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Posted

Thanks Aerysthemaddovahking for all your help. I don't use MOD Organizer as I had already put in a lot of mods prior to Mod Organizer even existing - so I didn't want to have to start over but it looks like that might be the way I have to go. Also, I notice that you use a lot of different outfits on your female NPCs. How where you able to change the NPCs clothing? I've been trying to use Tes5edit to do that but I'm still learning...

Hey, no problem. Glad to help. Anyway, the outfits of them NPCs are just various replacers. Right now, I'm using the CBBE ALSL TBBP with HDT body type & these mods are what I use: I Love Cleavage CBBE HDT, Remodeled Armor for CBBE Bodyslide TBBP HDT, Killer Keos Skimpy CBBE. To note: No TES5editing required. It's just the same as the MO tips I suggested for managing the NPC replacers, the method can be done for other mods too such as apparel replacers. The apparel replacers can actually be used all at once. I just switch their arrangement to achieve different variety & more coverage. They overlap well so setting them up is an easy adjustment & can use any of them as base. I even switch to other body types sometimes, like: UNP, UNPB or SeveNBase Bombshell & use their replacer stuff. Body replacer non-hdt plugins are basically safe to install/uninstall between saves as most don't have scripts. & here's a recent example:

 

 

MO just manages mods so well that nothing is overwritten or erased permanently on the install folder because, like I stated, the files are set-up separately. You should really give it a try. It has more good features other than what I already suggested.

Posted

After moving my game from my SSD to my 1TB drive and setting my mods up again, I find myself with a peculiar problem. Irileth and Jenassa are still vanilla in my game, even with all the JH mods, the latest SOGS and Bijin Warmaidens/Wives.

 

In my load order, these are all towards the end. The JH mods load first, then SOGS (the esm is unchecked because I hate the sweaty body textures) then the Bijin mods. I've gone through the esps and removed any entries for NPCs that might conflict with the Bijin mods. Irileth appears in the NPC85 and I removed her entry from SOGS but she still appears as vanilla. Same with Jenassa, and she should be getting changed by Bijin Warmaidens. I had the BSA version of Biijn Warmaidens 3.0 and switched it to the loose files version. Still no changes for Jenassa...

 

As near as I can tell, these are the only two NPCs not getting changed, with the exception of one NPC from Solitude. Greta, I think. She is walking around Solitude naked and there is a texture mismatch.

 

Any suggestions are appreciated.

Posted

@sulaco, Yeah, don't use the SOGS esm if you're planning on using more NPC replacers. Use only the SOGS esp alone. Also, SOGS or any NPC replacer mod that comes with custom body types can be manually edited to be replaced by your preferred choices. It's a bit tedious to do but simple - just replace the same parts accordingly. The body mesh & textures file names are basically same.. just have to sort through all the folders. The only suggestions I could think of, with regards to your peculiar problems, are what I already said on my previous posts above. It's all about using MO & it's file arranging feature though. Hope it helps.

 

Posted

After moving my game from my SSD to my 1TB drive and setting my mods up again, I find myself with a peculiar problem. Irileth and Jenassa are still vanilla in my game, even with all the JH mods, the latest SOGS and Bijin Warmaidens/Wives.

 

In my load order, these are all towards the end. The JH mods load first, then SOGS (the esm is unchecked because I hate the sweaty body textures) then the Bijin mods. I've gone through the esps and removed any entries for NPCs that might conflict with the Bijin mods. Irileth appears in the NPC85 and I removed her entry from SOGS but she still appears as vanilla. Same with Jenassa, and she should be getting changed by Bijin Warmaidens. I had the BSA version of Biijn Warmaidens 3.0 and switched it to the loose files version. Still no changes for Jenassa...

 

As near as I can tell, these are the only two NPCs not getting changed, with the exception of one NPC from Solitude. Greta, I think. She is walking around Solitude naked and there is a texture mismatch.

 

Any suggestions are appreciated.

 

I'm assuming you're getting the gray face bug? Are you using the same save, or is it a new save? Skyrim has a tendency to store info in the saves, and if anything changes you might get issues like these. If any npc's have been changed from what they initially were, saved over, then changed again this can happen.

 

It sucks, and I don't know a way to fix it other than either living with it or starting over.

Posted

No gray face bugs, even in between saves with uninstalls:

 

save01 - SOGS + NPC85 + JH Mods

z2pDCVt.jpg

save02 - Removed SOGS. NPC85 + JH only. *Purple hair textures is effect of the removal of SOGS. NPC85 was actually depending on SOGS' hair textures files in my set-up. Can be remedied by using the required hair pack (SG, I think.)

SGe7Sux.jpg

save03 - Removed JH mods. NPC85 only

JnGv69j.jpg

save04 - Reinstalled SOGS again

TxZSACg.jpg

save05 - Removed SOGS again, Installed NPC85 again

2VPlJJK.jpg

save06 - Installed Bijin WM

AKpYDZz.jpg

save07 - Removed everything. Now installed SBF Jenassa & Lydia

bTeG11d.jpg

No gray face bugs. This is the beauty of MO. It has great functions to sort out conflicts caused by a lot of mods, most especially replacer stuff but not exclusively. Just try using it & follow my tips regarding file arrangements.

PS: For proper uninstalls, be mindful of scripted stuff, like hdt bodies - these are not advisable to be taken out without proper procedure.

 

 

Posted

Deemer, the problem in my game is that neither Jenassa or Irileth are being changed from vanilla.

 

Jenassa should be getting changed by Bijin Warmaidens.

 

Irileth should be getting changed by NPC85.

Posted

Deemer, the problem in my game is that neither Jenassa or Irileth are being changed from vanilla.

 

Jenassa should be getting changed by Bijin Warmaidens.

 

Irileth should be getting changed by NPC85.

 

TES5edit is your best friend.

Posted

I've been using that to solve this problem. I just don't understand why these two NPCs are still not being changed from vanilla. The only entry for Irileth to be changed is in the esp for NPC85. And with Jenassa, the Bijin Warmaidens esp is the only one that has her name.

 

What else should I be looking for in TES5edit?

 

What really puzzles me is both of these NPCs were being replaced as they should be before I started my game over fresh on my TB drive.

Posted

@sulaco, I think I kinda figured out your problem. If using NMM or normal (no mod manager) install, it's the order of the mods' installation that could probably solve your problem. Both Jenassa & Irileth may still be affected by SOGS somehow, since both are included by the mod, & I think that maybe the various data files weren't overwritten properly thus making the plugins read the wrong files. I'd suggest a new install just to be sure.

Troubleshoot: First, delete all NPC replacer mods, do a fresh install. Since you want NPC85 as base - install SOGS first, then NPC85 second & Bijin WM last. Esp's load order should also be similar.

@ntwackme48, check this procedure out, maybe it could help. For you I'd suggest to do a fresh install too. Install Inhabitants first, SOGS second & NPC85 last. Esp's load order should also be similar.

PS: these tips may help sort out problems most NMM/normal users have. Any replacer mod that has files that will conflict, such as facegen data, will probably get overwritten by the next replacer mod installed. Just plan it out properly. The most recent mod installed always takes over & will probably delete any similar data of the previously installed mods. If you gotta switch things around, it's probably better to do another re-ordering by doing fresh installs.. Otherwise, just use Mod Organizer & you won't have these sort of problems. I couldn't recommend it enough. It's really good.. most especially for hassle-free usage of various replacer mods.

 

 

Edit: recently found some more NPC replacers. Not too big, has good coverage & face designs are quite nice.

NPC Replacers Galore by MrStoob (Noobshire)

 

Ingun & Lisette
XwRbLyV.jpg
Astrid
1PCvyiL.jpg
Anwen & Saadia
Zgaijtc.jpg
Viola
jDgIiTm.jpg
Gilfre
lLtczM1.jpg
Aeri
Liwmnsk.jpg
for more npcs & details - video feature:
https://www.youtube.com/watch?v=EPeu-q9jrV8

 

Posted

I need a mod/fix for male followers because they all have gray/pale faces. I once used a mod that overhauled all followers but I can't find it anymore on the nexus (probably another random ban by the nazi moderators lol) so if anyone can help I'd appreciate it. The mod overhauled every follower, but there were neck gap issues so you had to manually change their weights, Serana had to be fixed, the mod was around May/Junish area I think, can't even find it on my download history, sucks. So yeah pale faced mismatch male follower NPCs, need help fixing.

Posted

Heads up to anyone using JH_dragonborn, you need the outdated KS hair final or 400, not renewal.

If you want to use renewal you need to add the missing textures from final/400 or you get purple hair.

Posted

There are one problem with the Dawnguard vampire overhaul , i can't solve it .

If i use VSCF - head body mismatch the Nord or Breton vampire get dark face , the elf look pretty , if i don't use it then the Elven get head mismatch but the human vampire look good .

 

i feel like falling to paradox , are there any way to perfect the vampire overhaul ?

 

The hint from Sidearmf98 naver site don't work or i don't understand it , something about femalehead_msn in female folder and 3 female elf folder outside . I try to copy it but it don't work at all .

Posted

I have used sidearm 93 Donyaakin mod many times without any problems. Recently I started a new game and when I enable this mod through MO all of the effected children disappear. I am using sidearms NPC 54, bandit, etc. etc. at the same time without any problems. Anyone experience the same problem? Before you suggest.............I did run loot.

Posted

Yeah, about the LOOT tip.. there's actually a sort or revision on how to use it. Latest LOOT version seems to wrongly arrange the plugins' load order every time you use it. Best to run LOOT just once first to order everything properly, then close/reopen MO & now arrange only the replacer mods manually. Wherever the 1st replacer mod is placed in load order, just relocate the rest of the other replacer esps after it - with the consideration of course of how you order them & syncing with the left side archives list.

Posted

Yeah, about the LOOT tip.. there's actually a sort or revision on how to use it. Latest LOOT version seems to wrongly arrange the plugins' load order every time you use it. Best to run LOOT just once first to order everything properly, then close/reopen MO & now arrange only the replacer mods manually. Wherever the 1st replacer mod is placed in load order, just relocate the rest of the other replacer esps after it - with the consideration of course of how you order them & syncing with the left side archives list.

Thanks for the heads up. I did however try manually moving the Donyaakin mod in the load order without any change. It is though a file inside the mod conflicts with the file that establishes children in the game but the conflict is not listed by MO.

Posted

@Brontis: In case you haven't yet, try placing donyakiin after all the adult replacer mods. Maybe because Donyakiin uses adult packages (making them killable), it might be conflicting with some. & a few more tips: I order my replacer mods & mods that work with them like this (first mod mentioned is first on top): Adult NPCs > children NPCs > Apparel Replacers > Body types > Textures (hair, skin, brows etc). I have yet to experience bugs with this order. Also, if you have it, try reordering any children mod (like killable children) either before or after. I forget which as I don't use those kind of mods anymore. To add: check esm mods for children's data, if one has it then it might be the culprit as well.

Posted

how to fail when messing with npc

 

 

well, there's no head in that mod

jbWOeFX.jpg

let's give her one

r8jMcuJ.jpg

it's too late for her, will have to go back to earlier save

EAo7eZI.jpg

damned, there's 6 helgi, and they all need their own tintmask

2ivcqNa.jpg

one done, 5 left...

it would be faster without these fucking custom races all those fucking custom npc have

 

 

Posted

Can i ask how this mod work ?

http://skyrim.nexusmods.com/mods/25382

Like i posted before , when i use http://blog.naver.com/sidearmf93/90194343855, the elf race vampire get face / body mismatch

when i use http://skyrim.nexusmods.com/mods/25382. the elf face vampire get fix , but the human race vampire get mismatch .

 

It take while but i can't figure how it work

 

 

EDIT

 

found solution , NPC (in this case is dark elf /wood elf ) get color mismatch because the weight , when use setnpcweight 100 , the head become normal .

 

Yup , i get the mod perfect now .

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