egon123 Posted April 25, 2015 Posted April 25, 2015 After following the advice of @egon123 i was able to make this mod work just to get a heads up do i need test files for future updates of this mod ? thank you all for your help ! Glad it works! Well, you shouldn't need them in the first place. It is just some files from the CoS installation. They should come with the normal CoS install. mmh.. the Files was supposed to see, if a problem is related to the CoS install (or wrong skeleton) or some other settings that could conflict. You can try to deinstall my mod and reinstall CoD and overwrite all (the default Body that comes with CoS already have the Pussy). Also it could be something wrong with your bodyslide, that it creates an normal cbbe body. If it don't work, you can still use my test files After reinstalling my bodyslide the problem was fixed instantly it seemed as my old install just didnt saved the files when clicking on build tested the mod ingame everything is working like a charm also i didnt need the test files anymore thank you all for your help ! Glad to hear it worked after all! UBDATE 1.8 is up worked on the seems problem ,hands and feet as almost perfect still seem only at certain angles .neck seem only at low wait .made some changes to the nif and may have solved the shining problem in the vagina Yay! New update! I will test it later Edith: okay, I did a quick look. Hand seam is gone.In fact, it seams to be less seam then the default CBBE Body. Good Job! Neck seam looks gone at weight 100. But when you go lower, a seam appears with the widest gap at weight 0. Think feet need some work. Most gap here with all weight values. New texture looks good! Just testet in the Alternate Start Cell, which is pretty dark. Have to look later on the outside. But it seems better aah! Nearly I forget: I need the sliders for the Pussy back! Finished so far my tweaked xml. Pussy runs stable now. In all the time of testing, the raging Problem didn't occure. Changed the boobs to Bounce and Jiggle value. Runs fine. Butt also works now. Next step will be belly. Also I changed the hdtm and reduced some unnecessary collisions. Like pussy<->male though/calm. I don't see any reason why it should open when it has contact with the leg. It just make things complicated. Scivirus, if there is any interest, I would upload this .xml and make also an hdt.xml version with the default CoS Breast values. yes sure i am putting you in charge of the xml file i want this mod to become the standard CBBE body ,,ill put the sliders back for the vagina as soon as i can get those seams fixed ..i have to make the vagina from scratch every time and its time consuming Here we go, first set of xml The changes are like I said above. Belly is still missing atm. I did a fast test but I wasn't pleased with the result. I will continue on it later. The hdt uses now the CoS 1.8 Boob jiggle. Just did a small test. If some problems occur, let me know. I also packed my hdt version with Bounce and Jiggle regular values. It gives more bounce in animations. Thats is also one thing I was thinking of. With normal values, the breast barely move to the body movement. But if I make them more jelly, they tent to be a bit to jelly when just running around. I looked for a way to make them less bouncy when running normal (like CoS value) but bouncy enough to react good in animations. Easiest thing that came to my mind was using the the sexlab nude suite and give normal body and nude suite a different xml. But this would also cause problems with a) body creating (have to c+p the body to the nudesuite). b ) Havok items. Maybe I come to a good way. If you like you can look into the more bounce version if this is okay for normal use ILL test the more bounce one so far its not to bouncy Okay nice. Then I will count that as the default version ok i think it takes i bit to long to settle it takes about 2 seconds to stop bouncing ,the mass is pretty good I made them loose the energy a bit faster. Try this one. If its still to long, just tell hdt.xml
Guest Posted April 25, 2015 Posted April 25, 2015 After following the advice of @egon123 i was able to make this mod work just to get a heads up do i need test files for future updates of this mod ? thank you all for your help ! Glad it works! Well, you shouldn't need them in the first place. It is just some files from the CoS installation. They should come with the normal CoS install. mmh.. the Files was supposed to see, if a problem is related to the CoS install (or wrong skeleton) or some other settings that could conflict. You can try to deinstall my mod and reinstall CoD and overwrite all (the default Body that comes with CoS already have the Pussy). Also it could be something wrong with your bodyslide, that it creates an normal cbbe body. If it don't work, you can still use my test files After reinstalling my bodyslide the problem was fixed instantly it seemed as my old install just didnt saved the files when clicking on build tested the mod ingame everything is working like a charm also i didnt need the test files anymore thank you all for your help ! Glad to hear it worked after all! UBDATE 1.8 is up worked on the seems problem ,hands and feet as almost perfect still seem only at certain angles .neck seem only at low wait .made some changes to the nif and may have solved the shining problem in the vagina Yay! New update! I will test it later Edith: okay, I did a quick look. Hand seam is gone.In fact, it seams to be less seam then the default CBBE Body. Good Job! Neck seam looks gone at weight 100. But when you go lower, a seam appears with the widest gap at weight 0. Think feet need some work. Most gap here with all weight values. New texture looks good! Just testet in the Alternate Start Cell, which is pretty dark. Have to look later on the outside. But it seems better aah! Nearly I forget: I need the sliders for the Pussy back! Finished so far my tweaked xml. Pussy runs stable now. In all the time of testing, the raging Problem didn't occure. Changed the boobs to Bounce and Jiggle value. Runs fine. Butt also works now. Next step will be belly. Also I changed the hdtm and reduced some unnecessary collisions. Like pussy<->male though/calm. I don't see any reason why it should open when it has contact with the leg. It just make things complicated. Scivirus, if there is any interest, I would upload this .xml and make also an hdt.xml version with the default CoS Breast values. yes sure i am putting you in charge of the xml file i want this mod to become the standard CBBE body ,,ill put the sliders back for the vagina as soon as i can get those seams fixed ..i have to make the vagina from scratch every time and its time consuming Here we go, first set of xml The changes are like I said above. Belly is still missing atm. I did a fast test but I wasn't pleased with the result. I will continue on it later. The hdt uses now the CoS 1.8 Boob jiggle. Just did a small test. If some problems occur, let me know. I also packed my hdt version with Bounce and Jiggle regular values. It gives more bounce in animations. Thats is also one thing I was thinking of. With normal values, the breast barely move to the body movement. But if I make them more jelly, they tent to be a bit to jelly when just running around. I looked for a way to make them less bouncy when running normal (like CoS value) but bouncy enough to react good in animations. Easiest thing that came to my mind was using the the sexlab nude suite and give normal body and nude suite a different xml. But this would also cause problems with a) body creating (have to c+p the body to the nudesuite). b ) Havok items. Maybe I come to a good way. If you like you can look into the more bounce version if this is okay for normal use ILL test the more bounce one so far its not to bouncy Okay nice. Then I will count that as the default version ok i think it takes i bit to long to settle it takes about 2 seconds to stop bouncing ,the mass is pretty good I made them loose the energy a bit faster. Try this one. If its still to long, just tell ok check it out .. i like the the less bouncy one it seems i bit less stiff then the default COS version i like it ...i could use it as default then the guys can use the more bouncy if they want it
Guest Posted April 25, 2015 Posted April 25, 2015 YES YES me LIKEY thats a nice balance will test on some sex animations , but the collision is almost not there as if it not on the arms only hands
egon123 Posted April 25, 2015 Posted April 25, 2015 YES YES me LIKEY thats a nice balance will test on some sex animations , but the collision is almost not there as if it not on the arms only hands haha had already a less bounce version finished. But I think this should be the best mix. There is no colissions on the arms. Just Hands, Head and penis. But I can reactivate it. 1sec. Need to change it an see if the animations work fine. (Trust me, there is a very lucky guard in whiterun.. ^^)
Guest Posted April 25, 2015 Posted April 25, 2015 YES YES me LIKEY thats a nice balance will test on some sex animations , but the collision is almost not there as if it not on the arms only hands haha had already a less bounce version finished. But I think this should be the best mix. There is no colissions on the arms. Just Hands, Head and penis. But I can reactivate it. 1sec. Need to change it an see if the animations work fine. (Trust me, there is a very lucky guard in whiterun.. ^^) this would be perfect nice bounce on animation loving it just need collision on arms ...because of the the idle animation called life like animation ans some npc crosses there arms ..oh by the way i have a noticed a massive improvement in frame rate and the papyrus log
egon123 Posted April 25, 2015 Posted April 25, 2015 YES YES me LIKEY thats a nice balance will test on some sex animations , but the collision is almost not there as if it not on the arms only hands haha had already a less bounce version finished. But I think this should be the best mix. There is no colissions on the arms. Just Hands, Head and penis. But I can reactivate it. 1sec. Need to change it an see if the animations work fine. (Trust me, there is a very lucky guard in whiterun.. ^^) this would be perfect nice bounce on animation loving it just need collision on arms ...because of the the idle animation called life like animation ans some npc crosses there arms ..oh by the way i have a noticed a massive improvement in frame rate and the papyrus log it took a bit longer. I have the feeling that, if arms are enabled the breasts are more instable. Can't really point it out. There is a bug where after some crouch/stand up one nippel ends up slightly above the other. Could be a collision with the upper arm. Yeah, I testet with the Cover self animation. But I really didn't see any difference between arms enabled or disabled. Still, I will attach the xml with enabled arms. Look if your animation reacts better and how they act overall. For me, I didn't see any major difference, other then the feeling, that the boobs sometimes act strange. Most xml that I looked at had also arms disabled. Tell me what you think. About the framerate are good news! Don't know if it is really related to the xml. Did you run the CoS xml before? There was everything colliding with everything nearly. The Butt was under a perma collision. could be that. hdt.xml
Guest Posted April 25, 2015 Posted April 25, 2015 YES YES me LIKEY thats a nice balance will test on some sex animations , but the collision is almost not there as if it not on the arms only hands haha had already a less bounce version finished. But I think this should be the best mix. There is no colissions on the arms. Just Hands, Head and penis. But I can reactivate it. 1sec. Need to change it an see if the animations work fine. (Trust me, there is a very lucky guard in whiterun.. ^^) this would be perfect nice bounce on animation loving it just need collision on arms ...because of the the idle animation called life like animation ans some npc crosses there arms ..oh by the way i have a noticed a massive improvement in frame rate and the papyrus log it took a bit longer. I have the feeling that, if arms are enabled the breasts are more instable. Can't really point it out. There is a bug where after some crouch/stand up one nippel ends up slightly above the other. Could be a collision with the upper arm. Yeah, I testet with the Cover self animation. But I really didn't see any difference between arms enabled or disabled. Still, I will attach the xml with enabled arms. Look if your animation reacts better and how they act overall. For me, I didn't see any major difference, other then the feeling, that the boobs sometimes act strange. Most xml that I looked at had also arms disabled. Tell me what you think. About the framerate are good news! Don't know if it is really related to the xml. Did you run the CoS xml before? There was everything colliding with everything nearly. The Butt was under a perma collision. could be that. ok cool its back now ...im not sure but i think the collision on the right breast is gone but come back to you on that soon as i have the correct animation to test that ,,like the bathing animation
Guest Posted April 25, 2015 Posted April 25, 2015 ok good job so far the right breast does have collision but its not reacting like it used to i can,t out my finger on it yet but over all very good have not tested the butt collision yet ,, to be honest i never new there was butt collision
egon123 Posted April 26, 2015 Posted April 26, 2015 ok good job so far the right breast does have collision but its not reacting like it used to i can,t out my finger on it yet but over all very good have not tested the butt collision yet ,, to be honest i never new there was butt collision Yeah, thats what I meant with "feels more unstable". In the meantime I looked into different other xml. hey all had the arms disabled. tbh, I don't know if its worth it to keep them enabled. I couldn't find an animation where it made any difference, other then that the boobs seems to react strange sometimes and go stiff. How big is the difference for you and that animation? hehe, yes. Since the Butt was perma colliding with the pelvis it doesn't really move. Now it does. The collision is not much. The butt itself is to stiff for that. but its there.
Guest Posted April 26, 2015 Posted April 26, 2015 ok good job so far the right breast does have collision but its not reacting like it used to i can,t out my finger on it yet but over all very good have not tested the butt collision yet ,, to be honest i never new there was butt collision Yeah, thats what I meant with "feels more unstable". In the meantime I looked into different other xml. hey all had the arms disabled. tbh, I don't know if its worth it to keep them enabled. I couldn't find an animation where it made any difference, other then that the boobs seems to react strange sometimes and go stiff. How big is the difference for you and that animation? hehe, yes. Since the Butt was perma colliding with the pelvis it doesn't really move. Now it does. The collision is not much. The butt itself is to stiff for that. but its there. the boobs are funny now very loose and very jello after my game cdt and in restart the hdt stopped ...i loaded an old save to reset it and the collision as like its only on the hands and the breast really bouncy now way to much
egon123 Posted April 26, 2015 Posted April 26, 2015 ok good job so far the right breast does have collision but its not reacting like it used to i can,t out my finger on it yet but over all very good have not tested the butt collision yet ,, to be honest i never new there was butt collision Yeah, thats what I meant with "feels more unstable". In the meantime I looked into different other xml. hey all had the arms disabled. tbh, I don't know if its worth it to keep them enabled. I couldn't find an animation where it made any difference, other then that the boobs seems to react strange sometimes and go stiff. How big is the difference for you and that animation? hehe, yes. Since the Butt was perma colliding with the pelvis it doesn't really move. Now it does. The collision is not much. The butt itself is to stiff for that. but its there. the boobs are funny now very loose and very jello after my game cdt and in restart the hdt stopped ...i loaded an old save to reset it and the collision as like its only on the hands and the breast really bouncy now way to much mmh.. try restarting skyrim. But it seems like the boobs don't like the arms that much
Deathmaw Posted April 26, 2015 Posted April 26, 2015 Ok so more info on the no vagina collision issue. I tried doing some tests on a completely new game. If I start with Clams of Skyrim body installed. Collision works fine no issues. If I unistall Clams of Skyrim and install Trepleen HDT vagina body. Collision works fine no issues. If I then unistall and swap back to Clams of Skyrim collision no longer works. If I swap back to Trepleen HDT collision does work. Both mods are allowed to overwrite everything, and nothing overwrites them. So basically this body will only work if you have never had a HDT body installed before. However Trepleen can be swapped out as many times as you want. I have no idea why this is, maybe you do. It would be awesome if you could fix this. I don't like being locked to bodies. From when I got it to work at the start the Vagina collision and model is awesome, well done. However I would love if you could make a skin to match fair skin body texture?
egon123 Posted April 26, 2015 Posted April 26, 2015 Ok so more info on the no vagina collision issue. I tried doing some tests on a completely new game. If I start with Clams of Skyrim body installed. Collision works fine no issues. If I unistall Clams of Skyrim and install Trepleen HDT vagina body. Collision works fine no issues. If I then unistall and swap back to Clams of Skyrim collision no longer works. If I swap back to Trepleen HDT collision does work. Both mods are allowed to overwrite everything, and nothing overwrites them. So basically this body will only work if you have never had a HDT body installed before. However Trepleen can be swapped out as many times as you want. I have no idea why this is, maybe you do. It would be awesome if you could fix this. I don't like being locked to bodies. From when I got it to work at the start the Vagina collision and model is awesome, well done. However I would love if you could make a skin to match fair skin body texture? Sounds for me like the mod installer goes crazy and doesn't place the files right. Try install CoS again and then just install it manual, too. To be sure all files are there.
Deathmaw Posted April 26, 2015 Posted April 26, 2015 Ok so more info on the no vagina collision issue. I tried doing some tests on a completely new game. If I start with Clams of Skyrim body installed. Collision works fine no issues. If I unistall Clams of Skyrim and install Trepleen HDT vagina body. Collision works fine no issues. If I then unistall and swap back to Clams of Skyrim collision no longer works. If I swap back to Trepleen HDT collision does work. Both mods are allowed to overwrite everything, and nothing overwrites them. So basically this body will only work if you have never had a HDT body installed before. However Trepleen can be swapped out as many times as you want. I have no idea why this is, maybe you do. It would be awesome if you could fix this. I don't like being locked to bodies. From when I got it to work at the start the Vagina collision and model is awesome, well done. However I would love if you could make a skin to match fair skin body texture? Sounds for me like the mod installer goes crazy and doesn't place the files right. Try install CoS again and then just install it manual, too. To be sure all files are there. I'm using Mod Organizer so installation is not the issue.
Guest Posted April 26, 2015 Posted April 26, 2015 Ok so more info on the no vagina collision issue. I tried doing some tests on a completely new game. If I start with Clams of Skyrim body installed. Collision works fine no issues. If I unistall Clams of Skyrim and install Trepleen HDT vagina body. Collision works fine no issues. If I then unistall and swap back to Clams of Skyrim collision no longer works. If I swap back to Trepleen HDT collision does work. Both mods are allowed to overwrite everything, and nothing overwrites them. So basically this body will only work if you have never had a HDT body installed before. However Trepleen can be swapped out as many times as you want. I have no idea why this is, maybe you do. It would be awesome if you could fix this. I don't like being locked to bodies. From when I got it to work at the start the Vagina collision and model is awesome, well done. However I would love if you could make a skin to match fair skin body texture? Sounds for me like the mod installer goes crazy and doesn't place the files right. Try install CoS again and then just install it manual, too. To be sure all files are there. I'm using Mod Organizer so installation is not the issue. hdt do not like it when you swap file around like the you should get safe cleaner to reset havok and delete the hdt file in the skse plugins folder then reinstall the mod list again ok good job so far the right breast does have collision but its not reacting like it used to i can,t out my finger on it yet but over all very good have not tested the butt collision yet ,, to be honest i never new there was butt collision Yeah, thats what I meant with "feels more unstable". In the meantime I looked into different other xml. hey all had the arms disabled. tbh, I don't know if its worth it to keep them enabled. I couldn't find an animation where it made any difference, other then that the boobs seems to react strange sometimes and go stiff. How big is the difference for you and that animation? hehe, yes. Since the Butt was perma colliding with the pelvis it doesn't really move. Now it does. The collision is not much. The butt itself is to stiff for that. but its there. the boobs are funny now very loose and very jello after my game cdt and in restart the hdt stopped ...i loaded an old save to reset it and the collision as like its only on the hands and the breast really bouncy now way to much mmh.. try restarting skyrim. But it seems like the boobs don't like the arms that much i installed the the second hdt.xml again the one that had less bounce before you send the one you change the collision back on and it fixed the massive bounce and it just right except for the collision ..the default cos collision was near perfect except for going stiff after a while i think im gona get JFJ again and learn the thing i see what io can come up with
egon123 Posted April 26, 2015 Posted April 26, 2015 CoS isn't that different from Trepleen. It uses a different Body nif, and an hdt.xml with less bounce. Thats basically it. The Pussy physics are the same in the install. Make sure all actors have to Havok item equipt OR the unequipt gloves. Plan B: Install Trepleen and then CoS over it. Ok so more info on the no vagina collision issue. I tried doing some tests on a completely new game. If I start with Clams of Skyrim body installed. Collision works fine no issues. If I unistall Clams of Skyrim and install Trepleen HDT vagina body. Collision works fine no issues. If I then unistall and swap back to Clams of Skyrim collision no longer works. If I swap back to Trepleen HDT collision does work. Both mods are allowed to overwrite everything, and nothing overwrites them. So basically this body will only work if you have never had a HDT body installed before. However Trepleen can be swapped out as many times as you want. I have no idea why this is, maybe you do. It would be awesome if you could fix this. I don't like being locked to bodies. From when I got it to work at the start the Vagina collision and model is awesome, well done. However I would love if you could make a skin to match fair skin body texture? Sounds for me like the mod installer goes crazy and doesn't place the files right. Try install CoS again and then just install it manual, too. To be sure all files are there. I'm using Mod Organizer so installation is not the issue. hdt do not like it when you swap file around like the you should get safe cleaner to reset havok and delete the hdt file in the skse plugins folder then reinstall the mod list again ok good job so far the right breast does have collision but its not reacting like it used to i can,t out my finger on it yet but over all very good have not tested the butt collision yet ,, to be honest i never new there was butt collision Yeah, thats what I meant with "feels more unstable". In the meantime I looked into different other xml. hey all had the arms disabled. tbh, I don't know if its worth it to keep them enabled. I couldn't find an animation where it made any difference, other then that the boobs seems to react strange sometimes and go stiff. How big is the difference for you and that animation? hehe, yes. Since the Butt was perma colliding with the pelvis it doesn't really move. Now it does. The collision is not much. The butt itself is to stiff for that. but its there. the boobs are funny now very loose and very jello after my game cdt and in restart the hdt stopped ...i loaded an old save to reset it and the collision as like its only on the hands and the breast really bouncy now way to much mmh.. try restarting skyrim. But it seems like the boobs don't like the arms that much i installed the the second hdt.xml again the one that had less bounce before you send the one you change the collision back on and it fixed the massive bounce and it just right except for the collision ..the default cos collision was near perfect except for going stiff after a while i think im gona get JFJ again and learn the thing i see what io can come up with Yeah, I think the xml with less bounce (it isn't less. It just ends sooner ^^) and w/o arm collision is the best way to go. I'm not sure, but I have the feeling that with enabled arms there are to many collisions interfering and the Havok engine shuts partially down. Also that would explain why other mods like Trepleen and BaJ also have arms disabled.
Whizkid Posted April 26, 2015 Posted April 26, 2015 @op good job on v1.8, no hand seams, head seams are very tiny, only noticeable if u zoom in and look, thanks for the hard work and updates
Guest Posted April 26, 2015 Posted April 26, 2015 egon123IN JFF modifier when its says no collision with does that mean negative or number because if it means negative it confirms i few things why the collision is not working well
Guest Posted April 26, 2015 Posted April 26, 2015 ok i found a few things that effected the breast collision ..almost every thing is turned off on the breast except for hands ...the breast ID is set to box 2 ...how ever every thing that marked as body is also sharing with breast like number 8 marked BODY,HEAD ...previously with your Settings egon123 those where off but the share bone on the breast and the hands would pull the breast down on left breast as if collision is only in the nipple which makes sense because the bones that handle bounce ends at the nipple but ,,,you must account for the poly or skin that make the breast shape that also can collide because it weight painted ..thats how the vagina works with only 3 bones ... so my collision is back but i still have better performance like before ..i think it because of the vagina hdt and HDTM xml you corrected ...i dont know if you have ever seen how the skeleton really looks like i have because of the vagina making ..and the breast are very complicated ...also you must take account for HDT hair ..because my hair mod (maridia hair) that hangs over the arms shoulders back and breast was clipping on the breast because number 8 and 9 was off ..thats now correct as well i added the hdt.xml to see what i did ... PS i love the bounce on this one a nice balance of natural and sexy ...not to much and not to little ...beautiful in a all cowgirl and rough animations hdt.xml
Guest Posted April 26, 2015 Posted April 26, 2015 UBDATE 1.9 is up has better bounce thanks to egon123 and a new slider to remove the wall in side the vagina make sure both low and high are ticked
egon123 Posted April 26, 2015 Posted April 26, 2015 ok i found a few things that effected the breast collision ..almost every thing is turned off on the breast except for hands ...the breast ID is set to box 2 ...how ever every thing that marked as body is also sharing with breast like number 8 marked BODY,HEAD ...previously with your Settings egon123 those where off but the share bone on the breast and the hands would pull the breast down on left breast as if collision is only in the nipple which makes sense because the bones that handle bounce ends at the nipple but ,,,you must account for the poly or skin that make the breast shape that also can collide because it weight painted ..thats how the vagina works with only 3 bones ... so my collision is back but i still have better performance like before ..i think it because of the vagina hdt and HDTM xml you corrected ...i dont know if you have ever seen how the skeleton really looks like i have because of the vagina making ..and the breast are very complicated ...also you must take account for HDT hair ..because my hair mod (maridia hair) that hangs over the arms shoulders back and breast was clipping on the breast because number 8 and 9 was off ..thats now correct as well i added the hdt.xml to see what i did ... PS i love the bounce on this one a nice balance of natural and sexy ...not to much and not to little ...beautiful in a all cowgirl and rough animations Ah! a new xml Look into it right now, but have to test it later tonight. I'm a bit out of time today ^^ Yeah, most collisions I turned of. In the default xml, the whole body was 0 (default Body) iirc. that caused some problems. So I categorized the different parts and set arms to arms, butt to butt etc. The Butt and the female Pelvis, for example, did collide out of the box. Think thats the reason why you got a framedrop. To keep male penis/pelvis collision with the Butt and female pelvis, I set the fpelvis also to 2 (breast/butt) and deactivate the collision to 2. When it comes to Breast collision, I looked into working hdt.xml to see how the collision is set up there. Still, I just downloaded JFF just 5 days ago and never did anything like that before I'm still a noob when it comes to hdt But yeah, didn't really worked with mesh and skeleton before. Oh right, I forgot the hair partially. The arms have in fact hair collision. But didn't think of the maridia one x.x Soo, I will test it later and give feedback asap
Guest Posted April 26, 2015 Posted April 26, 2015 How to reduce butt and breast jiggling a bit? use the program called just for fun not easy to use as beginner
Imunyr Posted April 26, 2015 Posted April 26, 2015 What happened to the sliders for the vagina's labia? I really liked them.
Guest Posted April 26, 2015 Posted April 26, 2015 What happened to the sliders for the vagina's labia? I really liked them. THEY WILL BE BACK
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now