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Posted

Lot of things were made for version 0.5.

Setstage the furotub step...

 

I setstaged the furotub and after that the screen went black and I woke up imprisoned with the parasite on my back.  So far so good.

The jailer then speaks to me once and after that short dialogue is over I still have a quest to speak with the jailer, but she doesn't initiate another conversation with me and i can't initiate it because player controls are still disabled.  

 

I can't setstage this step for some reason.

Posted

where does he forcegreet you? in the docks? and yes, after talking to several npcs, it shows that you apparently hear a strange sound, but the quest doesnt progress whatsoever

Posted

 

Lot of things were made for version 0.5.

Setstage the furotub step...

 

I setstaged the furotub and after that the screen went black and I woke up imprisoned with the parasite on my back.  So far so good.

The jailer then speaks to me once and after that short dialogue is over I still have a quest to speak with the jailer, but she doesn't initiate another conversation with me and i can't initiate it because player controls are still disabled.  

 

I can't setstage this step for some reason.

 

I see... I need to extend the conditionnqls

 

where does he forcegreet you? in the docks? and yes, after talking to several npcs, it shows that you apparently hear a strange sound, but the quest doesnt progress whatsoever

Keep continuing to tqlk to people.

Did you already report to Susana ?

Posted

report? i just keep talking to the people. they have run out of things to say and they say the same things over and over again

Posted

Som you didn't report yet to susana ?

 

People in Insmouth are in two factions : Insmouth and cultists...

 

What kind of answers did you get ?

Each group have 4 different answers..

Posted

go to docks at night
i dont know anything
i know nothing sorry
we shouldnt talk about it 
the seamen might know 

also, before hearing the sound i noticed that the big ship is empty, and then it has some pirates and a weird lady with tentacles. they answer just like the guards and the people, that they dont know anything 

Posted

After I'm curious their's alot of things in this city in FTD2end, no options is given and the game is stuck(there should be dislodges to either join the cult or resist)

Posted

go to docks at night
the seamen might know

 

These

 

go to docks at night
i dont know anything
i know nothing sorry
we shouldnt talk about it 
the seamen might know 

also, before hearing the sound i noticed that the big ship is empty, and then it has some pirates and a weird lady with tentacles. they answer just like the guards and the people, that they dont know anything 

Two of these answers made advance the quest.... you need to put the int variable at 10, so talk to lot of people...

Or setstage it.

Did you install the script aFTD2EnquiryScript (the script which contains the variable)

 

After I'm curious their's alot of things in this city in FTD2end, no options is given and the game is stuck(there should be dislodges to either join the cult or resist)

Maybe a quest.start problem. Setstage it for now.

Posted

i am unsure..how should i have installed it? is it in the download files? im kinda new to this...whats the setstage for that? sqt doesnt find anything

Posted

I install it manually.

Put the things into the appropriate folders.

 

Copy all the FTD things, go into data, and paste.

Posted

i have installed it via mod organizer, shouldnt that work?


i have installed it via mod organizer, shouldnt that work?

ok, i managed to setstage it using the ini from the mod...im dumb
thanks for the answers 

Posted

Hi, I have a problem.

Can't progress after "wait the results of Susanna enquire". Quest marker pointing at her, but nothing happens.

Posted

Not wait by using the T/wait button... wait for real.

 

The tag is aFTD1infiltration or a FTD1enquiry i guess...

Use sqs to be sure.

Posted

Seemed to work pretty good compared to the other version that I had where I had to use console for almost all quests. I only had to use the console for the ceremony hiding spot furo tub and the rest of the quests after that.

 

I did notice a few meshes that should be touched up Susana's house has 2 flicking floor spots by the fireplace and 3 ceiling beams there is a spot on the dock a spot on the walkway by Susana's house and any house that copies Susana's or uses the same house. I clicked the flickering spots in game and used the console command disable to see what was causing it and the reason that is happening is because there is 2 meshes on top of each other after disabling the correct one the flickering disappeared. So you might want to delete those extra meshes from the models to remove those flicker spots.

 

Will have to find my UNP versions of the parasite armors used in the mod and dump the CBBE ones.

Posted
I only had to use the console for the ceremony hiding spot furo tub and the rest of the quests after that.

 

?

You need the console for qll the quest after getting the spot for the ceremony ?

 

I did notice a few meshes that should be touched up Susana's house has 2 flicking floor spots by the fireplace and 3 ceiling beams there is a spot on the dock a spot on the walkway by Susana's house and any house that copies Susana's or uses the same house. I clicked the flickering spots in game and used the console command disable to see what was causing it and the reason that is happening is because there is 2 meshes on top of each other after disabling the correct one the flickering disappeared. So you might want to delete those extra meshes from the models to remove those flicker spots.

 

I dont understand...

Posted

@Delzaron

 

When you move the mouse around the areas flicker between 2 meshes. The last screenshot you can clearly see the 2 meshes when looking at the one beam.

 

 

post-25667-0-05444600-1437933291_thumb.jpgpost-25667-0-15931300-1437933298_thumb.jpgpost-25667-0-03974700-1437933308_thumb.jpgpost-25667-0-82180100-1437933656_thumb.jpgpost-25667-0-81317300-1437933683_thumb.jpg

 

 

Same spot after using disable.

 

 

post-25667-0-93416800-1437933337_thumb.jpg

 

 

Also noticed a chest under Susana under the floor just a bit behind her not sure if it's from this mod or not.

 

 

post-25667-0-37130500-1437933694_thumb.jpgpost-25667-0-20608400-1437933703_thumb.jpg

 

 

Maybe the mod is being altered by something else maybe not sure. 

Posted

The tubs dont work for me, after the first encounter with the lurkers it says to rest, so i go and activate the tub but the two other women just walk around. occasionally they activate the tubs but then get back out when the animation ends. Cannot progress.

Posted

The tubs dont work for me, after the first encounter with the lurkers it says to rest, so i go and activate the tub but the two other women just walk around. occasionally they activate the tubs but then get back out when the animation ends. Cannot progress.

 

Having the exact same issue.

fix for this yet?

Posted

On the list, but not yet....

 

I dont understand why Atela and Amelie dont want to stay into the tubs, all packages were designed for taht (I checked).

 

I need to change the player furo tub.

The quests should run more smootly in the next update. And I will begin the next patch (refuse to join the cult / enslaved / solded (maybe Simple slavery integration) / come back for revenge).

Posted

@Delzaron

 

Missed the first part of your post. The quests from ceremony onward none of the quests activated so I had to use the setstage console command. The ceremony I got to the marker where you had to hide and nothing happened furo tub got in nothing happened darkness got into the one thing and the lady asked a few questions after that nothing happened.

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