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Posted
22 hours ago, Fasterflight225 said:

The milker plans are for the Campfire mod, they don't do anything without it.

I don't think you'd be able to find pre-placed milk pumps on a map, but they should be in every city and Orc Fort.

Alternatively, just use the console to slap one down wherever you want. I recommend using Jaxton's positioner to align them as needed.

Can you send a link to the positioner because I've been using the console and there always tilted

 

Posted

my MME  broken, at first, the debuff of unmilked seems lost its limit,the carryweight become negative,and my stamina shows NaN 

so i clear the mod and reinstall it, but as i load the game ,it shows 'Milk poll interval is 0,mod is broken'.

how can i solve this problem

Posted

Thank you very much for your hard work on an Amazing Mod.  I love it.  I humbly request a mod feature

 

-- A conditional for Conversational Quests, such as Player wearing an Amulet of Dibella.

 

Just like wearing an amulet of Mara triggers the marriage option, I thought if the player was wearing the AoD it could trigger the Kink options.

 

I am making a build to come back to Skyrim AE and would like to have some LoversLab content in the game, but having all those conversation entries in every NPC all the time distracts from immersion and increases the chance of a mis-click.   

  • 2 weeks later...
Posted

Hey Im using MME and Sexlab Inflation Framework, cant seem to get any changes in the Breast and Belly nodes when using MME. Is there a patch here or does MME not need SLIF? 
Sorry Im playing modded SL stuff after a long time and cant remember.

Posted
3 hours ago, Kingslayer101 said:

Hey Im using MME and Sexlab Inflation Framework, cant seem to get any changes in the Breast and Belly nodes when using MME. Is there a patch here or does MME not need SLIF? 
Sorry Im playing modded SL stuff after a long time and cant remember.

All you 'should' need is Bodyslide. SLIF is useful if you have multiple inflation mods and need them to work together, it doesn't need any patches.

Posted
2 hours ago, Fasterflight225 said:

All you 'should' need is Bodyslide. SLIF is useful if you have multiple inflation mods and need them to work together, it doesn't need any patches.


I do use other mods that affect the inflation/deflation and I have the bodyslide stuff setup as well. Not sure what's conflicting, might have to check my other mods. Usually with a SLIF patch, it helps when the other mods are fighting.

Posted
2 hours ago, Kingslayer101 said:


I do use other mods that affect the inflation/deflation and I have the bodyslide stuff setup as well. Not sure what's conflicting, might have to check my other mods. Usually with a SLIF patch, it helps when the other mods are fighting.

Well, SLIF should just detect when MME makes a change and automatically start managing it too. The whole point is to prevent inflation mods from fighting, so I don't think there's an MME-specific patch.

  • 2 weeks later...
Posted

How can i milk a milkmaid using the milking machine? I tested with zap animation "tool" and the animations are working...

 

I used the debug settings to max lactacid, milk and level (tried both slave and nonslave)... What i am doing wrong? how can i use the milking machine (step by step)?

Posted
4 hours ago, EthernalNoob said:

How can i milk a milkmaid using the milking machine? I tested with zap animation "tool" and the animations are working...

 

I used the debug settings to max lactacid, milk and level (tried both slave and nonslave)... What i am doing wrong? how can i use the milking machine (step by step)?

The main method is via stationary milk pumps. Either place them down manually with the console and (preferably) Jaxton's positioner, or get a mod that places them down, like the ones here that put them in cities and orc camps.

To become a milkmaid, you have to drink a bottle of lactacid. This 'Might' be the sticking point for you if you did everything via the console... but either drink one straight or sit down in a 'Bound' milk pump.

Once you have at least 1 unit of milk (you can check your levels by pressing 9, or someone else's by aiming at them and pressing 9... if 9 is the default, which it could be) you sit down in a milk pump. It'll milk whoever sits in them and then... give them the milk, I think? Once they stand up.

Alternatively, you can use mobile milking, by having someone wear the milk Curiass (or something flagged as a milk curiass) and using the debug spell that commands people to milk themselves. Same requirements as before. You didn't specify which one, so I'm telling you both.

Posted
10 minutes ago, Fasterflight225 said:

It'll milk whoever sits in them and then...

The problem is: It doesn't milk my milkmaid (Lydia), at least it doesn't start the fuck machine animation (which is activated)... Should i feed the NPC milkmaid or something? And if i need to feed it, what should i give her?

Posted
57 minutes ago, EthernalNoob said:

The problem is: It doesn't milk my milkmaid (Lydia), at least it doesn't start the fuck machine animation (which is activated)... Should i feed the NPC milkmaid or something? And if i need to feed it, what should i give her?

Lactacid. Feed her lactacid. Lots of it.

It's a 1-1 between bottles of lactacid and bottles of milk produced at the increased rate... which is higher then glacial.

I don't know if you can feed companions potions through vanilla means... but you can feed any milkmaids through dialogue prompts.

Posted
1 hour ago, Fasterflight225 said:

Lactacid. Feed her lactacid. Lots of it.

It's a 1-1 between bottles of lactacid and bottles of milk produced at the increased rate... which is higher then glacial.

I don't know if you can feed companions potions through vanilla means... but you can feed any milkmaids through dialogue prompts.

Tested a few things, it says something about being in the correct faction but not threaded (sadly couldn't take screenshot), it's says the actor is not valid for the animation

Posted

Is this mod unusable when ZaP is installed? I get this error message when running FNIS and everybody ingame only T-Poses.
 

 3821 animations for 11 mods and 43 creatures successfully included..
 1 Warning(s).

Duplicate AnimEvent ZaZAPCHorFA for character, mods MME and ZaZAnimationPack
Duplicate AnimEvent ZaZAPCHorFB for character, mods MME and ZaZAnimationPack
Duplicate AnimEvent ZaZAPCHorFC for character, mods MME and ZaZAnimationPack
Duplicate AnimEvent ZaZAPCHorFD for character, mods MME and ZaZAnimationPack
Duplicate AnimEvent ZaZAPCHorFE for character, mods MME and ZaZAnimationPack
Duplicate AnimEvent ZaZAPCHorFF for character, mods MME and ZaZAnimationPack
Duplicate AnimEvent ZaZAPCHorFG for character, mods MME and ZaZAnimationPack
Duplicate AnimEvent ZaZAPCHorFH for character, mods MME and ZaZAnimationPack
Duplicate AnimEvent ZaZAPCHorFI for character, mods MME and ZaZAnimationPack
Duplicate AnimEvent ZaZAPCHorFJ for character, mods MME and ZaZAnimationPack
Duplicate AnimEvent ZaZMOMBoundFurn_01 for character, mods MME and ZaZAnimationPack
Duplicate AnimEvent ZaZMOMBoundFurn_02 for character, mods MME and ZaZAnimationPack
Duplicate AnimEvent ZaZMOMBoundFurn_03 for character, mods MME and ZaZAnimationPack
Duplicate AnimEvent ZaZMOMBoundFurn_04 for character, mods MME and ZaZAnimationPack
Duplicate AnimEvent ZaZMOMBoundFurn_05 for character, mods MME and ZaZAnimationPack
Duplicate AnimEvent ZaZMOMBoundFurn_06 for character, mods MME and ZaZAnimationPack
Duplicate AnimEvent ZaZMOMBoundFurn_07 for character, mods MME and ZaZAnimationPack
Duplicate AnimEvent ZaZMOMBoundFurn_08 for character, mods MME and ZaZAnimationPack
Duplicate AnimEvent ZaZMOMBoundFurn_09 for character, mods MME and ZaZAnimationPack
Duplicate AnimEvent ZaZMOMBoundFurn_10 for character, mods MME and ZaZAnimationPack
Duplicate AnimEvent ZaZMOMBoundFurn_11 for character, mods MME and ZaZAnimationPack
Duplicate AnimEvent ZaZMOMBoundFurn_12 for character, mods MME and ZaZAnimationPack
Duplicate AnimEvent ZaZMOMBoundFurn_13 for character, mods MME and ZaZAnimationPack
Duplicate AnimEvent ZaZMOMBoundFurn_14 for character, mods MME and ZaZAnimationPack
Duplicate AnimEvent ZaZMOMFreeFurn_01 for character, mods MME and ZaZAnimationPack
Duplicate AnimEvent ZaZMOMFreeFurn_02 for character, mods MME and ZaZAnimationPack
Duplicate AnimEvent ZaZMOMFreeFurn_03 for character, mods MME and ZaZAnimationPack
Duplicate AnimEvent ZaZMOMFreeFurn_04 for character, mods MME and ZaZAnimationPack
Duplicate AnimEvent ZaZMOMFreeFurn_05 for character, mods MME and ZaZAnimationPack
Duplicate AnimEvent ZaZMOMFreeFurn_06 for character, mods MME and ZaZAnimationPack
Duplicate AnimEvent ZaZMOMFreeFurn_07 for character, mods MME and ZaZAnimationPack
Duplicate AnimEvent ZaZMOMFreeFurn_08 for character, mods MME and ZaZAnimationPack
Duplicate AnimEvent ZaZMOMFreeFurn_09 for character, mods MME and ZaZAnimationPack
Duplicate AnimEvent ZaZMOMFreeFurn_10 for character, mods MME and ZaZAnimationPack
Duplicate AnimEvent ZaZMOMFreeFurn_11 for character, mods MME and ZaZAnimationPack
Duplicate AnimEvent ZaZMOMFreeFurn_12 for character, mods MME and ZaZAnimationPack
 36 possible consistence issues

 

Posted
2 hours ago, xyzxyz said:

Is this mod unusable when ZaP is installed? I get this error message when running FNIS and everybody ingame only T-Poses.
 

 3821 animations for 11 mods and 43 creatures successfully included..
 1 Warning(s).

Duplicate AnimEvent ZaZAPCHorFA for character, mods MME and ZaZAnimationPack
Duplicate AnimEvent ZaZAPCHorFB for character, mods MME and ZaZAnimationPack
Duplicate AnimEvent ZaZAPCHorFC for character, mods MME and ZaZAnimationPack
Duplicate AnimEvent ZaZAPCHorFD for character, mods MME and ZaZAnimationPack
Duplicate AnimEvent ZaZAPCHorFE for character, mods MME and ZaZAnimationPack
Duplicate AnimEvent ZaZAPCHorFF for character, mods MME and ZaZAnimationPack
Duplicate AnimEvent ZaZAPCHorFG for character, mods MME and ZaZAnimationPack
Duplicate AnimEvent ZaZAPCHorFH for character, mods MME and ZaZAnimationPack
Duplicate AnimEvent ZaZAPCHorFI for character, mods MME and ZaZAnimationPack
Duplicate AnimEvent ZaZAPCHorFJ for character, mods MME and ZaZAnimationPack
Duplicate AnimEvent ZaZMOMBoundFurn_01 for character, mods MME and ZaZAnimationPack
Duplicate AnimEvent ZaZMOMBoundFurn_02 for character, mods MME and ZaZAnimationPack
Duplicate AnimEvent ZaZMOMBoundFurn_03 for character, mods MME and ZaZAnimationPack
Duplicate AnimEvent ZaZMOMBoundFurn_04 for character, mods MME and ZaZAnimationPack
Duplicate AnimEvent ZaZMOMBoundFurn_05 for character, mods MME and ZaZAnimationPack
Duplicate AnimEvent ZaZMOMBoundFurn_06 for character, mods MME and ZaZAnimationPack
Duplicate AnimEvent ZaZMOMBoundFurn_07 for character, mods MME and ZaZAnimationPack
Duplicate AnimEvent ZaZMOMBoundFurn_08 for character, mods MME and ZaZAnimationPack
Duplicate AnimEvent ZaZMOMBoundFurn_09 for character, mods MME and ZaZAnimationPack
Duplicate AnimEvent ZaZMOMBoundFurn_10 for character, mods MME and ZaZAnimationPack
Duplicate AnimEvent ZaZMOMBoundFurn_11 for character, mods MME and ZaZAnimationPack
Duplicate AnimEvent ZaZMOMBoundFurn_12 for character, mods MME and ZaZAnimationPack
Duplicate AnimEvent ZaZMOMBoundFurn_13 for character, mods MME and ZaZAnimationPack
Duplicate AnimEvent ZaZMOMBoundFurn_14 for character, mods MME and ZaZAnimationPack
Duplicate AnimEvent ZaZMOMFreeFurn_01 for character, mods MME and ZaZAnimationPack
Duplicate AnimEvent ZaZMOMFreeFurn_02 for character, mods MME and ZaZAnimationPack
Duplicate AnimEvent ZaZMOMFreeFurn_03 for character, mods MME and ZaZAnimationPack
Duplicate AnimEvent ZaZMOMFreeFurn_04 for character, mods MME and ZaZAnimationPack
Duplicate AnimEvent ZaZMOMFreeFurn_05 for character, mods MME and ZaZAnimationPack
Duplicate AnimEvent ZaZMOMFreeFurn_06 for character, mods MME and ZaZAnimationPack
Duplicate AnimEvent ZaZMOMFreeFurn_07 for character, mods MME and ZaZAnimationPack
Duplicate AnimEvent ZaZMOMFreeFurn_08 for character, mods MME and ZaZAnimationPack
Duplicate AnimEvent ZaZMOMFreeFurn_09 for character, mods MME and ZaZAnimationPack
Duplicate AnimEvent ZaZMOMFreeFurn_10 for character, mods MME and ZaZAnimationPack
Duplicate AnimEvent ZaZMOMFreeFurn_11 for character, mods MME and ZaZAnimationPack
Duplicate AnimEvent ZaZMOMFreeFurn_12 for character, mods MME and ZaZAnimationPack
 36 possible consistence issues

 

That's harmless and expected. Ed86 tried to remove the ZaZ dependency by cloning all the animations MME uses... which didn't really work and didn't really matter, because who doesn't use ZaZ when modding seriously?

Posted
13 hours ago, Fasterflight225 said:

That's harmless and expected. Ed86 tried to remove the ZaZ dependency by cloning all the animations MME uses... which didn't really work and didn't really matter, because who doesn't use ZaZ when modding seriously?

it workes and it matters, mme worked when there were no zaz in SE or when there were game breaking zaz forks

Posted

Hello -

Do I buy any milk product from the Khajiit's? Or am I looking for somethign specific. Their caravans are not always easy to find.

Once I have it, I just give it to the follower like any other item?

Thanks 

Posted

It was mentioned before, but the male milking cuirasses are missing the penis texture as SexLab has long since done away with the nudesuits in favor of using SOS. 

The male cuirasses are located here:
     "Milk Mod Economy SE Assets\meshes\armor\manga\m\milkcuirass_0.nif"  and 

     "Milk Mod Economy SE Assets\meshes\armor\manga\m\milkcuirass_0.nif"   

 

Those male cuirasses are using nonexistent textures for the penis, so the penis is purple if you use the current SexLab with SOS as they expect the textures:  

  textures\sexlab\malenudesuit_1.dds  

  textures\sexlab\malenudesuit_1_s.dds    

  textures\sexlab\malenudesuit_1_msn.dds    

which aren't in the current version of SexLab.  

 

As a patch, one can add a texture from a mod that has the old penis texture placement, like the nude erect version of this: https://www.nexusmods.com/skyrim/mods/2488

  image.thumb.png.68a0b116dd206edf5eb71dc41ca2bfff.png

 

Then you can move & rename the files:  

  malebody_1.dds  to textures\sexlab\malenudesuit_1.dds  

  malebody_1_s.dds  to textures\sexlab\malenudesuit_1_s.dds    

  malebody_1_msn.dds  to textures\sexlab\malenudesuit_1_msn.dds    

  

Incidentally, I haven't found any BodySlide files for the male milking cuirass. There's ones for the female version, but not the male. Someone once mentioned changing the male bodyslide version, so it might exist somewhere. 

 

  • 2 weeks later...
Posted

Hello, I have a problem and it is that when I want the character to enter milk pump, it does not perform the action and remains without moving, I had already used the mod but since I changed the mod manager and installed another I had to start from 0 and now i have that problem

Posted

Hello, i need some help, i just startet moding skyrim se thorugh mo. My mod seems to be not working, when my character becomes milkmaid, the milk ammout nor lactacid fed number increses. I waited in game 1 or 2, pressed notification button and it still says milk ammount 0. Can someone help me? Did i install something incorectly or something elese might be the problem.

  • 2 weeks later...
Posted

Hi, i feed my bandit outlaw slave lactacid and waited 2 days but my slave not generate any milk. It said 0 milk and I try using debug spell to milk and it give a message bandit outlaw have no milk? should i wait longer? But i waited the milk is always zero 

Posted

Used this mod in the past and since there are some new mods linked to it, I thought I would install it on a  new playthrough along with the new MME-related mods. The problem is that the list of downloadable files doesn't include the MME.esp file. Assets, Bodyslide Milk Cuirass and Script files, yes; MME.esp, no. Please, someone correct this.

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