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Alien Isolation: Top or Flop ?


Ghost

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Posted

I guess you all know the upcoming game Alien Isolation ?

Well then not, you should get on the latest news of it.

 

But thats not why Im writing this. I guess you also know ACM ( Alien: Colonial Marines ) and its the worst game I've ever played.

 

So now my question:

What do you think about Alien Isolation ?

Do you think that this will be as bad as ACM ?

Or do you think it will be the best survival horrorgame in 2014 ?

 

Well in my opinion, I dont how to think about it. In one way, I'll give it a try, but in the other, Im thinking that it will be a flop as ACM.

I did pre purchase it because I'll really give it a try, I mean, c'mon who doesnt want to play as Ripley woth the original voices from Alien 1 ?

I really hope that this game will be awesome!!!

Posted

Never pre-order. Never buy before checking at least three reviews by different people you at least mostly agree with. Otherwise, you're just fueling the heartless, soulless machine that made ACM the complete and total failure that it is.

Without pre-orders, such a game would never have existed. Because it wouldn't have been profitable.

 

My opinion? It'll suck. Yes, I know you'd like it to be good, and frankly I'd like it to be good, too. But I'm too cynical to believe it.

All signs point to it failing just as much - if not more than - ACM did.

 

In all seriousness, I suggest you cancel your pre-purchase. It's been proven countless times that these companies can't be trusted with your money. They burned fans of the franchise once, they're likely to do it again. And the "Fool me once" saying definitely applies here.

 

-V

Posted

I read you actually play as Ripley's daughter

I also learned that it looks a lot like the first movie

Thought on this:

-I think (hope) it will probably be an amazing story, a game to really get in a survivor's skin, fearing what's around the corner, it terms of story and roleplay I hope it's nice

-I also think it will be limited in terms of game world and possibilities, probably very linear... but a good story can always compensate lack of gameplay

 

Posted

I want to like it, since I am huge Alien (and Predator) fan. But now these days, I never believe anything developers/publishers says. So I'm skeptical.

 

If the story and the horror elements are executed well, I can look beyond if the game is linear. and lack aspects in terms of world and "roleplay"

Posted

ACM was a complete trainwreck on managment for the development stage, so I personally find it highly unlikely that Isolation ends up on the same level or even near to it, where I to be brutally honest. However, to paint it as the best survival horrorgame of 2014 ahead of time is also quite the bold thing.

 

The potential is there for it to be VERRY good, looking at what has been revealed. But it's also verry possible that they'll fail to carry it through and meet what expectations have been set (*cough*Watch Dogs*cough*) since more then once have devs tried to bite of more then they could chew, and the way they describe the Alien AI in particular makes it seem like quite the tall order to make it (appear) non-linear.

 

They have the exact right way of thinking about it and the ideas. What's left to be seen can their writers match them, and can they actually create what they promise.

 

 

I'll remain cautiously optimistic.

Posted

Never pre-order. Never buy before checking at least three reviews by different people you at least mostly agree with. Otherwise, you're just fueling the heartless, soulless machine that made ACM the complete and total failure that it is.

Without pre-orders, such a game would never have existed. Because it wouldn't have been profitable.

 

My opinion? It'll suck. Yes, I know you'd like it to be good, and frankly I'd like it to be good, too. But I'm too cynical to believe it.

All signs point to it failing just as much - if not more than - ACM did.

 

In all seriousness, I suggest you cancel your pre-purchase. It's been proven countless times that these companies can't be trusted with your money. They burned fans of the franchise once, they're likely to do it again. And the "Fool me once" saying definitely applies here.

 

-V

 

Sure there's a high chance that this game will suck as much as ACM did, but with what I've seen so far and as well as all the testing videos, its hard to believe that this game will be a failure. And yes, since ACM or better since Sacred 2 I think about it twice if I should pre-purchase it or not as well as if its even worth to buy. Im really not 100% sure about AI because, yeah there were so many high rated games in the last years and at the end they're all not worth a euro.

 

 

  

I read you actually play as Ripley's daughter

I also learned that it looks a lot like the first movie

Thought on this:

-I think (hope) it will probably be an amazing story, a game to really get in a survivor's skin, fearing what's around the corner, it terms of story and roleplay I hope it's nice

-I also think it will be limited in terms of game world and possibilities, probably very linear... but a good story can always compensate lack of gameplay

Thats right, that you play as Ripleys daughter, but with the pre-purchase edition you'll get two extra missions where you play Ripley and you'll see the crew from Alien 1.

 

 

But at all, theres no reason for me, why I shouldn't pre-purchase it. When I dont buy it for the gameplay, then, i guess, I'll buy it for the voices of the original artists from Alien 1.

Posted

I didn't actually preorder Marines, but I'm willing to take a risk on this one, even if said risk is purely based on the fact that I believe that the legal trouble that followed said flop (people actually getting their money back by court order) will stop a repeat performance... and the fact I just know i'll never get around to getting the game if I don't preorder. I want to play, but its not high on my priority list. If I have to make an active choice whether to but it, or something else, i'll likely just not get it. This way it just turns up on my doorstep at some point (or not, if i don't have the money in the bank).

Posted

Isolation isn't being developed by the same developer that did ACM so comparisons are basically pointless. ACM was flawed from the start, it was obvious the developers were focusing more on fanboyish recreation of the setpieces than actually engaging with the themes of the film. Everything I have seen of Isolation points to the opposite, the developers know what Alien was about and are making an appropriate survival horror game based on that. Not some brainless shooter with aliens in it. I'm hopeful it will deliver. Still not pre-ordering, but I think it will be a good game.

 

Aliens: The Dark Decent?

 

No just, just no.

ACM could've been good, we wanted to fight the Aliens and blow shit up but they think we want pussy ass games that feature firearmphobics like soccer moms.

 

I guess you've never seen the film then lol. Obviously Isolation isn't the game for you, but it's a spiritual successor to Alien. Silly fake geek boys just want shooters of everything.

Posted

I guess you've never seen the film then lol. Obviously Isolation isn't the game for you, but it's a spiritual successor to Alien. Silly fake geek boys just want shooters of everything.

Couldnt agree more, and this isnt just looking at the film they're basing this of.

They've outright stated they are aiming for survival horror, and games like Dead Space in particular prooved that you CANNOT allow the player to fight back if you want the game to remain scary.

 

If you can kill the thing(s) chasing you it's not ever going to be scary, it will be stressfull.

This also applies to other situations, such as the enemy AI (linear behaviour, predictable behaviour, etc) and I'll wait and see before passing judgement there

Posted

 

I guess you've never seen the film then lol. Obviously Isolation isn't the game for you, but it's a spiritual successor to Alien. Silly fake geek boys just want shooters of everything.

Couldnt agree more, and this isnt just looking at the film they're basing this of.

They've outright stated they are aiming for survival horror, and games like Dead Space in particular prooved that you CANNOT allow the player to fight back if you want the game to remain scary.

 

If you can kill the thing(s) chasing you it's not ever going to be scary, it will be stressfull.

This also applies to other situations, such as the enemy AI (linear behaviour, predictable behaviour, etc) and I'll wait and see before passing judgement there

 

 

The thing is: Even if you DON'T allaw the gamer to fight back this is not guarantee to be scary...

 

Dead Space: The original was still hell of scary, though much less so towards the end

Amnesia: Dark decent ...it was scary, though much less so towards the end

 

Why? Because at first you have no clue how the scares will work, what you are facing...weapons don't matter here. Once I figured out the patterns of the enemies in Amnesia its attempts of scaring me were laughable at best...and Dead Space, when you were all geared up and knew that empty rooms usually meant "trigger for Necromorph-spawn" you also hardly got scared so much...

 

With alien Isolation? I have my doubts about it. I like the idea, and that it has a female protagonist that probably can outsmart the alien deathmachine is cool. The huge problem of the entire Alien franchise is however: The Aliens are no longer scary. Because we know them by now. We know how they look, behave, procreate and all this. They are nothing "unknown" anymore, because movies and games have used them to death...

 

Just look at all the Alien-Movies since the first. Are they scary? Not really anymore. Cameron realized this when he made the first sequel and didn't just make a "remake" with one Alien, but whole hordes of them, and heavily-armed marines that mostly were no match for these beasts...and that made it so damn disturbing to watch, all the military and power fail against these instinct-driven deathmachines. But after this they really lost their scare-factor by now.

 

Dead Space is quite similar...Part 2 was less scary already, because you KNEW the necromorph and what they are, what they do etc. And they were clever enough to have the game acknowledge this. Isaac Clarke is quite aware of the Necromorphs powers, he has learned to survive, jsut like the players have...

 

Long story short: Its not weapons or the lack of them that makes things scary...its the fear of the unknown, the unexpected. So "Isolation" might have some potential for jumpscares, but I don't see Alien-Veterans to be constantly on the edge of fear playing the game. And most important it will succeed or fail whether they use "scripts" or not...if you can learn (like in Amnesia") when or where enemies appear? Then it will have no replay-value I am afraid...

 

I hope for the best..because as you can see I am an Alien-Fan. But really, I'd rather would have me an action-game with Marines on a totally Alien-Overrun planet, maybe an ancient Spacejockey-Planet with Lovecraftian giant architecture etc...and the aliens nesting in every little crevace, ammo sparse and actually characters you grow to love and mourn to lose...

 

Posted

Never pre-order. Never buy before checking at least three reviews by different people you at least mostly agree with. Otherwise, you're just fueling the heartless, soulless machine that made ACM the complete and total failure that it is.

Without pre-orders, such a game would never have existed. Because it wouldn't have been profitable.

 

My opinion? It'll suck. Yes, I know you'd like it to be good, and frankly I'd like it to be good, too. But I'm too cynical to believe it.

All signs point to it failing just as much - if not more than - ACM did.

 

In all seriousness, I suggest you cancel your pre-purchase. It's been proven countless times that these companies can't be trusted with your money. They burned fans of the franchise once, they're likely to do it again. And the "Fool me once" saying definitely applies here.

 

-V

 

VERY GOOD advice and im doing this already for years now(sinds Oblivion 2006 :lol: ).

 

Sega was very good when they had there own console making games but these days as publisher there terible.

Posted

 

But at all, theres no reason for me, why I shouldn't pre-purchase it. When I dont buy it for the gameplay, then, i guess, I'll buy it for the voices of the original artists from Alien 1.

 

 

Pre-orders are an incentive to make crappy games from big developers. Look at ME3, DA2... When so many people pre-order, it doesn't matter if the game is good, they have your money so it doesn't matter. They are rewarded to spend as little money as possible, hyping it up then selling crap. They have your money so why put in the effort? If no one pre-ordered, then game companies would have to focus on quality! If you want quality games, then don't pre-order!

 

Seriously you should never pre-order ANY game EVER! I may love Witcher 1 and 2... but I am not going to pre-order it!

 

An exception might be something from Kickstarter, like Pillars of Eternity from Obsidian... Smaller game companies are focused on the product and getting a reputation. Even then you are taking a risk!

Posted

I pre Order The Witcher 3, well i pre baught it in fact(forgot i did lol).

 

50 euros 8 months before its released so i already own the game on GOG.COM.

 

Why pre order?... well only because i support the way CDProject still make games for PC and 100%DRM FREE it's rare these days and they truely love making good games for PC.

 

Thats reason why i pre order TW3.

Posted

 

 

But at all, theres no reason for me, why I shouldn't pre-purchase it. When I dont buy it for the gameplay, then, i guess, I'll buy it for the voices of the original artists from Alien 1.

 

 

Pre-orders are an incentive to make crappy games from big developers. Look at ME3, DA2... When so many people pre-order, it doesn't matter if the game is good, they have your money so it doesn't matter. They are rewarded to spend as little money as possible, hyping it up then selling crap. They have your money so why put in the effort? If no one pre-ordered, then game companies would have to focus on quality! If you want quality games, then don't pre-order!

 

Seriously you should never pre-order ANY game EVER! I may love Witcher 1 and 2... but I am not going to pre-order it!

 

An exception might be something from Kickstarter, like Pillars of Eternity from Obsidian... Smaller game companies are focused on the product and getting a reputation. Even then you are taking a risk!

 

Yeah I stopped reading after you listed ME3 after 'crappy games'. Anyone who thinks ME3 was crappy, whether or not you liked the ending, doesn't deserve having their opinions recognised.

Posted

 

Yeah I stopped reading after you listed ME3 after 'crappy games'. Anyone who thinks ME3 was crappy, whether or not you liked the ending, doesn't deserve having their opinions recognised.

 

Just because you don't agree with my opinion about ME3, doesn't negate my stand on Pre-orders.

 

Since it is off topic I am putting it in a spoiler.

 

 

ME3 was bad dude....  Ready for a long list? Here it comes...

  • Ending is Red Green Blue (which Bioware specifically said it wasn't) (also a direct copy of another game! Dues Ex)
  • Auto dialogue (you got less talking options, you pick one and it mostly sticks to your first option)
  • Almost no Paragon and Renegade actions
  • Paragon and Renegade have basically no purpose in the end
  • Only one hub world!
  • Little exploration.
  • No Mako? (that's the land based vehicle combat) BOOOO
  • VERY limited party selection!!!!!! (I should be able to play with any surviving party member, that's why I saved them all in ME2!)
  • Notable characters dying and you are only told via EMAIL!!!!!!!
  • Tali doesn't get a mesh but Jessica Chobot does? WTF. They use a STOCK photo and photoshoped it!!!! How lazy can they get?
  • Other than for Liara, the romance aspect was not fleshed out and are shallow.
  • Quest interface is bad. Where do I turn this in at? You have no idea!!!
  • Less quests in general, and they are more simple and direct. (That's bad)
  • You learn quests not through dialogue but by creeping on people! Here is that artifact you need, I heard you needed it when I was over their in the bushes listening in on your conversation! 
  • Cerberus being the main enemy is a HUGE mistake.
  • What happened to Harbinger?  In ME1 they made it clear it was THE antagonist!
  • Some of the main quests suck! Thesia is HORRIBLE. The direction and writing drop in quality majorly. Ohh look you have reinforcements to help you, let me guess they are all going to die helping you. AND they died... How predictable...
  • Space Ninja is retarded. He gloats that he defeated you when he GOT HIS ASS KICKED and his unplanned backup ambushed you. Makes no sense!
  • Sheperd getting depressed over Thesia is OUT OF CHARACTER!!!!!!!!!
  • The whole point of synthetics and biologics are bound to kill each other off is PROVEN false with the Geth. Yet Shepard doesn't bring it up and acts like what the AI says is true... Poor writing!
  • How about NOTHING in the first two game matter?
  • Joker running away in battle MAKES no sense and is out of character. They tried to fix it with the extended cut, but it still left holes.
  • If the ship could fly right next to the relay, why would they suicide charge? Why not just have the Normandy drop in and land troops directly into the relay? Poor writing!
  • How about the final battle in London, I cant describe how cheap it feels. The Geth are only shown in a 3 second clip as part of the armada but are never seen again. LAZY! Why not interject them into a few battle clip scenes so you feel accomplished that you saved them? Show Miranda saving a detachment of men, and Grunt charging a huge whatever. These are EASY things to do! IF x is alive, play clip 124, else player clip 125.
  • The game had bugs (ME1 had them too, but it is still problem)
  • Day one DLC that fills a hole in the roster because you only get SIX party members. /sigh
  • Having multi player effect the single player mode is BAD. They are trying to get people to spend money on multi player packs, and it is obvious! (Note I actually liked the multi player.)
  • Also the movement away from RPG elements is a major mistake. No inventory?

     

    I'm sure I could come up with more but I think I made my point...

 

The highlights were the acting and the story for Tuchanka and Rannoch. Those were excellent! The game play was acceptable too.

 

So overall the game had some MAJOR flaws that I can not overlook. It is more than just a bad ending, but a systemic problem throughout the game. IF you want to fanboy the game and ignore the problems go ahead but I am not.

 

 

 

 

 

Posted

 

 

Yeah I stopped reading after you listed ME3 after 'crappy games'. Anyone who thinks ME3 was crappy, whether or not you liked the ending, doesn't deserve having their opinions recognised.

 

Just because you don't agree with my opinion about ME3, doesn't negate my stand on Pre-orders.

 

Since it is off topic I am putting it in a spoiler.

 

 

ME3 was bad dude....  Ready for a long list? Here it comes...

  • Ending is Red Green Blue (which Bioware specifically said it wasn't) (also a direct copy of another game! Dues Ex)
  • Auto dialogue (you got less talking options, you pick one and it mostly sticks to your first option)
  • Almost no Paragon and Renegade actions
  • Paragon and Renegade have basically no purpose in the end
  • Only one hub world!
  • Little exploration.
  • No Mako? (that's the land based vehicle combat) BOOOO
  • VERY limited party selection!!!!!! (I should be able to play with any surviving party member, that's why I saved them all in ME2!)
  • Notable characters dying and you are only told via EMAIL!!!!!!!
  • Tali doesn't get a mesh but Jessica Chobot does? WTF. They use a STOCK photo and photoshoped it!!!! How lazy can they get?
  • Other than for Liara, the romance aspect was not fleshed out and are shallow.
  • Quest interface is bad. Where do I turn this in at? You have no idea!!!
  • Less quests in general, and they are more simple and direct. (That's bad)
  • You learn quests not through dialogue but by creeping on people! Here is that artifact you need, I heard you needed it when I was over their in the bushes listening in on your conversation! 
  • Cerberus being the main enemy is a HUGE mistake.
  • What happened to Harbinger?  In ME1 they made it clear it was THE antagonist!
  • Some of the main quests suck! Thesia is HORRIBLE. The direction and writing drop in quality majorly. Ohh look you have reinforcements to help you, let me guess they are all going to die helping you. AND they died... How predictable...
  • Space Ninja is retarded. He gloats that he defeated you when he GOT HIS ASS KICKED and his unplanned backup ambushed you. Makes no sense!
  • Sheperd getting depressed over Thesia is OUT OF CHARACTER!!!!!!!!!
  • The whole point of synthetics and biologics are bound to kill each other off is PROVEN false with the Geth. Yet Shepard doesn't bring it up and acts like what the AI says is true... Poor writing!
  • How about NOTHING in the first two game matter?
  • Joker running away in battle MAKES no sense and is out of character. They tried to fix it with the extended cut, but it still left holes.
  • If the ship could fly right next to the relay, why would they suicide charge? Why not just have the Normandy drop in and land troops directly into the relay? Poor writing!
  • How about the final battle in London, I cant describe how cheap it feels. The Geth are only shown in a 3 second clip as part of the armada but are never seen again. LAZY! Why not interject them into a few battle clip scenes so you feel accomplished that you saved them? Show Miranda saving a detachment of men, and Grunt charging a huge whatever. These are EASY things to do! IF x is alive, play clip 124, else player clip 125.
  • The game had bugs (ME1 had them too, but it is still problem)
  • Day one DLC that fills a hole in the roster because you only get SIX party members. /sigh
  • Having multi player effect the single player mode is BAD. They are trying to get people to spend money on multi player packs, and it is obvious! (Note I actually liked the multi player.)
  • Also the movement away from RPG elements is a major mistake. No inventory?

     

    I'm sure I could come up with more but I think I made my point...

 

The highlights were the acting and the story for Tuchanka and Rannoch. Those were excellent! The game play was acceptable too.

 

So overall the game had some MAJOR flaws that I can not overlook. It is more than just a bad ending, but a systemic problem throughout the game. IF you want to fanboy the game and ignore the problems go ahead but I am not.

 

 

 

 

 

 

 

Like is for the spoiler which i agree with.

 

 

Posted

Off topic, I loved the Mass Effect trilogy but I've never been more angry at a video game than I was at the ending of Mass Effect 3. When I saw Casey Hudson had left Bioware my overall reaction was "thank god." I also agree with about half of those spoilers. (Ninja guy bugged me but in general I liked most of the rest of the game up until the finale. That includes all of it, including TIM.)

Posted

 

 

Yeah I stopped reading after you listed ME3 after 'crappy games'. Anyone who thinks ME3 was crappy, whether or not you liked the ending, doesn't deserve having their opinions recognised.

 

Just because you don't agree with my opinion about ME3, doesn't negate my stand on Pre-orders.

 

Since it is off topic I am putting it in a spoiler.

 

 

ME3 was bad dude....  Ready for a long list? Here it comes...

  • Ending is Red Green Blue (which Bioware specifically said it wasn't) (also a direct copy of another game! Dues Ex)
  • Auto dialogue (you got less talking options, you pick one and it mostly sticks to your first option)
  • Almost no Paragon and Renegade actions
  • Paragon and Renegade have basically no purpose in the end
  • Only one hub world!
  • Little exploration.
  • No Mako? (that's the land based vehicle combat) BOOOO
  • VERY limited party selection!!!!!! (I should be able to play with any surviving party member, that's why I saved them all in ME2!)
  • Notable characters dying and you are only told via EMAIL!!!!!!!
  • Tali doesn't get a mesh but Jessica Chobot does? WTF. They use a STOCK photo and photoshoped it!!!! How lazy can they get?
  • Other than for Liara, the romance aspect was not fleshed out and are shallow.
  • Quest interface is bad. Where do I turn this in at? You have no idea!!!
  • Less quests in general, and they are more simple and direct. (That's bad)
  • You learn quests not through dialogue but by creeping on people! Here is that artifact you need, I heard you needed it when I was over their in the bushes listening in on your conversation! 
  • Cerberus being the main enemy is a HUGE mistake.
  • What happened to Harbinger?  In ME1 they made it clear it was THE antagonist!
  • Some of the main quests suck! Thesia is HORRIBLE. The direction and writing drop in quality majorly. Ohh look you have reinforcements to help you, let me guess they are all going to die helping you. AND they died... How predictable...
  • Space Ninja is retarded. He gloats that he defeated you when he GOT HIS ASS KICKED and his unplanned backup ambushed you. Makes no sense!
  • Sheperd getting depressed over Thesia is OUT OF CHARACTER!!!!!!!!!
  • The whole point of synthetics and biologics are bound to kill each other off is PROVEN false with the Geth. Yet Shepard doesn't bring it up and acts like what the AI says is true... Poor writing!
  • How about NOTHING in the first two game matter?
  • Joker running away in battle MAKES no sense and is out of character. They tried to fix it with the extended cut, but it still left holes.
  • If the ship could fly right next to the relay, why would they suicide charge? Why not just have the Normandy drop in and land troops directly into the relay? Poor writing!
  • How about the final battle in London, I cant describe how cheap it feels. The Geth are only shown in a 3 second clip as part of the armada but are never seen again. LAZY! Why not interject them into a few battle clip scenes so you feel accomplished that you saved them? Show Miranda saving a detachment of men, and Grunt charging a huge whatever. These are EASY things to do! IF x is alive, play clip 124, else player clip 125.
  • The game had bugs (ME1 had them too, but it is still problem)
  • Day one DLC that fills a hole in the roster because you only get SIX party members. /sigh
  • Having multi player effect the single player mode is BAD. They are trying to get people to spend money on multi player packs, and it is obvious! (Note I actually liked the multi player.)
  • Also the movement away from RPG elements is a major mistake. No inventory?

     

    I'm sure I could come up with more but I think I made my point...

 

The highlights were the acting and the story for Tuchanka and Rannoch. Those were excellent! The game play was acceptable too.

 

So overall the game had some MAJOR flaws that I can not overlook. It is more than just a bad ending, but a systemic problem throughout the game. IF you want to fanboy the game and ignore the problems go ahead but I am not.

 

 

 

 

 

 

 

Don't worry, you are very right with ME 3, and everyone else who thinks different is just pretty much wrong...and there really is no "different opionions" on it, or multiple truths...ME3 sucks, that's it, plain and simple. But ... isn't this about Alien Isolation??

 

Posted

Sorry, it is about Alien Isolation. Nordwhore did more the just disagree (which is fine), but he attacked my credibility. Note he used a logical fallacy to do it, but I even showed his red herring to be false.  Just so you know Nordwhore, even if you were right about ME3, that doesn't have anything to do with my statement. You need to counter my argument and not try to win by discrediting me.

 

Poisoning the well (or attempting to poison the well) is a rhetorical device where adverse information about a target is pre-emptively presented to an audience, with the intention of discrediting or ridiculing everything that the target person is about to say. Poisoning the well can be a special case of argumentum ad hominem, and the term was first used with this sense by John Henry Newman in his work Apologia Pro Vita Sua (1864).[1] The origin of the term lies in well poisoning, an ancient wartime practice of pouring poison into sources of fresh water before an invading army, to diminish the attacking army's strength.

 

 

 

As for Alien Isolation, I assume it will be better than Space Marines Colonial Marines but I still think it will not be anything special. I guess I don't have faith in them since Space Marines Colonial Marines was such a cheap money grab. The mystery is gone, so I just see this as an uphill battle!

 

EDIT: I meant Colonial Marines! Now I just look silly haha. Good catch.

Posted

Sorry, it is about Alien Isolation. Nordwhore did more the just disagree (which is fine), but he attacked my credibility. Note he used a logical fallacy to do it, but I even showed his red herring to be false.  Just so you know Nordwhore, even if you were right about ME3, that doesn't have anything to do with my statement. You need to counter my argument and not try to win by discrediting me.

 

Poisoning the well (or attempting to poison the well) is a rhetorical device where adverse information about a target is pre-emptively presented to an audience, with the intention of discrediting or ridiculing everything that the target person is about to say. Poisoning the well can be a special case of argumentum ad hominem, and the term was first used with this sense by John Henry Newman in his work Apologia Pro Vita Sua (1864).[1] The origin of the term lies in well poisoning, an ancient wartime practice of pouring poison into sources of fresh water before an invading army, to diminish the attacking army's strength.

 

 

 

As for Alien Isolation, I assume it will be better than Space Marines but I still think it will not be anything special. I guess I don't have faith in them since Space Marines was such a cheap money grab. The mystery is gone, so I just see this as an uphill battle!

 

I believe you mean Colonial Marines. Space Marine was a pretty good game.

Posted

Not liking things =/= crappy game. Virtually every one of your list of flaws are just subjective judgements on elements you personally did not like. Some I agree with, some I do not. Together it makes a list of things you didn't like, not reasons why ME3 was bad.

 

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