rydin Posted January 26, 2015 Author Posted January 26, 2015 Hey Rydin , i don't know if you are interested in this kind of feedback but here goes: While using new mod called "sexlab position selector" by Nen i noticed that animation "leito reverse cowgirl" is not in cowgirl rotation. From what i understand this mod uses tags to choose anims so it might be the case of reverse cowgirl missing cowgirl tag. (Tested on v 2.0d) I am unsure in what you mean. The description of the issue is a bit confusing. The tags for for Leito's Reverse Cowgirl are: Base.AddTag("Leito") Base.AddTag("Sex") Base.AddTag("Straight") Base.AddTag("Dirty") Base.AddTag("RCowgirl") Base.AddTag("Vaginal") Base.AddTag("MF") It won't be in the standard cowgril rotation as it is reversed and that's tagged differently.
alexshift Posted January 26, 2015 Posted January 26, 2015 Can't wait to try these animations out,Thanks!
Claysson2 Posted January 26, 2015 Posted January 26, 2015 Noticed an issue with Leito cowgirl. Female stage 1 and 2 are mixed up from what they used to be. Yeah I flubbed it when exporting either the first or second time. It's suppose to start up as grinding followed by eastern cowgirl then western cowgirl. rydin, you and Leito are the best contributor for skyrim,i'm glad there people like you guys around. Thanks, but don't forget the other animators and modders too. Speaking for myself, I probably wouldn't be making these without them. Yeah I thought thats how it was meant to be. It used to have stage one with the female grinding. Currently she starts bouncing on stage 1 then moves to grinding to stage 2. swapping the animation files round should fix it right? Personally I don't think so, as if you look at where her feet are now, I'd say that the new way flows more natural isntead of her doing a dance on her feet (on knees, up on legs back on knees). Also sex isn't always about a constant build up, There's slow points and fast points. I think the current way is really natural and realistic.But that's my opinion. Either way is fine, I kept switching back and forth between which one of those two should start first during development which resulted in the mixup. agreed, either is Great. But doesn't that mess with the alignments saved in the .Json files ? I think the adjustments are per stage, not animation.?
pajiman Posted January 26, 2015 Posted January 26, 2015 I found the way to disable furniternot a good way but effective(for me) 1. set z button to some pose in halo pose action2. switch animation from furniture action to no furniture action3. press "move scene location" key then z bottom to target disable furniture videos pass pajiman sorry to edit many time(too many mistake)
tazumaki Posted January 26, 2015 Posted January 26, 2015 I have the issue. Unsorted animations are missing.. After enable all Unsorted animations, I reset the sexlab animation registry..still not show on the list, the other animations works well.
pajiman Posted January 26, 2015 Posted January 26, 2015 I have the issue. Unsorted animations are missing.. After enable all Unsorted animations, I reset the sexlab animation registry..still not show on the list, the other animations works well. me too - - /
guk Posted January 26, 2015 Posted January 26, 2015 Thanks for keeping this up to date so frequently, much appreciated
rydin Posted January 26, 2015 Author Posted January 26, 2015 I have the issue. Unsorted animations are missing.. After enable all Unsorted animations, I reset the sexlab animation registry..still not show on the list, the other animations works well. me too - - / Found the issue. Missed the registration code in the Aniamtions script. Patching now.
srayesmanll Posted January 26, 2015 Posted January 26, 2015 I have the issue. Unsorted animations are missing.. After enable all Unsorted animations, I reset the sexlab animation registry..still not show on the list, the other animations works well. me too - - / Noted. I'll look into it, The "Unsorted" ones I have selected show up just fine for me. I wonder if they are hitting the 125 limit?
rydin Posted January 26, 2015 Author Posted January 26, 2015 I have the issue. Unsorted animations are missing.. After enable all Unsorted animations, I reset the sexlab animation registry..still not show on the list, the other animations works well. me too - - / Noted. I'll look into it, The "Unsorted" ones I have selected show up just fine for me. I wonder if they are hitting the 125 limit? No I checked it on mine and I found I missed some code.
rydin Posted January 26, 2015 Author Posted January 26, 2015 Thanks for keeping this up to date so frequently, much appreciated You're weclome! I make a few mistakes and forget a few things here and there but the more I update the more I learn. ^^
khunzo Posted January 26, 2015 Posted January 26, 2015 Works great as usual - thx rydin . I for one love the furniture animations, and kickass job on the new throneset of animations Leito.
rydin Posted January 26, 2015 Author Posted January 26, 2015 Fixed unsorted animations not being resistered in 2.1a.
43deadwood Posted January 26, 2015 Posted January 26, 2015 Version 2.1 is up! added seven animations by leito (throne blowjob, throne cowgirl, throne cunnilingus, throne doggystyle, throne doggystyle variant, throne missionary, throne reverse cowgirl) updated aniamtion corrects from leito updated MCM menu minor script adjustments We are out of beta! Hurrah! I feel it was time to take version 2 out of beta as the general msitakes now are my own tiny silly errors where I've missed a tiny bit of code that make a little bug which is easily resovled. I've placed all furniture aniamtions into a seperate options in the MCM with a warning. I know I'll get someone who doesn;t read the warning and will still tell me the furniture gets stuck but it's there. Use them at your own risk. When I did testing on Leito's, I didn;t get any stuck furniture when advancing stages naturally and not swtiching aniamtions but I assume that switching will still cause issues. You have been warned. I was look at adding more of Arrok's work but I have no animation previews to know if they are different to what we have and everything was named "Cowgirl" as HKX files so I've held of on this update till I get a better look at them ingame to better define what his updates are so I can get his aniamtions added correctly. That's all for now! Can't wait to try out your latest - thanks for all the hard work to get these superb new animations quickly into SexLab.
pajiman Posted January 26, 2015 Posted January 26, 2015 thank you again @rydinNow all animations can be active in toggle animations and can be used
4love10 Posted January 26, 2015 Posted January 26, 2015 Version 2.1 is up! added seven animations by leito (throne blowjob, throne cowgirl, throne cunnilingus, throne doggystyle, throne doggystyle variant, throne missionary, throne reverse cowgirl) updated aniamtion corrects from leito updated MCM menu minor script adjustments We are out of beta! Hurrah! I feel it was time to take version 2 out of beta as the general msitakes now are my own tiny silly errors where I've missed a tiny bit of code that make a little bug which is easily resovled. I've placed all furniture aniamtions into a seperate options in the MCM with a warning. I know I'll get someone who doesn;t read the warning and will still tell me the furniture gets stuck but it's there. Use them at your own risk. When I did testing on Leito's, I didn;t get any stuck furniture when advancing stages naturally and not swtiching aniamtions but I assume that switching will still cause issues. You have been warned. I was look at adding more of Arrok's work but I have no animation previews to know if they are different to what we have and everything was named "Cowgirl" as HKX files so I've held of on this update till I get a better look at them ingame to better define what his updates are so I can get his aniamtions added correctly. That's all for now! You the best!
AnubiSs2167 Posted January 26, 2015 Posted January 26, 2015 Hey Rydin , i don't know if you are interested in this kind of feedback but here goes: While using new mod called "sexlab position selector" by Nen i noticed that animation "leito reverse cowgirl" is not in cowgirl rotation. From what i understand this mod uses tags to choose anims so it might be the case of reverse cowgirl missing cowgirl tag. (Tested on v 2.0d) I am unsure in what you mean. The description of the issue is a bit confusing. The tags for for Leito's Reverse Cowgirl are: Base.AddTag("Leito") Base.AddTag("Sex") Base.AddTag("Straight") Base.AddTag("Dirty") Base.AddTag("RCowgirl") Base.AddTag("Vaginal") Base.AddTag("MF") It won't be in the standard cowgril rotation as it is reversed and that's tagged differently. Ah ok. I didn't realize that there are 2 diffrent tags for cowgirls. Thats why "defeat" skips them for agressive female vs male also. Seems like those mods are only searching for "cowgirl" tag. Pretty sad to never see rcowgirl used in dominant female scenarios
magicrealm Posted January 26, 2015 Posted January 26, 2015 Argonians get invisible during sex, just boots and gauntlets standing around.....no idea whats going on
azmodan22 Posted January 26, 2015 Posted January 26, 2015 do you have nude suits enabled in sexlab menu?
magicrealm Posted January 26, 2015 Posted January 26, 2015 edit: head and tail are visiblke too. it is only the main Body invisible. suits are disabled as always. no different registrations in sexlab as always.
srayesmanll Posted January 26, 2015 Posted January 26, 2015 It's MNC (more nasty critters). There are argonian and khajiit options included with MNC. Make sure those are disabled in the MCM. The newer version seems to have them on by default (seem to recall someone mentioning that in the MNC thread), while the previous version (7) had them off by default. (Or the newest version of SexLab Nude Creatures, which is included in MNC).
Lyman the Lunatic Posted January 26, 2015 Posted January 26, 2015 I don't know what the frick is wrong with my game, but none of your animations work, they are standing still. I ran fnis & fnis doesn't say anything about any errors from your mod so it's supposed to work. yes, I reset animation registry like 3 times, 2 of which is during the supposed sex scenes. Yes, I have the latest version of sexlab which adds to my greater confusion on why the heck it is not working.
rydin Posted January 26, 2015 Author Posted January 26, 2015 I don't know what the frick is wrong with my game, but none of your animations work, they are standing still. I ran fnis & fnis doesn't say anything about any errors from your mod so it's supposed to work. yes, I reset animation registry like 3 times, 2 of which is during the supposed sex scenes. Yes, I have the latest version of sexlab which adds to my greater confusion on why the heck it is not working. - Did you select any animations to be registered in the NSAP MCM menu?- Do any default sexlab animations play? - Do NSAP's animation's show up in SexLab's Toggle Animation lists? - Have you tried activating scenes through SexLab's Animation Editor? - if you uninstall NSAP do Sexlab animations play? - Does FNIS show NSAP (Non Sexlab Animations) in its directory list to install when you run it? You need to do a trial and error as the information is a bit vague to suggest where the issue lies. If nothing works still, your load order, papyrus and a copy of the text in FNIS after its updated would be nice.
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