Findri Posted October 18, 2015 Posted October 18, 2015 Hi Hoenheim I made a normalmap for a veiny retexture of your mod... but I think it is too glossy... I'm new on making normalmaps so I dont know how to edit the normalmap in order to reduce the glossiness..... can u help me?here are some pics and the normalmap... any help is most welcome <3 horse_penis_normal.dds
Etheri Posted October 18, 2015 Author Posted October 18, 2015 Nice one, Normal maps should normally not change the glossiness that's the job of the specular map (sort of). However just lower the glossiness value in Nifscope and you should be alright! ^^
Findri Posted October 20, 2015 Posted October 20, 2015 Nice one, Normal maps should normally not change the glossiness that's the job of the specular map (sort of). However just lower the glossiness value in Nifscope and you should be alright! ^^ Oh TY, I almost forgot I can use NifSkope ^^ I just reduced the specular strength from 1 to 0.6 and it worked just fine.... since reducing the glossiness value didnt do much Btw, are u planning to release a version that is compatible with Floppy SoS?? It would be amazing bcuz your mod is the best horsecock mod out there, at least the one I most enjoy, and Floppy sos is so fun to use as well
Etheri Posted October 20, 2015 Author Posted October 20, 2015 Good good, maybe, I will have a look at it
TheNoize Posted December 9, 2015 Posted December 9, 2015 Will there be a fix for the slot 60 version requiring SexLab? Or is there a way I can change it myself, by editing a config file?
Etheri Posted December 9, 2015 Author Posted December 9, 2015 oh, it probably requires sexlab because it uses the sexlab no strip tag. So it dosent really require sexlab I guess. Have you tried it?
TheNoize Posted December 9, 2015 Posted December 9, 2015 I don't have SexLab (yet) and I get a CTD after the Bethesda logo when I use the slot 60 version. The regular, horsecock, which is on slot 52, works just fine but I can't equip it together with armor.
Alex985 Posted December 10, 2015 Posted December 10, 2015 The "SOS RaceMenu plugin" file was deleted from the Mega page, ¿anyone could re-upload it, please?
SultryFox Posted December 17, 2015 Posted December 17, 2015 So, about Vivis draenei race, is there a way I can get my hands on it? or the very least the racemenu settings of the cock?
Vivi Posted December 17, 2015 Posted December 17, 2015 I am afraid those settings were lost even for me.
SultryFox Posted December 18, 2015 Posted December 18, 2015 I am afraid those settings were lost even for me. what about the racemod?
Ikea Posted December 25, 2015 Posted December 25, 2015 Hello! One question, how do i change color of the cock?
Etheri Posted December 25, 2015 Author Posted December 25, 2015 If it's the skin tint version just change your skin color and it will change with it Otherwise the skins included are all separate items, type: Help "Cock" in console to see them all and use Player.AddItem <ID> Good luck ^^
Ikea Posted December 25, 2015 Posted December 25, 2015 If it's the skin tint version just change your skin color and it will change with it Otherwise the skins included are all separate items, type: Help "Cock" in console to see them all and use Player.AddItem <ID> Good luck ^^ Got it to work
Ikea Posted December 26, 2015 Posted December 26, 2015 I have a problem, I cant get it to erect. I tried with the Recemenu but it dosnt work form me :/
Etheri Posted December 26, 2015 Author Posted December 26, 2015 I cant get it to erect. Welcome to the club aww x) I think Sexlab has hotkeys for controlling erection? Page up/down? or shift+page up/down.
EvilReFlex Posted December 26, 2015 Posted December 26, 2015 I have a problem, I cant get it to erect. I tried with the Recemenu but it dosnt work form me :/ Schlongs of Skyrim installed?
Ikea Posted December 28, 2015 Posted December 28, 2015 Added some wings and thanks for the mod, tumbs up!
sabytango Posted January 3, 2016 Posted January 3, 2016 So a simple question here, I use XP32 Maximum Skeleton Extended. Will it conflict with Custom Skeleton Replacers SOS?
Etheri Posted January 4, 2016 Author Posted January 4, 2016 So a simple question here, I use XP32 Maximum Skeleton Extended. Will it conflict with Custom Skeleton Replacers SOS? Nah should be fine.
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