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CLAMS OF SKYRIM PROJECT Inni Outie HDT Vagina


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Posted
2 hours ago, Enderella said:

I love this body. I switched from CBBE and haven't looked back. It's a shame it won't come to SSE, but I'm 98% sure they can't ban you from converting your own body, though.

 

The only thing they have rights to are the xmls and osds for Bodyslide that you'd have to get permission for. You crafted the body from scratch. They can't claim a copyright on one particular shape of the human body. Growlf's body from Oblivion and the type6 body from Fallout3/FNV all had that same shape first, and those were created before CBBE, so they'd have no right to keep you from doing that. It's not even their original body shape. Even in the credits of the CBBE page on the nexus, Exnem is credited for the shape they based the CBBE body on. And their textures are compiled of assets from other modders that they cannot claim as their own.

THEY HAVE no RIGHT ON THE XMLS thats all mine its the sliders an UVmap  they claim copyright on but  the thing is  there is not copy write as it Bethesda owns it all ....That Said  this  Form will not come to SSE .but i am working on a NEW body  that will  ..

Posted
12 hours ago, DesoRu said:

Hello! i cant install 

Version 5.6.1

in MO, extraction failed(9)~! fomod is not working properly i guess. kindly help

As far as I gathered, MO1 has a problem with the compression. Other users have reported that it worked for them to unpack the file and re-pack it with a lower compression.

Or you can switch to MO2, which doesn't have problems with the new CLAMS versions. The interface and handling is the same as MO1, but with a few extra features.

Posted
4 hours ago, NoNickNeeded said:

As far as I gathered, MO1 has a problem with the compression. Other users have reported that it worked for them to unpack the file and re-pack it with a lower compression.

Or you can switch to MO2, which doesn't have problems with the new CLAMS versions. The interface and handling is the same as MO1, but with a few extra features.

both solutions work!! thank you! As a token of appreciation, take this imaginary cupcake its you favorite!

 

Am on LE, so why should I use MO2 in the 1st place btw?


case closed!

__________________________

next case using cosio, otherwise....

how to achieve stomach bulging during intercourse, vagina opens widely, etc the same as the material presented?

fff.gif

Posted
On 11/10/2019 at 7:55 PM, ThatRandomPerson said:

Unfortunately this didn't fix it for me. Turned out it was HDT SMP causing the problem. As soon as I uninstalled it, the hands were back to normal.

Maybe there is a way to get it working together, but for now I'm okay with this. Mostly not using HDT stuff anyway :)

I have exactly the same problem. I messed around for hours and hours with sliders and weight paintings. I didn't imagine that it could have something to do with smp but it's as you said.

Unfortunately i need SMP for hair and tail physics until shizoff comes up with a brand new cbpc.

 

I'm using Cosio Hd in SSE 1.73 (yeah i know i am a bad person ? )

perhaps anybody has found a solution?

 

Posted

Hi scivirus, Thank you for you mod. Since you said something about UV seem moving apart I would like to know how you resolved the issue. I have made, using Blender, a high poly body out of the CBBE body which I use just for myself due to copyright reasons, but I seem to have a problem with the mesh just at the UV seems. Every time I use bodyslide's deflate or inflate brush near or on the UV seems, they move apart leaving a gap in the mesh. How do you prevent that from happening ?

Posted
1 hour ago, SilverBlack said:

Hi scivirus, Thank you for you mod. Since you said something about UV seem moving apart I would like to know how you resolved the issue. I have made, using Blender, a high poly body out of the CBBE body which I use just for myself due to copyright reasons, but I seem to have a problem with the mesh just at the UV seems. Every time I use bodyslide's deflate or inflate brush near or on the UV seems, they move apart leaving a gap in the mesh. How do you prevent that from happening ?

you might have to use a Mask to prevent it being edited  ..or  join the seems after multiplying poly  by  selecting the vertex at the seams and merge by distance un masked of course or merge to center  they UV map should still be intact

 

Posted

Thanks ! I will try that and merge the vertices beforehand. Did you use Blender to repaint the bone weights of the body or bodyslide ? I used Blender to correct the belly weights so that there are no spikes at the hip region and smoothed the rest of the weights with some manual painting, then copied them over in Bodyslide and retouched them again.

Posted
On 11/20/2019 at 11:24 PM, noreg said:

Do you use a Mod Manager?

I would recommend it for testing so you wouldn't kill your installation

 

You can only use one texture pack because the file paths are the same (%skyrimfolder%\Data\textures\actors\character\female\), so the last one overwrites the first one.

I prefer the mature skin pack you may like others.

Cosio is a special body-type (mesh) on it's own, it is different from cbbe, uunp or tbd it represents the physical body shape.

HDT is a physics extension (eg for bouncing boobs and colliding Bodyparts), the physics can be the worst nightmare if you mess with it. you should leave it alone if you don't know what you are doing.

 

First activate you preferred body-mesh (eg Cosio on place 10 in your load order), the place your desired texture pack (eg Demoniac on place 11 in your load order), so the alternative texture pack will overwrite the standard cosio ones.

 

When you are more skilled in modding i can recommend the Unique bodies by race mod.

I used and edited it for years, so each race can have a different skin and body.

 

ps. what's your native language?

Sorry it's been a while. So i didn't try the things you say i just got home, but i will let you know when i do.

But i use NMM so i think i will overwrite just the textures and not the other things i guess. Don't know if it shows Demoniac in plugins but i will try as i said.

 

Oh and should i just copy the files to textures in DATA folder or using NMM would work ?

 

And my native lang is Turkish.

Posted

Was wondering if anyone could tell me some values I could tweak in the xml to get more of a stretchy bounce to breasts, much like from this page's .gifs.  Or perhaps someone has a custom xml that accomplishes similar results as seen there?

 

 

 

That xml is for Skyrim SE so it wouldn't work for me since I am on LE.  I play with mods that scale the breasts up to a larger size, and I am really wanting more "fluidity and stretchiness" with the breasts.

Posted

Update 5.7 is up

5.7 Optimized Collision on Cosio Stable Bounce FULL Physics

Posted
3 hours ago, scivirus said:

Update 5.7 is up

5.7 Optimized Collision on Cosio Stable Bounce FULL Physics

Thank you Scivirus for the Update.

Is this optimization "only" for the XML files ore are there some changes in the meshes too?

Posted
6 hours ago, noreg said:

Thank you Scivirus for the Update.

Is this optimization "only" for the XML files ore are there some changes in the meshes too?

only the XML

Posted
7 hours ago, stingray1995 said:

CBBE took a major blow from UNP recently.  Still, I tried it out and to no surprise UNP has always been, and still remains a cluster fuck in-game if you're as OCD as I am; little inconsistencies found everywhere, and most of all, there's no perfect vanilla outfit conversions for UUNP found anywhere.

 

Anyone tempted to leave CBBE and switch over to UNP because of what's been going on lately?  I'm saying don't bother; it's not worth the hassle (and it's indeed a hassle to change body types, especially with NPC replacers).  It'll only be a matter of time before something better comes along for CBBE.

 

I always preferred the look of UNP textures and that's about it.  Over all the years, nothing has kept me from staying on CBBE.

Hmm I've tried baka's smp bod and have it in my current playtrough at the moment. It works great so far. I just gave up on vanilla outfits and instead applied some lewd conversion I nabbed somewhere.

Now I'm waiting for the new cosio body and I'll see then which is better ?

Posted

I'm drunk, so I decided to clean up that "How to replace Armor BaseShape with Cosio" step-by-step guide on the front-page.

Gonna go back to actually following it now. OCD had me sidetracked.


 

Quote

 

Step 1.
Open Outfit Studio, and load the Project you want to convert.

 

Step 2.
Click on File, then Save Project As.

 

Step 3.
Write down or copy the Output File name and Output Data path.

 

Step 4.
Open a new Outfit Studio window, and Load Project CosioHD. You can keep the other Outfit Studio window with the original project open to use as reference.
You can now go to Save Project As, and enter a new Display Name.
Then press the TO PROJECT Button, as this will create a new Folder and copy the mesh and slider data to that folder.. This is important or it will overwrite the CosioHD files.
Then press Save.

 

Step 5.
Go to File, Add Project, and Load the Outfit you want to convert. This will add all the mesh from that project to CosioHD.
All sliders should still function as before, except if it added a mesh with the same names. If it is an outfit with slot 32, it should also add the BaseShape (aka. Naked Body) from the original project.. You may delete it.

 

Step 6.
In the Meshes Tab, Press and Hold "CTRL + SHIFT + C", this should now conform all sliders from the selected reference shape that is highlighted in Green.
If you select the New Mesh and go through each slider, using the pencil icon next to the sliders, you can see the mesh clip through, and use the Increase and Decrease tools too.
It is best to test it in-game while you're editing, just play in Windowed Mode and go to the test room by using the console command "COC QASMOKE". Un-equpping and re-equipping the outfit in-game will refresh it.

 

Step 7.
CosioHD has vastly different weights than on the other Body Replacers, even CBBE that Cosio was originally based on.
In the Meshes Tab, go to each mesh of the outfit and right-click on them, and select "Copy Bone Weights", this will copy all the bone weights and bones to the outfit mesh selected. You can copy a single bone by using "Copy Selected Weights" if needed. If the outfit has weight that CosioHD does not have, like Skirt Bones, they will not be replaced and will remain intact. It is best not to change them. You can select a single bone and do fine tuning in the Bones Tab, and you may need to add or remove weights.

Test in-game.

 

Step 8.
Holding ALT will remove weights. Holding SHIFT will try to smooth out the weight, but at the same time balance the values.

THIS IS VERY USEFUL FOR DETAILED WORK. Same thing applies to sliders.

 

Step 9.
If the Outfit is not a Slot 32 it does not need the BaseShape (in this case, CosioBaseHipoly) then go to Save Project As and un-tick "Copy Reference Shape into Output". You need to do this, or you'll have double BaseShapes in the game.
Look in to the Partitions Tab to see what slot it is. You can come back to the Outfit and Add Project CosioHD to do updates or refinements.

 

 

Posted

RaceMenuMorphsCOS.esp has an error in the ALFR entry for its Quest form.

The error is caused due to RaceMenuMorphsCOS.esp not having Skyrim.esm as a master; Simply adding Skyrim.esm fixes the issue.

Posted

Wanted to share my xml here since Cosio (the best body) is my home base for Skyrim stuff.  I hope it's ok for me to post my own customized version of CosioHD's bounce kit for others to use if they want.  If it is not ok, then I will delete the post and am sorry in advance, I am not too familiar with the "etiquette" on mod forums.

 

"Fleshy Bounce"

Breasts - tender, soft bounce, suited for lower hanging, large breasts but could also look nice on medium size breasts.

Butt - a little more fleshiness and bounce than standard CosioHD

Thighs - more tender, with the thigh muscles looking more like for a girl that doesn't hit the gym

 

hdtPhysicsExtensionsDefaultBBP.xml - - my customized version of CosioHD Alt Full

 

If you're interested, I use this vagina xml:

hdtVagina.xml - slightly customized using naturalistic values, collision on the belly is off, grippy pussy is on (see below)

 

Spoiler

Notes:

I customized "CosioHD Alt Full" to suit my own character, which is plus size in the breasts, butt, and thighs.  I wanted more..."soft fleshiness" in the bounce.  This xml is probably best suited, but not only, for larger, low hanging breasts that appear to hang over/around a pregnant belly.  I play with mods like Milk Mod Economy and Soul Gem Oven and this xml makes the breasts look like the milk is moving around in them, causing them to warp and stretch a bit.

__________________________________

Other notes: 

A)  I also use a custom hdtvagina.xml (which I included above) that has the collision for the belly turned off because I was always having problems with breasts getting "tangled" up with the belly and I don't like seeing penises move the belly around.  So, if you have collision on your belly, I don't know if they will "fight for position."

B)  I use a run/walk/sprint speed mod, so my character walks faster, runs slower, and sprints slower.  So, my xml is tuned toward the breasts moving around a little more "slowly" instead of bouncing fast.  I use the running animations called "fs38" from the "FNIS Sexy Move - 360 Pack" and the breasts move nicely in this animation set.

_________________________________

Also, not many, but a few slot 32 armors that I equip, even ones I have placed the Cosio body into using Outfit Studio, seem to stiffen the breasts up too much on almost any xml that have used (have no idea why some armors do this and most others do not), but I play a mostly nude character with darkconsole's Untamed mod so this isn't an issue for me.  So, test this out on a nude character if you want.

_________________________________

Any input on how to make this xml better is welcome.

 

Posted
10 hours ago, tsnootch said:

Wanted to share my xml here since Cosio (the best body) is my home base for Skyrim stuff.  I hope it's ok for me to post my own customized version of CosioHD's bounce kit for others to use if they want.  If it is not ok, then I will delete the post and am sorry in advance, I am not too familiar with the "etiquette" on mod forums.

 

"Fleshy Bounce"

Breasts - tender, soft bounce, suited for lower hanging, large breasts but could also look nice on medium size breasts.

Butt - a little more fleshiness and bounce than standard CosioHD

Thighs - more tender, with the thigh muscles looking more like for a girl that doesn't hit the gym

 

hdtPhysicsExtensionsDefaultBBP.xml - - my customized version of CosioHD Alt Full

 

If you're interested, I use this vagina xml:

hdtVagina.xml - slightly customized using naturalistic values, collision on the belly is off, grippy pussy is on (see below)

 

  Hide contents

Notes:

I customized "CosioHD Alt Full" to suit my own character, which is plus size in the breasts, butt, and thighs.  I wanted more..."soft fleshiness" in the bounce.  This xml is probably best suited, but not only, for larger, low hanging breasts that appear to hang over/around a pregnant belly.  I play with mods like Milk Mod Economy and Soul Gem Oven and this xml makes the breasts look like the milk is moving around in them, causing them to warp and stretch a bit.

__________________________________

Other notes: 

A)  I also use a custom hdtvagina.xml (which I included above) that has the collision for the belly turned off because I was always having problems with breasts getting "tangled" up with the belly and I don't like seeing penises move the belly around.  So, if you have collision on your belly, I don't know if they will "fight for position."

B)  I use a run/walk/sprint speed mod, so my character walks faster, runs slower, and sprints slower.  So, my xml is tuned toward the breasts moving around a little more "slowly" instead of bouncing fast.  I use the running animations called "fs38" from the "FNIS Sexy Move - 360 Pack" and the breasts move nicely in this animation set.

_________________________________

Also, not many, but a few slot 32 armors that I equip, even ones I have placed the Cosio body into using Outfit Studio, seem to stiffen the breasts up too much on almost any xml that have used (have no idea why some armors do this and most others do not), but I play a mostly nude character with darkconsole's Untamed mod so this isn't an issue for me.  So, test this out on a nude character if you want.

_________________________________

Any input on how to make this xml better is welcome.

 

ye  IT ALL GOOD  im nice like that

Posted

Hey guys, whenever I make my character jump, her boobs and butt goes into her body and her legs goes inward (if that makes sense), I'm using Mod Organizer 2, XPMSE, CBBE, Demoniac Texture, HDT Bounce and Jiggles, and Clams of Skyrim Innies and Outties (This mod) - Is there a solution to this issue?

pcisafsa.png

Posted
2 hours ago, TimelordGale said:

Hey guys, whenever I make my character jump, her boobs and butt goes into her body and her legs goes inward (if that makes sense), I'm using Mod Organizer 2, XPMSE, CBBE, Demoniac Texture, HDT Bounce and Jiggles, and Clams of Skyrim Innies and Outties (This mod) - Is there a solution to this issue?

pcisafsa.png

 

Is the xp32 skeleton loaded last?  Or at least in an order where NOTHING overwrites it?  I don't use mod organizer, so I don't know what I'm looking at here.

Posted

CBBE is overwriting COSIO and something else is overwriting stuff in XPMSE.

 

Your bodyslided body, feet and hand meshes should be at the very bottom together with XPMSE. Just name it BodySlide - Female Body instead of overwriting the original directly.

Posted
7 minutes ago, Hawk9969 said:

CBBE is overwriting COSIO and something else is overwriting stuff in XPMSE.

 

Your bodyslided body, feet and hand meshes should be at the very bottom together with XPMSE. Just name it BodySlide - Female Body instead of overwriting the original directly.

Ok I fixed the issue somehow lol. This is for people that may have the same issue I had in the future - I moved XPMSE to the bottom, and MADE sure I bodyslide build, and ran FNIS. I honestly had no idea why that took me like 2-3 hours to resolve.

123124512512.png

Posted
4 hours ago, TimelordGale said:

Ok I fixed the issue somehow lol. This is for people that may have the same issue I had in the future - I moved XPMSE to the bottom, and MADE sure I bodyslide build, and ran FNIS. I honestly had no idea why that took me like 2-3 hours to resolve.

123124512512.png

don't want to step on anybody's toes but Mo seem very unnecessary complicated . With Vortex you can install your in mods in any order  and sort them after File by File  ...it simple to use

Posted

You can also sort them easily with MO. While it's not on the sceenshots, because the window is too small (or maybe he deselected it being shown) there's a mod-priority column. If you want a mod to overwrite another one, you can just give it higher priority either drag-and-dropping it or by just typing in a new pirority number in the field.

Also for overwriting issues it helps to have the mods ordered by priority, rather than by category and alphabetically like in that screenshot.

 

@TimelrodGale: Have you ran your profile through LOOT recently (or just hit the "sort" button on the plugin tab)? I find it a bit odd that you'd have esm in between esp plugins. Usually LOOT puts all the esms at the top.

Posted
1 hour ago, NoNickNeeded said:

@TimelrodGale: Have you ran your profile through LOOT recently (or just hit the "sort" button on the plugin tab)? I find it a bit odd that you'd have esm in between esp plugins. Usually LOOT puts all the esms at the top.

Even MO and MO2 will do that for you automatically as long as you don't have your order locked.

No idea how he managed that, since his screenshot shows no lock icon. He might've edited the plugins.txt file himself.

Posted

So question - I have HDT Boobs and Jiggle CBBE Edition and also all kinds of CBBE HDT armor, will COSIOHD be compatible with HDT armor? It is safe to uninstall HDT Boobs and Jiggle CBBE Edition? And, would I be able to use Demoniac texture for COSIOHD?

 

I'm sending a gif of my mods, please let me know if I am doing anything wrong. You can stop at anytime in the gif.

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