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Posted
6 hours ago, SilentOption said:

Is there any way to prevent your character from walking slowly or not walking at all?

a) use CK to remove speed penalties from spells

b) disable debuffs

Posted

Hi

I have an issue that i cant seem to resolve. 

I would like my characters chest to just grow with milk amount slowly unlimited and only change when milked. 
I've set max breast size to 0, unlimited milk capacity etc. 

But whatever I do her boobs don't seem to grow. 

Ive checked all things that I could consider but haven't figured it out. 
I checked inflation framework to see if that stated a max, and sexlab survival. but they don't seem to have limits. 

Can anyone help me? Let me know if I need to provide screenshots etc. 
THank you so much in advance. 

Posted
Spoiler

 

When i Look at older Topics I see a lot of people messing around in SL inflation framework. 
And that the settings have to do with how that is done. 

But I've literally spend days on that and I cant seem to figure it out. 

Any detailed help is really appreciated. 

Posted
On 1/18/2024 at 2:05 AM, Ed86 said:

a) use CK to remove speed penalties from spells

b) disable debuffs

Kind of new to CK where do I go to remove the speed penalty I see the spells but I do not see the penalty.

Posted
6 hours ago, SilentOption said:

Kind of new to CK where do I go to remove the speed penalty I see the spells but I do not see the penalty.

there should be effect with speed multiplyer

Posted (edited)
6 hours ago, Ed86 said:

there should be effect with speed multiplyer

It's too vague I still don't see the speed multiplier.

Also, which Milk Economy.esp am I suppose to open there like a lot of them

Edited by SilentOption
Posted (edited)
5 hours ago, SilentOption said:

It's too vague I still don't see the speed multiplier.

Also, which Milk Economy.esp am I suppose to open there like a lot of them

Try searching the psc files for "speedmult".

 

If I recall, "player.setav speedmult 20" will increase speedmult by 20.  "Player.forceav speedmult [number]" will set the speed to whatever [number] you set.  Using 100 will set player's speed to the original default speed (assuming there are no other effects like spells).

 

Edited by tinkerbelle
their, there, they're
  • 3 weeks later...
Posted
43 minutes ago, Lady Wintrish said:

Can I use my PAHE's slaves as milkmaids?

Can you order them around using the Favor command like Followers?

...Anyone can be a milkmaid. Plenty of people can also 'decide' to climb into a milk pump, if they've been set to sandbox near one. Only followers can be told to get in a pump, and stay there until told otherwise... or until three days pass.

  • 2 weeks later...
Posted (edited)

Hello, I see that the texture effects "milkFx1" and "milkFx2" are also under the chin.

I don't like that and would like to remove the chin part (would make sense in the milking machine but not when the character is walking...)

 

I thought of modifying the .dds texture but actually I saw that basically the chest texture gets shrinked and repeated also under the chin, so that's not the way.

 

I suppose it should be done through TESVedit, but I have no idea how. I thought it would be simple like unchecking a "face" checkbox somewhere but actually no...should I change something in  the "effect shader" section? But what exactly?

 

UPDATE: I think it's actually both more idiotic and harder to solve. These textures get applied like a spell, so, if it was a fireball it would just leave marks on both the face and the body right? Same with this texture spell. I think the solution would be somehow to prevent this spell to act on the face...any idea to do that?

 

Edited by wattbatt
Posted
11 hours ago, wattbatt said:

Hello, I see that the texture effects "milkFx1" and "milkFx2" are also under the chin.

I don't like that and would like to remove the chin part (would make sense in the milking machine but not when the character is walking...)

 

I thought of modifying the .dds texture but actually I saw that basically the chest texture gets shrinked and repeated also under the chin, so that's not the way.

 

I suppose it should be done through TESVedit, but I have no idea how. I thought it would be simple like unchecking a "face" checkbox somewhere but actually no...should I change something in  the "effect shader" section? But what exactly?

 

UPDATE: I think it's actually both more idiotic and harder to solve. These textures get applied like a spell, so, if it was a fireball it would just leave marks on both the face and the body right? Same with this texture spell. I think the solution would be somehow to prevent this spell to act on the face...any idea to do that?

 

learn c++ and make a patch?

Posted

Anyone remember the name or have a link to well

It's a replacer for the milking cuirass. It looked like a leathery bikini with the cow print. It had horns. I remember one being a replacer and one a standalone.

It was on LL but for the life of me I can't find it.

Posted (edited)
On 2/21/2024 at 10:31 AM, Ed86 said:

learn c++ and make a patch?

 

Why c++, doesn't skyrim use "papyrus"?

Anyway the least complicated solution I can think of, would be using the Slavetats way to apply the texture instead of a texture linked to the usage of a spell.

 

Somehow Slavetats can choose on what part of the body a texture gets applied. I guess analyzing how Slavetats works and copypasting the right stuff from the scripts should do

 

 

Edited by wattbatt
Posted
11 hours ago, wattbatt said:

 

Why c++, doesn't skyrim use "papyrus"?

Anyway the least complicated solution I can think of, would be using the Slavetats way to apply the texture instead of a texture linked to the usage of a spell.

 

Somehow Slavetats can choose on what part of the body a texture gets applied. I guess analyzing how Slavetats works and copypasting the right stuff from the scripts should do

 

 

yes, but papyrus is for simple stuff, if you want to change how game works, you need to use fancy assembly magic to edit/rewrite game code

 

well you could try Slavetats, no idea if its fixed there or tats just too small to be visible on head

  • 3 weeks later...
  • 1 month later...
Posted
On 1/6/2024 at 12:37 PM, Fasterflight225 said:

You either need to use the debug 'milk self' spell to trigger it or use a furniture-based pump.

I'm having an issue where parts of the milk pump furniture (feed tube, etc.) are still attached to the NPC after milking is complete. Not sure what is causing that or how to fix it. Anyone seen an issue like that before?

  • 2 weeks later...
Posted

Does anyone has eddite ESP of this mod making this mod more lore friendly without these machines put everywhere?

Posted
8 hours ago, supersobaka said:

Does anyone has eddite ESP of this mod making this mod more lore friendly without these machines put everywhere?

everyone

Posted (edited)

Hmm, I installed assets first, than scripts and later the extra mod Elsie but when I start the game I get the message that the mod is broken. Any ideas? image.png.994a982d26e70c2e0b86ff94acb48ed7.png

Edited by xyzxyz
  • 2 weeks later...
Posted

Thanks a lot for the mod, is great!

But now, my "milk self" shout stopped to work, and neither milk pumps work. But it worked till now.

I didn't installed a new mod, my boobs are full of milk, I didn't disabled the "milk self" option, I have a milk curiass.

What happened? How can I fix it?

 

Posted
1 hour ago, amasters said:

Is there a way to improve the belly shape when it scales up from lactacid? It looks very lumpy.

use better bodyreplacement model

Posted
37 minutes ago, Ed86 said:

use better bodyreplacement model


I'm using 3BA with physics. I thought this was the standard these days, but I've been out of Skyrim modding for a while. What would you recommend?

Posted

Actually, I've figured out the problem is not the body. Milk Mod hasn't been fully reverting the belly scale to normal. I've let the lactacid hit zero between feedings but each time the belly has become larger than the last. From a fresh character it looks fine, but once it stacks up it looks ugly. 

Any idea what's going wrong to cause it to never fully revert? I tried messing around with debug settings and couldn't find anything that helped.

I was able to fix the problem (I think) by opening the showracemenu and finding the body scales for the belly and setting it to 0.1 (the minimum my racemenu allows). Just to be safe, I then let it reinflate too many times to cause another obvious permanent growth and I went back to the race menu to try again. Though the slider had remained on 0.1, moving it up and then back down to 0.1 removed the belly once again. So at least this seems like a usable long-term workaround.

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