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CLAMS OF SKYRIM PROJECT Inni Outie HDT Vagina


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Posted

So, I finally decided to give this a try after not ever being able to get the 7B hdt vagina body to work.(I've since switched to CBBE, so don't worry I'm not trying to use this on the wrong body type).

 

I came across a number of weird issues:

1) The body meshes and textures actually seemed to work fine. No problems here.
2) Random glitches with npcs. Appeared to be an HDT thing, breasts would extend to infinite or other body parts, but this was very rare. Maybe 1 in 20 had issues.

3) No one would have sex with my character unless forced. I tried using Match Maker and everything would end in a solo act. So then I started forcing it through feeding (succubus quest) and only 1 or 2 of the designated animations would play.

4) When I would get a male to have sex (using sos) the penis would bend below/above the vagina and never actually go in. Sexlab wouldn't allow me to tweak this.
5) Whenever it was female/female the strapon would just penetrate like there was no HDT.

I used all of the required mods on the page as well. It's possible that I overwrote something that I should have, but I haven't been able to figure it out.

Posted

So, I finally decided to give this a try after not ever being able to get the 7B hdt vagina body to work.(I've since switched to CBBE, so don't worry I'm not trying to use this on the wrong body type).

 

I came across a number of weird issues:

 

1) The body meshes and textures actually seemed to work fine. No problems here.

2) Random glitches with npcs. Appeared to be an HDT thing, breasts would extend to infinite or other body parts, but this was very rare. Maybe 1 in 20 had issues.

3) No one would have sex with my character unless forced. I tried using Match Maker and everything would end in a solo act. So then I started forcing it through feeding (succubus quest) and only 1 or 2 of the designated animations would play.

4) When I would get a male to have sex (using sos) the penis would bend below/above the vagina and never actually go in. Sexlab wouldn't allow me to tweak this.

5) Whenever it was female/female the strapon would just penetrate like there was no HDT.

 

I used all of the required mods on the page as well. It's possible that I overwrote something that I should have, but I haven't been able to figure it out.

1.THIS A vagina mod only not animation its up to you to load sexmods 

2.hdt is not perfect you can expect problems no and then it tends to happen if your CPU is overwhelmed even if its a monster machine

3.strapon does work need to add niftstringextra hdtm.xml data to strapon to work not my mod not my problem

4.check your load order for SOS and sexlab maybe tes5edit can tell you something

5. this mod cannot effect sexlab or any other mod because it has no scripting only textures and meshes

Posted

I understand that your mod doesn't do animations, but there appears to be some weird conflict with it. It's almost like the vagina walls are cockblocking (pun intended) certain sexlab animations.

 

I apparently also broke matchmaker (probably have too many different mods to initiate or something), so that issue is on my end.

 

But when using other ways to get the animations the actor would attempt one, bug out and then switch to default missionary or aggressive missionary and I wouldn't be allowed to switch it. After uninstalling Clams, I don't have this problem anymore.

 

I'm more or less just fishing to see if anyone else has had this problem in the past and if any specific mods are known to conflict.

Posted

i have found a problem if you are using racemenu morth so you can change cbbe morth in game any thing that effects the pelvis area like butt size and upper legs the game will crash this may be caused by the new bodyslide that comes with CBBE that is not compatible .i know the standalone bodyslide behaves differently .once i have updated the body with the new bodyslide it my fix it .any thing above the pelvis works fine

Posted

My vagina have no collision with the SOS. How to fix this? Reinstalled all , used fnis..

 

make sure the male partner has no gloves on because the hands contain the string for collision

Posted

I still have a slight gap between the head and body at lower weight higher weight is fine now. The gap is also only there when nude its fine with clothes on.

Posted

I still have a slight gap between the head and body at lower weight higher weight is fine now. The gap is also only there when nude its fine with clothes on.

 

you have no gap with clothes because its a completely different body i tried using hidden sliders from ct77 body as advised by someone but it made strange effects on the seems  so the neck gap problem has not been solved yet .the over all problem is caused by bodyslide outfit studio .some sliders to not adapt the data from the CBBE hdt body (the body you see when you have clothes on )properly i don,t know why but some have been corrected .the main problem is the hidden slider called small seems that effects hand feet and neck .inn  the outfit studio it looks correct but is i different story in game

Posted

Hmm, so for something like Bijin Warmaidens where each character has their own meshes and textures, the meshes would be easy enough to copy and paste to each character's meshes folder, but given that they each have their own textures, there is no easy way to apply the textures, is there?

 

Also, everything seems to be in order, had HDT Havok Object on both parties, unequipped gloves on male, but still no collision of vagina. Tried XP32 Extended 2.75 and 2.82:

 

http://i.imgur.com/zjQVa60.jpg

Posted

Hmm, so for something like Bijin Warmaidens where each character has their own meshes and textures, the meshes would be easy enough to copy and paste to each character's meshes folder, but given that they each have their own textures, there is no easy way to apply the textures, is there?

 

Also, everything seems to be in order, had HDT Havok Object on both parties, unequipped gloves on male, but still no collision of vagina. Tried XP32 Extended 2.75 and 2.82:

 

http://i.imgur.com/zjQVa60.jpg

 

is the vagina in question one of the bijin warmaidens ? because if may be possible that the mod is overiding the nif string data so it is not finding the Data\SKSE\Plugins\hdtVagina.xml path

i mod like Bijin Warmaidens is basically a custom race and that will not be compatible with COS ..

honestly i dont know how to help you .it seems that you have installed the mod correctly and it means the hdt filed in the skse /plugins directory should be there as well

Posted

 

Hmm, so for something like Bijin Warmaidens where each character has their own meshes and textures, the meshes would be easy enough to copy and paste to each character's meshes folder, but given that they each have their own textures, there is no easy way to apply the textures, is there?

 

Also, everything seems to be in order, had HDT Havok Object on both parties, unequipped gloves on male, but still no collision of vagina. Tried XP32 Extended 2.75 and 2.82:

 

http://i.imgur.com/zjQVa60.jpg

 

is the vagina in question one of the bijin warmaidens ? because if may be possible that the mod is overiding the nif string data so it is not finding the Data\SKSE\Plugins\hdtVagina.xml path

i mod like Bijin Warmaidens is basically a custom race and that will not be compatible with COS ..

honestly i dont know how to help you .it seems that you have installed the mod correctly and it means the hdt filed in the skse /plugins directory should be there as well

 

 

The picture is actually of Arissa, who is using the default installed CBBE meshes and textures.  I also tried it though with a random default NPC walking around and had the same result.  

 

Also, is it redundant to have HDT Physics Extension 14.28 when Clams of Skyrim has the exact three same files and overwrites them?

Posted

For some reason dont CLAM work whit latest Arissa.

Have tried to figure it out, but did give up.

Did post about it earlier in the tread. You need to rename some files and make one CLAM only for her.

Posted

For some reason dont CLAM work whit latest Arissa.

Have tried to figure it out, but did give up.

Did post about it earlier in the tread. You need to rename some files and make one CLAM only for her.

 

So Arissa is probably not a good character to be testing this mod on to get it working.  I'll continue messing with it using some other default NPCs.

Posted

 

For some reason dont CLAM work whit latest Arissa.

Have tried to figure it out, but did give up.

Did post about it earlier in the tread. You need to rename some files and make one CLAM only for her.

 

So Arissa is probably not a good character to be testing this mod on to get it working.  I'll continue messing with it using some other default NPCs.

 

 

You should have no problem to use it on any other. NPC. But you need to load the plugin almost last in your load order.

I use MO little more easy there.

If you use NMM you need to install it after you have installed all other things.

 

I will remember that some other did post about what files that you need to rename for Arissa. I have not done it.

Perhaps later.

 

Posted

 

 

thank you very much i finally succeded i cant belive it thank you really thanx althouh i couldnt figure it ot how to use Circumcised version but tnx really tnx  :D  :shy:  :heart:  :rolleyes:  :rolleyes:

 

SAM Core 2.010 has the circumcised version.

SAM - 2.010.04 has the uncircumcised version.

 

 

I followed your instructions but I keep getting the underwear version for SAM's male body. :(

Posted (edited)

Did you tick the little box in SAM there you tell that it should actually run and give you one shlong?

If you dont do that you and all NPC will have their underwear on.

post-552511-0-75439200-1437160439_thumb.jpg

Edited by Uncle64
Posted

Did you tick the little box in SAM there you tell that it should actually run and give you one shlong?

If you dont do that you and all NPC will have their underwear on.

 

No well, I was replacing the meshes from SAM into SOS. SAM's body mesh uses an underwear, so my end result is an underwear with a genital hanging outside, not sure how Stevierage did it.

Posted

 

Did you tick the little box in SAM there you tell that it should actually run and give you one shlong?

If you dont do that you and all NPC will have their underwear on.

 

No well, I was replacing the meshes from SAM into SOS. SAM's body mesh uses an underwear, so my end result is an underwear with a genital hanging outside, not sure how Stevierage did it.

 

 

Here is the body with the underwear removed.

 

malebody_0.nif malebody_1.nif

Posted

it may just be that the male is not using the correct skeleton that the hdtmale.xml is set too when using sam ..i i never used sam so i cant really say

Posted

 

 

Did you tick the little box in SAM there you tell that it should actually run and give you one shlong?

If you dont do that you and all NPC will have their underwear on.

 

No well, I was replacing the meshes from SAM into SOS. SAM's body mesh uses an underwear, so my end result is an underwear with a genital hanging outside, not sure how Stevierage did it.

 

 

Here is the body with the underwear removed.

 

attachicon.gifmalebody_0.nif attachicon.gifmalebody_1.nif

 

 

Exactly what I'm looking for, thank you and others who helped :)

Posted

it may just be that the male is not using the correct skeleton that the hdtmale.xml is set too when using sam ..i i never used sam so i cant really say

 

I've never used SAM either as it doesn't function like SOS, but the SAM meshes and textures are of higher quality than SOS.

So i just wondered if i replaced the meshes and textures of SOS with SAM would it work, and it did.

 

If your gonna use the SAM meshes to replace SOS you will need to re-link the xmls to the body parts (hdtm.xml to each malegenital.nif is best).

 

I forgot that the SAM body comes with the underwear in the nif, unlike SOS which is serparate, which can be easily removed from the nif.  

Posted (edited)

Ok.

Perhaps I have missed something.

But SAM and SOS are basic the same mod, it is made by the same modder.

Both use Vectorplus shlong. As it is Vectorplus that have made those 2 mods.

All mods that do say it needs SOS works fine if you use SAM. Except Hormones as it calls for sos.esp or what the name is.

 

If you cant get things working if you use SAM you really do some other thing wrong.

Clam should work like charm whit SOS and SAM.

 

Please enlighten me if I have missed something.

 

Hmm did one reread.

Sorry if I was hash. Was not intended.

 

My point is if it CLAM dont work whit SAM you do some other wrong that are in your load order. It is not pointed to anybody.

I let my original post remain.

Edited by Uncle64
Posted

 

it may just be that the male is not using the correct skeleton that the hdtmale.xml is set too when using sam ..i i never used sam so i cant really say

 

I've never used SAM either as it doesn't function like SOS, but the SAM meshes and textures are of higher quality than SOS.

So i just wondered if i replaced the meshes and textures of SOS with SAM would it work, and it did.

 

If your gonna use the SAM meshes to replace SOS you will need to re-link the xmls to the body parts (hdtm.xml to each malegenital.nif is best).

 

I forgot that the SAM body comes with the underwear in the nif, unlike SOS which is serparate, which can be easily removed from the nif.  

 

yes.

SOS is nude and no underwear.

SAM do have underwear. You need to chose.

By ticking in one little box.

 

And that little box can really help you when you enter one town for the first time. Since SAM dont set body and stuff when you tick that little box.

It do come in handy when you using one heavy scripted mod like Be Female.

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