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[Discontinued] Paradise Halls - SexLab Extension v0.1g (15/05/06) (RC 0.6 fixed 16/03/18)


blabla11

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Posted

 

 

stuff

Anger training influences how easily a slave will... well, get angry... That includes talking back, not fighting, generally being a pain.

 

 

So I take it it's better to increase it?

 

on original pah uincrease it, on sl extension balance it wil the other stats the best you can - in fact to that degree you could have 20 anger and 27 sex training with 2 pose training and have a better slave--at that point she's usually fearfully ready to respect you

Posted

I have noticed a strange bug or glitch.When you leave a slave in a home or cell that has markers for them to do stuff ie cook,sweep exc they don't they just stand in the same spot and don't move.I have noticed this with almost 90% of the slaves I have trained they just don't sandbox at all,is this something that can be fixed or does it have something to do with the way they are supposed to act?

Posted

I have noticed a strange bug or glitch.When you leave a slave in a home or cell that has markers for them to do stuff ie cook,sweep exc they don't they just stand in the same spot and don't move.I have noticed this with almost 90% of the slaves I have trained they just don't sandbox at all,is this something that can be fixed or does it have something to do with the way they are supposed to act?

originally they had that, they would work at benches or forges or mine the same as my followers would, but later versions that was change by request, I don't even remember who it was asked or why

Posted

 

I have noticed a strange bug or glitch.When you leave a slave in a home or cell that has markers for them to do stuff ie cook,sweep exc they don't they just stand in the same spot and don't move.I have noticed this with almost 90% of the slaves I have trained they just don't sandbox at all,is this something that can be fixed or does it have something to do with the way they are supposed to act?

originally they had that, they would work at benches or forges or mine the same as my followers would, but later versions that was change by request, I don't even remember who it was asked or why

 

 

Ok how can I change it?

Posted

 

 

I have noticed a strange bug or glitch.When you leave a slave in a home or cell that has markers for them to do stuff ie cook,sweep exc they don't they just stand in the same spot and don't move.I have noticed this with almost 90% of the slaves I have trained they just don't sandbox at all,is this something that can be fixed or does it have something to do with the way they are supposed to act?

originally they had that, they would work at benches or forges or mine the same as my followers would, but later versions that was change by request, I don't even remember who it was asked or why

 

 

Ok how can I change it?

 

you'll need to wait for blabla11 with those regards

Posted

 

 

 

I have noticed a strange bug or glitch.When you leave a slave in a home or cell that has markers for them to do stuff ie cook,sweep exc they don't they just stand in the same spot and don't move.I have noticed this with almost 90% of the slaves I have trained they just don't sandbox at all,is this something that can be fixed or does it have something to do with the way they are supposed to act?

originally they had that, they would work at benches or forges or mine the same as my followers would, but later versions that was change by request, I don't even remember who it was asked or why

 

 

Ok how can I change it?

 

you'll need to wait for blabla11 with those regards

 

 

ok thanks man

 

Posted

why do i have the feeling that the development has been stopped???

 

And please tell me what to do if you lost your slave...how to locate them??

Posted

Your quest log has a Slave Tacker quest that will point them out on the map

 

yea but it only shows me slaves that are in place and i know about them but not such who run away!

Posted

 

 

I have noticed a strange bug or glitch.When you leave a slave in a home or cell that has markers for them to do stuff ie cook,sweep exc they don't they just stand in the same spot and don't move.I have noticed this with almost 90% of the slaves I have trained they just don't sandbox at all,is this something that can be fixed or does it have something to do with the way they are supposed to act?

originally they had that, they would work at benches or forges or mine the same as my followers would, but later versions that was change by request, I don't even remember who it was asked or why

 

 

Ok how can I change it?

In PAHSlave.psc is a state "wait_sandbox".

Remove the line "RegisterForSingleLOSGain(GetActorRef(), Game.GetPlayer())" and compile it.

 

Is there an update guide for installing this version from the original 0.7.3 or should I just use the "tie me up" method mentioned in the FAQ?

If you're "upgrading" from original PAH, you can just install this mod over PAH.

Just make sure you (re)start it in the added MCM.

 

why do i have the feeling that the development has been stopped???

Probably a mixture of development being slow and you being impatient.

Posted

 

Your quest log has a Slave Tacker quest that will point them out on the map

 

yea but it only shows me slaves that are in place and i know about them but not such who run away!

 

Once a slave has escaped, there is no getting them back. They are marked for delete. 

Posted

 

 

 

I have noticed a strange bug or glitch.When you leave a slave in a home or cell that has markers for them to do stuff ie cook,sweep exc they don't they just stand in the same spot and don't move.I have noticed this with almost 90% of the slaves I have trained they just don't sandbox at all,is this something that can be fixed or does it have something to do with the way they are supposed to act?

originally they had that, they would work at benches or forges or mine the same as my followers would, but later versions that was change by request, I don't even remember who it was asked or why

 

 

Ok how can I change it?

In PAHSlave.psc is a state "wait_sandbox".

Remove the line "RegisterForSingleLOSGain(GetActorRef(), Game.GetPlayer())" and compile it.

 

Is there an update guide for installing this version from the original 0.7.3 or should I just use the "tie me up" method mentioned in the FAQ?

If you're "upgrading" from original PAH, you can just install this mod over PAH.

Just make sure you (re)start it in the added MCM.

 

why do i have the feeling that the development has been stopped???

Probably a mixture of development being slow and you being impatient.

 

 

thank you

 

Posted

 

 

 

I have noticed a strange bug or glitch.When you leave a slave in a home or cell that has markers for them to do stuff ie cook,sweep exc they don't they just stand in the same spot and don't move.I have noticed this with almost 90% of the slaves I have trained they just don't sandbox at all,is this something that can be fixed or does it have something to do with the way they are supposed to act?

originally they had that, they would work at benches or forges or mine the same as my followers would, but later versions that was change by request, I don't even remember who it was asked or why

 

 

Ok how can I change it?

In PAHSlave.psc is a state "wait_sandbox".

Remove the line "RegisterForSingleLOSGain(GetActorRef(), Game.GetPlayer())" and compile it.

 

Is there an update guide for installing this version from the original 0.7.3 or should I just use the "tie me up" method mentioned in the FAQ?

If you're "upgrading" from original PAH, you can just install this mod over PAH.

Just make sure you (re)start it in the added MCM.

 

why do i have the feeling that the development has been stopped???

Probably a mixture of development being slow and you being impatient.

 

 

Thanks for your help and the great mod I've been using it ever since it was released in 2012 ^.^

Posted

I tried to do what you said about the PAHSlave.psc file but my computer can't open it and I really could not find anything online that explains how to or what to do.Can you help me with this please?

Posted

The training levels do effect the Fellglow price right? Pose, anger, respect, submission, ect.

yes those all effect the value, there's even hidden values for race and gender of the slave, along with some deeper faction values

cursed loot bandit wouldn't be worth as much as a random bandit with the same training

Posted

 

The training levels do effect the Fellglow price right? Pose, anger, respect, submission, ect.

yes those all effect the value, there's even hidden values for race and gender of the slave, along with some deeper faction values

cursed loot bandit wouldn't be worth as much as a random bandit with the same training

 

What about OBIS bandits?

Posted

 

 

The training levels do effect the Fellglow price right? Pose, anger, respect, submission, ect.

yes those all effect the value, there's even hidden values for race and gender of the slave, along with some deeper faction values

cursed loot bandit wouldn't be worth as much as a random bandit with the same training

 

What about OBIS bandits?

 

don't know the mod, can't attest to how it treats them

Posted

I'm running into a new problem. It seems that after a while I am no longer able to speak to my slaves. I can hit them and target them with console, but when I target over them in game play their name doesn't come up and the interact button doesn't bring up a conversation menu. Is there anything I can do to fix this?

 

Edit: Oh, and this only seems to happen when I tell a slave to wait and leave the cell and return later. It doesn't happen every time and to every slave, but I've basically lost control of 2 slaves now due to this so far. I've tried uninstalling the mod and reinstalling it, but the problem happened again.

 

Edit 2: I forgot to mention I use Jaxonz Renamer to name the slaves. I begin to suspect it may be the problem rather than PaH.

 

Edit 3: Confirmed that Jaxonz Renamer is the culprit and it's a known issue. It appears it's not safe to rename NPCs with Jaxonz Renamer, so let this be a warning to anyone else.

Posted

I'm running into a new problem. It seems that after a while I am no longer able to speak to my slaves. I can hit them and target them with console, but when I target over them in game play their name doesn't come up and the interact button doesn't bring up a conversation menu. Is there anything I can do to fix this?

 

Edit: Oh, and this only seems to happen when I tell a slave to wait and leave the cell and return later. It doesn't happen every time and to every slave, but I've basically lost control of 2 slaves now due to this so far. I've tried uninstalling the mod and reinstalling it, but the problem happened again.

 

Edit 2: I forgot to mention I use Jaxonz Renamer to name the slaves. I begin to suspect it may be the problem rather than PaH.

 

Edit 3: Confirmed that Jaxonz Renamer is the culprit and it's a known issue. It appears it's not safe to rename NPCs with Jaxonz Renamer, so let this be a warning to anyone else.

 

I had the same problem with that mod after getting rid of it no more problems

 

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