ CTDA -  \ Parameter #1 -> Found a NULL reference, expected: QUST
[00:06] aTID3SideQuestSlqveAzenithFollowPackage [PACK:05096608]
[00:06]     PACK \ Conditions \ Condition \ CTDA -  \ Parameter #1 -> Found a NULL reference, expected: QUST
[00:06] aTID1SlaveTaskTishalPlayerPackage [PACK:052E774B]
[00:06]     PACK \ Conditions \ Condition \ CTDA -  \ Parameter #1 -> Found a NULL reference, expected: QUST
[00:06]     PACK \ Conditions \ Condition \ CTDA -  \ Parameter #1 -> Found a NULL reference, expected: QUST
[00:06] zbfCollarSimpleBrownAA [ARMA:0401184D]
[00:06]     ARMA \ Male world model \ MO2S - Alternate Textures \ Alternate Texture \ New Texture -> [040123A6] < Error: Could not be resolved >
[00:06]     ARMA \ Female world model \ MO3S - Alternate Textures \ Alternate Texture \ New Texture -> [040123A6] < Error: Could not be resolved >
[00:06] aTID2Temple2CenturionScene [SCEN:053A9D07]
[00:06]     SCEN \ PNAM - Quest -> Found a NULL reference, expected: QUST
[00:06] aTIDDialogueServicesVolukarScene [SCEN:0539AF1A]
[00:06]     SCEN \ VMAD - Virtual Machine Adapter \ Data \ Scene VMAD \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [052F7650] < Error: Could not be resolved >
[00:06] All Done!

Posted

 

 

Anyone else have a problem with the main Skyrim menu not loading when updating to 1.5 of this?  I rolled back to 1.4 and it seemed to fix the issue.

What happens is basically the game  starts up, but the main menu for loading, new game, settings, etc never comes up.  It just hangs at the Skyrim dragon signal.

 

Narrowed it down to the version hop of 1.4 to 1.5, so sticking with 1.4 for now.

 

Thanks.

 

That's interesting... I don't get that problem, and I dont modified the start scripts... So, I dont know why you have this problem.

 

 

 

Same thing is happening to me, I'm afraid.

 

I didn't re-run Bashed Patch, or any of my Skyproc patches yet (ASIS, Perma).  Maybe that's why?

 

On the other hand, it could be because 1.5 seems to be full of errors:

[00:00] Checking for Errors in [05] zThingsInDark.esp
[00:00] aTIDMineOre1 "Stone wall" [ACTI:05021504]
[00:00]     ACTI \ VMAD - Virtual Machine Adapter \ Data \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [05000DAF] < Error: Could not be resolved >
[00:00] aTIDLheelvuMerchantChest "Lheelvu Chest" [CONT:052796AA]
[00:00]     CONT \ Items \ Item \ CNTO - Item \ Item -> [0401BAA6] < Error: Could not be resolved >
[00:01] [REFR:05063DB7] (places dunLostEchoCaveUrn "Ceremonial Brazier" [ACTI:0008F723] in GRUP Cell Temporary Children of aTIDHaalfingarPassage1 "Passage to Echo Cave" [CELL:05063C40])
[00:01]     REFR \ VMAD - Virtual Machine Adapter \ Data \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [05063C52] < Error: Could not be resolved >
[00:03] [REFR:000AAA96] (places DweDoorLarge01STATIC [STAT:000B2D2C] in GRUP Cell Temporary Children of LiarsRetreat01 "Liar's Retreat" [CELL:000AA20C])
[00:03]     REFR -> Record marked as deleted but contains: Base
[00:03] aTIDDweAstrolabeArmillaryREF [REFR:05086B9E] (places DweAstrolabeArmillary01 [ACTI:00056712] in GRUP Cell Persistent Children of aTIDIbnTemple "Ibn Temple" [CELL:05083D7B])
[00:03]     REFR \ VMAD - Virtual Machine Adapter \ Data \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ Alias -> <Warning: Quest Alias not found in "aTID3Free "How to free a god" [QUST:050B31CC]">
[00:03] aTIDTempleDweAstrolabeHubREF [REFR:05086BC8] (places DweAstrolabeHub01 [ACTI:00056625] in GRUP Cell Temporary Children of aTIDIbnTemple "Ibn Temple" [CELL:05083D7B])
[00:03]     REFR \ VMAD - Virtual Machine Adapter \ Data \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ Alias -> <Warning: Quest Alias not found in "aTID3Free "How to free a god" [QUST:050B31CC]">
[00:03] aTID1SlaveTaskTishalTriggerREF [REFR:052A60D0] (places aTID1SlaveTaskTishalTrigger [ACTI:052A60CF] in GRUP Cell Persistent Children of aTIDIbnCityMutatorsHallSewers "Mutators sewers" [CELL:050414C1])
[00:03]     REFR \ VMAD - Virtual Machine Adapter \ Data \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [050F73DE] < Error: Could not be resolved >
[00:03] aTIDLeverArenaDebugREF [REFR:052E7740] (places DweLever01 "Lever" [ACTI:0008F3F9] in GRUP Cell Temporary Children of aTIDIbnEntryHall "Entry Hall" [CELL:0500EE82])
[00:03]     REFR \ VMAD - Virtual Machine Adapter \ Data \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [05294AEC] < Error: Could not be resolved >
[00:04] [REFR:00015BFE] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of aTIDNathanFarmCellOut [CELL:000097D1] (in Tamriel "Skyrim" [WRLD:0000003C] at 31,-18))
[00:04]     REFR -> Record marked as deleted but contains: Base
[00:04] [REFR:00015BFD] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of aTIDNathanFarmCellOut [CELL:000097D1] (in Tamriel "Skyrim" [WRLD:0000003C] at 31,-18))
[00:04]     REFR -> Record marked as deleted but contains: Base
[00:04] [REFR:00015BFC] (places TreeAspen03 [TREE:0006C9D4] in GRUP Cell Temporary Children of aTIDNathanFarmCellOut [CELL:000097D1] (in Tamriel "Skyrim" [WRLD:0000003C] at 31,-18))
[00:04]     REFR -> Record marked as deleted but contains: Base
[00:04] [REFR:000A533F] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of aTIDNathanFarmCellOut [CELL:000097D1] (in Tamriel "Skyrim" [WRLD:0000003C] at 31,-18))
[00:04]     REFR -> Record marked as deleted but contains: Base
[00:04] [REFR:000A533E] (places TreeAspen05 [TREE:0007614B] in GRUP Cell Temporary Children of aTIDNathanFarmCellOut [CELL:000097D1] (in Tamriel "Skyrim" [WRLD:0000003C] at 31,-18))
[00:04]     REFR -> Record marked as deleted but contains: Base
[00:04] [REFR:000A5332] (places TreeAspen01 [TREE:0006A9E6] in GRUP Cell Temporary Children of aTIDNathanFarmCellOut [CELL:000097D1] (in Tamriel "Skyrim" [WRLD:0000003C] at 31,-18))
[00:04]     REFR -> Record marked as deleted but contains: Base
[00:04] [REFR:05193F8D] (places DweButton01 "Button" [ACTI:0001BA5A] in GRUP Cell Persistent Children of [CELL:05190BBE] (in aTIDIbnWorld "Ibn" [WRLD:05190B45]) at -3,1)
[00:04]     REFR \ VMAD - Virtual Machine Adapter \ Data \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [051365B6] < Error: Could not be resolved >
[00:04]     REFR \ VMAD - Virtual Machine Adapter \ Data \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [051365B7] < Error: Could not be resolved >
[00:04] [INFO:050F73DA] ('Yes, you can for few hours. Enjoy it, slave.' in GRUP Topic Children of aTIDDialoguesSlaveRestTopic "Can I rest a moment... I'm very tired..." [DIAL:0504969A])
[00:04]     INFO \ VMAD - Virtual Machine Adapter \ Data \ Info VMAD \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [050F73DC] < Error: Could not be resolved >
[00:05] [INFO:0539AF1C] ('Lay down on the altar, and be ready... it will be painful.' in GRUP Topic Children of [DIAL:0539AF1B])
[00:05]     INFO \ Conditions \ Condition \ CTDA -  \ Parameter #1 -> <Warning: Quest Alias not found in "aTIDDialogueServices [QUST:05393826]">
[00:05] aTIDDialogue [QUST:050318D4]
[00:05]     QUST \ VMAD - Virtual Machine Adapter \ Data \ Quest VMAD \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ Alias -> <Warning: Quest Alias not found in "aTIDDialogue [QUST:050318D4]">
[00:05]     QUST \ VMAD - Virtual Machine Adapter \ Data \ Quest VMAD \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ Alias -> <Warning: Quest Alias not found in "aTIDDialogue [QUST:050318D4]">
[00:06] aTID2Temple2AdrusuPackage [PACK:053A9D03]
[00:06]     PACK \ Conditions \ Condition \ CTDA -  \ Parameter #1 -> Found a NULL reference, expected: QUST
[00:06]     PACK \ Conditions \ Condition \ CTDA -  \ Parameter #1 -> Found a NULL reference, expected: QUST
[00:06] aTID2Temple2VolukarPackage [PACK:053A9D02]
[00:06]     PACK \ Conditions \ Condition \ CTDA -  \ Parameter #1 -> Found a NULL reference, expected: QUST
[00:06]     PACK \ Conditions \ Condition \ CTDA -  \ Parameter #1 -> Found a NULL reference, expected: QUST
[00:06] aTID3SideQuestSlqveAzenithFollowPackage [PACK:05096608]
[00:06]     PACK \ Conditions \ Condition \ CTDA -  \ Parameter #1 -> Found a NULL reference, expected: QUST
[00:06] aTID1SlaveTaskTishalPlayerPackage [PACK:052E774B]
[00:06]     PACK \ Conditions \ Condition \ CTDA -  \ Parameter #1 -> Found a NULL reference, expected: QUST
[00:06]     PACK \ Conditions \ Condition \ CTDA -  \ Parameter #1 -> Found a NULL reference, expected: QUST
[00:06] zbfCollarSimpleBrownAA [ARMA:0401184D]
[00:06]     ARMA \ Male world model \ MO2S - Alternate Textures \ Alternate Texture \ New Texture -> [040123A6] < Error: Could not be resolved >
[00:06]     ARMA \ Female world model \ MO3S - Alternate Textures \ Alternate Texture \ New Texture -> [040123A6] < Error: Could not be resolved >
[00:06] aTID2Temple2CenturionScene [SCEN:053A9D07]
[00:06]     SCEN \ PNAM - Quest -> Found a NULL reference, expected: QUST
[00:06] aTIDDialogueServicesVolukarScene [SCEN:0539AF1A]
[00:06]     SCEN \ VMAD - Virtual Machine Adapter \ Data \ Scene VMAD \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [052F7650] < Error: Could not be resolved >
[00:06] All Done!

 

Great... some of these errors are here for a long time, but were not detected by TESCEdit.

 

How i can solve them ?

Posted

Hi ! Great mod !

 

I have an issue that i cant find the new implemented NPC "The whispering one". Do i have to start a newgame as "Pure Falmer" race ? because i did with normal nord and couldnt find him anywhere near Helgen Cave/ Castle / Dungeon. Tho i found the little chaurus statue right at the exit of the cave.

 

Greetings Grimm

Posted

Hi ! Great mod !

 

I have an issue that i cant find the new implemented NPC "The whispering one". Do i have to start a newgame as "Pure Falmer" race ? because i did with normal nord and couldnt find him anywhere near Helgen Cave/ Castle / Dungeon. Tho i found the little chaurus statue right at the exit of the cave.

 

Greetings Grimm

 

Thanks

 

I make the release before building his nest and the appropriate quest. Sorry, you can't meet him for now.

 

Posted

 

Hi ! Great mod !

 

I have an issue that i cant find the new implemented NPC "The whispering one". Do i have to start a newgame as "Pure Falmer" race ? because i did with normal nord and couldnt find him anywhere near Helgen Cave/ Castle / Dungeon. Tho i found the little chaurus statue right at the exit of the cave.

 

Greetings Grimm

 

Thanks

 

I make the release before building his nest and the appropriate quest. Sorry, you can't meet him for now.

 

 

 

thank you for the reply ! ill keep track of your work. May i ask another question :

 

I get random ctd's anywhere. theres no 100% trigger like entering specific cell  but i think it has something to do with overload because i mostly get them running around in the outer area of the falmer world.

 

I have 8gb ram and made skyrim able to use more than 4gb ram. Just wanted to know if this is a general problem for weaker- medium pcs.

 

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