Delzaron Posted July 18, 2015 Author Posted July 18, 2015 You dont hqve the dialogue for opening the door whitout quest ? I will disable these damn bandits... The other way to fix it is didabling the collision marker after Aldis dialogue, and to increase the condtionals range of Gwenaelle dialogue (and an objective for her).
ErikModi Posted July 18, 2015 Posted July 18, 2015 - Seemed like, after getting to Innsmouth, the console was needed for every other objective. I may be misremembering, though. Every objective ? You mean every stage ? And just after talking to Knyva ? Can you list the stages where you get problems ? About every other stage, not every stage. The only ones I remember right now were the "rest" objectives, because all the beds are Owned and there's no "Rent a Room" dialogue for any of the bartenders. Oh, and the Argonian who was "watching you," I forget his name, only had a dialogue option to "Abandon Mod," had to use the console to get past that part. Those might have been the only ones, come to think of it. I'll replay at some point and let you know. - There are a few cases where additional quest markers might come in handy, but once you're told to "talk to a seaworker" or "check out the docks at night," it would be helpful if there was some kind of update to let you know that talking to more people wasn't going to help. Now there is a marker for the docks. 20 NPC are in the sea workers faction... and their anszwers are randomized. If I recall, one of the guards told me to "check the docks at night." None of the NPCs I talked to gave any different answers, just the variations on "No," "No and go away," "No and screw you," or "Ask at the docks." Even the Orc Captain and the Pirates on the ship gave those same answers. I figured the quest was supposed to advance just from hearing things down at the docks, as that's what happened to me. Are there actual characters who will talk to you and give you more info?
Krupnokalibernaya Posted July 18, 2015 Posted July 18, 2015 Thanks for your permission. I am exciting to see you complete this mod.
Delzaron Posted July 18, 2015 Author Posted July 18, 2015 About every other stage, not every stage. The only ones I remember right now were the "rest" objectives, because all the beds are Owned and there's no "Rent a Room" dialogue for any of the bartenders. Oh, and the Argonian who was "watching you," I forget his name, only had a dialogue option to "Abandon Mod," had to use the console to get past that part. Those might have been the only ones, come to think of it. I'll replay at some point and let you know. If I recall, one of the guards told me to "check the docks at night." None of the NPCs I talked to gave any different answers, just the variations on "No," "No and go away," "No and screw you," or "Ask at the docks." Even the Orc Captain and the Pirates on the ship gave those same answers. I figured the quest was supposed to advance just from hearing things down at the docks, as that's what happened to me. Are there actual characters who will talk to you and give you more info? Bed problem is solved now... I changed the ownership to susanafriend faction The argonian... mayb eits a link problem... The enquiry part is built on a Int variable. Each tome you speak to a NPC, the variable is incresaed by +0, +1 olr +2. The quest advance if the variable get +10 at total. This thing is repeated two times.
Pfactor Posted July 19, 2015 Posted July 19, 2015 I should have written more but I was pressed for time. When I tried .1 the above triggering problems happened, .2 was only a little bit better. There are definite mod conflicts with the autogreet for the gate guard at Insmouth. I had to uninstall TDF prostitution (but not JUGS) because it kept giving me a non standard dialogue option when I approached the vampire guard. I still had to use the console to advance some of the quest steps. I think it's a problem with the translation, but "talk to a sea worker" is not helpful. Are they the sailors on the Sweet Sload, or are they the Dock guards? (lots of Seekers on the pirate ship that talk to you like other NPCs of Insmouth)I never got a proper response to indicate what I should do. I got as far as "go to the docks at night" but when I did the argonian never showed up, I had to use the console to get to that stage.. And even then I happened to skip things accidentally because I was able to get to the basement of the Virgin Head Inn to find the note. That started a whole new quest that let me skip the Inquiry. Now onto the Infiltration quest. When I wrote earlier that I was unable to do anything in the Temple of the Deeps, it is because the quest target arrow to find the "lighthouse worker" was pointing to Atar's House.. the wrong place and why things did not work properly. I did manage to find the correct house by looking at the door descriptions on the local map. I got as far as waiting for the ceremony, but no trigger fired. I had to use to console again to advance the quest after that and I was taken to Ryleth for the lurker rape. That's when I had to stop playing for the day.
Delzaron Posted July 19, 2015 Author Posted July 19, 2015 There are definite mod conflicts with the autogreet for the gate guard at Insmouth. I had to uninstall TDF prostitution (but not JUGS) because it kept giving me a non standard dialogue option when I approached the vampire guard. I still had to use the console to advance some of the quest steps. It's not a conflict... just a trigger problem... I solved it yesterday, i will made an update soon. I think it's a problem with the translation, but "talk to a sea worker" is not helpful. Are they the sailors on the Sweet Sload, or are they the Dock guards? (lots of Seekers on the pirate ship that talk to you like other NPCs of Insmouth)I never got a proper response to indicate what I should do. I got as far as "go to the docks at night" but when I did the argonian never showed up, I had to use the console to get to that stage.. And even then I happened to skip things accidentally because I was able to get to the basement of the Virgin Head Inn to find the note. That started a whole new quest that let me skip the Inquiry. No... Insmouth is an harbor, every body can work oin ships... By sea workers, I mean Cultists... but you dont know who are cultists.... you will guess some of them by their answers... But most of the pirates are cultist too... Now onto the Infiltration quest. When I wrote earlier that I was unable to do anything in the Temple of the Deeps, it is because the quest target arrow to find the "lighthouse worker" was pointing to Atar's House.. the wrong place and why things did not work properly. I did manage to find the correct house by looking at the door descriptions on the local map. I got as far as waiting for the ceremony, but no trigger fired. I had to use to console again to advance the quest after that and I was taken to Ryleth for the lurker rape. That's when I had to stop playing for the day. Of course ! you have to find it ! There is a secret in Artharak house, and a pasage to go into a cave... It's an enquiry mod : you have to find the solution by yourself... but the solution is in Artharak house. For the ceremony, did you use simple "T/wait". Its work for me (NPC have difficulties to reach their markers).
ErikModi Posted July 19, 2015 Posted July 19, 2015 For the ceremony, did you use simple "T/wait". Its work for me (NPC have difficulties to reach their markers). Oh, yeah, that reminds me. When waiting for the ceremony the first time, I was right at the invisible wall that blocks you from the temple proper, watching some people file in, when all of a sudden I was Detected. I moved back a little bit, thinking that the, I presume priest, at the altar had spotted me, but the eye was still wide open. Suddenly, two people were marching towards me from the entrance I came in! I was figuring I was being caught, and that's how the quest would advance, but they ignored me, marched into the invisible wall, walked against it for awhile, then somehow got through and joined the ceremony. Didn't happen the second time, but I again used a console advance from stage 0.00 to 10.00.
Pfactor Posted July 19, 2015 Posted July 19, 2015 After I wrote the above post, I played it again to try and work things out. I've played your original version so I know a little of what should happen, I'm just play testing(I'm no fan of cthulu mythos so this is just academic to me) The gate guard would only trigger for me once the bandits were dead AND I had removed TDF prostitution. The enquiry quest ran a little smoother and I managed to get through most of it chronologically but it never finished your internal counter so I had to console complete that part to talk to Susanna about my findings. I waited a full day to see if she found anything herself for the next objective. That trigger didn't happen.. CONSOLE fix. Talking to Shul Tar only got me the abort quest dialogues. Console past that to follow him to the Virgin Head. Things went properly after that and I got to the Temple the right way. I did sit there and wait in real time for the actions of the ceremony to complete. My PC only 'heard' the dialogue for the sacrifice, not the other characters. After that the trigger happened fine and I went to the Ryell breeding chambers and was raped by the lurkers. One of the other girls was not. The furo tubs do not work properly. The other two girls do not walk to them and the quest does not complete at that point. Console complete. Next I'm trying to talk to the priestess in the temple but no new dialogue appears and no new quest triggers. Again, console complete. At this moment I'm following her to the rest of the temple. Mankara is standing there in front of the chair in the side chamber with the Seeker.. She's not doing anything and I can't talk to her about anything new. Can't find any numbers to use in aFDT3Begin to complete anything.
Delzaron Posted July 19, 2015 Author Posted July 19, 2015 The gate : i desactivated the bandits, and I add a trigger. Condtionals are extended. Shul Tar dialogues : i found the problem : its a conditonnal... it chsould work now. Temple : the point is too far from the otner NPC... it's just that. I dont knoz if changing the radius can fix the problem. Dream : so, who are the girl not rapaed. I need to check the scene with the girls and the furotubs... Captured : no dialogues for Mankara ?
hit9125 Posted July 19, 2015 Posted July 19, 2015 I downloaded the 2.0 one, and I have Problem's'. First, the stage 'Go to Insmouth' never gone away even though I enter the town. Second, I talked to the Susana and gained ownership of her bed on the 1st floor. I slept there, but the stage line never gone away, either. I want to solve this ASAP...Do you guys know how??
ImmortalOne Posted July 19, 2015 Posted July 19, 2015 Btw Delz, would you like some help with the grammar of this mod?
Guest tau49 Posted July 20, 2015 Posted July 20, 2015 I am stuck i talked to susana and she said that i can sleep at her place, but the marker is pointing at a chair and all the beds are owned there is one bed if i no clip but nothing happens when i sleep in it please help
gplant Posted July 20, 2015 Posted July 20, 2015 Just sit on the chair ! Hi all I sit on chair and nothing happens, advance time till morning, nothing happens, mod seems to be progressing, but why now is it stuck with this rest thing. Cannot progress from here
Delzaron Posted July 20, 2015 Author Posted July 20, 2015 Ok, I will check this damn chair. I put a chair instead of the bed because the bed made CTD... Use console for now...
gplant Posted July 20, 2015 Posted July 20, 2015 Ok, I will check this damn chair. I put a chair instead of the bed because the bed made CTD... Use console for now... what do I type in console
bill64800 Posted July 20, 2015 Posted July 20, 2015 salut, j'allais poster pour un soucis de chaise, mais je vois que tout le monde à ce soucis... tant pis. C'est toujours "setstage <nom de la quête dans la liste> <nombre entre 10 et + >" ? la commande? sinon... c'est normal les loups et les vasards qui te passent devant en traversant les maisons? dernier petit point, à part "jouer l'animation" (avec la tentacule qui se frotte au perso) dans le fur tube 1 (plus très sûr du nom)... rien ne se passe. j'attends... encore... "voyons si je passe le temps manuellement? ha bin non, toujours rien" et les deux gonzesses ne restent pas non plus dedans. elles se couchent et se relèvent aussitôt. j'aime bien la musique d'ambiance par contre
Delzaron Posted July 20, 2015 Author Posted July 20, 2015 ok, ça manque de packages.... Je verrai pour la chaise...
bill64800 Posted July 20, 2015 Posted July 20, 2015 re, j'ai réussi à passer la scène grâce à la commande. shul tar me demande 30 lingots d'aciers et 10 de malachite... je peux pas sortir... c'est là que tu t'es arrêté? bon, je vais essayer avec la commande "give", verrais bien ce qu'il se passe.
Delzaron Posted July 20, 2015 Author Posted July 20, 2015 Tu peux pas sortir du temple.... à cause d'un mur invisible qui barre la poprte principale, c'est ça ? Bon, un truc à rajouter à ma liste... Si vous avez des idées pour la scene entre player, Miave et Erikur, je suis preneur....
pinkpunkt Posted July 20, 2015 Posted July 20, 2015 Ok, I will check this damn chair. I put a chair instead of the bed because the bed made CTD... Use console for now... what do I type in console Yes, what to type in console then ?
Delzaron Posted July 20, 2015 Author Posted July 20, 2015 setstage aFTD1Begin 100 Au pire, je ferai un setstage après une attente... le fadetoblack fait déjà élipse.
bill64800 Posted July 21, 2015 Posted July 21, 2015 Hello Il y a en fait 2 murs invisibles. le premier derrière la grande porte (la première) et l'autre en haut des escaliers si on veut revenir vers "le spot d'observation". quelques petits détails qui, je pense, nuisent à l'immersion... 2 seeker visibles dans le "sweet sload". On peut engager la conversation avec les lurker invisibles dans les maisons. ET une des filles dans la salle de cérémonie est "désignée" par le jeu comme étant braconnière. c'est assez bizarre d'arriver là et l'entendre dire les phrases random des braconniers. Sinon, pour shul tar, une fois que je me suis donné les lingots, il n'a pas de dialogue pour lui donner et en faisant "setstage aFTD3Begin 80" la quête se valide mais rien d'autre ne se lance. voili voilou. je crois que je continuerai mes autres messages en anglais, si d'autres ont le même soucis et que j'arrive à les résoudre, ce sera plus simple pour la compréhension
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