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Breeder Content Expanded


pepertje

  

1421 members have voted

  1. 1. Which (notable) Fertile Breeder character would you most like to see make a return?

    • Jade
      667
    • Dr. Wolfe
      420
    • Paula
      186
    • Ritual Clarity
      148
  2. 2. Which animal would you like to see most? (Assuming they have animations.)

    • Ghoul
      59
    • Super Mutant
      172
    • Dog
      322
    • Brahmin
      52
    • Mole Rat
      19
    • Radstag
      28
    • Yao Guai
      75
    • Deathclaw
      443
    • Bloatfly
      82
    • Blood Bug
      30
    • Mirelurk
      46
    • Radscorpion
      62
    • Stingwing
      31
  3. 3. Where do you want the initial focus to be?

    • New, hand crafted quests
      434
    • Breeding jobs
      668
    • Lore/background
      126
    • Settlement mode implementations
      193
  4. 4. Would you consider TTW to be acceptable for canon? (Lone Wanderer = Courier)

    • Yes, I think that's entirely plausible and think it could be canon for mods
      727
    • No, it is pure blasphemy and anyone defending it as such is just silly
      136
    • Is there a particular reason I should care?
      558


Recommended Posts

Posted

Right now I'm trying to get some interesting background stories for Jade. Some things she'll tell during a date and a couple of beers down the hatch. Either really short stories or the final sentence (punchline) of a more vague story. (E.g. "So I walked up to the guy and as it turned out, he didn't forget to take a bath, he had died weeks before.")

 

For those who want to know more about Jade to get the right dialogue, PM me and I'll send you the alpha version of her follower plugin (requires TTW) or I can describe certain aspects you want to know.

 

@Henry_7 I'm counting on you :P

 

Oh.. no.. Henry got drafted.. :P

 

I for one would love some steamy story about jade and Ritual clarity (npc) .. lol. Oh why do we have to hurt the ones we love.. lol.

 

Of course I am just kidding.. ;).

 

Posted

I have a Idea for the female Companions in Fallout 4.

 

 

How about ,if you reach full relationship (romance not required) and fullfilled their quest, that you can send them to Ritual Clarity (NPC) and he turns them into breeder.

 

The mainly changes are that in the vanilla speech-cross talk , the "relationship"-option changes into "social", the social opens a new dialog-cross which nevermind (end dialog) relationship (like vanilla), pregnancy ( the player ask the companion what she fells in her current condition, not pregnant: they will say what they want to be pregnant next for exemple ; Piper is a dog-fan , Curie always adores molerats and cait want nothing petty (yao guai would be her choice). or they will simply nag that they are feeling empty, while pregnant, they are more flirty, curie also is more confused about new body features, and they will probably asked the always feared question :" Does I look fat?" ) and the last option will be "strip naked"(Companion enters Breeder-Mode and can be send to the next allowed animal, then they will do breederstuff.)

Posted

I have a Idea for the female Companions in Fallout 4.

 

 

How about ,if you reach full relationship (romance not required) and fullfilled their quest, that you can send them to Ritual Clarity (NPC) and he turns them into breeder.

 

The mainly changes are that in the vanilla speech-cross talk , the "relationship"-option changes into "social", the social opens a new dialog-cross which nevermind (end dialog) relationship (like vanilla), pregnancy ( the player ask the companion what she fells in her current condition, not pregnant: they will say what they want to be pregnant next for exemple ; Piper is a dog-fan , Curie always adores molerats and cait want nothing petty (yao guai would be her choice). or they will simply nag that they are feeling empty, while pregnant, they are more flirty, curie also is more confused about new body features, and they will probably asked the always feared question :" Does I look fat?" ) and the last option will be "strip naked"(Companion enters Breeder-Mode and can be send to the next allowed animal, then they will do breederstuff.)

 

That. Is. Awesome! :lol: (especially the "Do I look fat", that one made me laugh.)

Posted

Consider this a little teaser, but I just tried recreating Jade into Fallout 4. As it turns out, the years have been pretty kind to her.

 

post-429874-0-48299100-1453228055_thumb.jpg

post-429874-0-64692600-1453228059_thumb.jpg

post-429874-0-71343600-1453228061_thumb.jpg

  • 5 weeks later...
Posted

Super Breeder

 

 

Super Mutants rely on abducting people in order to grow in numbers. But a small group found a new way to reproduce, and the Lone Wanderer must help them fulfill their dreams of peaceful relations with the humans of the Capital Wasteland.

 

 

 

 

This! I'd love to have a story with super mutants who've been abducting passerby fertile females from the wastes and using them as baby-makers to increase their numbers. (much in style of the hills have eyes)

 

Lone Wanderer is sent by NCR major to investigate disappearances. You can make an agreement to have artificial wombs sent in for peaceful exchange of captive breeders.

 

 

Maybe as mini side quest one of the captives is an NCR troopers girlfriend who'd already given birth to a mutant/human hybrid and you can convince him to father it.

 

  • 1 month later...
Posted

I was wondering if there wasnt supposed to be  a data file with the main version 1.3.8 download. thank you

 

If you're referring to the meshes folder, it has been included in the main archive, so don't worry about it missing, it's been included ;)

  • 1 month later...
Posted

Where is this animal husbandry? i cant find it

 

The Matthews Animal Husbandry? It's located near the Old Nuclear Test Site. If you're referring to which plugin it's in: FBFarm.

  • 2 weeks later...
Posted

So, with the centaurs, after i had set carla free, it never gave me the option for the trials, even though i have the mod for capture. (i know it works because i completed the deathclaw capture one already)

Posted

So, with the centaurs, after i had set carla free, it never gave me the option for the trials, even though i have the mod for capture. (i know it works because i completed the deathclaw capture one already)

That's because those plans haven't been added to FBC. They're pretty much cut content. The Centaur bit should be described on the FBC download page.

  • 2 months later...
Posted

I wrote a long story about my idea, but everything changed when the bluescreen attacked, so

1: Something goes wrong with mutation

2: Someone want your help about too fast aging his/her (or even player's[maybe some parthenogenesis or pc's and jade's {u now, mutation}]) child

3: Child is going to die and player have to prevent this

4: Sorry for my english

Posted

I wrote a long story about my idea, but everything changed when the bluescreen attacked, so

1: Something goes wrong with mutation

2: Someone want your help about too fast aging his/her (or even player's[maybe some parthenogenesis or pc's and jade's {u now, mutation}]) child

3: Child is going to die and player have to prevent this

4: Sorry for my english

 

According to my own personal lore I made up for this all (which basically makes it canon :P), children do grow up faster than usual, but this doesn't drastically reduce life expectancy. Even with animals, they grow up a lot faster but live about as long as any other animal. I'll keep the concept itself in mind, but it'll probably be more of a "I'm afraid this will happen" than a "this is happening" for whoever has the child. (Sad hint, it won't be Jade, she doesn't get any human children of her own.) Also, it will most likely be moved to Fallout 4, since all the story stuff for New Vegas and TTW is already done and currently being worked on.

Posted

 

I wrote a long story about my idea, but everything changed when the bluescreen attacked, so

1: Something goes wrong with mutation

2: Someone want your help about too fast aging his/her (or even player's[maybe some parthenogenesis or pc's and jade's {u now, mutation}]) child

3: Child is going to die and player have to prevent this

4: Sorry for my english

 

According to my own personal lore I made up for this all (which basically makes it canon :P), children do grow up faster than usual, but this doesn't drastically reduce life expectancy. Even with animals, they grow up a lot faster but live about as long as any other animal. I'll keep the concept itself in mind, but it'll probably be more of a "I'm afraid this will happen" than a "this is happening" for whoever has the child. (Sad hint, it won't be Jade, she doesn't get any human children of her own.) Also, it will most likely be moved to Fallout 4, since all the story stuff for New Vegas and TTW is already done and currently being worked on.

 

 

Consider it centuries of self administering Stim Packs. (which accelerate healing greatly) :P Also some small changes in evolution. THsoe that grow up fast...are able to reproduce quicker and protect themselves better... thus pass on the gene. perhaps might be part of the breeder mutation as well.

 

those should help cover/explain those issues :)

 

Posted

 

 

I wrote a long story about my idea, but everything changed when the bluescreen attacked, so

1: Something goes wrong with mutation

2: Someone want your help about too fast aging his/her (or even player's[maybe some parthenogenesis or pc's and jade's {u now, mutation}]) child

3: Child is going to die and player have to prevent this

4: Sorry for my english

 

According to my own personal lore I made up for this all (which basically makes it canon :P), children do grow up faster than usual, but this doesn't drastically reduce life expectancy. Even with animals, they grow up a lot faster but live about as long as any other animal. I'll keep the concept itself in mind, but it'll probably be more of a "I'm afraid this will happen" than a "this is happening" for whoever has the child. (Sad hint, it won't be Jade, she doesn't get any human children of her own.) Also, it will most likely be moved to Fallout 4, since all the story stuff for New Vegas and TTW is already done and currently being worked on.

 

 

Consider it centuries of self administering Stim Packs. (which accelerate healing greatly) :P Also some small changes in evolution. THsoe that grow up fast...are able to reproduce quicker and protect themselves better... thus pass on the gene. perhaps might be part of the breeder mutation as well.

 

those should help cover/explain those issues :)

 

 

 

Ritual, just because the guy who basically made the mutation is named after you doesn't mean you get to decide how it works exactly :P

But in all possible seriousness, the Breeder Mutation doesn't cause extreme aging, it makes sure animals reach maturity a lot faster. Humans remain largely unaffected in the time it takes to reach adolescence, but that doesn't mean there isn't going to be a worried mother out there who's afraid her kid's going to grow up way too fast.

Posted

 

But in all possible seriousness, the Breeder Mutation doesn't cause extreme aging, it makes sure animals reach maturity a lot faster.

Um... reaching maturity is "extreme aging"... :P

Also children already go up too fast... well that is unless you are very tired... then you think otherwise.. :)

 

Also I don't remember my namesake :P explaining why or how the breeder mutation occurred in the first place. Perhaps I missed that part of the story. maybe? Origins of mutations can be many things from chemical, environmental, etc.

 

Anyway just tossing some thoughts out there baring an "official breeder canon" statement. :)

 

Oh.. this reminds me.. you really need a wiki pages for your stuff.. :)

Posted

A random little idea for the Random Encounters thingy would be to give bloatflies the ability to impregnate you with their projectiles that they shoot at you.

 

 

Posted

A random little idea for the Random Encounters thingy would be to give bloatflies the ability to impregnate you with their projectiles that they shoot at you.

 

That's a pretty good one. Maybe have the projectile itself have a small chance to do that or have special Bloatflies with that purpose.

  • 2 weeks later...
Posted

To anyone who has ideas for Fertile Breeder scenarios, please keep in mind that Fertile Breeder is about to hit its end, and new ideas can no longer be implemented! Once FB is done, I'll be moving on (hopefully) to Fallout 4 and constructing the basics of Boston Breeder. If you have any scenarios/ideas that could fit in the Commonwealth, feel free to share them ald I'll keep them in mind once the time is ripe.

  • 1 month later...
Posted

Some concepts for Boston Breeder

 

Deathclaw

 

 

The Children of Atom in the Glowing Sea are in need of protection from the many dangers in the area, and have found one among them that can breed with deathclaws after one attacked the settlement and raped her. Now they pay handsomly for any who can deliver more of these amiable, yet ferocious, deathclaws

 

Capture

 

 

Lynn Woods has been quiet for some time, and a resident of Diamond City has requested that you check on her sister. Everything is quiet until you are ambushed raiders with two trained deathclaws. You are Imprisoned and discover that all but a few settlers have been fed to these deathclaws and several others, and the few that do remain are being used to breed more. Here you find the settlers sister and plot your escape together

 

 

 

 

 

Mirelurks

 

 

A family at Taffington Boat House has a pet mirelurk, as well a breeder daughter. while she makes enough eggs for omelets once in a while, more are always appreciated

 

Capture

 

 

The loon at the Irish Pride Industries Shipyard has captured you to be a pet and spawn pit for his crabby babies, but at least you have the company of a few other unfortunate wastelanders, including his, understandably, irate wife and daughter.

 

 

 

 

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