athfafa Posted January 9, 2021 Posted January 9, 2021 How do i disable selected sim autonomy? the option in the game settings doesnt seem to work anymore.
Guest Posted January 9, 2021 Posted January 9, 2021 On 1/8/2021 at 12:58 AM, Iamalover said: can anyone tell me where i can find strip clubs Have you even looked at the downloads here? Or used your search engine? 41 minutes ago, athfafa said: How do i disable selected sim autonomy? And... asking questions less than an hour after joining LL, downloading KW, installing it, finding out it's not a plug and play cartridge game and that YOU may need to actually spend YOUR time looking through more of the menu than clicking "enable". The option is there.
athfafa Posted January 9, 2021 Posted January 9, 2021 i only see the standard sim/pet autonomy % settings and the disable selected sim autonomy in the standard game menu and a sim autonomy % setting in the mod settings (when clicking on a sim) none of them seem to affect the controlled sim.
Guest Posted January 9, 2021 Posted January 9, 2021 1 hour ago, athfafa said: i only see Keep looking. There are 2 or 3 settings in the main menu, and one in the debug menu which affect sim autonomy. The reason I just don't tell you is that, 1, see my first comment regarding how long it took you to post a question that can be answered by looking through the menus, and 2, once you learn to use the menus, you will become totally self sufficient regarding basic issues. Certain details you may need help, but we here only know what we know because we took the time to go through the menus, try things, try something else, try again, and then maybe ask a question after using search engines and even the internal site search. Then, continued playing and trying to figure things out. Personally, I think you can find it. )))
landess Posted January 9, 2021 Posted January 9, 2021 1 hour ago, athfafa said: i only see the standard sim/pet autonomy % settings and the disable selected sim autonomy in the standard game menu and a sim autonomy % setting in the mod settings (when clicking on a sim) none of them seem to affect the controlled sim. How much Sims 3 experience do you have? (I ask so any future convo will reflect that level of knowledge) Exactly what do you hope to control with 'autonomy' settings? (We can cut to the chase) _________________________________________________________________________________________________________________________________________________________________________________________________________ EVERYBODY! This is a MOD - not a DLC. Even the creator states on the first page/OP that the mod can and most likely WILL cause some form of frustration, and given the scope of things it changes/attempts to change, the way it does this and the fact this is a game which NEEDS mods like NRaas just to function 'properly' there will always be some levels of internal conflicts in the game regardless of 'stability'. In other words shit happens, and players wanting the multiple features KW claims to offer will find it's far from perfect - besides it's just a game/mod. If you 'paid' anything then take the issues to Patreon and the creator OnikiKay. Otherwise relax, pop a cold one, and try to enjoy it for what it is.
Iamalover Posted January 10, 2021 Posted January 10, 2021 13 hours ago, LadySmoks said: Have you even looked at the downloads here? Or used your search engine? i've check on the search engine and nothing just like forums about it just never any of them and i'll look at the downloads thanks
James2112 Posted January 11, 2021 Posted January 11, 2021 On 1/6/2021 at 4:55 PM, landess said: You don't need KW as that is a normal feature of Supernatural. If they do bite you though (random 'braaiins' animation) you will turn, and Zombies will eat any plants growing in your yard (Graaiins). This is also an Easter Egg reference to Plants vs. Zombies I found this today while searching out other things. It is old but there is a reply in the comment section, post #133 or so that mentions a update for ITF, along with a download. Could be you are aware of this mod already. I did download it but have not tried it out myself. https://modthesims.info/d/520154/more-dangerous-zombies.html
landess Posted January 11, 2021 Posted January 11, 2021 10 hours ago, James2112 said: I found this today while searching out other things. It is old but there is a reply in the comment section, post #133 or so that mentions a update for ITF, along with a download. Could be you are aware of this mod already. I did download it but have not tried it out myself. https://modthesims.info/d/520154/more-dangerous-zombies.html Yeah, Because in KW Zombies WILL rape, (If turned on) I'm not sure if this would interfere since it mentions disabling all interactions except for the bite attack which was tweaked be 100% effective. I don't mind if Zombies fail, as survivors do get away in the movies - but I do remember one time playing Los Aneigos and I had queued a Sim to enter a club and they just stood there. I was wondering why they appeared to be stuck when I noticed they were 'waiting' on a Zombie attack. Waiting and waiting - Finally the Zombie lumbered into view and proceeded to do it's 'thing'. I'd prefer a mod that made the Zombies move at maximum 'zombie' speed when they are queued for an attack.
Iamalover Posted January 12, 2021 Posted January 12, 2021 Hi i was checking the household tab where all the unplayed and what the sims 3 game generated sims are at i found kw settings there and it blank how do i get rid of that and does anyone else have this problem?
James2112 Posted January 12, 2021 Posted January 12, 2021 5 hours ago, Iamalover said: Hi i was checking the household tab where all the unplayed and what the sims 3 game generated sims are at i found kw settings there and it blank how do i get rid of that and does anyone else have this problem? You mean you have a KW Settings file that shows as a blank image in the sim/household bin ? Those user made files should be in your sims 3 Library folder. Use S3PE to open them and see which one is the KW Settings file (the others will be your created sims and lots etc...). The KW files size will be much smaller than others so if you have a lot of files, start opening by smallest file size. edit : You can also safely rename the files to something besides Hex code names. As far as I know the only way to 'Import KW Settings" into KW is by having the file in the Library folder. It is normal for it to show up in the simbin as a blank icon. 1
aerithwhore Posted January 12, 2021 Posted January 12, 2021 Does anyone have a working link for the Kinky World mod? The link is unavailable 1
Guest Posted January 12, 2021 Posted January 12, 2021 1 hour ago, aerithwhore said: link There is no "link". It is a direct download. Probably what you did wrong is that you got bored, searched the internet for sex mods for games, found KW and as you never bothered to read anything on the first page, you never scrolled down to the downloads. The reason the downloads are at the bottom is with hope a new user might actually READ things like changelogs, features, possible conflicts with other mods and optional items. But, you probably stopped reading this, if at all as it may be too long to hold your attention, and will now start downloading everything, and when nothing works will be back with more questions, when the answers were on the pages you don't read.
landess Posted January 12, 2021 Posted January 12, 2021 8 hours ago, Iamalover said: Hi i was checking the household tab where all the unplayed and what the sims 3 game generated sims are at i found kw settings there and it blank how do i get rid of that and does anyone else have this problem? Nope! I pretty much understood as soon as I saw this what it was, what it's for - so I have no problem with it. BTW - the Sims 3 game doesn't generate any families and saves them to the bin. Any families in there are created by hand - either yours or somebody at EA. Even if you use some form of 'populate' world - they aren't saved to the bin. The bin may be 'used' to define the genetics of a populate feature though. 3 hours ago, James2112 said: As far as I know the only way to 'Import KW Settings" into KW is by having the file in the Library folder. It is normal for it to show up in the simbin as a blank icon. NRaas also does it this way: When I start a new game - the import setting for NRaas includes these 3 settings together, so I have to select the proper one: MC/Save/SP (Master controller save settings, Save settings, Story Progression save settings) Since I set that years ago the way I like, that 'Bin File' is pretty much near the beginning (Far Right). But the KW file gets rewritten every time I make a change, like setting the revealing value on a new piece of CC I get in the KW debug section.
landess Posted January 12, 2021 Posted January 12, 2021 1 hour ago, simfkr69 said: This hair is great! Would you mind telling me where you found it? https://sketchbookpixels.wixsite.com/pixels/hairstyles-bangs?page=8 There are more found by hitting the 'keep shopping' button - LOT'S of kid styles - useful for those 'big' families. The Bangs at the 'bottom' are accessories. The skin (shiny) will be included with one of the Sims - here - And downloading the entire set will not only give you some new premade sims found in the CAS SimBin - but adds several forms of 'useful' CC, like the Skins, Hairs, Makeup, Tattoo accessories which I've never seen anywhere else. You may have some sliders which seem to distort the SimFile Images (for me it's the chin on a couple) but you can just fix those in CAS before 'exporting' them into the game/household bin. _______________________________________________________________________________________________________________________________________________________________________________________________________________________________________ Doing some reading in the 'Request and Find' section may be useful - as well as doing a SEARCH using 'FIND' as the keyword - could bring up some hidden results in other posts/locations.....
aerithwhore Posted January 12, 2021 Posted January 12, 2021 1 hour ago, LadySmoks said: There is no "link". It is a direct download. Probably what you did wrong is that you got bored, searched the internet for sex mods for games, found KW and as you never bothered to read anything on the first page, you never scrolled down to the downloads. The reason the downloads are at the bottom is with hope a new user might actually READ things like changelogs, features, possible conflicts with other mods and optional items. But, you probably stopped reading this, if at all as it may be too long to hold your attention, and will now start downloading everything, and when nothing works will be back with more questions, when the answers were on the pages you don't read. You might not believe this but after you said that there's a download button, I checked it and it's there. I created this account just to ask why the mysterious download "link" below didn't work so I asked here. Maybe the download button will only show if you have an account here. Thanks for taking time to lecture me but I DO read instructions
landess Posted January 12, 2021 Posted January 12, 2021 Thought I'd add this link for those whom will read stuff to protect the future of their Sims 3 install. https://answers.ea.com/t5/Technical-Issues-PC/HOW-TO-Find-and-remove-bad-custom-content-CC/td-p/2759940 Also at the bottom there is a mention about sims3packs vs package files - while the statement is 'true', it fails to mention that package files can be merged using S3PE. But since this is an EA page, I'm not surprised..... S3PE and Delphy's Dashboard are both useful tools for checking CC made for the Sims 3. IF a package file can't be opened in S3PE - I wouldn't put it in my game. As much CC and time (MANY years) as I have put into my game - I cannot afford to have it fucked up by some idiot made CC. 2
Guest Posted January 12, 2021 Posted January 12, 2021 4 hours ago, aerithwhore said: if you have an account here Bingo!
Guest Posted January 12, 2021 Posted January 12, 2021 3 hours ago, landess said: Thought I'd add this link for those whom will read stuff to protect the future of their Sims 3 install Adding to my page now!
zakharova Posted January 13, 2021 Posted January 13, 2021 Can someone help me with the pregnancy settings, I wanna make it so the pregnancy chance is low like 30% chance to get pregnant. I have no idea what number I should set for Luteal, Ovulation, immature, and Follicular. Would have been nice if it included an additional method by using a percentage option for chance for the sake of simplicity.
Guest Posted January 13, 2021 Posted January 13, 2021 2 hours ago, zakharova said: 30% KW doesn't use percentages as Nraas WooHooer does. It is closer to reality, in that it goes by a woman's menstrual cycle. You should google it, so you know how things actually work. FYI, ovulatory phase is when conception occurs.
landess Posted January 13, 2021 Posted January 13, 2021 1 hour ago, LadySmoks said: KW doesn't use percentages as Nraas WooHooer does. It is closer to reality, in that it goes by a woman's menstrual cycle. You should google it, so you know how things actually work. FYI, ovulatory phase is when conception occurs. Thanks - I'm not a woman, and don't play with pregnancy on - so I had nothing to offer, and everything I typed was coming out 'wrong' so I simply abstained on this one. ________________________________________________________________________________________________________________________________________________________________________________________________________________________________ Players whom download worlds/lots and find the lights 'don't work' usually only need to change the color to white - unknown why the game forgets and even when on, they provide no illumination...... Better than buying new/replacing every light in a building or lot.
Guest Posted January 13, 2021 Posted January 13, 2021 11 minutes ago, landess said: I'm not a woman I won't say it to him, but sometimes I think my husband was clueless until we decided to try to make a baby! That, and I think guys really don't care about that stuff, in general!!! ))))
landess Posted January 13, 2021 Posted January 13, 2021 4 hours ago, LadySmoks said: I won't say it to him, but sometimes I think my husband was clueless until we decided to try to make a baby! That, and I think guys really don't care about that stuff, in general!!! )))) Without looking it up 1st - Would anyone name a band: Vas Deferens? ____________________________________________________________________________________________________________________________________________________________________________________________________________________________________ In KW settings there has been an option for a long time: OptionsSettings.ClothesUpdate. I've tried both enabled and disabled, but never really noticed any kind of in game change. Later builds have included in the KW settings Miscellaneous: Options.Settings OutfitManagerRealTime. I'm guessing this has to do with a 'new' feature I'm experiencing, and trying to be 'open' about it. I'm extremely OCD about the way my Sims look and when I spend many days customizing an entire world - I have little patience when the game attempts to 'un-do' my work. EA has a couple default/EP based things I've learned to work around - Career Outfit changes based on promotion, and the Stylist Career which can have sims redoing part of their wardrobe. I get the Careers thing and figured a plan to maintain my sanity - The Stylist I either remove the lot (Stylist Salon/Tattoo Parlor) or remove the object(s) inside which spawn a service sim. Concerning this recent KW Realtime Manager for outfits, while I've been pursuing the Modeling career, My Sim has been gaining exhibition skill. I noticed when she levels that skill up, I now get a KW 'yellow dialogue' box which informs me my Sim wishes to wear more revealing clothes - and proceeds to UNDO my selections. I give the mod credit for keeping the color scheme identical, but like EA it only looks at certain things while choosing. In KW's case it is clothing flagged as revealing. Not sure if it has levels of revealing taking precedent as the exhibition levels increase, or just any old revealing outfit option is selected. So I'm 'letting' it play out as a science experiment before I shut it down.... I hate when the game arbitrarily shits on me. I'll try to keep track of the selected outfits revealing value as this plays out. It would be good to be able to add accurate information to a feature which like many - are poorly explained and extremely intrusive.
Guest Posted January 14, 2021 Posted January 14, 2021 2 hours ago, landess said: Sim wishes to wear more revealing clothes That is in the STBL, and I believe tied to the modelling career and photoshoots? I've seen that sort of dialog while rewriting a few of the sillier things. That script also includes someone suggesting that your sim may want to find more revealing clothes, the sims outfit is revealing, I can see his, her butt, etc. One thing I have used and noticed works fairly well, is the KW populate world from city hall. Most of the sims generated are dressed passable. I on the other hand have finally gotten fed up with my sim taking off her panties for no reason, and have just pulled the multipliers and color masks of a couple of her current outfits (that I had made) from a merged package and have added PANTIES THAT KW CAN'T TELL HER TO TAKE OFF!!! Not horny, not even that stupid "My panties are wet" message. Just panties down. Okay, I'm sure it's a fantasy of many guys (Patreon patron) to have women or even sims constantly going bare ass, but WTF! Ok... breathe... One, is a dress I am currently testing for upload. I will have a pantyless version for LL, but mine will have panties, as will all I make in the future. Interactions menu simply does not work.
zakharova Posted January 14, 2021 Posted January 14, 2021 8 hours ago, LadySmoks said: KW doesn't use percentages as Nraas WooHooer does. It is closer to reality, in that it goes by a woman's menstrual cycle. You should google it, so you know how things actually work. FYI, ovulatory phase is when conception occurs. I have googled it lol, I still don't understand it. I mean I understand the definition of those terms but how it works in game with numbers is another thing. So if anyone has a example setting, to somewhat reflect 30% chance the I would appreciate it. Right now it seems like Its some sort of cranking out baby factory lol
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